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Stop complaining about class balance in PvP!

HoloYoitsu
HoloYoitsu
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Just look at these 4 well designed classes, they each offer competitive playstyles, yet maintain their unique flavor. Each, when left clicked by a skilled finger is capable of holding its own.
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  • Satiar
    Satiar
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    Ice trebs need a nerf.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Vaoh
    Vaoh
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    Confirmed. @HoloYoitsu plays an OP Ice Trebuchet.

    Just making sure it doesn't get nerfed so the AP keeps rolling in, huh....
  • Soulac
    Soulac
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    Couldn't you at least put the numbers in any logical way.. -_-

    And this is now a nerf Sorc thread, deal with it.
    Streak Op.
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Iyas
    Iyas
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    But but lag op!
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • Asmael
    Asmael
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    Cold stone treb needs a buff. Not enough damage, needs to be one-shotting everything to promote "fun and skillful gameplay".
    Kappa.
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • heystreethawk
    heystreethawk
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    Lo, verily. I appreciate the lack of homogenization amidst our quad manifestations of woodwork, each bestowed with its own time to shine; none better than the ice treb, for example, to halt an Argonian in the midst of a trademark scrollswim

    edit: woah wait a minute you forgot about the
    Edited by heystreethawk on May 2, 2016 8:35AM
    GM of Fantasia
    I heard those symphonies come quick
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
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    Expected a troll post, was not disappointed.
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  •  Jules
    Jules
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    Omg the fact that it starts with figure 3 and ends with figure 4. I can't. Troll level 1000000
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Armitas
    Armitas
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    Pretty much. I was on TrueFrame fighting 12v30 DC and the entire resource was covered with siege. Went to Had, same situation 12v30 ran in circles around the keep outer from tower to tower. I kid you not by the time I got from one tower to the next all 3 floors already had siege hitting them from every front hole, and both sides of the side hole. I am sure it's the same with EP, no even cares to PvP anymore, just cover every square inch of the field with siege.
    Edited by Armitas on May 2, 2016 10:25AM
    Retired.
    Nord mDK
  • God_flakes
    God_flakes
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    My personal fav is the meatbag. It is so much fun to launch, the sound, the animation, the effects on enemies. And I love saying, "eat dat nasty meat!"
  • bitaken
    bitaken
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    10/10

    Sad thing is some players truly enjoy clicking left button to make AP.

    See : Don't take my siege weapon post on page 1.
    http://forums.elderscrollsonline.com/en/discussion/263370/would-you-support-the-idea-of-making-siege-weapons-restricted-to-personal-use/p1

    I mean - people all wigged out about their cold fires honestly believing it is their best method to earn AP sadden me so.
    PvP Lead Officer for Einherjar

    Member of Einherjar and associated guilds since 2001

    A multi Gaming community of players.
  • ku5h
    ku5h
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    Shame is that with Zos you either have black or white, nothing in betwean. They went from complete uselessness, to game decider to most battles in just 1 patch. So if we complain how OP they are now they will again nerf it to uselessness. Dont know what's worse!
  • DHale
    DHale
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    It is a war after all. That said I was on a level 48 DK doing dolmens in Cyrodil yesterday. I was with one other and then I went from full health to dead a vr 16 EP player got a cold stone ballista and hit me whilst doing the dolmen then my friend rezzed me then his friend streaked through us while he ballisted us both dead. Both were vr 16... Scrubs. Sad... But must admit effective. We stayed there as it was finishing up and got our achievement.... No chest though.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Zheg
    Zheg
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    ku5h wrote: »
    Shame is that with Zos you either have black or white, nothing in betwean. They went from complete uselessness, to game decider to most battles in just 1 patch. So if we complain how OP they are now they will again nerf it to uselessness. Dont know what's worse!
    They were never useless. Never. They just weren't insta-kills and required coordination and other people fighting to hit their maximum effectiveness. We had plenty of wipes last patch because of a well timed meatbag, oil, or firepot treb as we were engaged with a group.

    Pugs would sit on siege, click, expect their targets to die immediately, and complain about how useless siege was when their targets lived through it. We got buffs to allow them to do that now without needing to work with other defenders in a coordinated attack/area denial.
  • God_flakes
    God_flakes
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    bitaken wrote: »
    10/10

    Sad thing is some players truly enjoy clicking left button to make AP.

    See : Don't take my siege weapon post on page 1.
    http://forums.elderscrollsonline.com/en/discussion/263370/would-you-support-the-idea-of-making-siege-weapons-restricted-to-personal-use/p1

    I mean - people all wigged out about their cold fires honestly believing it is their best method to earn AP sadden me so.

    I don't get all the anti-siege elitism. Ap is Ap. Stop with the melodrama. It actually does take some skill to know where to position and aiming and making sure you're actually putting pain on groups of players who are blobbing, especially those who are moving fast. Siege is literally you're ONLY and best line of defense during an invasion. Sieging choke points can be very effective and lucrative at gates and bridges. It is just one more tool in the arsenal of warfare. Make the most of it. If getting owned by siege makes you THAT mad, maybe don't play a fantasy game based on medieval warfare? :|
  • Zheg
    Zheg
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    God_flakes wrote: »
    bitaken wrote: »
    10/10

    Sad thing is some players truly enjoy clicking left button to make AP.

    See : Don't take my siege weapon post on page 1.
    http://forums.elderscrollsonline.com/en/discussion/263370/would-you-support-the-idea-of-making-siege-weapons-restricted-to-personal-use/p1

    I mean - people all wigged out about their cold fires honestly believing it is their best method to earn AP sadden me so.

    I don't get all the anti-siege elitism. Ap is Ap. Stop with the melodrama. It actually does take some skill to know where to position and aiming and making sure you're actually putting pain on groups of players who are blobbing, especially those who are moving fast. Siege is literally you're ONLY and best line of defense during an invasion. Sieging choke points can be very effective and lucrative at gates and bridges. It is just one more tool in the arsenal of warfare. Make the most of it. If getting owned by siege makes you THAT mad, maybe don't play a fantasy game based on medieval warfare? :|

    Take any good pvper that you know and respect and have them fight and use their skills. Now take a level 20 and put him/her on a siege hitting the inner breach, and doing nothing but left clicking. There is a very good chance that the level 20 will make similar or greater amounts of AP than the really good pvper that not only has to employ their skill to get kills, but maneuver and stay alive in a hostile location. The level 20 is in minimal to no danger safely meatbagging from the outer 2nd floor battlement the entire fight.

    That's just one reason for the anti siege elitism. The overtuned damage numbers, the fact that larger numbers are able to make better use of siege in the majority of engagements because they have the numbers to spare, the fact that we have these overtuned siege numbers in a meta of permaroots/snares and damage from other sources already being high, are other reasons.
  • zyk
    zyk
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    I would argue it takes more skill to get kills with siege than it does with RD in a zerg of randoms. At least siege requires basic aiming and timing.
  • God_flakes
    God_flakes
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    Zheg wrote: »
    God_flakes wrote: »
    bitaken wrote: »
    10/10

    Sad thing is some players truly enjoy clicking left button to make AP.

    See : Don't take my siege weapon post on page 1.
    http://forums.elderscrollsonline.com/en/discussion/263370/would-you-support-the-idea-of-making-siege-weapons-restricted-to-personal-use/p1

    I mean - people all wigged out about their cold fires honestly believing it is their best method to earn AP sadden me so.

    I don't get all the anti-siege elitism. Ap is Ap. Stop with the melodrama. It actually does take some skill to know where to position and aiming and making sure you're actually putting pain on groups of players who are blobbing, especially those who are moving fast. Siege is literally you're ONLY and best line of defense during an invasion. Sieging choke points can be very effective and lucrative at gates and bridges. It is just one more tool in the arsenal of warfare. Make the most of it. If getting owned by siege makes you THAT mad, maybe don't play a fantasy game based on medieval warfare? :|

    Take any good pvper that you know and respect and have them fight and use their skills. Now take a level 20 and put him/her on a siege hitting the inner breach, and doing nothing but left clicking. There is a very good chance that the level 20 will make similar or greater amounts of AP than the really good pvper that not only has to employ their skill to get kills, but maneuver and stay alive in a hostile location. The level 20 is in minimal to no danger safely meatbagging from the outer 2nd floor battlement the entire fight.

    That's just one reason for the anti siege elitism. The overtuned damage numbers, the fact that larger numbers are able to make better use of siege in the majority of engagements because they have the numbers to spare, the fact that we have these overtuned siege numbers in a meta of permaroots/snares and damage from other sources already being high, are other reasons.

    You're isolating one instance of siege being used and generalizing. I am V16 and consider myself a decently skilled NB and I often operate siege in defensive situations. I am on that siege blasting choke points and jumping off and using my individual skills to siphon and heavy resto my foes and then rinsing and repeating. I assure you this takes a certain amount of skill, especially after 3 whiskey's on the rocks. Enjoy the game. Let the lowbies have their fun. Everyone just have some fun-siege it up or don't siege it up. But please stop demanding the devs remove or otherwise nerf integral medieval warfare dynamics because you're butt hurt some lowbies are racking up kills with oils.
  • KenaPKK
    KenaPKK
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    God_flakes wrote: »
    bitaken wrote: »
    10/10

    Sad thing is some players truly enjoy clicking left button to make AP.

    See : Don't take my siege weapon post on page 1.
    http://forums.elderscrollsonline.com/en/discussion/263370/would-you-support-the-idea-of-making-siege-weapons-restricted-to-personal-use/p1

    I mean - people all wigged out about their cold fires honestly believing it is their best method to earn AP sadden me so.

    I don't get all the anti-siege elitism. Ap is Ap. Stop with the melodrama. It actually does take some skill to know where to position and aiming and making sure you're actually putting pain on groups of players who are blobbing, especially those who are moving fast. Siege is literally you're ONLY and best line of defense during an invasion. Sieging choke points can be very effective and lucrative at gates and bridges. It is just one more tool in the arsenal of warfare. Make the most of it. If getting owned by siege makes you THAT mad, maybe don't play a fantasy game based on medieval warfare? :|

    I loled.

    I really want to link a facepalm gif here, but I can't figure out how to do it from my phone and don't want to get out of bed yet. Can someone spare a juicy facpalm gif for this man??

    zyk wrote: »
    I would argue it takes more skill to get kills with siege than it does with RD in a zerg of randoms. At least siege requires basic aiming and timing.

    And I loled again! Ha! The forums are rich with the lols this morning!
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • God_flakes
    God_flakes
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    KenaPKK wrote: »
    God_flakes wrote: »
    bitaken wrote: »
    10/10

    Sad thing is some players truly enjoy clicking left button to make AP.

    See : Don't take my siege weapon post on page 1.
    http://forums.elderscrollsonline.com/en/discussion/263370/would-you-support-the-idea-of-making-siege-weapons-restricted-to-personal-use/p1

    I mean - people all wigged out about their cold fires honestly believing it is their best method to earn AP sadden me so.

    I don't get all the anti-siege elitism. Ap is Ap. Stop with the melodrama. It actually does take some skill to know where to position and aiming and making sure you're actually putting pain on groups of players who are blobbing, especially those who are moving fast. Siege is literally you're ONLY and best line of defense during an invasion. Sieging choke points can be very effective and lucrative at gates and bridges. It is just one more tool in the arsenal of warfare. Make the most of it. If getting owned by siege makes you THAT mad, maybe don't play a fantasy game based on medieval warfare? :|

    I loled.

    I really want to link a facepalm gif here, but I can't figure out how to do it from my phone and don't want to get out of bed yet. Can someone spare a juicy facpalm gif for this man??

    zyk wrote: »
    I would argue it takes more skill to get kills with siege than it does with RD in a zerg of randoms. At least siege requires basic aiming and timing.

    And I loled again! Ha! The forums are rich with the lols this morning!

    Man? I'm all woman. And I'm not sure what's so *funny*....? Again, if you're bitter over siege dynamics don't play a medieval fantasy game. Idk, maybe try Minecraft? Pacman?
  • _Chaos
    _Chaos
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    KenaPKK wrote: »
    I really want to link a facepalm gif here, but I can't figure out how to do it from my phone and don't want to get out of bed yet. Can someone spare a juicy facpalm gif for this man woman??

    as requested
    200.gif
    'Chaos
  • KenaPKK
    KenaPKK
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    _Chaos wrote: »
    KenaPKK wrote: »
    I really want to link a facepalm gif here, but I can't figure out how to do it from my phone and don't want to get out of bed yet. Can someone spare a juicy facpalm gif for this man woman??

    as requested
    200.gif

    Many thanks good sir.
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • Zheg
    Zheg
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    God_flakes wrote: »
    Zheg wrote: »
    God_flakes wrote: »
    bitaken wrote: »
    10/10

    Sad thing is some players truly enjoy clicking left button to make AP.

    See : Don't take my siege weapon post on page 1.
    http://forums.elderscrollsonline.com/en/discussion/263370/would-you-support-the-idea-of-making-siege-weapons-restricted-to-personal-use/p1

    I mean - people all wigged out about their cold fires honestly believing it is their best method to earn AP sadden me so.

    I don't get all the anti-siege elitism. Ap is Ap. Stop with the melodrama. It actually does take some skill to know where to position and aiming and making sure you're actually putting pain on groups of players who are blobbing, especially those who are moving fast. Siege is literally you're ONLY and best line of defense during an invasion. Sieging choke points can be very effective and lucrative at gates and bridges. It is just one more tool in the arsenal of warfare. Make the most of it. If getting owned by siege makes you THAT mad, maybe don't play a fantasy game based on medieval warfare? :|

    Take any good pvper that you know and respect and have them fight and use their skills. Now take a level 20 and put him/her on a siege hitting the inner breach, and doing nothing but left clicking. There is a very good chance that the level 20 will make similar or greater amounts of AP than the really good pvper that not only has to employ their skill to get kills, but maneuver and stay alive in a hostile location. The level 20 is in minimal to no danger safely meatbagging from the outer 2nd floor battlement the entire fight.

    That's just one reason for the anti siege elitism. The overtuned damage numbers, the fact that larger numbers are able to make better use of siege in the majority of engagements because they have the numbers to spare, the fact that we have these overtuned siege numbers in a meta of permaroots/snares and damage from other sources already being high, are other reasons.

    You're isolating one instance of siege being used and generalizing. I am V16 and consider myself a decently skilled NB and I often operate siege in defensive situations. I am on that siege blasting choke points and jumping off and using my individual skills to siphon and heavy resto my foes and then rinsing and repeating. I assure you this takes a certain amount of skill, especially after 3 whiskey's on the rocks. Enjoy the game. Let the lowbies have their fun. Everyone just have some fun-siege it up or don't siege it up. But please stop demanding the devs remove or otherwise nerf integral medieval warfare dynamics because you're butt hurt some lowbies are racking up kills with oils.

    I'm not asking for them to be removed, just be toned down so the damage isn't on a moronic level. The integral mediaval warfare dynamics kind of go out the window when someone whips out a trebuchet from their backpack and starts firing it one second later on the front flag ... INDOORS xD

    Much of the frustration with siege stems from outnumbered fights where greater numbers just encircle with insta-pop siege in a meta where mobility has been gutted. Putting siege on chokes in keeps is tactical and adds flavor to fights, so long as the damage isnt dumb. Dropping siege every engagement in open field fights is idiotic; you didn't see that last patch because people could actually move so more often then not it was wasted effort. In the majority of open field fights I've been in this patch, while outnumbered, the other side drops a forward camp, puts siege down, spams bombard, and sends raid 2 and 3 in after the first has wiped. Hyperbole is rampant on the forums, but those are literally what fights are like in this patch. No one should be defending or encouraging that.
  • Rohamad_Ali
    Rohamad_Ali
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    There is no oil ballista in this thread . Very disappointed .
  • God_flakes
    God_flakes
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    Zheg wrote: »
    God_flakes wrote: »
    Zheg wrote: »
    God_flakes wrote: »
    bitaken wrote: »
    10/10

    Sad thing is some players truly enjoy clicking left button to make AP.

    See : Don't take my siege weapon post on page 1.
    http://forums.elderscrollsonline.com/en/discussion/263370/would-you-support-the-idea-of-making-siege-weapons-restricted-to-personal-use/p1

    I mean - people all wigged out about their cold fires honestly believing it is their best method to earn AP sadden me so.

    I don't get all the anti-siege elitism. Ap is Ap. Stop with the melodrama. It actually does take some skill to know where to position and aiming and making sure you're actually putting pain on groups of players who are blobbing, especially those who are moving fast. Siege is literally you're ONLY and best line of defense during an invasion. Sieging choke points can be very effective and lucrative at gates and bridges. It is just one more tool in the arsenal of warfare. Make the most of it. If getting owned by siege makes you THAT mad, maybe don't play a fantasy game based on medieval warfare? :|

    Take any good pvper that you know and respect and have them fight and use their skills. Now take a level 20 and put him/her on a siege hitting the inner breach, and doing nothing but left clicking. There is a very good chance that the level 20 will make similar or greater amounts of AP than the really good pvper that not only has to employ their skill to get kills, but maneuver and stay alive in a hostile location. The level 20 is in minimal to no danger safely meatbagging from the outer 2nd floor battlement the entire fight.

    That's just one reason for the anti siege elitism. The overtuned damage numbers, the fact that larger numbers are able to make better use of siege in the majority of engagements because they have the numbers to spare, the fact that we have these overtuned siege numbers in a meta of permaroots/snares and damage from other sources already being high, are other reasons.

    You're isolating one instance of siege being used and generalizing. I am V16 and consider myself a decently skilled NB and I often operate siege in defensive situations. I am on that siege blasting choke points and jumping off and using my individual skills to siphon and heavy resto my foes and then rinsing and repeating. I assure you this takes a certain amount of skill, especially after 3 whiskey's on the rocks. Enjoy the game. Let the lowbies have their fun. Everyone just have some fun-siege it up or don't siege it up. But please stop demanding the devs remove or otherwise nerf integral medieval warfare dynamics because you're butt hurt some lowbies are racking up kills with oils.

    I'm not asking for them to be removed, just be toned down so the damage isn't on a moronic level. The integral mediaval warfare dynamics kind of go out the window when someone whips out a trebuchet from their backpack and starts firing it one second later on the front flag ... INDOORS xD

    Much of the frustration with siege stems from outnumbered fights where greater numbers just encircle with insta-pop siege in a meta where mobility has been gutted. Putting siege on chokes in keeps is tactical and adds flavor to fights, so long as the damage isnt dumb. Dropping siege every engagement in open field fights is idiotic; you didn't see that last patch because people could actually move so more often then not it was wasted effort. In the majority of open field fights I've been in this patch, while outnumbered, the other side drops a forward camp, puts siege down, spams bombard, and sends raid 2 and 3 in after the first has wiped. Hyperbole is rampant on the forums, but those are literally what fights are like in this patch. No one should be defending or encouraging that.

    Note the word FANTASY, Zheg. Look, I don't want to belabor the point. This whole siege grief has gone on and on for two years. First it was too strong, then too weak and now too strong. Sometimes I feel bad for the devs-we are like a fickle lover who want how we want it now. We make demands, they comply, and still we aren't happy. It's time for us to just play and have fun. Stay out of the circles, sneak up on siege lowbies and kill them and burn their siege. It's very satisfying. And the reason people are using siege in open field fights is to break up the blobs. We demanded they up siege damage to break up the blobs! They complied and look, you're not happy.
  • God_flakes
    God_flakes
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    There is no oil ballista in this thread . Very disappointed .

    Not only do I want to bathe my foes in my hot oil I want to projectile spam it at their heads and watch them melt at the breach. >:)
  • frozywozy
    frozywozy
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    Zheg wrote: »
    God_flakes wrote: »
    bitaken wrote: »
    10/10

    Sad thing is some players truly enjoy clicking left button to make AP.

    See : Don't take my siege weapon post on page 1.
    http://forums.elderscrollsonline.com/en/discussion/263370/would-you-support-the-idea-of-making-siege-weapons-restricted-to-personal-use/p1

    I mean - people all wigged out about their cold fires honestly believing it is their best method to earn AP sadden me so.

    I don't get all the anti-siege elitism. Ap is Ap. Stop with the melodrama. It actually does take some skill to know where to position and aiming and making sure you're actually putting pain on groups of players who are blobbing, especially those who are moving fast. Siege is literally you're ONLY and best line of defense during an invasion. Sieging choke points can be very effective and lucrative at gates and bridges. It is just one more tool in the arsenal of warfare. Make the most of it. If getting owned by siege makes you THAT mad, maybe don't play a fantasy game based on medieval warfare? :|

    Take any good pvper that you know and respect and have them fight and use their skills. Now take a level 20 and put him/her on a siege hitting the inner breach, and doing nothing but left clicking. There is a very good chance that the level 20 will make similar or greater amounts of AP than the really good pvper that not only has to employ their skill to get kills, but maneuver and stay alive in a hostile location. The level 20 is in minimal to no danger safely meatbagging from the outer 2nd floor battlement the entire fight.

    That's just one reason for the anti siege elitism. The overtuned damage numbers, the fact that larger numbers are able to make better use of siege in the majority of engagements because they have the numbers to spare, the fact that we have these overtuned siege numbers in a meta of permaroots/snares and damage from other sources already being high, are other reasons.

    Open an additional breach, use siege shield on the breach and everytime you stay stationary for more than a few seconds, move somewhere else on the map and force their defenses to spread to that new location, etc.

    If you would think further than running in a tight ball sometimes.. Keeps are meant to be hard to not say impossible to take if well defended and if all you do is trying to run inside a single breach and win, well i'm sorry it's not how it works.

    How many players do you have assigned on Siege Shield ?
    How many times have you ordered your troups to get an additional breach down?
    How many times have you ordered your troups to move away from a location with too much people?

    What I read in the forums from you is "We are the ultimate zerg breaker. When we arrive and wipe the zerg, we save the day and the lag". What you do in reality is making it worse for the time being and getting aps.
    Edited by frozywozy on May 2, 2016 5:02PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • zyk
    zyk
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    Aside from Emp siege, I don't have a problem with siege in 2.3. But I haven't blobbed up since January, so perhaps that's why. I suppose the same goes for VD.

    I tend to think the issue is player consolidation. In keep fights that aren't highly saturated with players, siege doesn't seem to be a big deal. I think this is because the RoI becomes low and it is deployed less.

    It seems to me that some large groups are being sucked into bad, spammy lagfests for the reason most players are: AP. You know what's waiting for you at Chalman, and you go anyway. For the map? No. To find a good fight? No. Everyone is there for the tick.

    I can't believe ZOS still can't figure out how to spread players out. @ZOS_BrianWheeler are you even trying? To start, perhaps considering changing the condition for deposing an Emp.
    Edited by zyk on May 2, 2016 5:15PM
  • tonemd
    tonemd
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    frozywozy wrote: »
    Zheg wrote: »
    God_flakes wrote: »
    bitaken wrote: »
    10/10

    Sad thing is some players truly enjoy clicking left button to make AP.

    See : Don't take my siege weapon post on page 1.
    http://forums.elderscrollsonline.com/en/discussion/263370/would-you-support-the-idea-of-making-siege-weapons-restricted-to-personal-use/p1

    I mean - people all wigged out about their cold fires honestly believing it is their best method to earn AP sadden me so.

    I don't get all the anti-siege elitism. Ap is Ap. Stop with the melodrama. It actually does take some skill to know where to position and aiming and making sure you're actually putting pain on groups of players who are blobbing, especially those who are moving fast. Siege is literally you're ONLY and best line of defense during an invasion. Sieging choke points can be very effective and lucrative at gates and bridges. It is just one more tool in the arsenal of warfare. Make the most of it. If getting owned by siege makes you THAT mad, maybe don't play a fantasy game based on medieval warfare? :|

    Take any good pvper that you know and respect and have them fight and use their skills. Now take a level 20 and put him/her on a siege hitting the inner breach, and doing nothing but left clicking. There is a very good chance that the level 20 will make similar or greater amounts of AP than the really good pvper that not only has to employ their skill to get kills, but maneuver and stay alive in a hostile location. The level 20 is in minimal to no danger safely meatbagging from the outer 2nd floor battlement the entire fight.

    That's just one reason for the anti siege elitism. The overtuned damage numbers, the fact that larger numbers are able to make better use of siege in the majority of engagements because they have the numbers to spare, the fact that we have these overtuned siege numbers in a meta of permaroots/snares and damage from other sources already being high, are other reasons.

    Open an additional breach, use siege shield on the breach and everytime you stay stationary for more than a few seconds, move somewhere else on the map and force their defenses to spread to that new location, etc.

    If you would think further than running in a tight ball sometimes.. Keeps are meant to be hard to not say impossible to take if well defended and if all you do is trying to run inside a single breach and win, well i'm sorry it's not how it works.

    How many players do you have assigned on Siege Shield ?
    How many times have you ordered your troups to get an additional breach down?
    How many times have you ordered your troups to move away from a location with too much people?

    What I read in the forums from you is "We are the ultimate zerg breaker. When we arrive and wipe the zerg, we save the day and the lag". What you do in reality is making it worse for the time being and getting aps.

    I swear to Ruptga, for those of you in DC, if you are magicka RUN A DAMN SIEGE SHIELD! Tired of having to put this heavy magicka skill on my bar as a Stam nighblade trying to getting people through a breech.

    Also, in and to the left, or in and to the right. Don't be a breech tourist, standing at the hole, looking around and getting shot in the face. You've seen it before (we used to own it).
  • _Chaos
    _Chaos
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    Really wanted to post what I just spent 10 minutes typing up.
    Instead I'll just slam my head against this desk and move on.

    Great thread, if you enjoy high blood pressure and theoretical tactics that don't work in practice.
    'Chaos
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