OtarTheMad wrote: »I think getting rid of FC's will just increase the amount of players at a keep instead of spreading out... it will install this "we only have this one chance to get this keep or one chance to defend this keep" attitude and everyone will pile up, especially if they know that the keep is being defended/sieged by VE or Haxus etc.
OtarTheMad wrote: »I think getting rid of FC's will just increase the amount of players at a keep instead of spreading out... it will install this "we only have this one chance to get this keep or one chance to defend this keep" attitude and everyone will pile up, especially if they know that the keep is being defended/sieged by VE or Haxus etc.
Why would you think this? We had no FCs from 1.5 to 2.2 and since the reintroduction of FCs in 2.3, players are more consolidated than ever.
It's a crazy position to have. Without FCs, players at least had to ride back to flagged keeps to defend or continue to attack. This in itself spread players out.
After respawning at the keep, the player and/or his group may have chosen to ride elsewhere, spreading players out further. Had they decided to return to the flagged keep, they would help create an opportunity for lane combat.
Stop the BS. Whatever value FCs may have, they do not help to spread players out.
Oh please. You like FCs because you enjoy the gameplay they provide. Period. They don't spread players out. The position is preposterous.
Ya things are way out of control. I just want some kind of... Communication, something I can point to and tell my guild: "They know, they're working on it, wait and see." But there is not even that.
I got a forum message from wrobel today. Hopefully we get a lengthy post outlining things soon, a post at least 1/4th the length of the novel I wrote him back
For real? Elaborate!!!!!!
Nothing to elaborate on. He said there were many changes coming in DB, asked for specifics on my issues with the meta, I wrote him a novel, hopefully we get some specifics soon.
Stop making my Toppling Charge jelly!
Ya things are way out of control. I just want some kind of... Communication, something I can point to and tell my guild: "They know, they're working on it, wait and see." But there is not even that.
I got a forum message from wrobel today. Hopefully we get a lengthy post outlining things soon, a post at least 1/4th the length of the novel I wrote him back
For real? Elaborate!!!!!!
Nothing to elaborate on. He said there were many changes coming in DB, asked for specifics on my issues with the meta, I wrote him a novel, hopefully we get some specifics soon.
And there is the real problem... they screw up big BIG time (esp this patch), but wait 4 months to fix obvious broken stuff.
Darnathian wrote: »Darnathian wrote: »Can someone please explain the Shuffle bug to me? I keep hearing about it, but I've yet to find someone who knows exactly what it does or how it works.
It was posted yesterday, ZOS deleted it and then said they're working on it. The bug apparently allows you to get up to 80% (haven't tested that part myself) dodge chance, but in general involves stacking the 20% dodge chance buff. Keep any discussion of the mechanics of it to messages and in-game whispers or ZOS will just delete things.
Hello Kodi, Chief, lol. They dont even need it
ya that chief guy, huge exploiter
Shuffle? Double mundus? lol. im not blind.
Darnathian wrote: »Darnathian wrote: »Can someone please explain the Shuffle bug to me? I keep hearing about it, but I've yet to find someone who knows exactly what it does or how it works.
It was posted yesterday, ZOS deleted it and then said they're working on it. The bug apparently allows you to get up to 80% (haven't tested that part myself) dodge chance, but in general involves stacking the 20% dodge chance buff. Keep any discussion of the mechanics of it to messages and in-game whispers or ZOS will just delete things.
Hello Kodi, Chief, lol. They dont even need it
ya that chief guy, huge exploiter
Shuffle? Double mundus? lol. im not blind.
Double mundus? Obviously you are blind. And shuffle lol.plz do a stamina build without shuffle and try to take on at least 5... or 3 in your case. Let me know how it goes.
i would like you to show me when i used double mundus lol.i even have videos on my channel. And shuffle does not stack. didnt zos confirm that? its a 20% chance to dodge every attack.Darnathian wrote: »Darnathian wrote: »Darnathian wrote: »Can someone please explain the Shuffle bug to me? I keep hearing about it, but I've yet to find someone who knows exactly what it does or how it works.
It was posted yesterday, ZOS deleted it and then said they're working on it. The bug apparently allows you to get up to 80% (haven't tested that part myself) dodge chance, but in general involves stacking the 20% dodge chance buff. Keep any discussion of the mechanics of it to messages and in-game whispers or ZOS will just delete things.
Hello Kodi, Chief, lol. They dont even need it
ya that chief guy, huge exploiter
Shuffle? Double mundus? lol. im not blind.
Double mundus? Obviously you are blind. And shuffle lol.plz do a stamina build without shuffle and try to take on at least 5... or 3 in your case. Let me know how it goes.
Yes you did double mundus. When it was a plague.
And its not about using shuffle. its about stacking it via the bug. Yes. too maby times missing single target abilities 7-10 times in a row to you, Kodi, Shelgon, etc.
You must have terrific RNG right? NOT.
i would like you to show me when i used double mundus lol.i even have videos on my channel. And shuffle does not stack. didnt zos confirm that? its a 20% chance to dodge every attack.Darnathian wrote: »Darnathian wrote: »Darnathian wrote: »Can someone please explain the Shuffle bug to me? I keep hearing about it, but I've yet to find someone who knows exactly what it does or how it works.
It was posted yesterday, ZOS deleted it and then said they're working on it. The bug apparently allows you to get up to 80% (haven't tested that part myself) dodge chance, but in general involves stacking the 20% dodge chance buff. Keep any discussion of the mechanics of it to messages and in-game whispers or ZOS will just delete things.
Hello Kodi, Chief, lol. They dont even need it
ya that chief guy, huge exploiter
Shuffle? Double mundus? lol. im not blind.
Double mundus? Obviously you are blind. And shuffle lol.plz do a stamina build without shuffle and try to take on at least 5... or 3 in your case. Let me know how it goes.
Yes you did double mundus. When it was a plague.
And its not about using shuffle. its about stacking it via the bug. Yes. too maby times missing single target abilities 7-10 times in a row to you, Kodi, Shelgon, etc.
You must have terrific RNG right? NOT.
.
ZOS_GinaBruno wrote: »Update: We took a look, and didn't see any instance of Shuffle stacking with itself. What we did notice was that when you cast Shuffle, two buffs are added to your character screen – Major Evasion (20s of 20% increased dodge chance) and Shuffle (.5s per medium armor piece, up to 3.5s). The Major Evasion buff grants the dodge bonus (which is what you may be thinking is stacking) while the Shuffle buff listed only increases the snare immunity duration for at most 3.5 seconds. The icons for each are the same; your character screen (or even a bufftracker add-on) will show multiple of the same icon in the event that Shuffle be recast before it runs out.
Also keep in mind that Shuffle gives you a 20% chance to dodge - this is more RNG than anything else, so it is in the realm of possibility that someone could dodge multiple times in a row.
Please let us know if you're seeing differently; if you have information, we'd appreciate a PM rather than posting it publicly. Thanks in advance, and hope this helps clear things up!
For the record, Gina posted yesterday on the shuffle exploit and it sounds like they will need more convincing:ZOS_GinaBruno wrote: »Update: We took a look, and didn't see any instance of Shuffle stacking with itself. What we did notice was that when you cast Shuffle, two buffs are added to your character screen – Major Evasion (20s of 20% increased dodge chance) and Shuffle (.5s per medium armor piece, up to 3.5s). The Major Evasion buff grants the dodge bonus (which is what you may be thinking is stacking) while the Shuffle buff listed only increases the snare immunity duration for at most 3.5 seconds. The icons for each are the same; your character screen (or even a bufftracker add-on) will show multiple of the same icon in the event that Shuffle be recast before it runs out.
Also keep in mind that Shuffle gives you a 20% chance to dodge - this is more RNG than anything else, so it is in the realm of possibility that someone could dodge multiple times in a row.
Please let us know if you're seeing differently; if you have information, we'd appreciate a PM rather than posting it publicly. Thanks in advance, and hope this helps clear things up!
For the record, Gina posted yesterday on the shuffle exploit and it sounds like they will need more convincing:ZOS_GinaBruno wrote: »Update: We took a look, and didn't see any instance of Shuffle stacking with itself. What we did notice was that when you cast Shuffle, two buffs are added to your character screen – Major Evasion (20s of 20% increased dodge chance) and Shuffle (.5s per medium armor piece, up to 3.5s). The Major Evasion buff grants the dodge bonus (which is what you may be thinking is stacking) while the Shuffle buff listed only increases the snare immunity duration for at most 3.5 seconds. The icons for each are the same; your character screen (or even a bufftracker add-on) will show multiple of the same icon in the event that Shuffle be recast before it runs out.
Also keep in mind that Shuffle gives you a 20% chance to dodge - this is more RNG than anything else, so it is in the realm of possibility that someone could dodge multiple times in a row.
Please let us know if you're seeing differently; if you have information, we'd appreciate a PM rather than posting it publicly. Thanks in advance, and hope this helps clear things up!
Ghost-Shot wrote: »For the record this is not me accusing you of doing it. There have been a few posts detailing how to stack multiple instances of shuffle on your character being most efficiently done with a macro to cast shuffle and block cancel it multiple times in rapid succession, I don't remember the details but its something like that. ZOS has been very quick to remove those posts which sort of implies but doesn't confirm that the exploit is real. I personally think it is though, I was fighting a guy last night that literally dodged 8 whips in a row... I know how RNG works and you get a 20% chance on each attack but probability would suggest its not possible to dodge 8 whips in a row with a 20% dodge chance
You mean, you don't see how they don't play the game?For the record, Gina posted yesterday on the shuffle exploit and it sounds like they will need more convincing:ZOS_GinaBruno wrote: »Update: We took a look, and didn't see any instance of Shuffle stacking with itself. What we did notice was that when you cast Shuffle, two buffs are added to your character screen – Major Evasion (20s of 20% increased dodge chance) and Shuffle (.5s per medium armor piece, up to 3.5s). The Major Evasion buff grants the dodge bonus (which is what you may be thinking is stacking) while the Shuffle buff listed only increases the snare immunity duration for at most 3.5 seconds. The icons for each are the same; your character screen (or even a bufftracker add-on) will show multiple of the same icon in the event that Shuffle be recast before it runs out.
Also keep in mind that Shuffle gives you a 20% chance to dodge - this is more RNG than anything else, so it is in the realm of possibility that someone could dodge multiple times in a row.
Please let us know if you're seeing differently; if you have information, we'd appreciate a PM rather than posting it publicly. Thanks in advance, and hope this helps clear things up!
I mean...i just don't see how they don't notice it..
For the record, Gina posted yesterday on the shuffle exploit and it sounds like they will need more convincing:ZOS_GinaBruno wrote: »Update: We took a look, and didn't see any instance of Shuffle stacking with itself. What we did notice was that when you cast Shuffle, two buffs are added to your character screen – Major Evasion (20s of 20% increased dodge chance) and Shuffle (.5s per medium armor piece, up to 3.5s). The Major Evasion buff grants the dodge bonus (which is what you may be thinking is stacking) while the Shuffle buff listed only increases the snare immunity duration for at most 3.5 seconds. The icons for each are the same; your character screen (or even a bufftracker add-on) will show multiple of the same icon in the event that Shuffle be recast before it runs out.
Also keep in mind that Shuffle gives you a 20% chance to dodge - this is more RNG than anything else, so it is in the realm of possibility that someone could dodge multiple times in a row.
Please let us know if you're seeing differently; if you have information, we'd appreciate a PM rather than posting it publicly. Thanks in advance, and hope this helps clear things up!
Ghost-Shot wrote: »For the record this is not me accusing you of doing it. There have been a few posts detailing how to stack multiple instances of shuffle on your character being most efficiently done with a macro to cast shuffle and block cancel it multiple times in rapid succession, I don't remember the details but its something like that. ZOS has been very quick to remove those posts which sort of implies but doesn't confirm that the exploit is real. I personally think it is though, I was fighting a guy last night that literally dodged 8 whips in a row... I know how RNG works and you get a 20% chance on each attack but probability would suggest its not possible to dodge 8 whips in a row with a 20% dodge chance
I began noticing this in early January. From there, it seemingly exploded among certain circles of players. It does not seem to be every player using Shuffle experiencing this kind of luck.
In the past, I've run with both Shuffle and Double Take for extended periods of time and did not ever encounter absurd dodge rates.
@Soulac posted has posted results of testing involving two different players and four rounds of testing involving 200 attacks each. He claims the dodge rate was close to 50%. I don't know if any steps beyond casting the ability were necessary to achieve these results.
Anyone with a lot of experience in online gaming communities knows that exploiters rarely admit to it. Even when caught red-handed. Even after being banned. Unfortunately, we know from past experience that many well-known players in this game have very poor ethics.
I suppose that is to be expected. A big name online game that does not ban cheaters must be very attractive to a certain kind of player. It makes sense that after two years ESO PVP has a disproportionate number of this kind of player.
Darnathian wrote: »Ghost-Shot wrote: »For the record this is not me accusing you of doing it. There have been a few posts detailing how to stack multiple instances of shuffle on your character being most efficiently done with a macro to cast shuffle and block cancel it multiple times in rapid succession, I don't remember the details but its something like that. ZOS has been very quick to remove those posts which sort of implies but doesn't confirm that the exploit is real. I personally think it is though, I was fighting a guy last night that literally dodged 8 whips in a row... I know how RNG works and you get a 20% chance on each attack but probability would suggest its not possible to dodge 8 whips in a row with a 20% dodge chance
I began noticing this in early January. From there, it seemingly exploded among certain circles of players. It does not seem to be every player using Shuffle experiencing this kind of luck.
In the past, I've run with both Shuffle and Double Take for extended periods of time and did not ever encounter absurd dodge rates.
@Soulac posted has posted results of testing involving two different players and four rounds of testing involving 200 attacks each. He claims the dodge rate was close to 50%. I don't know if any steps beyond casting the ability were necessary to achieve these results.
Anyone with a lot of experience in online gaming communities knows that exploiters rarely admit to it. Even when caught red-handed. Even after being banned. Unfortunately, we know from past experience that many well-known players in this game have very poor ethics.
I suppose that is to be expected. A big name online game that does not ban cheaters must be very attractive to a certain kind of player. It makes sense that after two years ESO PVP has a disproportionate number of this kind of player.
Yup all the 1 v x circle of friends. lol. so obvious. your not fooling anyone.
Darnathian wrote: »Ghost-Shot wrote: »For the record this is not me accusing you of doing it. There have been a few posts detailing how to stack multiple instances of shuffle on your character being most efficiently done with a macro to cast shuffle and block cancel it multiple times in rapid succession, I don't remember the details but its something like that. ZOS has been very quick to remove those posts which sort of implies but doesn't confirm that the exploit is real. I personally think it is though, I was fighting a guy last night that literally dodged 8 whips in a row... I know how RNG works and you get a 20% chance on each attack but probability would suggest its not possible to dodge 8 whips in a row with a 20% dodge chance
I began noticing this in early January. From there, it seemingly exploded among certain circles of players. It does not seem to be every player using Shuffle experiencing this kind of luck.
In the past, I've run with both Shuffle and Double Take for extended periods of time and did not ever encounter absurd dodge rates.
@Soulac posted has posted results of testing involving two different players and four rounds of testing involving 200 attacks each. He claims the dodge rate was close to 50%. I don't know if any steps beyond casting the ability were necessary to achieve these results.
Anyone with a lot of experience in online gaming communities knows that exploiters rarely admit to it. Even when caught red-handed. Even after being banned. Unfortunately, we know from past experience that many well-known players in this game have very poor ethics.
I suppose that is to be expected. A big name online game that does not ban cheaters must be very attractive to a certain kind of player. It makes sense that after two years ESO PVP has a disproportionate number of this kind of player.
Yup all the 1 v x circle of friends. lol. so obvious. your not fooling anyone.
I bet you're salty because you get 1 v X'ed by them
For the record, Gina posted yesterday on the shuffle exploit and it sounds like they will need more convincing:ZOS_GinaBruno wrote: »Update: We took a look, and didn't see any instance of Shuffle stacking with itself. What we did notice was that when you cast Shuffle, two buffs are added to your character screen – Major Evasion (20s of 20% increased dodge chance) and Shuffle (.5s per medium armor piece, up to 3.5s). The Major Evasion buff grants the dodge bonus (which is what you may be thinking is stacking) while the Shuffle buff listed only increases the snare immunity duration for at most 3.5 seconds. The icons for each are the same; your character screen (or even a bufftracker add-on) will show multiple of the same icon in the event that Shuffle be recast before it runs out.
Also keep in mind that Shuffle gives you a 20% chance to dodge - this is more RNG than anything else, so it is in the realm of possibility that someone could dodge multiple times in a row.
Please let us know if you're seeing differently; if you have information, we'd appreciate a PM rather than posting it publicly. Thanks in advance, and hope this helps clear things up!
I mean...i just don't see how they don't notice it..
DF is different, almost all of the times I'm using it and it misses it's because the player dodged at some point during the (for whatever reason longer on initial) cast or during the semi-slow projectile speed. If you dodge at any time from cast to flight, that DF will miss. If you LoS during that, same thing. DF is just clunky, and shouldn't be used as evidence in this exploit. Instant cast skills missing 8 times in a row? That's the evidence you want to stand behind.Darnathian wrote: »Darnathian wrote: »Ghost-Shot wrote: »For the record this is not me accusing you of doing it. There have been a few posts detailing how to stack multiple instances of shuffle on your character being most efficiently done with a macro to cast shuffle and block cancel it multiple times in rapid succession, I don't remember the details but its something like that. ZOS has been very quick to remove those posts which sort of implies but doesn't confirm that the exploit is real. I personally think it is though, I was fighting a guy last night that literally dodged 8 whips in a row... I know how RNG works and you get a 20% chance on each attack but probability would suggest its not possible to dodge 8 whips in a row with a 20% dodge chance
I began noticing this in early January. From there, it seemingly exploded among certain circles of players. It does not seem to be every player using Shuffle experiencing this kind of luck.
In the past, I've run with both Shuffle and Double Take for extended periods of time and did not ever encounter absurd dodge rates.
@Soulac posted has posted results of testing involving two different players and four rounds of testing involving 200 attacks each. He claims the dodge rate was close to 50%. I don't know if any steps beyond casting the ability were necessary to achieve these results.
Anyone with a lot of experience in online gaming communities knows that exploiters rarely admit to it. Even when caught red-handed. Even after being banned. Unfortunately, we know from past experience that many well-known players in this game have very poor ethics.
I suppose that is to be expected. A big name online game that does not ban cheaters must be very attractive to a certain kind of player. It makes sense that after two years ESO PVP has a disproportionate number of this kind of player.
Yup all the 1 v x circle of friends. lol. so obvious. your not fooling anyone.
I bet you're salty because you get 1 v X'ed by them
Yup. you right. those players dodging 8-10 DFs plus all the other players attacking them is completely normal. lol. fanbois are so cute
DF is different, almost all of the times I'm using it and it misses it's because the player dodged at some point during the (for whatever reason longer on initial) cast or during the semi-slow projectile speed. If you dodge at any time from cast to flight, that DF will miss. If you LoS during that, same thing. DF is just clunky, and shouldn't be used as evidence in this exploit. Instant cast skills missing 8 times in a row? That's the evidence you want to stand behind.Darnathian wrote: »Darnathian wrote: »Ghost-Shot wrote: »For the record this is not me accusing you of doing it. There have been a few posts detailing how to stack multiple instances of shuffle on your character being most efficiently done with a macro to cast shuffle and block cancel it multiple times in rapid succession, I don't remember the details but its something like that. ZOS has been very quick to remove those posts which sort of implies but doesn't confirm that the exploit is real. I personally think it is though, I was fighting a guy last night that literally dodged 8 whips in a row... I know how RNG works and you get a 20% chance on each attack but probability would suggest its not possible to dodge 8 whips in a row with a 20% dodge chance
I began noticing this in early January. From there, it seemingly exploded among certain circles of players. It does not seem to be every player using Shuffle experiencing this kind of luck.
In the past, I've run with both Shuffle and Double Take for extended periods of time and did not ever encounter absurd dodge rates.
@Soulac posted has posted results of testing involving two different players and four rounds of testing involving 200 attacks each. He claims the dodge rate was close to 50%. I don't know if any steps beyond casting the ability were necessary to achieve these results.
Anyone with a lot of experience in online gaming communities knows that exploiters rarely admit to it. Even when caught red-handed. Even after being banned. Unfortunately, we know from past experience that many well-known players in this game have very poor ethics.
I suppose that is to be expected. A big name online game that does not ban cheaters must be very attractive to a certain kind of player. It makes sense that after two years ESO PVP has a disproportionate number of this kind of player.
Yup all the 1 v x circle of friends. lol. so obvious. your not fooling anyone.
I bet you're salty because you get 1 v X'ed by them
Yup. you right. those players dodging 8-10 DFs plus all the other players attacking them is completely normal. lol. fanbois are so cute