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Dark elf DK's

  • susmitds
    susmitds
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    kampori wrote: »
    Duiwel wrote: »
    susmitds wrote: »
    If magicka go dunmer
    If stamina go khajiit

    lol @ Khajiit

    You're the second person that's scoffed at Khajiit stamDKs.. could you explain why?
    They get health and stamina recovery racial passives, along with weapon crit. Seems like a pretty ideal mix. In fact I have a Khajiit DK.. but I haven't used him in a while.

    Health regen is very underwhelming.
    Weapon crit passive is broken.
    Limited sneaking as DK.

    I would personally go for a Redguard or Imperial on a stam DK.

    They fixed Crit passive. Which alone gives 4-11% increase in DPS
  • RDMyers65b14_ESO
    RDMyers65b14_ESO
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    Yeah, and since most dunmer flamers are magica anyhow... to make the most of their pyromanic... I mean, pyromantic abilities...

    Good news for my argonian stamina DK though, spitting poison will be way more fun, for all who like me recall the Kapaks in Dragonlance... ;)

    Yep, you read my mind. I loved Dragonlance.
  • Muizer
    Muizer
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    Tryxus wrote: »
    But a lot of ppl suggested to use S&B more for open world PvP + most of the DoTs (Burning Embers, Engulfing Flames) can only be applied if you're in Melee range (Chains or Invasion for the stun -> follow up with Flame Lash and DoTs)

    Interesting. The DoT abilities you mention I hardly ever see being used in PvP. That never surprised me, because their single target damage is very low and in PvP you just do not find the situation where you can gradually wear down multiple opponents. That's a typical PvE scenario.
    Edited by Muizer on April 27, 2016 11:15AM
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Tryxus
    Tryxus
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    Muizer wrote: »
    Tryxus wrote: »
    But a lot of ppl suggested to use S&B more for open world PvP + most of the DoTs (Burning Embers, Engulfing Flames) can only be applied if you're in Melee range (Chains or Invasion for the stun -> follow up with Flame Lash and DoTs)

    Interesting. The DoT abilities you mention I hardly ever see being used in PvP. That never surprised me, because their single target damage is very low and in PvP you just do not find the situation where you can gradually wear down multiple opponents. That's a typical PvE scenario.

    Well Engulfing may be a bad example for PvP, but Burning is a pretty decent thing to have on your bar for the self heal it provides. Then there's Talons, for which you also need to be close by. Those 2 I do use in PvP

    My main attacks are then Flame Lash ofc, and Draw Essence.

    So you see, a Mag DK isn't necessarily a Stick-wielding, Robe-wearing Mage :p Tho I do wear an Armored Robe (Daedric Light Legs and Heavy Chest) :p I use Sword & Shield: the DK's best friend. You can wear a Heavy CHest with Medium Legs for instance, wield a S&B or DW and imagine you use your Magicka for your Flame Attacks/Draconic Powers. A Mag DK isn't a mage per se
    Edited by Tryxus on April 27, 2016 11:59AM
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • OGLezard
    OGLezard
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    I just want more ice skills.........
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