During the final round the fight with the argonian boss, bad RNG can kill your flawless run, as it killed about 7 for me already. We all know that when you kill one of the adds the boss enrages and the other spawns a bubble to protect himself and the player. Even tho i wait until the venomcaller spawns and dies, then position the add that is suposed to stay alive and create the bubble, sometimes WHILE YOU ARE IN THE BUBBLE a litle plant spawns and explodes rioght under your feet, so basically die to the poison or the boss scream.
Reguarding how to circle around this, there is a way actually, interrupt the boss, purge yourself and then wait for the next enrage, the thing is the poison hits VERY VERY HARD every half second, and stamina builds don't have shields to counter it as the poison also takes healing recieved away, pretty sure is somewhat like 60%-80% (I might be wrong, sorry if thats the case).
IMO the bubble should be a zone free of poison even if the player is affected just before it becomes a "3rd pool" to cleanse.
This is NOT a discussion for a NERF in vMael, NO. Its more like a fix since the player can have his perfect run ruined by bad RNG, and Flawless Conqueror shouldn't depend on RNG as much as skill.
Keep things cool guys! I want to hear other people opinions