IcyDeadPeople wrote: »It would be great if either all the shields either scaled off max magicka or all of them scaled off max health. As it stands, magicka builds in other classes need to sacrifice somewhere if they want big shields, since the DK, templar and resto staff shields all scale based on your max health.
@mdylan2013, @myrrrorb14_ESO, @lolo_01b16_ESO, I wasnt talking about CC, how much stam i have or should i run out of res or not. I was talking about how it takes double res for attacker to down the ward. Did i ever say its OP? No. I have rank 21 mag sorc and i know what i can do and what i cant. And yes, i only die when i run out of stamina, with immovable pots i can only be killed by 3+ competent ppl pounding on me for 30+ sec. So ask me again do i think are shields op. Yes, shield stackin as it is right now is OP. Can i kill mag sorc with my stamblade? Sure i can, but only if he's less skilled then i am.
I know right, yet snipe has to be used correctly in order to be effective. Not just spam it in the open field. Whereas magicka apparently, spamming is the correct way of playing.mdylan2013 wrote: »
ROFL, killed a shieldstacker sorc today, repeatedly on my magplar... Ward+Harness was met with Dark Flare+Vampire's Bane+Javelin from max range - that left him from full shields to under 30% health in less than 3 seconds, Jesus beam did the rest as he frantically was spamming healing ward to no avail.
With enough DPS, no shields are a problem.
With the update to hardened and harness in the DB patch the sorcerers defensive capabilities will be far too over powered.Something needs to be done about this in pts, a good sorc on live is pretty much a god on the battlefield and its just silly at this point. Make them crittable and unstackable. This is coming from someone who mains a sorc, and wants them to require more than 3 brain cells to play.
mdylan2013 wrote: »
ShadowStarKing wrote: »mdylan2013 wrote: »
If you are getting killed by SNIPE the easiest skill to counter in the game, then you need to L2P.
ShadowStarKing wrote: »mdylan2013 wrote: »
If you are getting killed by SNIPE the easiest skill to counter in the game, then you need to L2P.
Actually it isn't that easy. Most snipers hide and hit you when you least expect it, making it a very easy skill to use. In fact, if you are good enough and know when and what to do, all classes have something that makes them different and deadly. I end up on both ends of snipe....and I love it, and I hate it. It is easy to use, and if you know when to use it, very deadly to even the best of players.
But then, this brings up the point I made earlier. We can argue over all classes "needing a nerf" or "needing something better". Well, discuss...argue is so argumentative of a word.
ShadowStarKing wrote: »mdylan2013 wrote: »
If you are getting killed by SNIPE the easiest skill to counter in the game, then you need to L2P.
KingWhyteboi wrote: »maybe someday bow can be a primary hopefully i always wanted to be range stam dps
mdylan2013 wrote: »Hardened ward itself it's laughable in pvp now, your problem isn't hardened its stacking multiple
Shields, even they with a 6 second timer and 2 of them what do you think that Sorc would be doing to stay alone, that's right pressing the shield button, someone who's pressing the shield button constantly isn't doing any damage and his main resource pool is going down, p
Agreed, if a sorc is spamming three wards they're not doing much damage to anyone anytime soon. That's why I only use one ward on my sorc.
I love how ppl always come back to, "When sorc spam shields, they spend their resources doing no dmg, bla, bla bla," but they never mention the fact that person attacking those shields have to spend 2x more res to bring then down. For example my sorc has 8k ward in non CP campaign. That is 3.4k magica for 8k mitigation, where, lets say stamblade, has to do 2x surprise attacks(thanx to noncritable shields) to bring them down, which cost 5.2k stamina. You get what i mean? I have to perform 2 actions costing me much more res to counteract that 1 action of applying shield.
With the update to hardened and harness in the DB patch the sorcerers defensive capabilities will be far too over powered.Something needs to be done about this in pts, a good sorc on live is pretty much a god on the battlefield and its just silly at this point. Make them crittable and unstackable. This is coming from someone who mains a sorc, and wants them to require more than 3 brain cells to play.
ummm they're only "gods of damage mitigation" if they're cookie cutter sorc builds. otherwise be prepared to be very suprised how nerfed you feel come DB patch. it's going to be a blood bath for sorcs.
With the update to hardened and harness in the DB patch the sorcerers defensive capabilities will be far too over powered.Something needs to be done about this in pts, a good sorc on live is pretty much a god on the battlefield and its just silly at this point. Make them crittable and unstackable. This is coming from someone who mains a sorc, and wants them to require more than 3 brain cells to play.
IcyDeadPeople wrote: »It would be great if either all the shields either scaled off max magicka or all of them scaled off max health. As it stands, magicka builds in other classes need to sacrifice somewhere if they want big shields, since the DK, templar and resto staff shields all scale based on your max health.
IcyDeadPeople wrote: »It would be great if either all the shields either scaled off max magicka or all of them scaled off max health. As it stands, magicka builds in other classes need to sacrifice somewhere if they want big shields, since the DK, templar and resto staff shields all scale based on your max health.
With the update to hardened and harness in the DB patch the sorcerers defensive capabilities will be far too over powered.Something needs to be done about this in pts, a good sorc on live is pretty much a god on the battlefield and its just silly at this point. Make them crittable and unstackable. This is coming from someone who mains a sorc, and wants them to require more than 3 brain cells to play.
DannyLV702 wrote: »Lol my stamblade has no problem with sorcs unless they're really good players to begin with
Burning_Talons wrote: »DannyLV702 wrote: »Lol my stamblade has no problem with sorcs unless they're really good players to begin with
Thats because they're harness sheild didnt give Physical Resist. Now they do good luck bursting through 21k physical shields when stacked
Burning_Talons wrote: »DannyLV702 wrote: »Lol my stamblade has no problem with sorcs unless they're really good players to begin with
Thats because they're harness sheild didnt give Physical Resist. Now they do good luck bursting through 21k physical shields when stacked
RinaldoGandolphi wrote: »im glad i put the time to level a DK, and Templar about a year ago...and working on a Nightblade on and off.....the hate on Sorcs will never end until they are easy kills.
I find my Magic DK stronger then my Sorc right now in many cases, and my Magic Templar is just off the hook when it comes to dealing damage, please continue complaining aobut Sorc's the most nerfed class in the game
Don't make me go back and show you all the nerfs the Sorc class has taken...all 3 of are Ultimates have been nerfed into the ground.
- Power Overload used to give 15% more damage, now it gives 6%
- Negate used to stun and silence enemies and it would heal those inside the bubble for any ground based magics it dispelled.
- Storm Atronach used to taunt.
- Bolt Escape has been nerfed 7 times
- Damage Shields have had their percentages dialed back in PVP twice in less then a year
- Boundless Storm used to give 40% speed now its only 30%
- Streak keeps stacking 50% cost over and over
- Ball of Lighting 1.8sec ball is useless can no longer cast against Crushing Shock spam
- Velicious Curse can be blocked
- Mage's Fury Explosion can be blocked
- Streak damage no longer generates Ultimate
- Out of Combat Magic Recovery halved for 4 secs after casting Bolt Escape
- Cost Reduction for Storm Calling Abilities for Expert Mage taken away
In return all we were given was some crappy pets and shield....a sheild mind you that everyone will have next update. I hated damage shields, i'd rather be squishy and mobile then a tanky caster hence why i leved other classes about a year ago...everything that was fun about the Sorc class and why i rolled it at launch is gone...the damage sheild meta and no mobility soured me on the class outside of stam Sorc...play a Stam Blade it has the mobility my Sorc used to have...
however in the face of the most nerfs any class has taken in the game, keep piling on the Magic Sorc that has very little left.....