Maintenance for the week of March 9:
• NA megaservers for patch maintenance – March 9, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• EU megaservers for patch maintenance – March 9, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
• ESO Store and Account System for maintenance – March 11, 9:00AM EDT (13:00 UTC) - 1:00PM EDT (17:00 UTC)

Mechanic that signals when drink has ended on console.

d3nbark3r
d3nbark3r
✭✭✭
Remember the old days when you had a drink active, the bars that were receiving the recovery had arrows shooting upwards indicating the drink was active? Well why was this ever removed? -.-

When you have food active.... it's made obvious it has ended by the bars reducing in size, but now with a drink short of using timers on phones or stop watches or simply tracking the time, there is no way other than going onto your character screen in realising when this effect has ended.

Have no idea how many times I've gone deep into a fight on my stamblade, feared, used 1 dark cloak, tried to cloak again and have just heard the noise given out when you haven't enough resource to cast the ability -.-

I'm sure it wouldn't be too hard to add back the mechanic mentioned firstly in this post. Just a suggestion. Anyone else with any thoughts on this subject?
Edited by d3nbark3r on May 5, 2016 9:08PM
If you like, have been inspired by or agree with the threads I start, please take your time to check an option at the bottom of the post, thanks! :') ;)
  • phaneub17_ESO
    phaneub17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm glad I don't play Console, PC has buff indicator addons even showing the exact duration on food/drinks up to the very last seconds when it expires.
  • heyewe
    heyewe
    ✭✭✭
    I'm not sure why the visual was removed, however I agree with you that it would be a great help!

    For now, I just assign food/drink on my D-pad so that I can retrieve it when I am in a fight and I wasn't paying attention to the time.
  • KingWhyteboi
    KingWhyteboi
    ✭✭✭
    d3nbark3r wrote: »
    Remember the old days when you had a drink active, the bars that were receiving the recovery had arrows shooting upwards indicating the drink was active? Well why was this ever removed? -.-

    When you have food active.... it's made obvious it has ended by the bars reducing in size, but now with a drink short of using timers on phones or stop watches or simply tracking the time, there is no way other than going onto your character screen in realising when this effect has ended.

    Have no idea how many times I've gone deep into a fight on my stamblade, feared, used 1 dark cloak, tried to cloak again and have just heard the noise given out when you haven't enough resource to cast the ability -.-

    I'm sure it wouldn't be too hard to add back the mechanic mentioned firstly in this post. Just a suggestion. Anyone else with any thoughts on this subject?

    i just wondered about this last night as i had to keep rechecking my drinks its been a little sinced i used drinks
    v16 dark elf temp
    v16 imperial nb
    v16 khajiit nb
    v16 imperial dk
    v16 high elf sorc
    v16 breton temp
    v16 high elf nb
    v16 dark elf dk
Sign In or Register to comment.