andypappb16_ESO wrote: »Elevenstorm wrote: »Let me spell this change out for anyone who is too stupid to understand it. Get your notebook out, you ready? Here is the new sorc killing meta:
Sorc casts ward. Play defensively for 5 seconds. CC > Burst > Dead Sorc.
Sorcs do not have cloak, Sorcs do not have BoL, Sorcs do not have wings, vigor, rally, shuffle, block or dodge roll, but now EVERYONE has conjured ward to back those abilities up.
Sorc should have the longest lasting shield. I would be happy with 10 seconds.
Sorc's do have Vigor, Rally, Shuffle, Block and Dodge roll. You just choose to not use them.
This discussion is clearly about Magicka Sorc^^
Elevenstorm wrote: »andypappb16_ESO wrote: »Elevenstorm wrote: »Let me spell this change out for anyone who is too stupid to understand it. Get your notebook out, you ready? Here is the new sorc killing meta:
Sorc casts ward. Play defensively for 5 seconds. CC > Burst > Dead Sorc.
Sorcs do not have cloak, Sorcs do not have BoL, Sorcs do not have wings, vigor, rally, shuffle, block or dodge roll, but now EVERYONE has conjured ward to back those abilities up.
Sorc should have the longest lasting shield. I would be happy with 10 seconds.
Sorc's do have Vigor, Rally, Shuffle, Block and Dodge roll. You just choose to not use them.
This discussion is clearly about Magicka Sorc^^
This sort of pigeonhole thinking is what got Sorc's into this situation in the first place.
bowmanz607 wrote: »cosmic_niklas_93b16_ESO wrote: »bowmanz607 wrote: »imapogostick wrote: »ArvenAldmeri wrote: »you guys realize that you can cast even bigger shields now? harness magicka protects against physical damage now too. the recasting will be annoying tho but since the shields can absorb more now it should work out to actually be stronger. stamina sorcs are *****d tho
Do you realize that stacking those shields would be only pain since just after you put them all on you can cast maybe two skills and then recast the shields again....
Maybe try not casting your shield until you need to? Problems solved ffs. Everyone knows the sorcerer shields need nerfed. now if only my dk shield wasn't 2k. Kinda worthless. I only use it for the major mending before I use my heals.
*one shot stealth gank*
*tea bag tea bag tea bag tea bag*
Whisper from @R0fL_Sk4nk_G4nK: eat that shitter! l2P!!
So. Now. You were going to tell me when I *need* to cast shields again?
PS: if you have a DK with light armor, you get a shield better than hardened ward.
then, idk be prepared for being ganked. cast your shields every 6 seconds to avoid that. or use mage light for the reduced damage. or go around popular ganking areas. your logic seems to suggest that a sorc should always be able to counter gankers just by pressing one button and haveing it last for 20 secnds. your basically saying you want your 20 second buff to gankers back. really? reapply your shields if you dont want to be one shot. get more health if you dont want to be oneshot. again run maglight. run impen. so many things you can do. l2p.
Well, we can also make zenimax take away stealthing so gankers actually got to L2P and use their brain. I'd say that's a better solution.
i think ganking is a legit playstyle. a true ganker is going full glass canon so once they are caught they are dead. Additionally, assassins are real. people kil people from the shadows all the time. a player should be able to choose to play that way if they want. Again, there are plenty of counters to that playstyle. so long as there are counters to a playstyle, i dont think there is a problem with it.
andypappb16_ESO wrote: »Elevenstorm wrote: »andypappb16_ESO wrote: »Elevenstorm wrote: »Let me spell this change out for anyone who is too stupid to understand it. Get your notebook out, you ready? Here is the new sorc killing meta:
Sorc casts ward. Play defensively for 5 seconds. CC > Burst > Dead Sorc.
Sorcs do not have cloak, Sorcs do not have BoL, Sorcs do not have wings, vigor, rally, shuffle, block or dodge roll, but now EVERYONE has conjured ward to back those abilities up.
Sorc should have the longest lasting shield. I would be happy with 10 seconds.
Sorc's do have Vigor, Rally, Shuffle, Block and Dodge roll. You just choose to not use them.
This discussion is clearly about Magicka Sorc^^
This sort of pigeonhole thinking is what got Sorc's into this situation in the first place.
Lol wut, try to put vigor on a magicka sorc to use.
Hybrid Builds are not a thing currently, and its been a looooong time since it has been at all.
cosmic_niklas_93b16_ESO wrote: »bowmanz607 wrote: »cosmic_niklas_93b16_ESO wrote: »bowmanz607 wrote: »imapogostick wrote: »ArvenAldmeri wrote: »you guys realize that you can cast even bigger shields now? harness magicka protects against physical damage now too. the recasting will be annoying tho but since the shields can absorb more now it should work out to actually be stronger. stamina sorcs are *****d tho
Do you realize that stacking those shields would be only pain since just after you put them all on you can cast maybe two skills and then recast the shields again....
Maybe try not casting your shield until you need to? Problems solved ffs. Everyone knows the sorcerer shields need nerfed. now if only my dk shield wasn't 2k. Kinda worthless. I only use it for the major mending before I use my heals.
*one shot stealth gank*
*tea bag tea bag tea bag tea bag*
Whisper from @R0fL_Sk4nk_G4nK: eat that shitter! l2P!!
So. Now. You were going to tell me when I *need* to cast shields again?
PS: if you have a DK with light armor, you get a shield better than hardened ward.
then, idk be prepared for being ganked. cast your shields every 6 seconds to avoid that. or use mage light for the reduced damage. or go around popular ganking areas. your logic seems to suggest that a sorc should always be able to counter gankers just by pressing one button and haveing it last for 20 secnds. your basically saying you want your 20 second buff to gankers back. really? reapply your shields if you dont want to be one shot. get more health if you dont want to be oneshot. again run maglight. run impen. so many things you can do. l2p.
Well, we can also make zenimax take away stealthing so gankers actually got to L2P and use their brain. I'd say that's a better solution.
i think ganking is a legit playstyle. a true ganker is going full glass canon so once they are caught they are dead. Additionally, assassins are real. people kil people from the shadows all the time. a player should be able to choose to play that way if they want. Again, there are plenty of counters to that playstyle. so long as there are counters to a playstyle, i dont think there is a problem with it.
I think shield stacking is a legit playstyle. a true shield stacker is going full magicka so once they are CC'd they are dead. A player should be able to choose to play that way if they want. Again, there are plenty of counters to that playstyle. so long as there are counters to a playstyle, i dont think there is a problem with it.
bowmanz607 wrote: »I love this. Peoples main complaint about the change is the lack of being able to go on the offensive with the shield like you used to be able to.
One- currently on live a sorc needs to reapply shields at a minimum every 6 seconds in a fight because the only way to kill a sorc is to burst their shields down quickly. So, most sorcs already play in a way that the lowered duration wont matter. Many people just look at the numbers and cry about it without realizing how it actual effects battle.
Two- sorcs still have access to more shields then everyone else. they also still have access to the longest duration shield at 8 seconds. perhaps now sorcs use that morph. although you lose some shield size, the 8 second duration still allows a sorc to stack a 6 second shield and have 2 shields for a 6 second duration unlike other classes that will get, at best, 4 seconds of 2 shields.
three- this whole crap about not being able to got go on the offensive properlly now. that is nonsense. sorc rely on timed burst damage. you through out your curse and your dot, pop a ward, proc a frag, streak ult, ward. rinse repeat. additionally, this does bring a small element of i need to choose to shield up or attack in some instances which is nice to make people choose between a hard defense or strong offense at times. brings balance rather than having both.
four- lets not forget my little sorc friends that many mag builds rely on healing ward. a short duration shield that requires us going on defense to proc and therefore not attack. This playstyle has been around for awhile, so complaining about how big of a nerf this is is just a joke. in fact, because of the timing involved in a sorcs burst, a sorc can setup their burst and go into defensive mode while they wait to time their burst whereas other players require quick burst that require a full offensive.
five- l2p. omg you might not be able to run around with 15k health anymore and all divines. stop crying. pump your health and throw on some impen if you feel like your having trouble. remember when nb were crying about the nerf to cloak and the buff to magelight? guess what, everyone l2p and it is not an issue. People realized that when they actually started playing it didnt make as much of a difference as they thought it would. Same thing here. Not going to make as much of a difference as you think it will.
Emma_Eunjung wrote: »bowmanz607 wrote: »I love this. Peoples main complaint about the change is the lack of being able to go on the offensive with the shield like you used to be able to.
One- currently on live a sorc needs to reapply shields at a minimum every 6 seconds in a fight because the only way to kill a sorc is to burst their shields down quickly. So, most sorcs already play in a way that the lowered duration wont matter. Many people just look at the numbers and cry about it without realizing how it actual effects battle.
Two- sorcs still have access to more shields then everyone else. they also still have access to the longest duration shield at 8 seconds. perhaps now sorcs use that morph. although you lose some shield size, the 8 second duration still allows a sorc to stack a 6 second shield and have 2 shields for a 6 second duration unlike other classes that will get, at best, 4 seconds of 2 shields.
three- this whole crap about not being able to got go on the offensive properlly now. that is nonsense. sorc rely on timed burst damage. you through out your curse and your dot, pop a ward, proc a frag, streak ult, ward. rinse repeat. additionally, this does bring a small element of i need to choose to shield up or attack in some instances which is nice to make people choose between a hard defense or strong offense at times. brings balance rather than having both.
four- lets not forget my little sorc friends that many mag builds rely on healing ward. a short duration shield that requires us going on defense to proc and therefore not attack. This playstyle has been around for awhile, so complaining about how big of a nerf this is is just a joke. in fact, because of the timing involved in a sorcs burst, a sorc can setup their burst and go into defensive mode while they wait to time their burst whereas other players require quick burst that require a full offensive.
five- l2p. omg you might not be able to run around with 15k health anymore and all divines. stop crying. pump your health and throw on some impen if you feel like your having trouble. remember when nb were crying about the nerf to cloak and the buff to magelight? guess what, everyone l2p and it is not an issue. People realized that when they actually started playing it didnt make as much of a difference as they thought it would. Same thing here. Not going to make as much of a difference as you think it will.
Yeah, I remember how NB cried about Magelight... and I remember how it got nerfed within days, too. Didn't the duration of its effect get cut in half, as well as the range?
Thanks for the lesson, Nightblades! I'll keep crying like you guys did until the duration of Ward gets walked back to something reasonable.
Elevenstorm wrote: »andypappb16_ESO wrote: »Elevenstorm wrote: »andypappb16_ESO wrote: »Elevenstorm wrote: »Let me spell this change out for anyone who is too stupid to understand it. Get your notebook out, you ready? Here is the new sorc killing meta:
Sorc casts ward. Play defensively for 5 seconds. CC > Burst > Dead Sorc.
Sorcs do not have cloak, Sorcs do not have BoL, Sorcs do not have wings, vigor, rally, shuffle, block or dodge roll, but now EVERYONE has conjured ward to back those abilities up.
Sorc should have the longest lasting shield. I would be happy with 10 seconds.
Sorc's do have Vigor, Rally, Shuffle, Block and Dodge roll. You just choose to not use them.
This discussion is clearly about Magicka Sorc^^
This sort of pigeonhole thinking is what got Sorc's into this situation in the first place.
Lol wut, try to put vigor on a magicka sorc to use.
Hybrid Builds are not a thing currently, and its been a looooong time since it has been at all.
The comment was made that Sorc's do not have those abilities. Which is false. They do, however, they are less effective then on a stamina build. Thats like saying Stam sorc's don't have magicka det, healing ward, crushing shock, efficient purge... etc.
Emma_Eunjung wrote: »bowmanz607 wrote: »I love this. Peoples main complaint about the change is the lack of being able to go on the offensive with the shield like you used to be able to.
One- currently on live a sorc needs to reapply shields at a minimum every 6 seconds in a fight because the only way to kill a sorc is to burst their shields down quickly. So, most sorcs already play in a way that the lowered duration wont matter. Many people just look at the numbers and cry about it without realizing how it actual effects battle.
Two- sorcs still have access to more shields then everyone else. they also still have access to the longest duration shield at 8 seconds. perhaps now sorcs use that morph. although you lose some shield size, the 8 second duration still allows a sorc to stack a 6 second shield and have 2 shields for a 6 second duration unlike other classes that will get, at best, 4 seconds of 2 shields.
three- this whole crap about not being able to got go on the offensive properlly now. that is nonsense. sorc rely on timed burst damage. you through out your curse and your dot, pop a ward, proc a frag, streak ult, ward. rinse repeat. additionally, this does bring a small element of i need to choose to shield up or attack in some instances which is nice to make people choose between a hard defense or strong offense at times. brings balance rather than having both.
four- lets not forget my little sorc friends that many mag builds rely on healing ward. a short duration shield that requires us going on defense to proc and therefore not attack. This playstyle has been around for awhile, so complaining about how big of a nerf this is is just a joke. in fact, because of the timing involved in a sorcs burst, a sorc can setup their burst and go into defensive mode while they wait to time their burst whereas other players require quick burst that require a full offensive.
five- l2p. omg you might not be able to run around with 15k health anymore and all divines. stop crying. pump your health and throw on some impen if you feel like your having trouble. remember when nb were crying about the nerf to cloak and the buff to magelight? guess what, everyone l2p and it is not an issue. People realized that when they actually started playing it didnt make as much of a difference as they thought it would. Same thing here. Not going to make as much of a difference as you think it will.
Yeah, I remember how NB cried about Magelight... and I remember how it got nerfed within days, too. Didn't the duration of its effect get cut in half, as well as the range?
Thanks for the lesson, Nightblades! I'll keep crying like you guys did until the duration of Ward gets walked back to something reasonable.
bowmanz607 wrote: »bowmanz607 wrote: »imapogostick wrote: »ArvenAldmeri wrote: »you guys realize that you can cast even bigger shields now? harness magicka protects against physical damage now too. the recasting will be annoying tho but since the shields can absorb more now it should work out to actually be stronger. stamina sorcs are *****d tho
Do you realize that stacking those shields would be only pain since just after you put them all on you can cast maybe two skills and then recast the shields again....
Maybe try not casting your shield until you need to? Problems solved ffs. Everyone knows the sorcerer shields need nerfed. now if only my dk shield wasn't 2k. Kinda worthless. I only use it for the major mending before I use my heals.
*one shot stealth gank*
*tea bag tea bag tea bag tea bag*
Whisper from @R0fL_Sk4nk_G4nK: eat that shitter! l2P!!
So. Now. You were going to tell me when I *need* to cast shields again?
PS: if you have a DK with light armor, you get a shield better than hardened ward.
then, idk be prepared for being ganked. cast your shields every 6 seconds to avoid that. or use mage light for the reduced damage. or go around popular ganking areas. your logic seems to suggest that a sorc should always be able to counter gankers just by pressing one button and haveing it last for 20 secnds. your basically saying you want your 20 second buff to gankers back. really? reapply your shields if you dont want to be one shot. get more health if you dont want to be oneshot. again run maglight. run impen. so many things you can do. l2p.
Why should stealth players hit one button and stay invisible? Maybe they should try refreshing that every six seconds. L2P!
20 seconds is too long, 6 is too short. The answer is somewhere in between. 10 or 12 maybe?
one, that is a single class that can do that. two, you do have to refresh cloak. in fact you have to do it every 2.9 seconds, so that argument is out the window. no one is taking away the ability to use your shield against the possibility of a ganker. you simply just have to hit one button more often than before. heck, by the time you have to reapply it your mag would have regened anyway.
everyone seems to keep forgetting that there is an 8 second shield. but ooooohhhhhhh noooooo i have to choose between two skills rather than have one go to that everyone uses awwwwwwwwwwww. the choices..........to many choices zos awwwwwwwww. stop it. you mean we all have to choose between a larger shield or higher duration ooooo noooo. whats that......the 8 second one can translate to more damage mitigation because the extra time gives me the opportunity to stack annulment......noooooooooo......i have to think about build dynamics??? i cant just run the same sorc setup as everyone else because......choices awwwwwwwwwww.
just saying...
bowmanz607 wrote: »bowmanz607 wrote: »imapogostick wrote: »ArvenAldmeri wrote: »you guys realize that you can cast even bigger shields now? harness magicka protects against physical damage now too. the recasting will be annoying tho but since the shields can absorb more now it should work out to actually be stronger. stamina sorcs are *****d tho
Do you realize that stacking those shields would be only pain since just after you put them all on you can cast maybe two skills and then recast the shields again....
Maybe try not casting your shield until you need to? Problems solved ffs. Everyone knows the sorcerer shields need nerfed. now if only my dk shield wasn't 2k. Kinda worthless. I only use it for the major mending before I use my heals.
*one shot stealth gank*
*tea bag tea bag tea bag tea bag*
Whisper from @R0fL_Sk4nk_G4nK: eat that shitter! l2P!!
So. Now. You were going to tell me when I *need* to cast shields again?
PS: if you have a DK with light armor, you get a shield better than hardened ward.
then, idk be prepared for being ganked. cast your shields every 6 seconds to avoid that. or use mage light for the reduced damage. or go around popular ganking areas. your logic seems to suggest that a sorc should always be able to counter gankers just by pressing one button and haveing it last for 20 secnds. your basically saying you want your 20 second buff to gankers back. really? reapply your shields if you dont want to be one shot. get more health if you dont want to be oneshot. again run maglight. run impen. so many things you can do. l2p.
Why should stealth players hit one button and stay invisible? Maybe they should try refreshing that every six seconds. L2P!
20 seconds is too long, 6 is too short. The answer is somewhere in between. 10 or 12 maybe?
one, that is a single class that can do that. two, you do have to refresh cloak. in fact you have to do it every 2.9 seconds, so that argument is out the window. no one is taking away the ability to use your shield against the possibility of a ganker. you simply just have to hit one button more often than before. heck, by the time you have to reapply it your mag would have regened anyway.
everyone seems to keep forgetting that there is an 8 second shield. but ooooohhhhhhh noooooo i have to choose between two skills rather than have one go to that everyone uses awwwwwwwwwwww. the choices..........to many choices zos awwwwwwwww. stop it. you mean we all have to choose between a larger shield or higher duration ooooo noooo. whats that......the 8 second one can translate to more damage mitigation because the extra time gives me the opportunity to stack annulment......noooooooooo......i have to think about build dynamics??? i cant just run the same sorc setup as everyone else because......choices awwwwwwwwwww.
just saying...
We get two choices, one of which is a stupid pet shield. Neither are as good as Harness Magicka, which everyone gets.
I get it, you think this is a great idea making our class defense worse than a light armor skill that everyone has.
Please show us on the doll where the bad sorc touched you.
FriedEggSandwich wrote: »Elevenstorm wrote: »andypappb16_ESO wrote: »Elevenstorm wrote: »andypappb16_ESO wrote: »Elevenstorm wrote: »Let me spell this change out for anyone who is too stupid to understand it. Get your notebook out, you ready? Here is the new sorc killing meta:
Sorc casts ward. Play defensively for 5 seconds. CC > Burst > Dead Sorc.
Sorcs do not have cloak, Sorcs do not have BoL, Sorcs do not have wings, vigor, rally, shuffle, block or dodge roll, but now EVERYONE has conjured ward to back those abilities up.
Sorc should have the longest lasting shield. I would be happy with 10 seconds.
Sorc's do have Vigor, Rally, Shuffle, Block and Dodge roll. You just choose to not use them.
This discussion is clearly about Magicka Sorc^^
This sort of pigeonhole thinking is what got Sorc's into this situation in the first place.
Lol wut, try to put vigor on a magicka sorc to use.
Hybrid Builds are not a thing currently, and its been a looooong time since it has been at all.
The comment was made that Sorc's do not have those abilities. Which is false. They do, however, they are less effective then on a stamina build. Thats like saying Stam sorc's don't have magicka det, healing ward, crushing shock, efficient purge... etc.
So much less effective that using them regularly in pvp will actually get you killed. If my sorc slots and uses caltrops he loses ~70% of his stamina and is therefore vulnerable to cc at that point. A stam sorc using healing ward would be a complete waste of magicka for them. Wasting your resources in pvp will get you killed. Therefore saying magicka builds don't have access to expensive stamina skills is true, so stop being pedantic for the sake of it.
Elevenstorm wrote: »FriedEggSandwich wrote: »Elevenstorm wrote: »andypappb16_ESO wrote: »Elevenstorm wrote: »andypappb16_ESO wrote: »Elevenstorm wrote: »Let me spell this change out for anyone who is too stupid to understand it. Get your notebook out, you ready? Here is the new sorc killing meta:
Sorc casts ward. Play defensively for 5 seconds. CC > Burst > Dead Sorc.
Sorcs do not have cloak, Sorcs do not have BoL, Sorcs do not have wings, vigor, rally, shuffle, block or dodge roll, but now EVERYONE has conjured ward to back those abilities up.
Sorc should have the longest lasting shield. I would be happy with 10 seconds.
Sorc's do have Vigor, Rally, Shuffle, Block and Dodge roll. You just choose to not use them.
This discussion is clearly about Magicka Sorc^^
This sort of pigeonhole thinking is what got Sorc's into this situation in the first place.
Lol wut, try to put vigor on a magicka sorc to use.
Hybrid Builds are not a thing currently, and its been a looooong time since it has been at all.
The comment was made that Sorc's do not have those abilities. Which is false. They do, however, they are less effective then on a stamina build. Thats like saying Stam sorc's don't have magicka det, healing ward, crushing shock, efficient purge... etc.
So much less effective that using them regularly in pvp will actually get you killed. If my sorc slots and uses caltrops he loses ~70% of his stamina and is therefore vulnerable to cc at that point. A stam sorc using healing ward would be a complete waste of magicka for them. Wasting your resources in pvp will get you killed. Therefore saying magicka builds don't have access to expensive stamina skills is true, so stop being pedantic for the sake of it.
I see you have two sorcs. Please deposit salt here with the rest of them.
Elevenstorm wrote: »FriedEggSandwich wrote: »Elevenstorm wrote: »andypappb16_ESO wrote: »Elevenstorm wrote: »andypappb16_ESO wrote: »Elevenstorm wrote: »Let me spell this change out for anyone who is too stupid to understand it. Get your notebook out, you ready? Here is the new sorc killing meta:
Sorc casts ward. Play defensively for 5 seconds. CC > Burst > Dead Sorc.
Sorcs do not have cloak, Sorcs do not have BoL, Sorcs do not have wings, vigor, rally, shuffle, block or dodge roll, but now EVERYONE has conjured ward to back those abilities up.
Sorc should have the longest lasting shield. I would be happy with 10 seconds.
Sorc's do have Vigor, Rally, Shuffle, Block and Dodge roll. You just choose to not use them.
This discussion is clearly about Magicka Sorc^^
This sort of pigeonhole thinking is what got Sorc's into this situation in the first place.
Lol wut, try to put vigor on a magicka sorc to use.
Hybrid Builds are not a thing currently, and its been a looooong time since it has been at all.
The comment was made that Sorc's do not have those abilities. Which is false. They do, however, they are less effective then on a stamina build. Thats like saying Stam sorc's don't have magicka det, healing ward, crushing shock, efficient purge... etc.
So much less effective that using them regularly in pvp will actually get you killed. If my sorc slots and uses caltrops he loses ~70% of his stamina and is therefore vulnerable to cc at that point. A stam sorc using healing ward would be a complete waste of magicka for them. Wasting your resources in pvp will get you killed. Therefore saying magicka builds don't have access to expensive stamina skills is true, so stop being pedantic for the sake of it.
I see you have two sorcs. Please deposit salt here with the rest of them.
andypappb16_ESO wrote: »Elevenstorm wrote: »andypappb16_ESO wrote: »Elevenstorm wrote: »Let me spell this change out for anyone who is too stupid to understand it. Get your notebook out, you ready? Here is the new sorc killing meta:
Sorc casts ward. Play defensively for 5 seconds. CC > Burst > Dead Sorc.
Sorcs do not have cloak, Sorcs do not have BoL, Sorcs do not have wings, vigor, rally, shuffle, block or dodge roll, but now EVERYONE has conjured ward to back those abilities up.
Sorc should have the longest lasting shield. I would be happy with 10 seconds.
Sorc's do have Vigor, Rally, Shuffle, Block and Dodge roll. You just choose to not use them.
This discussion is clearly about Magicka Sorc^^
This sort of pigeonhole thinking is what got Sorc's into this situation in the first place.
Lol wut, try to put vigor on a magicka sorc to use.
Hybrid Builds are not a thing currently, and its been a looooong time since it has been at all.
ForsakenSin wrote: »Justice31st I don't mean to be trolling mate its not about the double shield stacking that could have been easily removed its about us mages getting nerfed and affecting PVE , they could of done many things even decrease it from 20 sec to 10 sec remove double shield as i mentioned above have a CP points to make shields longer ect this effects us allot especially PVE players now temps will need to work harder in order to heal us, before we were able to sustain and do big DPS.
And im sure you understand as well when your templer got nerferd you were upset
"Radiant destruction nerf, unpurgable siege weapons(cleansing ritual nerf), focus healing passive nerf, and breath of life nerf. Anyone else regret spending so much time on your Templar healer?
Edited by Justice31st on February 4, 2016 1:14PM"
So there is no need to be a troll this next updated mages were affected next updated could be NB or Templer.
bowmanz607 wrote: »FearlessOne_2014 wrote: »bowmanz607 wrote: »O man. Now you need to choose to play defense or offense or some balance of the two. Ahhhhhbbbb. Come on now.
And yet now sorcs will be the only class needing to do so, Templar's BoL, DKs insane inanate damage reduction and immunity, NBs, stealth which I've still to this day not seen Cloak get the same treatment as Sorcs Bolt Escape, which is not a escape unless the player the sorc is escaping from has a L2P problem. I'm fine with them taking away sorcs shields if they give sorcs more burst or another way to play competitive with the rest of the big boys more so looking at you Mageblades, Stam DKs and Stamblades in the DB DLC.
But as another mentioned sorcs will and always have adapted to all of the sorcs nerfs in the past so why not now. Tho if the nerf is truly too much which is what I'm trying to figure out now on the PTS as I type this, well you can expect to see very few sorcs and the future and possible many players that only have a sorcerer on their account to look elsewhere for their mage-like entertainment.
Damn, I'm soo glad I've got a Mageplar, and a Mageblade also into the veteran ranks! at least for me no change for me this time around. Just will possible be forced to learn how to play one of those class. Oh well such is the nature of the beast.
Sorcs will be fine. This really doesn't effect fights against competent players. Most fights Sorcs reapply their shields inside of 6 seconds because the other player has to keep constant pressure to get through the shields. People complain from simply reading without testing.
Im gonna put a little simple math to this.
Currently in Cyro my hardened ward with my magicka and bastion levels, sits at about 13k (on the Cp campaigns of course)
13k. To drop this shield in 6 seconds, you would need about 2.2k DPS single target. That is resto heavy attack channeled. Any sorc today is already refreshing that shield well before six seconds have passed if they are taking damage. In fact, in six seconds I might refresh mine 2 or 3 times, it depends on circumstances.
At the same time, I am attacking already. All at the same time I am refreshing shields as needed, I am alternating in attack specials and LA weaves as necessary for ult gain, all the good stuff. So in a six second window, I might throw a frag, a curse, 3-4 shields, a det, an ult, 2-5 light or heavy attacks, and an entropy. Thats right now today. All possible with animation canceling and knowing how skills have to be ordered for maximum speed/efficiency. I am also moving all over the place, behind walls, trees, up and down hills, roll dodging, breaking free, usually mashing spacebar to hop for funsies as well. Sorcs press a lot of buttons when they know what they are doing, and pressing them correctly is a skill we learned through months of trial and error. Shields are a natural part of it. PROTIP - Shields proc frags, the more I shield, the more I frag. So shields actually = damage output.
What I do NOT do is stand still with a 20k single cast shield for 30 seconds throwing crushing shocks and frags at people and ignoring my shield bar, like many of you seem to believe is all sorcs do. What seems like an unending shield, was us already recasting it repeatedly. Derp.
Now, if that doesnt explain quite clearly why this change doesnt matter in the slightest, I dont know what to tell you.
ForsakenSin wrote: »Justice31st I don't mean to be trolling mate its not about the double shield stacking that could have been easily removed its about us mages getting nerfed and affecting PVE , they could of done many things even decrease it from 20 sec to 10 sec remove double shield as i mentioned above have a CP points to make shields longer ect this effects us allot especially PVE players now temps will need to work harder in order to heal us, before we were able to sustain and do big DPS.
And im sure you understand as well when your templer got nerferd you were upset
"Radiant destruction nerf, unpurgable siege weapons(cleansing ritual nerf), focus healing passive nerf, and breath of life nerf. Anyone else regret spending so much time on your Templar healer?
Edited by Justice31st on February 4, 2016 1:14PM"
So there is no need to be a troll this next updated mages were affected next updated could be NB or Templer.
Meh....
Dks got nerfed .... Sorcs rejoiced
Temps have been getting their bee hinds poked since the dawn of ESO... Sorcs met up every friday night and laughed about it over beers.
Nbs got cloak nerfed...Sorcs threw a new year party...
Now sorcs getting nerfed and you want everyone to suddenly come to their senses and help?? GG not going to happen sadly.
cosmic_niklas_93b16_ESO wrote: »ForsakenSin wrote: »Justice31st I don't mean to be trolling mate its not about the double shield stacking that could have been easily removed its about us mages getting nerfed and affecting PVE , they could of done many things even decrease it from 20 sec to 10 sec remove double shield as i mentioned above have a CP points to make shields longer ect this effects us allot especially PVE players now temps will need to work harder in order to heal us, before we were able to sustain and do big DPS.
And im sure you understand as well when your templer got nerferd you were upset
"Radiant destruction nerf, unpurgable siege weapons(cleansing ritual nerf), focus healing passive nerf, and breath of life nerf. Anyone else regret spending so much time on your Templar healer?
Edited by Justice31st on February 4, 2016 1:14PM"
So there is no need to be a troll this next updated mages were affected next updated could be NB or Templer.
Meh....
Dks got nerfed .... Sorcs rejoiced
Temps have been getting their bee hinds poked since the dawn of ESO... Sorcs met up every friday night and laughed about it over beers.
Nbs got cloak nerfed...Sorcs threw a new year party...
Now sorcs getting nerfed and you want everyone to suddenly come to their senses and help?? GG not going to happen sadly.
LOL, what nerf did NB's cloak get? It's as strong as ever, it needs another nerf, lol. NB's are still the favoured class of ZoS.
ZOS_GinaBruno wrote: »It's also worth noting that there were many, many other changes to Sorcerers - not just the two listed in the first post. It may be worth looking at all the changes as a bigger picture, and remembering those while testing out the changes on the PTS.
why do you buff dks and nbs in the stamina field sooooooo much while they are already the two dominating stamina classes?
Rune_Relic wrote: »ZOS_GinaBruno wrote: »It's also worth noting that there were many, many other changes to Sorcerers - not just the two listed in the first post. It may be worth looking at all the changes as a bigger picture, and remembering those while testing out the changes on the PTS.
why do you buff dks and nbs in the stamina field sooooooo much while they are already the two dominating stamina classes?
I think templars are in a very good place ATM IMHO.
DKs have historically been magicka biased but the goto tank class.
As a resource neutral (light heavy bonus) tank class, it makes sense to get that balance right.
Templars are the man in the middle build with resource/heals, so focus between Magicka/stamina and tank/dps
NB and sorcs ? It stands to reason one should be a stamina dps archetype and one a magicka dps archetype.
So from a class = archetype poit of view...
Tank - stamina/magicka balance - DK
Healer - stamina/magicka balance - Templar
Magicka DPS - Sorc
Stamina DPS - NB
Doesnt stop you picking up a resto for healing.
Doesnt stop you goign 1h+s for tanking.
Giving the sorc massive endless shields makes them a tank + DPS class
IMHO this is all a rationalisation and balancing attempt.
Still dont agree with heal on damage....and never will.
You want to heal...heal. Dont dps.
You want to dps...dps. Dont heal.