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Can we have a One-Handed skill line?

  • Snowgoons
    Snowgoons
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    It doesn't matter to me.
    what we need to be worrying about is one melee weapon and a magic orb like offhand line, not one hand and useless empty hand line...
    Rollin' round Tamriel on that skooma wasted like a failed Grand Theft Auto mission.
  • Aerathnor
    Aerathnor
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    Yes, I would like a separate One-Handed skill line.
    Balisan wrote: »
    I think a One-Handed skill-line could actually work. There is room for more abilities and passives that would NOT be redundant. What other melee weapons have is this:

    S&B: damage mitigation and CC (/w weapon abilities)
    DW: DPS (w/ weapon abilities)
    2H: burst DPS and CC (w/ weapon abilities)

    Some of what I think the 1H skill line could offer is this:

    -Greatly increased attack speed: With one hand free to use as a counter-balance, a small weapon becomes much easier to control. This should make light-attack weaving faster to compensate for the lack of another piece of equipment.
    -Moderately increased movement speed: Less bulk makes for easier movement.
    -Increased Resource Regeneration: Increases DPS by making resources less scarce via faster heavy attacks and various passives, rather than by offering superior Weapon and Spell Damage stats.
    -A weapon-sensitive active ability:
    -Swords and Daggers - Uses both hands for thrusting attack that ignores (not reduces) a significant amount of armor: Two-handed weapons always slash, and dual wield's Rapid Strikes does stab, but with only one hand behind each weapon. Stabbing with one light weapon bolstered by both hands would naturally be better at puncturing armor.
    -Axes and Maces - A quick two-handed one-two blow that knocks down the target: Because what kind of meat-headed, 'roid-chomping orangutan would it take to run someone through with the flat end of a hammer?
    tl;dr - One-handed would make up for its lack of equipment with stats and utilities not covered by other melee skills.
    Higher crit as well, a lighter weapon being used in 1 or 2 hands will simply be more accurate than a 2 hander or dual wielding.

    Other weapon abilities.

    A quick kick that knocks enemies off balance and knocks them down if they already are off balance.

    Riposte: An attack that does bonus damage after a successful block, 100% crit chance if they are off balance (you blocked a heavy attack).

  • Sord
    Sord
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    Yes, I would like a separate One-Handed skill line.
    Here think this one handed sword (sure he starts with a shield but he ends with just a one handed sword, his second skill bar).

    https://youtu.be/-BiLCJxpqi4
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  • shugg
    shugg
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    Yes, I would like a separate One-Handed skill line.
    Just found this thread, tbh i like the idea as that's how i played in skyrim. The way i would suggest would be if u played one handed it would mix stam and magic together combining them as one stat, this would allow hybrid classes with the abilities being a mix of stam/magic. Any current stam skills will get the boost that they currently get for melee and magic would only get its current buffs.

    Great way to fix the hybrid issue as there pretty weak atthe moment
  • UTG_Zilla
    UTG_Zilla
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    Jankstar wrote: »
    I would also like to see a polearm skill line, so my templar can spear while she spears.

    Out of every post here I think this makes the most sense of all for just a 1h skill line, in the polearm/spear thread someone posted a gif of in game npc's thrusting spears. Physiology wise it makes sense; for the most power out of a thrust it would make sense to have an open hand/arm for balance reasons. In the gif, the spear looked around 4-5ft (~1.5m) and the npc was holding it at about the halfway mark.

    You could bring up the Greek hoplites and how they used a spear/shield but they also marched in a tight formation, not really free for all, and they're spears were longer as well.

    Just my 2 crowns
  • Blackluc086
    Blackluc086
    Soul Shriven
    Yes, I would like a separate One-Handed skill line.
    I once read of a one handed skill line on the Neverwinter forums called a "Brawler" that someone had dug up from DND history and the idea was they'd have the standard one handed weapon fighting skills but also use their sheer strength and agility as well. A sort of tanky "berserker" type class.

    It was suggested they'd do things like grappling, pushing or pulling their opponents, to disorient and knock them down or off balance. Maybe grab an opponents shield, weapon, or even their helmet to completely disarm them for a short time as the brawler just strips the item away. Perhaps even using the unsuspecting opponents own gear against them.

    They weren't necessarily trained in unarmed combat and as such would use whatever was currently available to them to finish the job. Be it grabbing onto their opponents so they cannot escape, repositioning them to put the odds in their own favor either by pulling their foes back toward friends or simply throwing them away. Example.. over a cliff, off of a bridge, into a wall, or into range of another friendly fighter.

    Also, not being actually trained in unarmed combat would give them skills like a straight kick, cheap shot, or even an eye gouge. Perhaps you could use some pesky charging warriors own ability and momentum against him with a counter attack that makes them miss entirely, sending the unsuspecting player careening off path or into their own ally! Other applications for a counter attack could be easily thought up.

    Maybe your target is at range. You could do something like using a sling or even throwing any object from your immediate vicinity. A sizely stone, discarded weapons and gear or even their own weapon before charging the target to unleash an angry flourish of unarmed attacks. That sounds like a neat ultimate ability to me. I imagine it would be mechanically similar to the sorcerers ulti that allows the 3rd skill bar and temporarily changes your light and heavy attacks.

    I may add onto this later as I'm currently posting from work and my cell. Makes typing this out difficult.
    Mostly just having fun here spitballing a possible new fighting/weapon skill line. It sounds like a lot of fun to me. A melee class with the potential to be tank, dps and/or CC class. Or a combination of the three.
  • Dameon
    Dameon
    Yes, I would like a separate One-Handed skill line.
    I would love a One handed Skill tree
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    Yes, I would like a separate One-Handed skill line.
    Id like this, however it would need to be a hybrid line, the spellblade line

    the line's morphs would be equally cut in half, mag and stam

    someone expand on my idea here, im not good with the math behind the skill lines ((also, in the a.m. for me, tired))
  • WhoThenNow7
    WhoThenNow7
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    Yes, I would like a separate One-Handed skill line.
    Here's what I'm thinking.. Make the hand that is empty act as a "mini" destruction or restoration staff. The skills will be similar to both but not as effective. This combined with the one sword would be a very fun hybrid build. And the skills could use BOTH stamina and magicka. that is the ONLY way I could see it working. Come to think of it, that would be AWESOME.
  • Enodoc
    Enodoc
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    No, we should not have a One-Handed skill line.
    Here's what I'm thinking.. Make the hand that is empty act as a "mini" destruction or restoration staff. The skills will be similar to both but not as effective. This combined with the one sword would be a very fun hybrid build. And the skills could use BOTH stamina and magicka. that is the ONLY way I could see it working. Come to think of it, that would be AWESOME.

    As I said when this was originally posted in late 2014:
    Enodoc wrote: »
    Interestingly enough, that was a plan during ESO's development. It was called "One Hand and Rune", and went along with a different set of Crafting lines which included Runecrafting.
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  • WhoThenNow7
    WhoThenNow7
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    Yes, I would like a separate One-Handed skill line.
    Enodoc wrote: »
    Here's what I'm thinking.. Make the hand that is empty act as a "mini" destruction or restoration staff. The skills will be similar to both but not as effective. This combined with the one sword would be a very fun hybrid build. And the skills could use BOTH stamina and magicka. that is the ONLY way I could see it working. Come to think of it, that would be AWESOME.

    As I said when this was originally posted in late 2014:
    Enodoc wrote: »
    Interestingly enough, that was a plan during ESO's development. It was called "One Hand and Rune", and went along with a different set of Crafting lines which included Runecrafting.

    Oh sorry. I haven't been here that long and someone must have bumped this thread. I didn't even realize it was from 2014.
  • Rune_Relic
    Rune_Relic
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    SFBryan18 wrote: »
    And the other hand would do Martial Arts grappling moves?

    It always irked me that we have charge, knock down, knock back and knock up...and yet... no throws.
    Off balance has so much room for expansion.
    Edited by Rune_Relic on May 11, 2016 12:18PM
    Anything that can be exploited will be exploited
  • emily3989
    emily3989
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    Enodoc wrote: »
    Makes no sense to me. What are you using the other hand for? Every weapon line requires you to fill both hand-slots; not doing so is inefficient.
    One-handed is just half-way between Sword-and-Board and Dual-Wielding, and I see no purpose to it.

    With this mentality there are a ton of skills they should just shelf - because they are not the most efficient. Game was advertises as a play as you want - you tell me you could not complete base game. silver, & gold with only one weapon?

    Not trying to create an argument, but think about it, right now there are at least 4 traits for armor and weapons that are used for only 1 thing - researching, but they are all there.

    Thasi - V16 Magblade Vampire PC/NA
  • greylox
    greylox
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    Yes, I would like a separate One-Handed skill line.
    Unarmed (fists) would be even better.
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  • emily3989
    emily3989
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    Make a monk skill line. Have to go to a dojo and train and do specific quests in order to advance it. Similar concept to TG and DB, just active skills instead of passive. Not sure how this would fit in ES lore though.
    Thasi - V16 Magblade Vampire PC/NA
  • Kattemynte
    Kattemynte
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    It doesn't matter to me.
    Sure, why not. There will be issues that could be solved with passives. One being you are holding a 1-handed weapon and thus only get the 1-handed weapon damage and of course 1 less slot for equipment set bonuses.

    In Skyrim and Oblivion you could wield just a one-handed weapon so why not here.
  • nordsavage
    nordsavage
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    No, we should not have a One-Handed skill line.
    Would rather see spears, halberds or some other unique weapon and not have a dead weapon slot.
    I didn't choose tank life, tank life chose me.
  • Rohamad_Ali
    Rohamad_Ali
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    Yes, I would like a separate One-Handed skill line.
    Sounds great . Fencing is an awesome fighting style . Some of the most dangerous fighters are fencers . That free hand for punching , grappling and and even blocking could be some abilities in a tree line .

    #Ninja
    #Samurai
    #Zorro
  • Mojmir
    Mojmir
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    It doesn't matter to me.
    wife out of town? you can get to 50 if your persistent.LOL
    Edited by Mojmir on May 12, 2016 3:24AM
  • Perwulf
    Perwulf
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    Yes, I would like a separate One-Handed skill line.
    Definitely, first it looks badass & second it looks badass! and oh! did i mention that it would benefit stamina class as well, because if it was implemented surely it will have dodge chance bonus & dodge roll reduction as passives with snares & dots attacks in skill line, so basically a duelist. But it would be better if we can have magicka morphs as well in its off hand for magicka classes so they wouldn't feel left out.

    It's already in game but ZoS is darn lazy to make it happen, 1H Spear sample
    npiq7.gif
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  • PapaGhosty
    PapaGhosty
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    Yes, I would like a separate One-Handed skill line.
    I spellsword type line would be cool. I don't see much use for it otherwise.
  • Waffennacht
    Waffennacht
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    Yes, I would like a separate One-Handed skill line.
    It'd be cool. I want it because it would be cool.

    And to anyone saying, realistic or 2h can dodge...

    My 5 foot 2 inch elf carrying a 4 foot long metal sword would not be able to move like he would with a single blade.

    And throughout history there have been many single sword warriors, (one in hand, usually more blades in belt cuz ya know they weren't stupid) my first thought are the Arabians whom had a scimitar

    Edit: Why no shield? Cuz that blank got heavy! You go march 50 miles with a massive metal shield and fight, unless you're a spartan I bet the more rested opponents will win.
    Edited by Waffennacht on August 31, 2016 9:50PM
    Gamer tag: DasPanzerKat NA Xbox One
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  • emeraldbay
    emeraldbay
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    Yes, I would like a separate One-Handed skill line.
    This thread is over two years old.

    I'm glad the passion remains alive. ❤
  • JKith
    JKith
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    No, we should not have a One-Handed skill line.
    One handed doesn't make sense to me, but unarmed would be fun!
  • Rage_Killin
    Rage_Killin
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    No, we should not have a One-Handed skill line.
    Ateameric wrote: »
    Play like this style with "katana"

    75227594f70f4371bc53a5a6f113657a.jpg

    But Yasuos katana is a 2h lol.
  • Xvorg
    Xvorg
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    No, we should not have a One-Handed skill line.
    I prefer a 100 times an unarmed skill line focused on buffs rather than a 1h line

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  • Rastafariel
    Rastafariel
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    Yes, I would like a separate One-Handed skill line.
    I would prefer a 1 handed skill line.
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