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Lowpolicy - Magicka DK PvP

  • zyk
    zyk
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    _Chaos wrote: »
    Who really thinks mDK isn't strong in a group? :/
    That's never been the issue with DK's, they provide soo much utility and group synergy, and AOE skills are great.
    Open world is where the issue lies. That's why every mDK video plastered on these forums has support from others.
    I do open world a lot, and die a lot accordingly. Group play is a whole other ball game, small scale or large they trump other classes.
    Isn't that fair? I think that is the kind of trade off classes are supposed to have. Sure, my mDK can't escape or bomb as easily as my NB, but on the other hand the DK brings more to a group and is FAR more survivable when escaping isn't an option.
  • _Chaos
    _Chaos
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    zyk wrote: »
    _Chaos wrote: »
    Who really thinks mDK isn't strong in a group? :/
    That's never been the issue with DK's, they provide soo much utility and group synergy, and AOE skills are great.
    Open world is where the issue lies. That's why every mDK video plastered on these forums has support from others.
    I do open world a lot, and die a lot accordingly. Group play is a whole other ball game, small scale or large they trump other classes.
    Isn't that fair? I think that is the kind of trade off classes are supposed to have. Sure, my mDK can't escape or bomb as easily as my NB, but on the other hand the DK brings more to a group and is FAR more survivable when escaping isn't an option.

    Honestly, no. imo you should be able to build for either group or open world, no matter what class you are. The classes shouldn't be defined by play style, but rather by how you build that character for certain situations.
    'Chaos
  • tonemd
    tonemd
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    I swear no one thinks to separate these guys from each other. They are tough to kill when allowed to to be in heal range. If only I had a pull.
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