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Justice System PvP - Please explain exactly WHY you are for / against this content!

  • jamesharv2005ub17_ESO
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    They have already said there will be no PVP outside of cyrodill. Period. DB is not a pvp dlc like IC was. Its like TG was.
  • Svalinn
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    They have already said there will be no PVP outside of cyrodill. Period. DB is not a pvp dlc like IC was. Its like TG was.

    Well... hope is free so i'll just keep hoping xD
  • leepalmer95
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    I am in favor of Justice System PvP and I have never played a game with Justice System PvP content in the past
    They have already said there will be no PVP outside of cyrodill. Period. DB is not a pvp dlc like IC was. Its like TG was.

    Ic was more pve than pvp.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Zorrashi
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    I am against Justice System PvP and I have played at least one game with Justice System PvP content in the past
    They have already said there will be no PVP outside of cyrodill. Period. DB is not a pvp dlc like IC was. Its like TG was.

    Ic was more pve than pvp.
    You say that, but it still seems to be just as much PvP as it is PvE. IC was basically another Cyrodil. The only difference was that several PvEers were lured in successfully to be extra fodder for PvP players (which was fine, PvP area and all).
  • NobleNerd
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    I am in favor of Justice System PvP and I have played at least one game with Justice System PvP content in the past
    Wollust wrote: »
    Could someone explain to me why people think the PvPers would go and grief the PvEers (which should/could opt out of the PvP part)?

    I for my part would run around slaughtering every single NPC I can see to get people to chase me. Sounds like much more fun than being an Enforcer. :lol:

    After playing 3 characters to max level I would welcome this kind of game play that the PvP Justice System would've introduced out of sheer boredom!

    I think it is great to have players on both sides of this spectrum.... I would be that enforcer chasing you LOL
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  • qrichou
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    I am in favor of Justice System PvP and I have played at least one game with Justice System PvP content in the past
    if its like putting a bounty on players like "the west " its fun . For exsample i pay 10 k tel var stones to put a bounty of 9k on x if x get killed by z . z gets 9k . you could put a bounty on your own head if you like grouphugs . Minus. point is that faction hoppers could collect bounty to
    because its possible
  • Kendaric
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    Kendaric wrote: »
    Tandor wrote: »
    Kendaric wrote: »
    ZOS has done the right thing. PvP does not belong in PvE areas. PvP in the justice system means that those who don't want to PvP won't be able to participate in the justice system. We're talking about ZOS. There is no way they can separate a PvP justice system and a PvE justice system.

    The current justice system doesn't really punish you for breaking the law. That's why the PvP part of it is needed.

    Even if ZOS were to change their stance and include the PvP part of the justice system,you wouldn't be denied taking part in the justice system. What you would be denied is 1) outright murdering NPCs, 2) blatant thievery and 3) obvious breaking and entering. You'd just have to be more careful with how you go about criminal activity to avoid getting caught and face the consequences.

    But, let's face it...you just want to avoid the consequences.

    And yes, I'm a pure PvE player who doesn't want to PvP at all.

    No-one wants to avoid the consequences, but some of us want PvE consequences for PvE crimes in PvE areas. Telling those who don't want to participate in PvP that they can avoid doing so by excluding themselves from some of the PvE content is not a credible solution to the problem that always occurs when the two playstyles come into conflict with each other.

    I'd be more than happy if we had PvE consequences, but we don't. The bounty decays so fast it's hardly worth having it in the first place.
    The justice system needs a revamp, there needs to an incentive not to commit crimes and it needs to punishing enough for people to want to avoid that.
    Justice PvP would have done that, but I am happy with anything that adds a real consequence to becoming a criminal.

    Why would they want to stop people from enjoying their TG and Legenrdermain (prob spelled wrong) passive skills? This isnt the real world. There are different rules. The justice system is just fine. There is no need for players to enforce anything. Its a valid way of making money in the game. Two entire skill lines. But you want them to make it so anytime anyone tries to use said passive skills you can gank them.

    No, what I want are actions to have consequences. As it stands, being a criminal is rewarding while being a law-abiding citizen is not, because there is an utter lack of consequences.
    I don't like the thought of being forced into PvP, but as long as ZOS gives us no real PvE consequences I see PvP as the only other possible route.
    If ZOS can come up with purely PvE consequences instead, all the better.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • srfrogg23
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      I am against Justice System PvP and I have never played a game with Justice System PvP content in the past
      I am 100% against the idea of Justice System PvP, and it all really stems from my understanding of MMO PvP in all the MMOs I've played:

      1. PvP in MMOs is pretty much impossible to balance. There's either too much homogenization and it ruins the character building aspect of the RPG, or it drives cookie cutter metas and ruins the character building aspect.

      2. There are different types of "PvPers". Type 1 PvPers are the actual PvPers - the people who want the thrill of COMPETITIVE player versus player combat... Then there's Type 2: not actually PvPers at all. They're the Griefers. These jerks just ruin the game, because they don't want competitive PvP, they just want to annoy people who are trying to level new characters by constantly harassing and killing them with their own over-powered max level characters. And they'll do it simply because "it's in the game, so I can do it, git gud!"

      The Type 2 crowd is what will be swarming around Justice System PvP, not the people that actually want to PvP - those people will pretty much just stick to Cyrodiil.

      There is a MASSIVE OPEN WORLD PVP ZONE called Cyrodiil already in the game and that is where PvP should stay.

      I swear, if Zenimax ever adds Justice System PvP and allows Griefers and Spawn Campers to ruin a PvE aspect of the game I happen to really enjoy, that will officially be the last dollar they ever see from me.

      No one sees me running around Cyrodiil demanding that ZoS changes to suit my tastes. There is zero need to allow PvP to ruin the aspect of the game I enjoy.
    • jamesharv2005ub17_ESO
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      Kendaric wrote: »
      Kendaric wrote: »
      Tandor wrote: »
      Kendaric wrote: »
      ZOS has done the right thing. PvP does not belong in PvE areas. PvP in the justice system means that those who don't want to PvP won't be able to participate in the justice system. We're talking about ZOS. There is no way they can separate a PvP justice system and a PvE justice system.

      The current justice system doesn't really punish you for breaking the law. That's why the PvP part of it is needed.

      Even if ZOS were to change their stance and include the PvP part of the justice system,you wouldn't be denied taking part in the justice system. What you would be denied is 1) outright murdering NPCs, 2) blatant thievery and 3) obvious breaking and entering. You'd just have to be more careful with how you go about criminal activity to avoid getting caught and face the consequences.

      But, let's face it...you just want to avoid the consequences.

      And yes, I'm a pure PvE player who doesn't want to PvP at all.

      No-one wants to avoid the consequences, but some of us want PvE consequences for PvE crimes in PvE areas. Telling those who don't want to participate in PvP that they can avoid doing so by excluding themselves from some of the PvE content is not a credible solution to the problem that always occurs when the two playstyles come into conflict with each other.

      I'd be more than happy if we had PvE consequences, but we don't. The bounty decays so fast it's hardly worth having it in the first place.
      The justice system needs a revamp, there needs to an incentive not to commit crimes and it needs to punishing enough for people to want to avoid that.
      Justice PvP would have done that, but I am happy with anything that adds a real consequence to becoming a criminal.

      Why would they want to stop people from enjoying their TG and Legenrdermain (prob spelled wrong) passive skills? This isnt the real world. There are different rules. The justice system is just fine. There is no need for players to enforce anything. Its a valid way of making money in the game. Two entire skill lines. But you want them to make it so anytime anyone tries to use said passive skills you can gank them.

      No, what I want are actions to have consequences. As it stands, being a criminal is rewarding while being a law-abiding citizen is not, because there is an utter lack of consequences.
      I don't like the thought of being forced into PvP, but as long as ZOS gives us no real PvE consequences I see PvP as the only other possible route.
      If ZOS can come up with purely PvE consequences instead, all the better.

      Why do your actions have to have consequences? Its a fun mini game basically (the justice system). There is no reason for any consequences outside of whats already there. You get a bounty which means you lose gold and if the guards bust you then you lose all your loot too. Thats penalty enough.
    • srfrogg23
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      I am against Justice System PvP and I have never played a game with Justice System PvP content in the past
      Kendaric wrote: »
      Kendaric wrote: »
      Tandor wrote: »
      Kendaric wrote: »
      ZOS has done the right thing. PvP does not belong in PvE areas. PvP in the justice system means that those who don't want to PvP won't be able to participate in the justice system. We're talking about ZOS. There is no way they can separate a PvP justice system and a PvE justice system.

      The current justice system doesn't really punish you for breaking the law. That's why the PvP part of it is needed.

      Even if ZOS were to change their stance and include the PvP part of the justice system,you wouldn't be denied taking part in the justice system. What you would be denied is 1) outright murdering NPCs, 2) blatant thievery and 3) obvious breaking and entering. You'd just have to be more careful with how you go about criminal activity to avoid getting caught and face the consequences.

      But, let's face it...you just want to avoid the consequences.

      And yes, I'm a pure PvE player who doesn't want to PvP at all.

      No-one wants to avoid the consequences, but some of us want PvE consequences for PvE crimes in PvE areas. Telling those who don't want to participate in PvP that they can avoid doing so by excluding themselves from some of the PvE content is not a credible solution to the problem that always occurs when the two playstyles come into conflict with each other.

      I'd be more than happy if we had PvE consequences, but we don't. The bounty decays so fast it's hardly worth having it in the first place.
      The justice system needs a revamp, there needs to an incentive not to commit crimes and it needs to punishing enough for people to want to avoid that.
      Justice PvP would have done that, but I am happy with anything that adds a real consequence to becoming a criminal.

      Why would they want to stop people from enjoying their TG and Legenrdermain (prob spelled wrong) passive skills? This isnt the real world. There are different rules. The justice system is just fine. There is no need for players to enforce anything. Its a valid way of making money in the game. Two entire skill lines. But you want them to make it so anytime anyone tries to use said passive skills you can gank them.

      No, what I want are actions to have consequences. As it stands, being a criminal is rewarding while being a law-abiding citizen is not, because there is an utter lack of consequences.
      I don't like the thought of being forced into PvP, but as long as ZOS gives us no real PvE consequences I see PvP as the only other possible route.
      If ZOS can come up with purely PvE consequences instead, all the better.

      Are other players really going to "punish" your crimes in the game by killing you for getting caught while stealing some Grain from a crate?

      It's not going to be "consequences", it's going to be "Hey! Level 30 with a Bounty! Time to use my 501 CP-Point VR 16 to stomp on them and laugh! LOLOLOL! Git Gud Scrub!"
    • Ritzey01
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      I am against Justice System PvP and I have never played a game with Justice System PvP content in the past
      I disagree with forced PVP for doing a non-PvP action. Stealing is part of the PvE game play, why should i be forced to PvP for doing non-PvP content? So no, i do not in anyway support this.
    • STEVIL
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      I am against Justice System PvP and I have never played a game with Justice System PvP content in the past
      Samadhi wrote: »
      babylon wrote: »
      ...you want to try and convince everyone that IC was this massive success. Why did they decide to not mix PVP and PVE anymore if it was such a resounding success? Answer me that one.

      They just need to make Imperial City into a PVE version of IC, and then it would be a success for sure. I hope they do that, it sounds like it would be a fun area without all the bottomfeeder players trying to wreck your game experience for you.

      @ZOS - please make us a PVE version of Imperial City :)

      Cannot see a PvE version of Imperial City doing well.
      Sure, the handful of people too timid to play with other players may go once or twice to clear out quests,
      but with the Tel Var stones and other IC-specific rewards taken out and reduced exp gains, most would opt to stick around other zones that level them faster or provide better rewards instead.

      Sorry if my typing is bad, its just because timid me is so shaking even being close to this forum.

      Dear ZOS, i would *pay crowns* aka real money for access to a "DLC" that included or was PVE-only versions of Cyrodil, IC and a solo-able Craglorn (remove multi-person stopgap mechanics), all scaled with levelled gear.

      Now going off to wet my timid self and wonder whether money or insult is the best strategy to promote change.
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    • Kendaric
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      Why do your actions have to have consequences? Its a fun mini game basically (the justice system). There is no reason for any consequences outside of whats already there. You get a bounty which means you lose gold and if the guards bust you then you lose all your loot too. Thats penalty enough.

      For two reasons actually:

      1. It's a RPG and if I choose to RP a criminal, I want that experience to be somewhat immersive
      2. To balance out the reward for criminal behaviour. As it currently stands, criminal behaviour is rewarded while remaing lawful is not. It fact, being lawful is punished as you'll get less gold (and potentially miss out on some dyes).

      The current bounty system was created with PvP still in mind. To serve as an actual punishment in PvE, the bounty needs to decay slower.

      Edited by Kendaric on April 20, 2016 7:16PM
        PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
      • Tholian1
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        I am against Justice System PvP and I have never played a game with Justice System PvP content in the past
        With all the complaints in the forums from PvP players that get killed by other PvP players (disguised as nerf threads of course), couldn't you just imagine the pages and pages of complaints when PvE players start getting killed by PvP players in PvE zones? It would be game over.

        PS4 Pro NA
      • MasterSpatula
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        I am against Justice System PvP and I have played at least one game with Justice System PvP content in the past
        PVP is PVP, and that's great. But "Justice System" PVP is just schadenfreude, and that's never alright.

        Seriously, I don't think a Bounty Hunter in SWG ever killed me just to kill and collect the bounty. Nope, they had to wait until they were certain it would F me over. It was never about a fun contest; it was always about ruining someone's experience.[snip]

        [edited for bait]
        Edited by ZOS_CoriJ on April 21, 2016 2:17PM
        "A probable impossibility is preferable to an improbable possibility." - Aristotle
      • Jaronking
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        I am in favor of Justice System PvP and I have played at least one game with Justice System PvP content in the past
        PVP is PVP, and that's great. But "Justice System" PVP is just schadenfreude, and that's never alright.

        Seriously, I don't think a Bounty Hunter in SWG ever killed me just to kill and collect the bounty. Nope, they had to wait until they were certain it would F me over. It was never about a fun contest; it was always about ruining someone's experience.
        [snip] This is something that happened in a video game. A case could be made that it's in your head if you think people deliberately targeted you to just F you over. If you have a bounty don't you think its quite possible that they just found you during that time?Am sorry but its player like you who ruin experiences for other players and only care about how it affects you and not other players and their enjoyment. in this case the PVP justice component of the Justice system you believe it be a certain way with no evidence to back that up and so you don't want no other player to enjoy it. [snip]

        [edited for flame]
        Edited by ZOS_CoriJ on April 21, 2016 2:24PM
      • jamesharv2005ub17_ESO
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        Kendaric wrote: »
        Why do your actions have to have consequences? Its a fun mini game basically (the justice system). There is no reason for any consequences outside of whats already there. You get a bounty which means you lose gold and if the guards bust you then you lose all your loot too. Thats penalty enough.

        For two reasons actually:

        1. It's a RPG and if I choose to RP a criminal, I want that experience to be somewhat immersive
        2. To balance out the reward for criminal behaviour. As it currently stands, criminal behaviour is rewarded while remaing lawful is not. It fact, being lawful is punished as you'll get less gold (and potentially miss out on some dyes).

        The current bounty system was created with PvP still in mind. To serve as an actual punishment in PvE, the bounty needs to decay slower.

        Well what YOU want and what we get are two different things. There is no need to balance out anything. It fine as it is. A fine thing to do between raids or whatever. Hell maybe thats your thing. The fact is there are already penalties. The bounty doesnt decay all that quickly as it is. So a bunch of busy work for nothing basically is what you are asking for.
      • MasterSpatula
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        I am against Justice System PvP and I have played at least one game with Justice System PvP content in the past
        Jaronking wrote: »
        This is something that happened in a video game. A case could be made that it's in your head if you think people deliberately targeted you to just F you over. If you have a bounty don't you think its quite possible that they just found you during that time?Am sorry but its player like you who ruin experiences for other players and only care about how it affects you and not other players and their enjoyment. in this case the PVP justice component of the Justice system you believe it be a certain way with no evidence to back that up and so you don't want no other player to enjoy it.

        I think I know my own experiences better than you do, thank you very much. Bounty Hunting in SWG was a great idea in theory, a terrible idea in practice. Multiple BHs would take the same bounty and wait until players were doing things like interacting with the Starship Terminal or laying down Resource Harvesters to attack. And I don't mean that's when they found you. I mean they would wait until it was certain they could actually mess up something you were doing to attack. It added an extra laugh to the kill. The more time and effort they could cost you, the better.

        Your inability to use commas, spaces, or arguments anyone would recognize as sane makes what you're saying a bit hard to follow and thus a bit hard to argue against, but I'll try. My own personal experience (which you, with zero knowledge, would like to dismiss as my imagination) has shown that a system that is inherently open to being used for griefing will be used for griefing.

        Anecdotal evidence may not be the best proof, but it's a hell of a lot better than just believing something and then dismissing anyone with facts that dispute your argument.

        I didn't mean to wade into this fight. Just wanted to share my own personal experience. I didn't expect to get called out for sharing what I've seen these systems turn into. [snip]

        [edited for flame]
        Edited by ZOS_CoriJ on April 21, 2016 2:26PM
        "A probable impossibility is preferable to an improbable possibility." - Aristotle
      • Shadesofkin
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        I am against Justice System PvP and I have played at least one game with Justice System PvP content in the past
        ...a system that is inherently open to being used for griefing will be used for griefing.

        People naturally are sort of terrible, internet people doubly so.

        Open pvp will never go over well for the playerbase that exists in ESO.

        @shadesofkin -NA Server.
        Tier 2 Player.
        MagDK Main forever (even in the bad times)
      • Korah_Eaglecry
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        I can still remember the announcement of Imperial City and how it was going to be built to draw in PvE Players who would then farm for Tel Var stones (because the only way to get Tel Var stones was to kill a Mob or find a chest or kill a player that had already killed a mob or found a chest. And of course the only way to get the mats for the new Veteran Rank was there in Imperial City.). And of course the new rank would require copious amounts of play time to farm for the mats ensuring PvEers had no real choice but to go into Imperial City if they actually didnt want to be left behind and this made it a gankers paradise. I can remember PvEers complaining that the zone was a trick to get PvEers with no experience PvPing in the midst of the first PvP DLC, where every top leveled player both PvP and PvE would congregate. And what did the ever faithful and respectable PvP community on these forums do? They taunted PvEers about how they were going to LOOOOOVEEE to kill such easy targets.

        And when Imperial City launched. To no ones shock it was a gankers paradise.

        But sure, the very people asking for PvP in the Justice System wouldnt be proponents of the same group that antagonized PvEers about IC. The people asking for this WOULD NEVER go out of their way to grief another player. No sir. They just want a mechanic in the game that provides them the ability to target people with bounties. Which just so happens that the vast majority are PvEers. Just a coincidence.
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      • STEVIL
        STEVIL
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        I am against Justice System PvP and I have never played a game with Justice System PvP content in the past
        Kendaric wrote: »
        Why do your actions have to have consequences? Its a fun mini game basically (the justice system). There is no reason for any consequences outside of whats already there. You get a bounty which means you lose gold and if the guards bust you then you lose all your loot too. Thats penalty enough.

        For two reasons actually:

        1. It's a RPG and if I choose to RP a criminal, I want that experience to be somewhat immersive
        2. To balance out the reward for criminal behaviour. As it currently stands, criminal behaviour is rewarded while remaing lawful is not. It fact, being lawful is punished as you'll get less gold (and potentially miss out on some dyes).

        The current bounty system was created with PvP still in mind. To serve as an actual punishment in PvE, the bounty needs to decay slower.

        Why? just, why?

        If i spend an hour running around fields slaughtering ogres and elk and picking daisies, then selling their droppings - i get gold stuff and kill xps and crafting stuff and what not and not once experience a "punishment" that necessitates me staying away from any part of the game world or in any way restricts my travel.

        If i spend an hour stealing, i get more gold from what i sell but less of the other stuff including IMX experience advancing skill lines AND i have that bounty issue to contend with from when surprises occur (or i profit less from being extra careful.)

        Thievery/murder is the only available PC activity in the game that has the punishment bar set as high as it is, for PVE, and may be the only one that actually serves as a denial of access to areas for a time.

        Is there any objective measure that says it needs to be higher other than "but i wanna grief PVEers"?



        Proudly skooma free while talks-when-drunk is in mandatory public housing.
        YFMV Your Fun May Vary.

        First Law of Nerf-o-Dynamics
        "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

      • srfrogg23
        srfrogg23
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        I am against Justice System PvP and I have never played a game with Justice System PvP content in the past
        Jaronking wrote: »
        This is something that happened in a video game. A case could be made that it's in your head if you think people deliberately targeted you to just F you over. If you have a bounty don't you think its quite possible that they just found you during that time?Am sorry but its player like you who ruin experiences for other players and only care about how it affects you and not other players and their enjoyment. in this case the PVP justice component of the Justice system you believe it be a certain way with no evidence to back that up and so you don't want no other player to enjoy it.

        Interesting...
        [snip]

        Right, so, if Cyrodiil didn't exist as a massive open world PvP zone; if this game had no form of PvP already built into it, I could probably see why people might be pushing for this Justice System PvP idea.

        But, Cyrodiil does exist. And, it exists as a massive open world PvP zone where people can gank each other and participate in massive online wars against other players until their eyes bleed, 24 hours a day, 7 days a week, 365 days a year.

        That's the problem though, isn't it? Cyrodiil is a designated PvP zone, full of PvPers. Cyrodiil is full to the brim with people who ACTUALLY WANT to PvP, and that means that they are all using PvP-centric builds, with PvP-centric tactics, and PvP-centric gear.

        And the fact that Cyrodiil is full of PvPers means that it's not as easy to gank unsuspecting lowbies or PvE-ers. The PvPers in Cyrodiil just offer too much of a challenge, don't they? That's why people are pushing for this incredibly stupid idea of ruining a PvE system, they want easy targets, they don't want to be challenged in actual PvP.

        But, by all means, accuse people of being "selfish" because they don't want you randomly killing them while they're playing on the PvE side of things just so you can get a good chuckle at them.

        [edited for baiting]
        Edited by ZOS_CoriJ on April 21, 2016 2:31PM
      • Jaronking
        Jaronking
        ✭✭✭✭✭
        I am in favor of Justice System PvP and I have played at least one game with Justice System PvP content in the past
        srfrogg23 wrote: »
        Interesting...

        Right, so, if Cyrodiil didn't exist as a massive open world PvP zone; if this game had no form of PvP already built into it, I could probably see why people might be pushing for this Justice System PvP idea.

        But, Cyrodiil does exist. And, it exists as a massive open world PvP zone where people can gank each other and participate in massive online wars against other players until their eyes bleed, 24 hours a day, 7 days a week, 365 days a year.

        That's the problem though, isn't it? Cyrodiil is a designated PvP zone, full of PvPers. Cyrodiil is full to the brim with people who ACTUALLY WANT to PvP, and that means that they are all using PvP-centric builds, with PvP-centric tactics, and PvP-centric gear.

        And the fact that Cyrodiil is full of PvPers means that it's not as easy to gank unsuspecting lowbies or PvE-ers. The PvPers in Cyrodiil just offer too much of a challenge, don't they? That's why people are pushing for this incredibly stupid idea of ruining a PvE system, they want easy targets, they don't want to be challenged in actual PvP.

        But, by all means, accuse people of being "selfish" because they don't want you randomly killing them while they're playing on the PvE side of things just so you can get a good chuckle at them.
        First you completely twisted my quote to make it seem like am saying something am really not just to make it seems like am forcing my idea on him when my quote is far from it and you taken it completely out of context of the original post.Most of my quote you change to make you look good which is pretty childish thing to do.

        Well let's look at your twisted qoute and the context. [snip] What the OP sstated"Seriously, I don't think a Bounty Hunter in SWG ever killed me just to kill and collect the bounty. Nope, they had to wait until they were certain it would F me over.". Assuming that players deliberately picked him and only him to screw over in the videogame because they could and wanted to mess with him.Then claimed that anyone who enjoyed apprehending then for getting a bounty in a game where it was your choice to get one then claiming they had a mental illness because they stopped you yea that's not self centered at all.Assuming that people who picked him to grief because they could and no other reason why.

        Two you point about Cyrodiil you couldn't be father from the truth it also easy to bank PVPers as well.Players like Fengrush and Sypher get ganked.Personally I play in Cyrodiil everyday Large scale small scale solo Duels and GVG.I have no problem killing PVPers or defending my self from PVPers.Thank you for assuming that players who gank can't kill real PVPers.I love the challenge that why I PvP and not do the PVe in this game which is mind numbingly boring and doesn't even have a challenge in it.

        Now to your point about PVPers wanting to ruin a PVe system is not father from the truth for most many PVer in this very thread have advocated for the PVP portion of the justice system because the current system is boring and unrewarding anyone can sneak away from the guards with no problem and it is ruining their immersion that they can steal and murder in front of other players an nothing happens. It kills the world for them and many people its boring.So no the current system isn't fine its broken and half finished and now won't never be finished because ZOS was to lazy to make it work.

        Personally I will others selfish because even with the countless ways to make this work like making this a toggle which will allow you to continue playing the game as it currently is but you still voted against a idea to make the game more enjoyable for others because you don't like it.

        [edited for baiting]
        Edited by ZOS_CoriJ on April 21, 2016 2:38PM
      • STEVIL
        STEVIL
        ✭✭✭✭✭
        ✭✭✭
        I am against Justice System PvP and I have never played a game with Justice System PvP content in the past
        Jaronking wrote: »
        Personally I will others selfish because even with the countless ways to make this work like making this a toggle which will allow you to continue playing the game as it currently is but you still voted against a idea to make the game more enjoyable for others because you don't like it.

        To paraphrase the Op as was cited so often in his video - since we dont know what the implementation will be all the comments about its benefits such as opt-in etc cannot be justified and arent supportable. It can be implemented in a way such that those problems are very strongly present and anger many!

        goose, gander, etc.


        [minor edit for quote]
        Edited by ZOS_CoriJ on April 21, 2016 2:39PM
        Proudly skooma free while talks-when-drunk is in mandatory public housing.
        YFMV Your Fun May Vary.

        First Law of Nerf-o-Dynamics
        "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

      • jamesharv2005ub17_ESO
        jamesharv2005ub17_ESO
        ✭✭✭✭✭
        ✭✭✭
        Buy this DLC. Now oh I know we took your money but unless you "opt in" you cant do half the stuff the DLC promised. Next thing you know there is a huge demand for refunds and a mass exodus from the game.
      • Jaronking
        Jaronking
        ✭✭✭✭✭
        I am in favor of Justice System PvP and I have played at least one game with Justice System PvP content in the past
        STEVIL wrote: »
        Jaronking wrote: »
        Personally I will call him and other selfish because even with the countless ways to make this work like making this a toggle which will allow you to continue playing the game as it currently is but you still voted against a idea to make the game more enjoyable for others because you don't like it. Yes that's selfish.

        To paraphrase the Op as was cited so often in his video - since we dont know what the implementation will be all the comments about its benefits such as opt-in etc cannot be justified and arent supportable. It can be implemented in a way such that those problems are very strongly present and anger many!

        goose, gander, etc.

        Well fair point I do have to remember that my apologies.
      • srfrogg23
        srfrogg23
        ✭✭✭✭✭
        ✭✭✭
        I am against Justice System PvP and I have never played a game with Justice System PvP content in the past
        Jaronking wrote: »
        First you completely twisted my quote to make it seem like am saying something am really not just to make it seems like am forcing my idea on him when my quote is far from it and you taken it completely out of context of the original post.Most of my quote you change to make you look good which is pretty childish thing to do.

        Well let's look at your twisted qoute and the context. [snip] What the OP sstated"Seriously, I don't think a Bounty Hunter in SWG ever killed me just to kill and collect the bounty. Nope, they had to wait until they were certain it would F me over.". Assuming that players deliberately picked him and only him to screw over in the videogame because they could and wanted to mess with him.Then claimed that anyone who enjoyed apprehending then for getting a bounty in a game where it was your choice to get one then claiming they had a mental illness because they stopped you yea that's not self centered at all.Assuming that people who picked him to grief because they could and no other reason why.

        Two you point about Cyrodiil you couldn't be father from the truth it also easy to bank PVPers as well.Players like Fengrush and Sypher get ganked.Personally I play in Cyrodiil everyday Large scale small scale solo Duels and GVG.I have no problem killing PVPers or defending my self from PVPers.Thank you for assuming that players who gank can't kill real PVPers.I love the challenge that why I PvP and not do the PVe in this game which is mind numbingly boring and doesn't even have a challenge in it.

        Now to your point about PVPers wanting to ruin a PVe system is not father from the truth for most many PVer in this very thread have advocated for the PVP portion of the justice system because the current system is boring and unrewarding anyone can sneak away from the guards with no problem and it is ruining their immersion that they can steal and murder in front of other players an nothing happens. It kills the world for them and many people its boring.So no the current system isn't fine its broken and half finished and now won't never be finished because ZOS was to lazy to make it work.

        Personally I will others selfish because even with the countless ways to make this work like making this a toggle which will allow you to continue playing the game as it currently is but you still voted against a idea to make the game more enjoyable for others because you don't like it.

        Your experience is still intact. It's called Cyrodiil. Your immersion is not my problem, especially since you don't care about my immersion.

        You see MY immersion is ruined by max level Gankers and Griefers.

        If I wanted to PvP in this game, I would go to Cyrodiil and I would PvP. If you want to PvP, then go to Cyrodiil and play with other PvPers.

        No amount of accusations that I am "selfish" is going to change the fact that you are trying to ruin an aspect of the game that I enjoy in spite of the fact that you already have what you want.

        Like I said earlier, if Zenimax does what you're suggesting I will never give them another penny. I'm not here, playing this game, for your amusement.

        I also don't need to get better at PvP, taking my time and money elsewhere is always an option.

        [minor edit for quote]
        Edited by ZOS_CoriJ on April 21, 2016 2:42PM
      • jamesharv2005ub17_ESO
        jamesharv2005ub17_ESO
        ✭✭✭✭✭
        ✭✭✭
        Zenimax has already stated there will be no PVP outside of cyrodill. So thats a dead issue.
      • MasterSpatula
        MasterSpatula
        ✭✭✭✭✭
        ✭✭✭✭✭
        I am against Justice System PvP and I have played at least one game with Justice System PvP content in the past
        Jaronking wrote: »
        Jaronking wrote: »
        PVP is PVP, and that's great. But "Justice System" PVP is just schadenfreude, and that's never alright.

        Seriously, I don't think a Bounty Hunter in SWG ever killed me just to kill and collect the bounty. Nope, they had to wait until they were certain it would F me over. It was never about a fun contest; it was always about ruining someone's experience. If you get your jollies from that, you have a mental illness.
        Good sir your the one with the mental illness if you take everything personal. Especially something that happened in a video game.A case could be made that you have a case of narcissism if you think people deliberately targeted you to just F you over.If you have a bounty don't you think its quite possible that they just found you during that time?Am sorry but its player like you who ruin experiences for other players and only care about how it affects you and not other players and their enjoyment. in this case the PVP justice component of the Justice system you believe it be a certain way with no evidence to back that up and so you don't want no other player to enjoy it.Wow the EGo and self centered thinking of some people astonishes me.

        I think I know my own experiences better than you do, thank you very much. Bounty Hunting in SWG was a great idea in theory, a terrible idea in practice. Multiple BHs would take the same bounty and wait until players were doing things like interacting with the Starship Terminal or laying down Resource Harvesters to attack. And I don't mean that's when they found you. I mean they would wait until it was certain they could actually mess up something you were doing to attack. It added an extra laugh to the kill. The more time and effort they could cost you, the better.

        Your inability to use commas, spaces, or arguments anyone would recognize as sane makes what you're saying a bit hard to follow and thus a bit hard to argue against, but I'll try. My own personal experience (which you, with zero knowledge, would like to dismiss as my imagination) has shown that a system that is inherently open to being used for griefing will be used for griefing.

        Anecdotal evidence may not be the best proof, but it's a hell of a lot better than just believing something and then dismissing anyone with facts that dispute your argument.


        I didn't mean to wade into this fight. Just wanted to share my own personal experience. I didn't expect to get called a narcissist lying egomaniac for sharing what I've seen these systems turn into. I know that it's pointless to have an argument with someone who actually posts something like:
        Again opinions can be wrong people.for example someone can say imo All monkeys are aliens,Does that make it true because its his Opinion no it does not.

        but sometimes I'm just a masochist, I guess. (And if you need me to explain the problem there, I would suggest taking a philosophy class and remedial comp.)
        Hey if your upset because I stated that your opinion isn't a fact then that's your prerogative.Your still wrong no matter how you feel about it yea its your opinion doesn't mean your right.

        Am going to mainly comment of bolded section mainly again its not a fact just your experience which other players might not have had plus is more of a assumption on your part then actual evidence. Sorry to burst you bubble again more then likely what happen most of the time is they came across you during those activities. I will admit their probably a few who waited I'll give you the benefit of the doubt their but most of the time it was just chance.

        Again if you take something in a game so personally then its you with the problem not the person who do it to you.

        You can claim my facts are my unfounded opinions and your unfounded opinions are facts all you want, I suppose. None of that changes the fact that you have zero frame of reference. Were you there? Did you play SWG? Were you active on the forums? Were you in guilds with people who played Bounty Hunter? Plainly you were not, because if you had you would have known that this was hardly unacknowledged behavior on the part of the Bounty Hunter community. Did you ever get stalked by a BH who waited as you surveyed an area for 20-30 minutes finding just the right spot only to attack just as the harvester was being spawned? No, you did not. I did.

        Again, I didn't mean to get dragged into the fight, but come on. Calling me a narcissist just for relaying facts that dispute your opinion? It seems you're just soooooo sure you're right that objective facts turn into egomaniacal opinions in your head if you don't like them.

        I have 100% of the frame of reference here. You have 0%. You have no standing to call into question my facts, yet you refuse even to accept the distinction between fact and opinion when you object to a fact. This is why I sincerely suggest a philosophy course--you simply have no comprehension of how a valid argument is made.
        "A probable impossibility is preferable to an improbable possibility." - Aristotle
      • dodgehopper_ESO
        dodgehopper_ESO
        ✭✭✭✭✭
        ✭✭✭
        I am in favor of Justice System PvP and I have never played a game with Justice System PvP content in the past
        Why wouldn't you want to play cops and robbers? :P

        It would also give us a reason to join the Iron Wheel in Taneth, which sounds like it could actually be a pretty interesting faction. I say why not. There are so many pros, and like you said they could easily give players a toggle to opt out of the system.
        US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
        US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
        US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
        US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
        US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
        US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
        EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
        EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
        <And plenty more>
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