Remember the old days when you had a drink active, the bars that were receiving the recovery had arrows shooting upwards indicating the drink was active? Well why was this ever removed? -.-
When you have food active.... it's made obvious it has ended by the bars reducing in size, but now with a drink short of using timers on phones or stop watches or simply tracking the time, there is no way other than going onto your character screen in realising when this effect has ended.
Have no idea how many times I've gone deep into a fight on my stamblade, feared, used 1 dark cloak, tried to cloak again and have just heard the noise given out when you haven't enough resource to cast the ability -.-
I'm sure it wouldn't be too hard to add back the mechanic mentioned firstly in this post. Just a suggestion. Anyone else with any thoughts on this subject?
Edited by d3nbark3r on May 5, 2016 9:08PM If you like, have been inspired by or agree with the threads I start, please take your time to check an option at the bottom of the post, thanks! :') ;)