anitajoneb17_ESO wrote: »KoshkaMurka wrote: »anitajoneb17_ESO wrote: »Clarkieson wrote: »I completely disagree with the content being too hard.
Helped a 60+ year old lady through VWGT this evening, she has bad thimbs too. Now she has a molag kena 2 piece set. There goes a happy lady, and why not? She was determined to learn and give the dungeon a real go.
Put some people to real shame.
People should feel ashamed for failing (or not wanting to put effort in) a dungeon in a video game ?
Really ? I mean... REALLY ???
Its just a team effort. For example, lets imagine you joined a local soccer team, that just plays for fun and obviously not going for world cup. But still, when you play with them, you will be expected to follow the rules, and not just do random things, like throwing the ball with your hands, just cause you like that more, or dancing.
Sure.
But if I like to dance and not to soccer, and join a dancing company instead of a soccer team, I don't have to feel ashamed.
Point being, people who don't *want* to run a dungeon don't have to feel ashamed about it.
That said, I also agree that people who choose NOT to play and practice soccer shouldn't ask for soccer to be nerfed.
But again, in this case, it's not players asking for soccer to be nerfed, it's ZOS wanting more people to play soccer instead of ballroom dancing.
anitajoneb17_ESO wrote: »All I keep hearing is BiS.
1. you are a min/maxer and have no problems in those dungeons whatsoever
2. you are a casual and cannot complete
Who said that casuals NEED BiS gear? Or that they should have that gear more available to them?
Some of the best builds include craftable armor and weapons and purchasable jewlery.
Which is why casuals / non min-maxers don't bother running the dungeons.
Which is what ZOS (not players : ZOS ) wants to change.
KoshkaMurka wrote: »Yeah, so why people who dont like the content wont play another game instead of screwing up the game for everyone else?
If you like dancing instead of soccer, you will join a dancing club instead of writing a ton of petitions to add dances to soccer rules, right?
anitajoneb17_ESO wrote: »KoshkaMurka wrote: »Yeah, so why people who dont like the content wont play another game instead of screwing up the game for everyone else?
If you like dancing instead of soccer, you will join a dancing club instead of writing a ton of petitions to add dances to soccer rules, right?
See how your interests and ZOS' interests diverge at this point ?
That's the very exact crossroads.
You would like to keep soccer dance-free (because that's how you like it and that's fine) so you'd like dancers to go elsewhere.
Problem is, players leaving for another game is not in ZOS' interest.
Which is why they choose to make soccer dancer-friendlier.
KoshkaMurka wrote: »Come on, Zos is no Big Brother or a pantheon of gods.
All your arguments are based on "Zos knows better".
You must be either very naive or just trolling. Nothing can I say about this, you just dont wanna listen.
P.S. If youre that sure that Zos knwos better, explain me teh situation with female meshes I linked earlier, from financial standpoint. Please.
anitajoneb17_ESO wrote: »KoshkaMurka wrote: »Come on, Zos is no Big Brother or a pantheon of gods.
All your arguments are based on "Zos knows better".
You must be either very naive or just trolling. Nothing can I say about this, you just dont wanna listen.
P.S. If youre that sure that Zos knwos better, explain me teh situation with female meshes I linked earlier, from financial standpoint. Please.
It not about ZOS knowing better or not. It's about ZOS being the decision maker (and having more information about player behaviour than we have. And having a different goal than us players). That's the reality.
(I told you already I have no opinion about the mesh thing).
KoshkaMurka wrote: »Excluding a part of playerbase is not a good financial decision.
anitajoneb17_ESO wrote: »KoshkaMurka wrote: »Excluding a part of playerbase is not a good financial decision.
EVERY decision is excluding a part of the potential customer base.
If you decide to sell a pink product, you're excluding all the customers who wanted it blue and not pink. But since you can't produce both, you make a choice.
Whether that decision is good or bad financially, you don't have this info to judge. Neither do I.
anitajoneb17_ESO wrote: »Clarkieson wrote: »I completely disagree with the content being too hard.
Helped a 60+ year old lady through VWGT this evening, she has bad thimbs too. Now she has a molag kena 2 piece set. There goes a happy lady, and why not? She was determined to learn and give the dungeon a real go.
Put some people to real shame.
People should feel ashamed for failing (or not wanting to put effort in) a dungeon in a video game ?
Really ? I mean... REALLY ???
Clarkieson wrote: »If you dont want to put the effort in, you are free go and play another game.
anitajoneb17_ESO wrote: »Clarkieson wrote: »If you dont want to put the effort in, you are free go and play another game.
Sure. But that's exactly what ZOS doesn't want me to do.
anitajoneb17_ESO wrote: »Clarkieson wrote: »If you dont want to put the effort in, you are free go and play another game.
Sure. But that's exactly what ZOS doesn't want me to do.
Hm...ok...you are right with this. ZOS doesn't want anyone to put effort into the game.
At the same time they introduced 4 sets only usuable in structured raid situations for it's full potential and created two types of content normal or even above average players will never enjoy. They will also upscale SO and i think AA/HRC/vDSA will follow with the next DLCs. Why should they do this if they don't care about good players at all?
anitajoneb17_ESO wrote: »At the same time they introduced 4 sets only usuable in structured raid situations for it's full potential and created two types of content normal or even above average players will never enjoy. They will also upscale SO and i think AA/HRC/vDSA will follow with the next DLCs. Why should they do this if they don't care about good players at all?
Sure, they're doing that too. But that looks more like recycling of old content than new content. To me it looks like the absolute minimum to do for the elite part of the playerbase, and nothing more.
But I could be wrong about their intentions. That's all my interpretation.
anitajoneb17_ESO wrote: »At the same time they introduced 4 sets only usuable in structured raid situations for it's full potential and created two types of content normal or even above average players will never enjoy. They will also upscale SO and i think AA/HRC/vDSA will follow with the next DLCs. Why should they do this if they don't care about good players at all?
Sure, they're doing that too. But that looks more like recycling of old content than new content. To me it looks like the absolute minimum to do for the elite part of the playerbase, and nothing more.
But I could be wrong about their intentions. That's all my interpretation.
You should maybe start thinking/writing/talking abour your own intentions/idees/thoughts about the game instead of saying ZOs wants this and so on. This would make this discussion much more enjoyable and realistic . You cannot know what ZOS intends to do, you (and all other players) only see what they do. And they do not do everything right or are able to do everything. But this forum and its discussion are for writing down/telling them our opinion. Not to show them what they are doin...they know this already
Sry for being a bit rude, but all i hear from you is: ZOS may want this and this.
anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »At the same time they introduced 4 sets only usuable in structured raid situations for it's full potential and created two types of content normal or even above average players will never enjoy. They will also upscale SO and i think AA/HRC/vDSA will follow with the next DLCs. Why should they do this if they don't care about good players at all?
Sure, they're doing that too. But that looks more like recycling of old content than new content. To me it looks like the absolute minimum to do for the elite part of the playerbase, and nothing more.
But I could be wrong about their intentions. That's all my interpretation.
You should maybe start thinking/writing/talking abour your own intentions/idees/thoughts about the game instead of saying ZOs wants this and so on. This would make this discussion much more enjoyable and realistic . You cannot know what ZOS intends to do, you (and all other players) only see what they do. And they do not do everything right or are able to do everything. But this forum and its discussion are for writing down/telling them our opinion. Not to show them what they are doin...they know this already
Sry for being a bit rude, but all i hear from you is: ZOS may want this and this.
That is because all I read is "Dungeons are nerfed because [insert insult here] casuals whined. Let's have [insert other insult here] casuals shut up and L2P and all will be fine". Which is, again, targeting the wrong target, because [insert final insult here] casuals don't decide anyway.
Besides, I don't see many posts starting with "What I would like is..." but more like "Silly ZOS don't know what they're doing, I know better". That's all I read from you. Not what you would actually like.
Not really, ZOS does not create completion rates, they just see them. If more people learn to play the game and practice dungeons and so completion rates will rise without nerfing the dungeons.
anitajoneb17_ESO wrote: »Not really, ZOS does not create completion rates, they just see them. If more people learn to play the game and practice dungeons and so completion rates will rise without nerfing the dungeons.
IF people ??? IF people ???
If there's ONE THING you can't change, it's the behaviour and wishes of people.
I don't enjoy those dungeons (even though I beat them numerous times), I don't go there any more, end of story, and you cannot change that no matter what you say or do.
I'll not *force* myself to run those dungeons so that YOU get what you want.
I'm fine with not running them, ZOS isn't fine with me (and many other people) not running them, back to square one : ZOS.
anitajoneb17_ESO wrote: »Traits are being reworked with this coming update. Maybe we'll have nice surprises, who knows ?
I think they got it that we're not fond of well-fitted and training, among other traits ;-)
Actually I'm quite excited about this. That will make an awful lot of new choices for gear and builds, IF they've done it properly.
anitajoneb17_ESO wrote: »KoshkaMurka wrote: »anitajoneb17_ESO wrote: »Clarkieson wrote: »I completely disagree with the content being too hard.
Helped a 60+ year old lady through VWGT this evening, she has bad thimbs too. Now she has a molag kena 2 piece set. There goes a happy lady, and why not? She was determined to learn and give the dungeon a real go.
Put some people to real shame.
People should feel ashamed for failing (or not wanting to put effort in) a dungeon in a video game ?
Really ? I mean... REALLY ???
Its just a team effort. For example, lets imagine you joined a local soccer team, that just plays for fun and obviously not going for world cup. But still, when you play with them, you will be expected to follow the rules, and not just do random things, like throwing the ball with your hands, just cause you like that more, or dancing.
Sure.
But if I like to dance and not to soccer, and join a dancing company instead of a soccer team, I don't have to feel ashamed.
Point being, people who don't *want* to run a dungeon don't have to feel ashamed about it.
That said, I also agree that people who choose NOT to play and practice soccer shouldn't ask for soccer to be nerfed.
But again, in this case, it's not players asking for soccer to be nerfed, it's ZOS wanting more people to play soccer instead of ballroom dancing.
More people will be able to play soccer but that doesn't mean more people will actually play it(granted I might be wrong, we'll have to see how it goes but that's my personal opinion).
anitajoneb17_ESO wrote: »
More people will be able to play soccer but that doesn't mean more people will actually play it(granted I might be wrong, we'll have to see how it goes but that's my personal opinion).
You're quite right here, nothing guarantees that the nerf will bring more players into those dungeons.
Still I think it will, because they'll (probably) be puggable via LFG , doable without vocals, etc.. all things pretty compulsory right now (I know some of you testified of them being doable without vocal coordination or with random players or both, but you'll agree that it is far from ideal...)
Wait and see.
I for one will probably start farming them again (Still need my 5th piece of scathing mage...), I'll see then if it's more fun or not.
anitajoneb17_ESO wrote: »Blackleopardex wrote: »anitajoneb17_ESO wrote: »- People who refuse to "L2P" are perfectly legit too. It's their right. Playing is for fun, some find fun in effort, difficulty, stress and progress, others find their fun in a more relaxed and forgiving context. They are not "lesser players". I don't place any "value" into the notion of effort put into a video game. If you like making efforts, fine, but those who don't like it do not deserve less. There's no "merit", it's not a job, not a sport, not a prowess of any kind, it's a game.
a video game like ESO is highly based on competition. You can see it everywhere in achievements, pve scoreboards, pvp scoreboards, valued gear and even in trading. Like it or not. So I think yes if you put less effort into something you do not deserve the same rewards and achievements as the guys that do(learn, progress and work as the others). What on earth is the point then
I've highlighted the points which, imo, are the basis of our disagreement.
Games (like sports by the way) CAN be for competition, but do not HAVE TO be for competition. They can be for fun.
Obviously the Olympics are for competition but your town soccer club is not necessarily into competition. Many games and sports don't even involve "winning" or rankings.
What's the point ? FUN. People are different, some like competition and don't even see fun outside competition, other see it just the opposite way, BUT both are perfectly legit. People who aren't into "effort", "work" and "progression" are just as legit as everyone else. In games, in sports, even in society.
But obviously the town soccer club has limited resources and must make choices when it comes to provide courses or training or organize event : junior, senior, casual, elite levels ? They must decide if they aim for the Olympics, or for the well being of the town people, or whatever inbetween.
In the case of ESO, it's ZOS' call to decide what category/categories of players they wish to target. And believe, they don't do that based on whatever forum rants, but on hard real numbers. It is obvious to me that they are orienting the game more and more towards the type of players who likes it easy, explores and role plays. That's a fact, that's legit, like it or not.
I don't even see what competitive players really find in ESO : there's absolutely nothing competitive in this game (at least PVE-wise) since the rules (abilities, scoring, instances, conditions, etc...) change all the time, officially or nerfed. Does "Boethiah's Scythe" mean anything anymore ? What is it to be Nr1 in the leaderboards when your scoring conditions are totally different from what they were 2 weeks ago and will be different again in 2 weeks ?
Running 100m under 10 seconds is the same as what if was 100 years ago and what it will be in 100 years. There's nothing like that in ESO.
Anyway back to topic and TL/DR :
- Non-competitive players are not lesser players
- You cannot "force" people to "put effort" into a game
- It's ZOS decision to make the game easier and it's perfectly legit for them to do so
- Obviously the direction of the game is more and more towards "easy", take it or leave it
- There's nothing really competitive in ESO anyway. Go play Dark Soul for real challenge or League of Legends for real competition ? (I don't know these games very well maybe they're not the proper examples, but you see what I mean).
Your point would be valid IF WGT and CIP did not have normal modes.
Non competitive players still have a way to have FUN in the game.
Unless you don't consider normal modes fun because they're too easy.
In which case you are taking away the FUN from one portion of the playerbase to cater another portion of the playerbase.
anitajoneb17_ESO wrote: »
As to normal modes : I have fun with normal MSA and run it regularly. I also have fun with normal MoL. The two IC dungeons in normal mode are too easy to be fun, really.
I like how even you admit that stuff can be too easy to be fun yet you deny anyone else the right to have such opinion regarding the content that you happen to find a bit too challenging for your liking...
You seem to firmly believe ZOS knows better, with which I strongly disagree(if anything their track record so far has taught us they have no idea what they're doing lol).
I just hope someone at @ZOS is reading this thread and maybe at least having SOME thoughts about it