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Do you think veteran White Gold Tower, Imperial City Prison, and City of Ash should be nerfed?

  • Wifeaggro13
    Wifeaggro13
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    No, leave them as they are.
    Why not? More people will be able to complete it.

    everyone can complete it if they have the CP some decent crafted gear and don't drool on them selves. the issue is people want to be able to one shot these things out of the group finder.
  • AOECAPS
    AOECAPS
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    No, buff them instead.
    COA and WGT are jokes now same goes for ICP especially with the latest change when thieves guild came out on console you don't have to worry about constantly throwing bombs and more you dps he goes in toxic water calls prisoners then you throw bombs. It's boring and a joke. We no deathed prison on Friday 3 times for different toons.if you can't beat it learn mechanics,fix your rotation and check out your gear
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Yes
    Apherius wrote: »
    Why not? More people will be able to complete it.

    hum ... if people want be able to complet it , they should stop cry and TRY HARD . i'm a player's who have complet ALL succees of ICP and WGT and i d'ont want be able to do these dungeon NAKED . And after what ? a nerf of VMA ?where is the wonderful felling than you have when you finish him NAKED ?

    I think vMSA is too hard as well. Id probably try it out if it was easier to do.
  • Apherius
    Apherius
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    No, leave them as they are.
    Id probably try it out if it was easier to do.

    LOL , so you want nerf of dungeon , but you don't want try because you are scared ?... people want nerf because it's diffficult ... but you , you want a nerf because try a difficult dungeon .. is difficult, trololol
    Edited by Apherius on April 24, 2016 4:14PM
  • hydrocynus
    hydrocynus
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    No, leave them as they are.
    At time of me voting at least 58% of People voting were in favor of at least not nerfing.

    I wonder what ZoS will do.
    Edited by hydrocynus on April 24, 2016 4:20PM
    My internet is invalid
  • BlackEar
    BlackEar
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    No, leave them as they are.
    A lot of content is easily accessible.
    We need at least 1 challenging 4-man dungeon for those who want a challenge.
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  • RinOkumara
    RinOkumara
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    No, buff them instead.
    Why would you nerf something that isn't hard, all the dungeons in this game are a cakewalk.
  • Dromede
    Dromede
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    Only nerf one. (please state which and why below)
    I can understand how vicp could be reasonably nerfed a little. The second boss is easy with 2 sorcs and 1000 overload stored up, but it could be really challenging for other classes.

    And i still insist that to make difficult content more playable for general public, there should be some kind of promotion of optimal builds and mechanic guides. Most people i picked up in chat/group finder have no idea that atronachs have enrage mechanic - we kept wiping on trash mobs over and over no matter how many times i tried to explain that atro has to be killed first (
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  • Apherius
    Apherius
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    No, leave them as they are.
    1 , 2 , 3 , 4..52....148...1569534856 people who want a " little " nerf ! yeah ! stay in this way ! steal the difficulty of HM player's who have only 2 dungeon for be happy in this game ! turn this game to ' my little pony online "
    Edited by Apherius on April 24, 2016 4:33PM
  • Skyy
    Skyy
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    No, leave them as they are.
    I'm actually surprised by how many people want even what is supposed to be hard mode, to be easy mode.
  • sagitter
    sagitter
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    No, leave them as they are.
    They already have been nerfed, and now are easy/normal , nothing hard. Not tryed the tower, but Coa and Icp we are able to finish it in 2 players.
  • lonewolf26
    lonewolf26
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    No, leave them as they are.
    End game content has a steep learning curve, especially Trials. Veteran CoA, WGT and ICP serve a vital role in preparing players for that content. If their difficult is reduced, you're pushing out that experience of hitting that wall where you find out that rotation, gear set, or experience just isn't enough. Those of is who have cleared it all had to adjust to this content. As it stands, the rebalanced SO, Maw, and Maelstrom Trials will be the only effective content where challenge exists. How can you prove to yourself you're ready for it, when you can face roll every dungeon in the game leading up to it?

    This shifts a lot of burdeon of that experience from the players to a Trial group. I think this will seriously damage the end game experience for many players.
    Edited by lonewolf26 on April 24, 2016 6:02PM
  • Vaoh
    Vaoh
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    Only nerf one. (please state which and why below)
    As much as I don't really suppor these dungeons being nerfed, very few players ever even complete vWGT or vICP.

    I find vICP to be a good amount more difficult than vWGT. Difficulty could be toned down for vICP.

    The IC dungeons can be left as the "difficlut" dungeons, while the rest stay as they currently are (casual friendly).

    CoA is already an easy dungeon.... right?
  • elium85
    elium85
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    Other
    First off, even if they are left at their current difficulty, with a CP cap increase and new gear, they will get easier. Second, at this point, I'm running 4-6 vICP's every time I'm on farming for ideal traits so frankly if a nerf makes them go faster, I am OK with it. Five minutes saved per run adds up to an extra run every day!
    Edited by elium85 on April 24, 2016 6:10PM
  • WolfingHour
    WolfingHour
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    Other
    Nerf dps and healing. Kappa
  • Magdalina
    Magdalina
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    No, buff them instead.
    Why not? More people will be able to complete it.

    And less people (imo) will be able to enjoy it.

    Seriously, only people who can't complete it now are dps with <10k dps, healers who don't heal and tanks who don't block(ever). The rest can complete it but doesn't want to bother. Making those dungeons complete-able also for people with 5k dps, rarely healing healers and tanks who only block 1 heavy out of 5 won't solve the issue.
  • Sharmony
    Sharmony
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    No, buff them instead.
    It's already been nerfed to hell, running them still for my SPC (nearing 500 runs) is getting so tedious on the current difficulty.
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