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So...when will sorc shields NOT be god mode?

  • CP5
    CP5
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    It would be great if either all the shields either scaled off max magicka or all of them scaled off max health. As it stands, magicka builds in other classes need to sacrifice somewhere if they want big shields, since the DK, templar and resto staff shields all scale based on your max health.

    Uh, how about that light armor shield now?
  • mdylan2013
    mdylan2013
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    Kalante wrote: »
    magicka in general is easy mode. oh i am getting my *ss kicked... better spam shields, or spam insta rallys aka breath of life.

    Yeah because sniping someone from stealth 28 metres away is oh so difficult...
    PS4/EU
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  • Jsmalls
    Jsmalls
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    ku5h wrote: »
    @mdylan2013, @myrrrorb14_ESO, @lolo_01b16_ESO, I wasnt talking about CC, how much stam i have or should i run out of res or not. I was talking about how it takes double res for attacker to down the ward. Did i ever say its OP? No. I have rank 21 mag sorc and i know what i can do and what i cant. And yes, i only die when i run out of stamina, with immovable pots i can only be killed by 3+ competent ppl pounding on me for 30+ sec. So ask me again do i think are shields op. Yes, shield stackin as it is right now is OP. Can i kill mag sorc with my stamblade? Sure i can, but only if he's less skilled then i am.

    So you have a problem with not being able to kill sorcerers that are as equally skilled as you...

    So in other words you won't be happy until you can kill people that are as skilled as you easier. Sounds like balance if I ever heard it.

    Nerf scissors. Rock is okay though.
    Sincerely, Paper.
  • Kalante
    Kalante
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    mdylan2013 wrote: »
    Kalante wrote: »
    magicka in general is easy mode. oh i am getting my *ss kicked... better spam shields, or spam insta rallys aka breath of life.

    Yeah because sniping someone from stealth 28 metres away is oh so difficult...
    I know right, yet snipe has to be used correctly in order to be effective. Not just spam it in the open field. Whereas magicka apparently, spamming is the correct way of playing.
    Edited by Kalante on May 2, 2016 1:24AM
  • attackjet
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    Sorcs are op AF. Almost impossible to kill, and do alot of damage. They should be squishy, but they are not.

    Just nerf the shield stack already
  • FriedEggSandwich
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    Egonieser wrote: »
    ROFL, killed a shieldstacker sorc today, repeatedly on my magplar... Ward+Harness was met with Dark Flare+Vampire's Bane+Javelin from max range - that left him from full shields to under 30% health in less than 3 seconds, Jesus beam did the rest as he frantically was spamming healing ward to no avail.

    With enough DPS, no shields are a problem.

    A well played magplar has always been effective against a sorc, TG patch made them even more effective. Most well played classes will have few issues with a sorc if they can time their burst while mitigating the sorcs. The class that will struggle with sorc the most will be NB, cos sorcs have some good tools to counter them. Many people play NB in this game which might be why so many think they're op; sorcs counter the most popular class in the game. Food for thought.

    That being said shield stacking has allowed lazy playstyles from sorcs for too long and was in danger of taking over as the only way for a sorc to survive in pvp. I want more options as a sorc than devoting 3/10 ability slots to shields for the rest of time. So I welcome the change to shield duration in DB patch, it might encourage sorcs to theorycraft again, weigh up some cost/benefit. I would have preferred the removal of shield stacking altogether but this is a good compromise.

    1v1 6s will still be enough time to cast 2 shields (but give you less time to pressure), but open world when you have multiple targets 6s is not a lot of time and sorcs might be better off just slotting one ward, planning for when it gets broken by "tanking up" with impen etc, and using the ward as a safety net to halt incoming damage for a few seconds rather than being the effective health pool.

    Shield stacking in open world pvp in the next patch will essentially just make you bait imo. I could be wrong but I'm pretty interested to see how things pan out.
    PC | EU
  • Thelon
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    13fss9.jpg
  • NativeJoe
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    iTzStevey wrote: »
    With the update to hardened and harness in the DB patch the sorcerers defensive capabilities will be far too over powered.Something needs to be done about this in pts, a good sorc on live is pretty much a god on the battlefield and its just silly at this point. Make them crittable and unstackable. This is coming from someone who mains a sorc, and wants them to require more than 3 brain cells to play.

    ummm they're only "gods of damage mitigation" if they're cookie cutter sorc builds. otherwise be prepared to be very suprised how nerfed you feel come DB patch. it's going to be a blood bath for sorcs.
    650cp+ Sorcerer 100+ days /played
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  • lassitershawn
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    I didn't feel the Hardened Ward nerf at all on PTS. The real nerf to sorcs (and all magicka builds) came with losing Dawnbreaker of Smiting as arguably the best 1v1 instant-cast burst ultimate ingame, and Proximity Detonation. Sorc burst is significantly lower now.

    At the end of the day, sorcerers have ONE direct defense skill on their bars that other classes don't have access to, and everyone now has access to a skill similar to Hardened Ward in the form of Bone Shield and Harness Magicka.

    DKs have Dragon Fire Scales and Burning Embers.
    NBs have Swallow Soul and Dark Cloak.
    Templars have Breath of Life.

    All magicka builds have access to Healing Ward, and Harness Magicka.
    All stamina builds have access to Bone Shield, Rally, Resolving Vigor, Dodge, and Shuffle (can be used on magicka but is more effective on stamina as magicka builds need to keep their stamina up for CC breaking).

    The one effective direct defense a sorcerer has that these classes do not have is one shield (Hardened Ward). It is an effective skill, but so are all the other class and universal skills I mentioned.
    Edited by lassitershawn on May 2, 2016 2:46AM
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  • Anti_Virus
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    mdylan2013 wrote: »
    Kalante wrote: »
    magicka in general is easy mode. oh i am getting my *ss kicked... better spam shields, or spam insta rallys aka breath of life.

    Yeah because sniping someone from stealth 28 metres away is oh so difficult...

    If you are getting killed by SNIPE the easiest skill to counter in the game, then you need to L2P.
    Edited by Anti_Virus on May 2, 2016 3:40AM
    Power Wealth And Influence.
  • Krist
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    mdylan2013 wrote: »
    Kalante wrote: »
    magicka in general is easy mode. oh i am getting my *ss kicked... better spam shields, or spam insta rallys aka breath of life.

    Yeah because sniping someone from stealth 28 metres away is oh so difficult...

    If you are getting killed by SNIPE the easiest skill to counter in the game, then you need to L2P.

    Actually it isn't that easy. Most snipers hide and hit you when you least expect it, making it a very easy skill to use. In fact, if you are good enough and know when and what to do, all classes have something that makes them different and deadly. I end up on both ends of snipe....and I love it, and I hate it. It is easy to use, and if you know when to use it, very deadly to even the best of players.
    But then, this brings up the point I made earlier. We can argue over all classes "needing a nerf" or "needing something better". Well, discuss...argue is so argumentative of a word. ;)
    "Krist the Lionheart? No. Lionheart was my dog" -Krist
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  • Anti_Virus
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    Krist wrote: »
    mdylan2013 wrote: »
    Kalante wrote: »
    magicka in general is easy mode. oh i am getting my *ss kicked... better spam shields, or spam insta rallys aka breath of life.

    Yeah because sniping someone from stealth 28 metres away is oh so difficult...

    If you are getting killed by SNIPE the easiest skill to counter in the game, then you need to L2P.

    Actually it isn't that easy. Most snipers hide and hit you when you least expect it, making it a very easy skill to use. In fact, if you are good enough and know when and what to do, all classes have something that makes them different and deadly. I end up on both ends of snipe....and I love it, and I hate it. It is easy to use, and if you know when to use it, very deadly to even the best of players.
    But then, this brings up the point I made earlier. We can argue over all classes "needing a nerf" or "needing something better". Well, discuss...argue is so argumentative of a word. ;)

    This is true, but sadly that's how zos wants archers to play. :disappointed:
    Power Wealth And Influence.
  • KingWhyteboi
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    maybe someday bow can be a primary hopefully i always wanted to be range stam dps
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  • mdylan2013
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    mdylan2013 wrote: »
    Kalante wrote: »
    magicka in general is easy mode. oh i am getting my *ss kicked... better spam shields, or spam insta rallys aka breath of life.

    Yeah because sniping someone from stealth 28 metres away is oh so difficult...

    If you are getting killed by SNIPE the easiest skill to counter in the game, then you need to L2P.

    I've been killed by snipe, are you saying it's never killed you or been a considerable factor on your death recap?
    PS4/EU
    CP-1300+
    PSN - LookoutLuke
    15 Max level toons
    PVE/PVP
  • mdylan2013
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    maybe someday bow can be a primary hopefully i always wanted to be range stam dps

    Me too, love the idea of being an archer, however being able to fight from considerable range has to have its drawbacks I suppose.
    PS4/EU
    CP-1300+
    PSN - LookoutLuke
    15 Max level toons
    PVE/PVP
  • Kas
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    ku5h wrote: »
    mdylan2013 wrote: »
    Decado wrote: »
    Hardened ward itself it's laughable in pvp now, your problem isn't hardened its stacking multiple
    Shields, even they with a 6 second timer and 2 of them what do you think that Sorc would be doing to stay alone, that's right pressing the shield button, someone who's pressing the shield button constantly isn't doing any damage and his main resource pool is going down, p

    Agreed, if a sorc is spamming three wards they're not doing much damage to anyone anytime soon. That's why I only use one ward on my sorc.

    I love how ppl always come back to, "When sorc spam shields, they spend their resources doing no dmg, bla, bla bla," but they never mention the fact that person attacking those shields have to spend 2x more res to bring then down. For example my sorc has 8k ward in non CP campaign. That is 3.4k magica for 8k mitigation, where, lets say stamblade, has to do 2x surprise attacks(thanx to noncritable shields) to bring them down, which cost 5.2k stamina. You get what i mean? I have to perform 2 actions costing me much more res to counteract that 1 action of applying shield.

    that's not the comparison you should make. between doding, evasion, loine-of-sight and also CCs like fear or stuns on the offensive part, you should compare sustains / def mechanics. not def to offense.

    the only thing you examples reveals that it is ever useful to cast a shield when under attack.

    on the other hand, an enemy with decent armor/spellres, that casts vigor and maybe even blocks certain hits will certaining mitigate MANY more of the sorcs attacks than two just by one cast of vigor. instead, people have to play around sustain and dangerous bursts during CC effects in duels (streak-meteror, fossilize-meteor, fear-combos, spear knockdown, and many many more that are combined with other damage abilities or executes) and around focusing multiple players in non-duels.

    if a shield would be gone in one attack, it would be pointless to ever use that shield.

    all your psot says, ist that shields can be countered to actually play against a terrible players that only spams his spammable dps abilitiy - and that HAS to work ths way
    @bbu - AD/EU
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  • Ampnode
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    NativeJoe wrote: »
    iTzStevey wrote: »
    With the update to hardened and harness in the DB patch the sorcerers defensive capabilities will be far too over powered.Something needs to be done about this in pts, a good sorc on live is pretty much a god on the battlefield and its just silly at this point. Make them crittable and unstackable. This is coming from someone who mains a sorc, and wants them to require more than 3 brain cells to play.

    ummm they're only "gods of damage mitigation" if they're cookie cutter sorc builds. otherwise be prepared to be very suprised how nerfed you feel come DB patch. it's going to be a blood bath for sorcs.

    Blood bath of bads.
    PC NA - CP640+

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    Amp - Stamina Sorcerer
    Amp - Stamina Nightblade
  • TheHsN
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    iTzStevey wrote: »
    With the update to hardened and harness in the DB patch the sorcerers defensive capabilities will be far too over powered.Something needs to be done about this in pts, a good sorc on live is pretty much a god on the battlefield and its just silly at this point. Make them crittable and unstackable. This is coming from someone who mains a sorc, and wants them to require more than 3 brain cells to play.

    i just wanna swear you...but i cant....leave the SORCERER alone and learn how to kill a sorcs ok.....
    Plays:
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    Magicka DK - PvE
    Stamina DK - PvE
  • TheHsN
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    I can kill sorc with my Stam NB and Sorc and Magicka DK... There are some people who doesnt know how to PVP... They just put skill buttons but no rotation or watching enemies skills... Just hit....

    Leave SORC ok.. and LEARN how to pvp... if u know how to pvp you can kill everybody ...
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
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    Magicka DK - PvE
    Stamina DK - PvE
  • CaptainBeerDude
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    It would be great if either all the shields either scaled off max magicka or all of them scaled off max health. As it stands, magicka builds in other classes need to sacrifice somewhere if they want big shields, since the DK, templar and resto staff shields all scale based on your max health.

    Disagree. I think that most scaling of health is good. Sorcs should keep the magika scale and change one (maybe the DK one) to a stam base.
  • myrrrorb14_ESO
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    It would be great if either all the shields either scaled off max magicka or all of them scaled off max health. As it stands, magicka builds in other classes need to sacrifice somewhere if they want big shields, since the DK, templar and resto staff shields all scale based on your max health.

    I was surprised to read that they like the diversity of shield strengths. The latest trends have been to make everything vanilla. I was okay with just adding major and mending shields. It seemed inevitable. And would make everyone pick something new to QQ about.

    Guess I'm just tired of the same old arguments about why people die in PvP
  • idk
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    iTzStevey wrote: »
    With the update to hardened and harness in the DB patch the sorcerers defensive capabilities will be far too over powered.Something needs to be done about this in pts, a good sorc on live is pretty much a god on the battlefield and its just silly at this point. Make them crittable and unstackable. This is coming from someone who mains a sorc, and wants them to require more than 3 brain cells to play.

    Everyone has access to shields now and 3 classes have access to their own shield.

    Sooo, what is OPs issue for db?
  • rotaugen454
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    Maybe we should just give every character 100 HP regardless of level, no armor, no skills, and weapons all do 1 HP damage. Completely fair and balanced. Somehow people will still complain that a certain class is OP.
    "Get off my lawn!"
  • Burning_Talons
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    DannyLV702 wrote: »
    Lol my stamblade has no problem with sorcs unless they're really good players to begin with

    Thats because they're harness sheild didnt give Physical Resist. Now they do good luck bursting through 21k physical shields when stacked
  • CP5
    CP5
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    DannyLV702 wrote: »
    Lol my stamblade has no problem with sorcs unless they're really good players to begin with

    Thats because they're harness sheild didnt give Physical Resist. Now they do good luck bursting through 21k physical shields when stacked

    Oh no, 6s shields that if stacked would take up a very large amount of the sorc's time to maintain. What ever shall you do?
  • Valrien
    Valrien
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    DannyLV702 wrote: »
    Lol my stamblade has no problem with sorcs unless they're really good players to begin with

    Thats because they're harness sheild didnt give Physical Resist. Now they do good luck bursting through 21k physical shields when stacked

    CC them after after 4-5 seconds and proceed to burst before they can recast them? With enough of that they'll be fresh out of stam in no time. Not that hard if you think about it for more than 3 seconds.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • RinaldoGandolphi
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    im glad i put the time to level a DK, and Templar about a year ago...and working on a Nightblade on and off.....the hate on Sorcs will never end until they are easy kills.

    I find my Magic DK stronger then my Sorc right now in many cases, and my Magic Templar is just off the hook when it comes to dealing damage, please continue complaining aobut Sorc's the most nerfed class in the game

    Don't make me go back and show you all the nerfs the Sorc class has taken...all 3 of are Ultimates have been nerfed into the ground.
    • Power Overload used to give 15% more damage, now it gives 6%
    • Negate used to stun and silence enemies and it would heal those inside the bubble for any ground based magics it dispelled.
    • Storm Atronach used to taunt.
    • Bolt Escape has been nerfed 7 times
    • Damage Shields have had their percentages dialed back in PVP twice in less then a year
    • Boundless Storm used to give 40% speed now its only 30%
    • Streak keeps stacking 50% cost over and over
    • Ball of Lighting 1.8sec ball is useless can no longer cast against Crushing Shock spam
    • Velicious Curse can be blocked
    • Mage's Fury Explosion can be blocked
    • Streak damage no longer generates Ultimate
    • Out of Combat Magic Recovery halved for 4 secs after casting Bolt Escape
    • Cost Reduction for Storm Calling Abilities for Expert Mage taken away


    In return all we were given was some crappy pets and shield....a sheild mind you that everyone will have next update. I hated damage shields, i'd rather be squishy and mobile then a tanky caster hence why i leved other classes about a year ago...everything that was fun about the Sorc class and why i rolled it at launch is gone...the damage sheild meta and no mobility soured me on the class outside of stam Sorc...play a Stam Blade it has the mobility my Sorc used to have...

    however in the face of the most nerfs any class has taken in the game, keep piling on the Magic Sorc that has very little left.....

    Edited by RinaldoGandolphi on May 2, 2016 2:28PM
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • myrrrorb14_ESO
    myrrrorb14_ESO
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    @RinaldoGandolphi your post makes me sad. I've been trying to forget all that stuff and now it's all come back :disappointed:
  • DHale
    DHale
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    I main a sorc.. Or did no good player has any problem getting through sorc shield... ever.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Valrien
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    im glad i put the time to level a DK, and Templar about a year ago...and working on a Nightblade on and off.....the hate on Sorcs will never end until they are easy kills.

    I find my Magic DK stronger then my Sorc right now in many cases, and my Magic Templar is just off the hook when it comes to dealing damage, please continue complaining aobut Sorc's the most nerfed class in the game

    Don't make me go back and show you all the nerfs the Sorc class has taken...all 3 of are Ultimates have been nerfed into the ground.
    • Power Overload used to give 15% more damage, now it gives 6%
    • Negate used to stun and silence enemies and it would heal those inside the bubble for any ground based magics it dispelled.
    • Storm Atronach used to taunt.
    • Bolt Escape has been nerfed 7 times
    • Damage Shields have had their percentages dialed back in PVP twice in less then a year
    • Boundless Storm used to give 40% speed now its only 30%
    • Streak keeps stacking 50% cost over and over
    • Ball of Lighting 1.8sec ball is useless can no longer cast against Crushing Shock spam
    • Velicious Curse can be blocked
    • Mage's Fury Explosion can be blocked
    • Streak damage no longer generates Ultimate
    • Out of Combat Magic Recovery halved for 4 secs after casting Bolt Escape
    • Cost Reduction for Storm Calling Abilities for Expert Mage taken away


    In return all we were given was some crappy pets and shield....a sheild mind you that everyone will have next update. I hated damage shields, i'd rather be squishy and mobile then a tanky caster hence why i leved other classes about a year ago...everything that was fun about the Sorc class and why i rolled it at launch is gone...the damage sheild meta and no mobility soured me on the class outside of stam Sorc...play a Stam Blade it has the mobility my Sorc used to have...

    however in the face of the most nerfs any class has taken in the game, keep piling on the Magic Sorc that has very little left.....

    Don't forget mines, they can't hit a boss more than once now.

    Oh, and @RinaldoGandolphi please don't bring up those painful memories...the nerfs, they hurt me too much. Plz no more.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
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