And I am saying, its either all or none. Because skill or none, all achievements require effort. Be it skill, luck or simple time.You should read the whole post first before commenting. You accuse me of wanting to use boethia scythe on lowbie toons, when I clearly said that Titles that require skills shouldn't be account-wide. However fishing etc must be account wide. They do no require skill. And whatever, I don't even care about being able to craft in that motif until it is earned separately on a specific character. All I want is not to have a feeling that I'm no longer progressing.
Like mentioned... I would no oppose a "account achievement tab" - as long as it is Seperate from the individual achievements, and there was no account wide stuff associated with it.When I know I got 16k+ achievement points and then I create an alt with 0 points, I am not progressing until I reach those 16k+ points first. And then if I earn something new - I'm progressing. And not even this. I just want to be able to know what achievements I got as a player.
Personally I would have been happy with seperate banks and especially guilds...p.s. This is not true (italic in quote) on a bigger scale. You just omit the context. The game is designed for the account. What happened to your consistency and integrity? Why don't you ask for separate banks and guilds for a character? They are account wide. When I type something in a guild chat or whisper a friend - they see my account name. Costumes, pets, mementos are account-wide. Yes, mementos which you get for completing public dungeons with one character can be used by all characters! So how come titles/motifs etc should be different? And why don't you say that one should buy pets/costumes/skins for each character separately? Want it twice, buy it twice! Isn't that what you said? So where you protesting against those features when they were implemented? If yes - post a prooflink to a thread where this was going on. Because if not - you don't really want things to be character specific. You are just trolling us. We want something more convenient for us, like the fact that costumes/pets/mementos/bank/guilds are shared. The next logical step that is long overdue is to share achievements.
And I am saying, the achievements Do Not Exist in the real world, but only in the game, where your character earned them. Yes, the player played the character through all of it, but the achievement is as virtual as the character. Just like your characters gear, really. Do you demand your loot drops to be copied to every one of your characters because "the player earned them"? No, wait... you sound like exactly the kind of person who would demand that...Are you? Some humanities major will accuse me of the lack of understanding? You might have troubles with abstract thinking, but yes it's a player who does all this mindless grind. And if you want to use your "logic" strictly, I am not asking for a player to a title floating over his head, but for his characters anyways.
Wrong. That is not how it works. That is not how any of this works.And yes, it does mean that the player gets the skyshard, that the player gets the title and the style. Because it's the player who puts effort, not the character. The character is just a tool. Is it Einstein who is a Nobel laureate or his pencil? Because that's what you're saying. That it's not P. Kane who has the NHL champion title and got the Art Ross trophy, but his hockey stick.
And I say again... as long as there is no shared progress, I have no problem whatsoever with some indication of "earned on an alt". Or even a "running account total" on the character select screen.I'm not even asking to display title before conditions are met on a particular character, but I want to see my progress regardless of the hockey stick I'm using in this period/match.
That I can agree with.Oreyn_Bearclaw wrote: »I think the solution is SOOOOOOOO simple. Just do both. Have an account wide achievement section AND have an individual achievement section for each toon. The only in game "advantage" you get are dyes, titles, skins, and pets (dont think I am missing any). Other than titles, I have no issue with the rest being account wide, as they already are anyways. Only thing I don't want to see are a bunch of level 10 stormproofs running around Davon's Watch.
Also, vet dungeon achievements give a good amount of Undaunted points and xp per character, and I'd like to enhance my leveling experience of each toon with them. Sharing achievements account-wide would take away from that.
TheShadowScout wrote: »And I am saying, its either all or none. Because skill or none, all achievements require effort. Be it skill, luck or simple time.
IF you want the angler achievement account-wide, you have to allow the same for every other achievement as well. Besides, considering what a pain in the bu... uhm... posterior the master angler can be, I would say it requires skill as well - the skill of patience!
And if you want not to have a feeling that you are no longer progressing... why do you want everything handed to you on a silver platter?
TheShadowScout wrote: »Like mentioned... I would no oppose a "account achievement tab" - as long as it is Seperate from the individual achievements, and there was no account wide stuff associated with it.
This tab could open from the character select screen, and show account wide achievements... just for you... including combined kill stats and so on, so you can know exactly how many chickens you fowly murdered all over your toons.
But... no wearing a "Master Angler" title on one toon because that characters father's brother's nephew's cousin's former roommate (aka your other character) had the patience to fish all the rare fishies, everywhere. Or if you prefer, you had the patience to carry that one through all those fishingson that character.
That is the problem I have with it, that people cry for account wide stuff because "they the player have done it already", a completely invalid reasoning for anyone who actually understands -characters- as more then a set of stats.
TheShadowScout wrote: »Personally I would have been happy with seperate banks and especially guilds...
As for whispers and guild talk, since those are generally out of character stuff... it fits. I would have a problem if "say" was per account name, but lucky me I do play on PC and not console.
As for the rest, PD trophies and such... they -used- to be per character, but with the collection system became account wide. I was not happy about it... but I am not as delusional to think the powers that be would change their mind because little me were to protest (or threaten or whatever - I know there are people like that, I have seen the forum discussions..).
But that is what I mean when I say, ESO already gave MORE account wide then any other game I ever played. And yet, people still demand more, more more. Which makes me think those people are foolish and greedy. (which sounds about right for... people...)
I have no problems with the costumes and such being account wide, since those are paid for by real money (would have had no problem with them being individual-character stuff either, but it does not really bother me that they are account wide, since I buy them per character anyways, and hardly ever use them cross character).
But the achievements are different, they for me are character progress just like stat points or skill points or riding training or crafting research or gear.
You want all that account wide, I presume from your line of argument? To drain all replayability from ESO, and then when you have it, leave in disgust, posting a huge "this game has nothing left to work towards" complaint thread on the forums, I would think?
TheShadowScout wrote: »And I am saying, the achievements Do Not Exist in the real world, but only in the game, where your character earned them. Yes, the player played the character through all of it, but the achievement is as virtual as the character. Just like your characters gear, really. Do you demand your loot drops to be copied to every one of your characters because "the player earned them"? No, wait... you sound like exactly the kind of person who would demand that...
And yes, I consider your argument just as ludicrous as that.
TheShadowScout wrote: »Wrong. That is not how it works. That is not how any of this works.
And you are saying, you want it to work that way, but that does not make it work that way.
The basics of computer gaming involving characters is, the character gets the stuff, the account does not exist. That is how it started. Start a new character in any of the old games, and you'll have to earn it all over again.
Then later on, there were accounts, with consoles and online games. And in some cases, the game designers were generous, and gave more stuff account wide.
And now you say, because they were generous, you somehow -deserve- to have it all account wide?
That my definitely non-friend, is a somewhat skewed way of thinking.
The characters may be virtual, but they are not tools but -characters-. Like the ones played by an actor. So if you get a title with your character, you do not get the title as a RL person, just like an actor playing a king is not a king in RL - and just like the actor playing a different character is not a king on the second character, who might be something... completely different.
If you cannot make that distinction, then you have a problem.
So the achievements of that character remain for that character, and not for the player. Your character may be the best swordsman in all tamriel, but that does not neccessarily mean you-the-player will win an olympic gold in saber, now does it?
So, there IS a difference between character and player.
But if it helps, think of the characters as the cars we drive through the game.
And the achievements are the bumper stickers.
Imagine you are rich enough to have a couple of cars... and you manage to find/earn/win an super-duper-rare bumper sticker with one car, slap it on, and bask in the glory of having such a nifty sticker to parade around.
Does that mean you suddenly have the same sticker on all your cars?
No?
Then why should it work with archievements again???
TheShadowScout wrote: »And I say again... as long as there is no shared progress, I have no problem whatsoever with some indication of "earned on an alt". Or even a "running account total" on the character select screen.
I personally see no value in it, but... I can accpet that maybe you do.
But if you make the achievement account wide, and every character pitches in for the 500 mudcrab kills... the achievment would be lessened since it would no longer require any effort, but be far more easily attainable. Which would be quite an slap into the face of those who Do spend effort on their ESO "bumper stickers"
And characters who have not done the effort, could not do the effort, get to wear prominent titles. Which would lessen those titles value immensely.
And finally... I really see no reason for the powers that be put in effort better spent elsewhere to change the current character-specific system just because some people are not willing to put in the extra effort for when they make an extra character.
I think we can agree on the "account wide progress" tab thing. I would not object to something showing progress across all characters... its the other stuff i have a problem with.And this makes no sense. Unless you're a masochist. Skill of patience? Please. I don't everything on silver platter. Vice versa, I want to see whatever I earned. If I showed my skill of patience - then I showed my skill of patience. You shouldn't require me to do it again.
I am not telling you that all toons share all achievements. The point is that you SEE achievements you earned as a player. Basically think of two tabs like in wow. One has achievements combined, the other one has achievements of whichever character you're online with atm.
...and this is where i start to object!That's is what I'm saying. There should be a tab for all achieves combined. And no, Master Angler can be earned on any character - it doesn't matter. Unlike dungeons, where you need to have skill for a particular class, Angler is the same for any class/build and therefore can be account-wide. Moreover, if you got Alik'r desert achievement on one toon and Rivenspire on another one - they both should contribute to Master Angler overall.
Obviously it's not the case with Master Angler and such.
More then any other game -I Played-.Oh really? MORE account-wide than any game?
You seem to have a problem discerning the difference between the real world, and the make-believe of a virtural world.Oh great. Actors you say? Perfect analogy. So who got the Oscar prize and Oscar laureate title? Hugh Glass or Leonardo DiCaprio who played him?
One - you do not speak for everyone. Don't tell any players what they are asking for. Some ask for this, others ask for that... in this case, you ask for a change in the achievements, I ask for them all to remain as they are now.Then why are you arguing? That is EXACTLY what players are asking for.
And I and others like me might consider it a slap in the face. Since for us, that is what it would be.No it wont' be the slap in their face. I spent this effort. And I know - and you must know - that it requires no skill specific to a character, just the time. I would like to share the reward for that with other toons. It's not a slap in the face - it's exactly what I, and others like I, want.
You see characters as tools. I see them as more, as vessels to get through the virtual world of ESO. You are saying, "bumper stickers" that require no skill should be shared. I am saying, no they should not. A "this car was blessed by the pope" bumper sticker requires no skill either, and yet if you want a second of your vehicles to have that distinction, you should very well drive to rome for the next car blessing ceremony (not that this is a thing, but... it works as metaphor)Characters have done no effort whatsoever. A player has done effort using a character as a tool. Titles that aren't class-specific shouldn't be shared. Like Flawless Conqueror. Titles that you get through grind absolutely should be shared. It does not reduce their value. It's a player who has done them. For all your immersion purposes - you have no clue if I've done it with one toon or another. MIght as well have done it with an alt.
It's dumb to require grind just for the sake of it. If an achievement requires actual effort, then its title (IF IT HAS ONE) doesn't need to be shared until it's earned with a specific character. Like Flawless Conqueror as long as it's not outdated.
Right? Is that too much to ask? Had to be implemented since the start.TheShadowScout wrote: »I think we can agree on the "account wide progress" tab thing. I would not object to something showing progress across all characters... its the other stuff i have a problem with.
TheShadowScout wrote: »...and this is where i start to object!
And remind you again, that any achievements in the game world are NOT player achievements, but character achievements. Bumper stickers on the vessel you drive through the game world. Even those without need for skill... if you drove through all european capitals with your car, getting a bumper sticker in each to show where you have been... that does NOT mean your other car also visited all those capitals, now does it?
You keep arguing, it should.
I keep arguing, it shouldn't.
We won't agree.
Let's agree to disagree then.
I don't say you played them all. I say - go try WoW or at least go to their site, just to see how their systems work. I agree that it looks really outdated for 2016. But there's the reason it's the most successfull MMORPG ever made. And buy a character... Do you think no one sells ESO characters?TheShadowScout wrote: »I never claimed to have played them all. WoW for example is one I never would play, because I hated it when a friend showed it to me. It may be the biggest, it may be the first that hit on that grand a scale... but I really dislike it, both for the cartoonish visuals, and other issues (not the least of which the "buy a level 80 character" adverts I have seen. If a game goes that way... I go elsewhere)
If you like WoW so much... go. Play it. But don't expect everyone to like their system, or to agree to you wanting ESO to become WoW with different visuals.
Yeah I do? So what's the point. I won't become the master angler in real life. I won't have titles over me. My characters will.TheShadowScout wrote: »Get it now?
This makes no sense. You wouldn't be forced to use any titles, you wouldn't be forced benefit from account-wideness if you don't want to. YOu would still earn achievements on alts and you would still see that they are incomplete on your alts if they are. So you can still play how you like. Do you just not want other players to enjoy the game and want them to leave? Do you understand it's worse for the game?TheShadowScout wrote: »I get it - you are using your "the player did it" argument because you want all of it changed to account wide for "convenience". I am saying, I do not want that, as it would lessen MY enjoyment of the game, make me cancel my subscription and leave after playing through things once on my main, instead of keeping playing for my alts.
Personally, I think things that make people keep playing (and spending on) a game would be good for the powers that be behind the game.
TheShadowScout wrote: »One - you do not speak for everyone. Don't tell any players what they are asking for. Some ask for this, others ask for that... in this case, you ask for a change in the achievements, I ask for them all to remain as they are now.
Two - I am arguing against the points I see as determinantal to my enjoyment of the game. I am arguing against the "gimme crowd" mentality, that wants everything handed to them and then ends up complaining that there is nothing to do, leaves the game they messed up and goes to complain about some new game. I argue for those who are willing to spend the effort. Even multiple times if they want something enough.
TheShadowScout wrote: »And I and others like me might consider it a slap in the face. Since for us, that is what it would be.
One more point at which we will not find agreement...
TheShadowScout wrote: »You see characters as tools. I see them as more, as vessels to get through the virtual world of ESO. You are saying, "bumper stickers" that require no skill should be shared. I am saying, no they should not. A "this car was blessed by the pope" bumper sticker requires no skill either, and yet if you want a second of your vehicles to have that distinction, you should very well drive to rome for the next car blessing ceremony (not that this is a thing, but... it works as metaphor)
And yes, it does mean that the player gets the skyshard, that the player gets the title and the style. Because it's the player who puts effort, not the character. The character is just a tool. Is it Einstein who is a Nobel laureate or his pencil? Because that's what you're saying. That it's not P. Kane who has the NHL champion title and got the Art Ross trophy, but his hockey stick.
And yes, it does mean that the player gets the skyshard, that the player gets the title and the style. Because it's the player who puts effort, not the character. The character is just a tool. Is it Einstein who is a Nobel laureate or his pencil? Because that's what you're saying. That it's not P. Kane who has the NHL champion title and got the Art Ross trophy, but his hockey stick.
You're misunderstanding or twisting what those who disagree with you are saying, which is, to follow your exact analogies, that it was indeed Einstein who earned the Nobel Laureate title, a title that could not also be used by every other member of his family. Likewise with P. Kane who didn't earn his title with a view to the rest of his family sharing it. In the same way, if one of my characters earns an achievement by e.g. catching all the rare fish, no other character within my "family" should be able to lay claim to that achievement without also earning it.
And yes, it does mean that the player gets the skyshard, that the player gets the title and the style. Because it's the player who puts effort, not the character. The character is just a tool. Is it Einstein who is a Nobel laureate or his pencil? Because that's what you're saying. That it's not P. Kane who has the NHL champion title and got the Art Ross trophy, but his hockey stick.
You're misunderstanding or twisting what those who disagree with you are saying, which is, to follow your exact analogies, that it was indeed Einstein who earned the Nobel Laureate title, a title that could not also be used by every other member of his family. Likewise with P. Kane who didn't earn his title with a view to the rest of his family sharing it. In the same way, if one of my characters earns an achievement by e.g. catching all the rare fish, no other character within my "family" should be able to lay claim to that achievement without also earning it.
I see what you tried to do hereWell, It's not about those guys and their families. I'm not saying that all my guildies should be able to use my titles. They would be Einstein's family members in this analogy, not the characters. Characters are his tools
P.Kane's hockey sticks. Whichever hockey stick he holds now is a NHL champion's hockey stick.
And yes, it does mean that the player gets the skyshard, that the player gets the title and the style. Because it's the player who puts effort, not the character. The character is just a tool. Is it Einstein who is a Nobel laureate or his pencil? Because that's what you're saying. That it's not P. Kane who has the NHL champion title and got the Art Ross trophy, but his hockey stick.
You're misunderstanding or twisting what those who disagree with you are saying, which is, to follow your exact analogies, that it was indeed Einstein who earned the Nobel Laureate title, a title that could not also be used by every other member of his family. Likewise with P. Kane who didn't earn his title with a view to the rest of his family sharing it. In the same way, if one of my characters earns an achievement by e.g. catching all the rare fish, no other character within my "family" should be able to lay claim to that achievement without also earning it.
I see what you tried to do hereWell, It's not about those guys and their families. I'm not saying that all my guildies should be able to use my titles. They would be Einstein's family members in this analogy, not the characters. Characters are his tools
P.Kane's hockey sticks. Whichever hockey stick he holds now is a NHL champion's hockey stick.
No, the character who gets the achievement uses weapons and armor etc as his tools, just like the hockey player uses his stick. The player isn't doing the fishing, his character is. The player earns that achievement through one character, not through all of them. The clue is in the fact that only that character is logged in, and the achievement is given to that character and not the player. The other characters are irrelevant to the achievement.
Guildmates are also irrelevant to the achievement system, they play no part in it and not all players even belong to guilds.
When you play a game of chess, if you're successful you are the winner because you're playing the game directly, but in a RPG you play indirectly through a character and it is that character, not you, who earns an achievement. Just as when you read a detective novel, it isn't you who catches the murderer, it's the character in the novel. The only difference in a RPG is that you direct the character, but the NPCs address your character, not you, and they have no knowledge of your other characters. Earning an achievement is no different to completing a quest - do you want quests to be account-wide too?
So, by your logic, if a driver changes cars, all the stickers magically change cars too?Nope, characters are the tools. PLayers earn achievements. And achievements that aren't class/build-specific can be shared. Because it doesn't matter which character you got them with.
You stickers show where the DRIVER have been. He's the one getting those stickers. Can get one or can get one for each of his cars while he's on it. The car is driven by a driver and can't go anywhere by itself. Also see example somewhere below.
HAH!Yeah I do? So what's the point. I won't become the master angler in real life. I won't have titles over me. My characters will.
If you buy a thing for 1000 dollars, and the next day they sell if to the other guy for 10$, you have not "lost" anything either. And it'd still be a slap in your face, wouldn't it?How? How would that be a slap in the face? They are NOT LOSING ANYTHING.
First you say "non-skill based achievements should be shared", then you compare an obviously non-skill based "I visited the pope and got this blessing" with an skill based achievement? Get your story straight instead of bending it both ways!Character-specific stickers shouldn't be shared. Like the flawless conqueror or this car was blessed by the pope. Stickers like, say, a german flag - should, because it was the driver who got there and bought that sticker and it doesn't matter which car he used. For all you know, he could've taken a plane/bus there, could've bought a sticker and put it on his car when he's back home. So it doesn't matter HOW he got there, it matters that he did.
So yep, consider them tools or vessels - it doesn't change anything, I'm afraid. Think about it.
Actually... in that metaphor, your other charcacters Would be the family members, and your guildmates would be the friends and associates.Well, It's not about those guys and their families. I'm not saying that all my guildies should be able to use my titles. They would be Einstein's family members in this analogy, not the characters. Characters are his toolsP.Kane's hockey sticks. Whichever hockey stick he holds now is a NHL champion's hockey stick.
Wrong.An achievement is just a milestone of your progress. It just shows how many things you completed as a player. No quests shouldn't be account wide. Just the achievements and non-class-specific titles. Dyes, bank, guilds, CP are all already account-wide.
TheShadowScout wrote: »Oh? So...I think they should be bound to account. They reflect what a player did, not the character. The characters on one account are controlled by one player and he's the one who got the achievements.
...the -player- learned how to craft in barbarian style and not your character?
...the -player- has the "master Angler" title floating above their heads, and not the character?
...the -player- got their map updated every time they find a new location, and not the character?
...the -player- got a skillpoint from finding skyshards and not the character?
...the -player- got a bounty for mass murder worth millions of gold pieces?
Face it, achievements are definitely character-based. Traditionally, achievements were -always- character based, because back at the start of computer games, there were no "accounts". The "gamerscore" thing only came way later...
ESO does indeed already give players more account-wide benefits them any other game I ever played, is going to give more come DB - and still people keep asking for more???
I could say what I think about people like that, but then the forum admins would have to censor my post again...
But my point is, achievements are a nifty way to find out what this particular character has done and yet to so. Which crafting styles are already learned, and which chapters I still need to watch out for in guild stores. Which character is the criminal one, and which character the goody-two-greaves. Which skyshards I forgot to grab on my run through cadwells. What location I passed by while questing. Which dolmen I still have to clear for this or that character.
I would hate it if the achievements became account wide, and I would have to go through a ton of troubles to find out who is where on the crafting motiv thing, or if I had to check each skyshard personally with one of my alts to see if I really remembered to grab them all...
Not to mention, the thing mattering most with achievements are the dye unlocks, which are -already- account wide for our convineance.
Rune_Relic wrote: »How would any of your other charcters develop if all the achievements were already done ?
Achievement are as much part of the progression system as levelling to me.
A characters achievements is a list of 'their' very own history (not the players).
And yes, it does mean that the player gets the skyshard, that the player gets the title and the style. Because it's the player who puts effort, not the character. The character is just a tool. Is it Einstein who is a Nobel laureate or his pencil? Because that's what you're saying. That it's not P. Kane who has the NHL champion title and got the Art Ross trophy, but his hockey stick.
You're misunderstanding or twisting what those who disagree with you are saying, which is, to follow your exact analogies, that it was indeed Einstein who earned the Nobel Laureate title, a title that could not also be used by every other member of his family. Likewise with P. Kane who didn't earn his title with a view to the rest of his family sharing it. In the same way, if one of my characters earns an achievement by e.g. catching all the rare fish, no other character within my "family" should be able to lay claim to that achievement without also earning it.
I see what you tried to do hereWell, It's not about those guys and their families. I'm not saying that all my guildies should be able to use my titles. They would be Einstein's family members in this analogy, not the characters. Characters are his tools
P.Kane's hockey sticks. Whichever hockey stick he holds now is a NHL champion's hockey stick.
No, the character who gets the achievement uses weapons and armor etc as his tools, just like the hockey player uses his stick. The player isn't doing the fishing, his character is. The player earns that achievement through one character, not through all of them. The clue is in the fact that only that character is logged in, and the achievement is given to that character and not the player. The other characters are irrelevant to the achievement.
Guildmates are also irrelevant to the achievement system, they play no part in it and not all players even belong to guilds.
When you play a game of chess, if you're successful you are the winner because you're playing the game directly, but in a RPG you play indirectly through a character and it is that character, not you, who earns an achievement. Just as when you read a detective novel, it isn't you who catches the murderer, it's the character in the novel. The only difference in a RPG is that you direct the character, but the NPCs address your character, not you, and they have no knowledge of your other characters. Earning an achievement is no different to completing a quest - do you want quests to be account-wide too?
Rune_Relic wrote: »How would any of your other charcters develop if all the achievements were already done ?
Achievement are as much part of the progression system as levelling to me.
A characters achievements is a list of 'their' very own history (not the players).
So you tell me that do all the achievements on all your char you are play with and if so you are my hero but trust me it is get boring do achievements over and over again on all char and if do go crazy from that trust me you will when we get 5 or 6th DLC and you have run same achievements for 8 time again.
nordsavage wrote: »I did a huge thread on this already and Gina said they would not change achievements any time soon if at all. Feel free to read my thoughts and those of others as well as how this will end. https://forums.elderscrollsonline.com/en/discussion/238903/achieve-account#latest
ZOS_GinaBruno wrote: »Thanks for your feedback on this, everyone. While we understand this is something that many of you would like to see implemented, unfortunately we do not currently have plans to change how achievements are earned. Altering how this works is no small feat, and we are currently focused on fixing Cyrodiil performance and bringing you some really cool, new features for the game. We do appreciate your thoughts on this, though.
As for moderation messaging appearing without an icon on threads, or using a different icon, this is something we can explore for the future.
TheShadowScout wrote: »So, by your logic, if a driver changes cars, all the stickers magically change cars too?
Sorry, not the way this works with car stickers.
That only follows from the assumption that achievements are decoration. I disagree with this. Decoration in this analogy would be your gear. Painting a tool = getting gear, enchants etc. Supergluing glass pealrs - basically gearing up your tool. And no, I don't say all character should immediately get copies of each other's gearTheShadowScout wrote: »If you prefer... you can consider the characters tools if you like. Not exactly fitting, seeing how the characters get better and tools usually don't, but... if you like the metaphor, let's use it.
But then all the achievements are decoration. Ornamentation. Some require skill to get - like an artist painting your tools. Others just require patience, like superglueing thousands of glass pearls to your tool.
But in either case, just because you decorate ONE of your tools does NOT mean all your other tools are now also decorared.
So why should it mean that for your characters?
No you didn't get my point. The title will be displayed over the character's head. I am the one who got it with a character. There are no freudian slips thereTheShadowScout wrote: »HAH!
And that is exactly what I have been saying.
Thanks for finally agreeing, even though it seems to have happened by accident... (unless you ask Freud...)
How? How would that be a slap in the face? They are NOT LOSING ANYTHING.
But it's not gonna be "next" thing. Your phone, your computer and your car are already cheaper than they were when you bought them. Significantly cheaper. Are you feeling slapped in the face? Do you go to picket the parliament complaining that economics is a heartless ***?TheShadowScout wrote: »If you buy a thing for 1000 dollars, and the next day they sell if to the other guy for 10$, you have not "lost" anything either. And it'd still be a slap in your face, wouldn't it?
Character-specific stickers shouldn't be shared. Like the flawless conqueror or this car was blessed by the pope. Stickers like, say, a german flag - should, because it was the driver who got there and bought that sticker and it doesn't matter which car he used. For all you know, he could've taken a plane/bus there, could've bought a sticker and put it on his car when he's back home. So it doesn't matter HOW he got there, it matters that he did.
So yep, consider them tools or vessels - it doesn't change anything, I'm afraid. Think about it.
TheShadowScout wrote: »First you say "non-skill based achievements should be shared", then you compare an obviously non-skill based "I visited the pope and got this blessing" with an skill based achievement? Get your story straight instead of bending it both ways!
And if we keep to the stickers... I am saying, if one car gets a sticker glued on, the other cars do not magically spot the same sticker. That is the relevant part of the metaphor. The "taken a plane"... go on. Try it. Get an ESO achievment without using any ESO character. Tell us how it went.
Well, It's not about those guys and their families. I'm not saying that all my guildies should be able to use my titles. They would be Einstein's family members in this analogy, not the characters. Characters are his toolsP.Kane's hockey sticks. Whichever hockey stick he holds now is a NHL champion's hockey stick.
TheShadowScout wrote: »Actually... in that metaphor, your other charcacters Would be the family members, and your guildmates would be the friends and associates.
Tools... see above for ornamentation. Your logic is still flawed no matter which metaphor we use.
Wrong.
It shows how many things you have completed With This Character.
You -want- it to show how many things you have completed As A Player.
But it doesn't. And hopefully never will.
Because the achievements in the character journal -should- only show what was done on that character.
Not that I expect you to be convinced of this, or to stop arguing.
Thus I am again reminded of the wisdom in playing chess with pidgeons... and shall not waste any more effort on this.
Rune_Relic wrote: »How would any of your other charcters develop if all the achievements were already done ?
Achievement are as much part of the progression system as levelling to me.
A characters achievements is a list of 'their' very own history (not the players).
So you tell me that do all the achievements on all your char you are play with and if so you are my hero but trust me it is get boring do achievements over and over again on all char and if do go crazy from that trust me you will when we get 5 or 6th DLC and you have run same achievements for 8 time again.
Those who want to do achievements separately on their characters rather than having just one character do them and the rest of the characters share them don't necessarily want to do all the achievements on all the characters. It makes no sense, for example, for a templar played as a holy paladin to go after the thieves' and assassins' achievements. It equally makes no sense for that templar to be automatically credited with those particular achievements just because another character on the account got them. The important thing for many players with multiple characters is that they each have a full run at the game and don't have half of it automatically handed to them on a plate because the player has done it before with a different character.
I don't dislike the whole concept of account achievements, but that is different to account-wide achievements. That is, if there were an achievement to recognise the player having got 8 max level characters then that would be an account achievement that reflected on the commitment of the player. But something like mastering a crafting profession is personal to the character that did it and shouldn't be account-wide.
Ummmm.... You are new, aren't you?Moonscythe wrote: »I like that dyes, are account wide so I can get access to particular colours, but otherwise it would just be weird to see Dominion Explorer showing up on my achievements on my Daggerfall or Pact characters.
nordsavage wrote: »I did a huge thread on this already and Gina said they would not change achievements any time soon if at all. Feel free to read my thoughts and those of others as well as how this will end. https://forums.elderscrollsonline.com/en/discussion/238903/achieve-account#latest
Fine. I'll keep lurking in the forums, catching these threads and adding my voice to those who don't want achievements to be account-wideTbh she said they are just focused on other things. So it's not impossible in principle. Guess, we should keep asking/reminding them that we'd like that.
Tbh she said they are just focused on other things. So it's not impossible in principle. Guess, we should keep asking/reminding them that we'd like that.
Neither do achievements or titles change anything, they just show where the character has been.No, that's not what follows from my logic. Stickers don't change anything, they just show where the driver have been.
Actually... that one is a point where I can see us finding agreement.Then again, I don't even insist on sharing the titles to be honest. I just want to see the combined account progress and want it to be an indicator of progress. Did you see how some people post their achievement score in the signature on forum? That's the score we show off. I want this part to be more like in WoW. Where your progress are all unique achievements combined, but your toons have their own achievements. Basically I just don't want to feel like I"m wasting time when playing alts.
And this is where your logic proves to be faulty.That only follows from the assumption that achievements are decoration. I disagree with this. Decoration in this analogy would be your gear. Painting a tool = getting gear, enchants etc. Supergluing glass pealrs - basically gearing up your tool. And no, I don't say all character should immediately get copies of each other's gear
And that IS what I have been saying.No you didn't get my point. The title will be displayed over the character's head. I am the one who got it with a character. There are no freudian slips thereDon't forget the context of the conversation and everything else I'm saying. It's not me who gets the title displayed because I exist outside the game, but it's me who got it.
Exactly.No you didn't get it. The key part there is SPECIFIC. Skill specific. In this analogy that means a specific car. Going to the pope requires none of your skill. But it will be only one car that is blessed.
Those tools would be your characters gear...No in this analogy characters are tools - pencils and paper for Einstein, hockey sticks for Kane. Family members are irrelevant since they are not the tools they controlled.
I am afraid you messed up here - because ornamentation is by definition without effect, and gear... well, play the game with your characters stripped of their gear, and you will notice the difference in effect.Ornamentation is customizing appearance when you create a toon and choosing/changing the gear. Your logic is flawed, because in analogy all relationships should stay the same. You lost it when ornamentation wasn't an analogy for gear/appearance, which is what it is. Tools are tools. As characters are getting better, tools are getting more familiar and easier to use.
Your opinion.Yes, it will. It's 2016 and it's coming sooner or later. It's an MMO and there's more than 1 player. AChievement score is for players to compare it with each other now, not just for you to compare your different characters.
And I observe flaws, as noted.(and yes my logic is almost flawless due to decades of training it and due to what I do)