
Roehamad_Ali wrote: »

Many of us want Dyable Costumes but there are some technical hurdles that prevent this. Here is a possible solution:
Just as we have Costumes of Existing Motifs, we should have Motifs for all non-polymorph costumes. All costumes that change what we wear (not what we are) should be available as a craftable items. Assign appropriate armor value to clothes and armors and allow players to create their own, mix and match, and dye these items.
Players could still buy costumes to change their look as they do now, but those that wear costumes can't dye their costumes. This is a choice the player has to make and that restriction should remain the same. If they want to wear awesome armor, but be wearing a wedding dress, then that wedding dress has to be white.
However, if a player wants to wear a heavy cuirass with a red wedding dress skirt and red/black jesters arms, they'll need the appropriate motifs.
TL/DR
In addition to costumes, ZOS should sell Costume Motifs so players can craft, dye, and mix and match pieces of costumes as much as they want.
Thoughts? Suggestions?
Agreed, it's very steep considering we've gone from costume packs for 700 to individual costumes for 2k. That kind of price may be acceptable for limited time polymorphs or something, but for a costume as mundane as this? I'll pass.Great now they are upping the price to 1 k crowns with the new costumes....i guess i can only buy 1 costume every month then.
Agreed, it's very steep considering we've gone from costume packs for 700 to individual costumes for 2k. That kind of price may be acceptable for limited time polymorphs or something, but for a costume as mundane as this? I'll pass.Great now they are upping the price to 1 k crowns with the new costumes....i guess i can only buy 1 costume every month then.
DRXHarbinger wrote: »Less than a week until Dro m'artha senche. Finally there'll be something good for sale. These costumes are all imo...shite. more time should be invested into proper polymorphs rather this crap.
Roehamad_Ali wrote: »
lol @Roehamad_Ali , one day... in my dreams...
but what I REALLY want, instead of costumes, is for the ability to MAKE the various parts of these costumes by having them also be Motifs.
https://forums.elderscrollsonline.com/en/discussion/258611/craftable-costume-motifs/p1Many of us want Dyable Costumes but there are some technical hurdles that prevent this. Here is a possible solution:
Just as we have Costumes of Existing Motifs, we should have Motifs for all non-polymorph costumes. All costumes that change what we wear (not what we are) should be available as a craftable items. Assign appropriate armor value to clothes and armors and allow players to create their own, mix and match, and dye these items.
Players could still buy costumes to change their look as they do now, but those that wear costumes can't dye their costumes. This is a choice the player has to make and that restriction should remain the same. If they want to wear awesome armor, but be wearing a wedding dress, then that wedding dress has to be white.
However, if a player wants to wear a heavy cuirass with a red wedding dress skirt and red/black jesters arms, they'll need the appropriate motifs.
TL/DR
In addition to costumes, ZOS should sell Costume Motifs so players can craft, dye, and mix and match pieces of costumes as much as they want.
Thoughts? Suggestions?