I vehemently disagree. Both views are viable and commonly used by Elder Scrolls fans.kawazu874b16_ESO wrote: »The main characteristic of an Elder Scroll is : it's meant to be played in first person view !
My point is that you could be an archer-enchanter in previous Elder Scrolls games if you wanted to. In all of the main series. You could join almost every guild. They've become ever more simplified over the years, but at their core the Elder Scrolls games have always been action RPGs focused on non-linear exploration and doing whatever the hell you want. A more closed class system would actually go against the spirit of the Elder Scrolls games - especially Skyrim.kendellking_chaosb14_ESO wrote: »That's not really true. Morrowind had pseudo-classes: even though only your class skills contributed to level increases, you could still master every skill in the game. You could become absurdly powerful. As for guilds, only the Great Houses and vampire clans forced you to choose one of the three. All other organizations were open to you (there were a few internal conflicts, but with workarounds).kendellking_chaosb14_ESO wrote: »I'm fine with having classes and the limited range of powers outside of classes. But you can't have an Elder Scrolls game that both had classes and let you do it all. In the games with classes their was content like guilds, quest, trades and powers you couldn't do cause of your class mages and Fighters in the same guild in a free for all like Skyrim yes, in a class based Morrowind no.
You could be absurdly powerful with all the solo games with any build. Limits on what you could do like crafting and who you can join like guild makes sense if you limit players to classes.
So I can't control Daedric forces on my Nightblade fair enough, but as an Archer enchanting should be out of reach along with joining the Mage's Guild. If you can't use other class powers you should have other guild and power limits.
No ES game is the same. Each game has had different focus areas, skills, story, gameplay, combat, etc.. Therefore, I don't really see any huge reason why ESO should not be considered part of the original series. I think they've actually been pretty smart in making ESO set before the other ES games, as it doesn't have to follow the singleplayer games 100%.
Damnnn you have a lot of characters
It is closer to what I perceive as a TES game than Skyrim is. Maybe I was overhyped, or it is just because I got older, but the lore presented in Skyrim felt shallow and too simplified in comparison to Oblivion and Morrowind. And maybe it is because I was disappointed by Skyrim on that aspect or because I started with The Dominion (which is heavily focused on teaching Bosmeri and Khajiiti lore), but I feel like I got across much more lore in ESO than in Skyrim.
Don't get me wrong, I love Skyrim, it is a wonderful game and one of my all-time favorites. But while it is a great game on itself, I do not think it is a great TES game. And I think a lot of people, when saying ESO is "not like other TES games", actually mean it is "not like Skyrim".
It is closer to what I perceive as a TES game than Skyrim is. Maybe I was overhyped, or it is just because I got older, but the lore presented in Skyrim felt shallow and too simplified in comparison to Oblivion and Morrowind. And maybe it is because I was disappointed by Skyrim on that aspect or because I started with The Dominion (which is heavily focused on teaching Bosmeri and Khajiiti lore), but I feel like I got across much more lore in ESO than in Skyrim.
Don't get me wrong, I love Skyrim, it is a wonderful game and one of my all-time favorites. But while it is a great game on itself, I do not think it is a great TES game. And I think a lot of people, when saying ESO is "not like other TES games", actually mean it is "not like Skyrim".
To me it feels more like an extension of Oblivion - and that is actually a good thing.
It is closer to what I perceive as a TES game than Skyrim is. Maybe I was overhyped, or it is just because I got older, but the lore presented in Skyrim felt shallow and too simplified in comparison to Oblivion and Morrowind. And maybe it is because I was disappointed by Skyrim on that aspect or because I started with The Dominion (which is heavily focused on teaching Bosmeri and Khajiiti lore), but I feel like I got across much more lore in ESO than in Skyrim.
Don't get me wrong, I love Skyrim, it is a wonderful game and one of my all-time favorites. But while it is a great game on itself, I do not think it is a great TES game. And I think a lot of people, when saying ESO is "not like other TES games", actually mean it is "not like Skyrim".
To me it feels more like an extension of Oblivion - and that is actually a good thing.
Me too! It does feel a lot like Oblivion, and I love it.
Then you would be mistaken.kawazu874b16_ESO wrote: »Viewing the vote, I feel those who voted yes never played an Elder Scrolls game !
There's no "meant to" about it. One characteristic of a TES game is that you can choose first or third person. I personally hate first person view in Oblivion and Skyrim, and only use it for combat (otherwise the character is in the way- Combat is nice but... The main characteristic of an Elder Scroll is : it's meant to be played in first person view !
And a bunch of loading screens to just get in and out of buildings, too. At least in ESO you can enter a building without a loading screen.- An Elder Scrolls game is a big zone with no collision walls inside. If ESO had been an Elder Scrolls game, it would have had 3 zones real time loaded...And big walls around each saying "you cannot go there"
kawazu874b16_ESO wrote: »- Combat is nice but... The main characteristic of an Elder Scroll is : it's meant to be played in first person view
Flameheart wrote: »kawazu874b16_ESO wrote: »- Combat is nice but... The main characteristic of an Elder Scroll is : it's meant to be played in first person view
Besides the fact that you confuse solo RPGs with MMOs (or maybe at least some sort of hybrid gameplay) I never just played Morrowind, Oblivion and Skyrim, I also modded them.
Playing them in first Person view while you spent hundreds of hours for female player character beautification and without watching the animated (HDT PE) jiggle, would just be a waste :-). Third Person with maxed zoomed out camera was always the way to go for playing as a modder. 1st person view just for screenshot art.
3rd Person view gives a system with hundreds of mods involving 4k environment textures, specific meshes, 4k to 8k resolution body textures and outfits even more stress, but this is the reason I run a Titan X SLI System, ESO isn't it.
*** OP, drill it in your head. THIS IS A MMO!
Yes, it has a Elder Scrolls feel to it, but it is a MMO nontheless. A MMO set in ES universe. Quit these "This isn't Skyrim" threads, it's getting really old, really fast. It will have MMO elements, class systems, linear quests and restrictions not found in single player games, and you know why? Because it's a MMO.
If you've ever played a MMO in the past, then you should know this by now, but if this is your first - let me educate you - delete this thread and accept it for what it is. Because it will never be Skyrim 2, Oblivion 2 or Morrowind 2 because they're all different genres with different mechanics and gameplay.
*** OP, drill it in your head. THIS IS A MMO!
Yes, it has a Elder Scrolls feel to it, but it is a MMO nontheless. A MMO set in ES universe. Quit these "This isn't Skyrim" threads, it's getting really old, really fast. It will have MMO elements, class systems, linear quests and restrictions not found in single player games, and you know why? Because it's a MMO.
If you've ever played a MMO in the past, then you should know this by now, but if this is your first - let me educate you - delete this thread and accept it for what it is. Because it will never be Skyrim 2, Oblivion 2 or Morrowind 2 because they're all different genres with different mechanics and gameplay.
Mr. Firor calls it an "expansive online Elder Scrolls RPG" not an MMO. He further said, that MMO refers to the technology used as he sees it, and not to the kind of game it would "have to be".
*** OP, drill it in your head. THIS IS A MMO!
Yes, it has a Elder Scrolls feel to it, but it is a MMO nontheless. A MMO set in ES universe. Quit these "This isn't Skyrim" threads, it's getting really old, really fast. It will have MMO elements, class systems, linear quests and restrictions not found in single player games, and you know why? Because it's a MMO.
If you've ever played a MMO in the past, then you should know this by now, but if this is your first - let me educate you - delete this thread and accept it for what it is. Because it will never be Skyrim 2, Oblivion 2 or Morrowind 2 because they're all different genres with different mechanics and gameplay.
Mr. Firor calls it an "expansive online Elder Scrolls RPG" not an MMO. He further said, that MMO refers to the technology used as he sees it, and not to the kind of game it would "have to be".
Not really bothered what his imaginary classification is for this game it's a a very generic MMO and he knows it, he just tried to appease single player TES fans or people who don't generally like the genre.
He could Google what the term MMO stands for and see that this game ticks every single box, but PR is PR I guess.
One, Skyrim also had no spell crafting, (don't remember if Arena did), and two, none of them had pvp.There arent many aspects of ESO that resemble what we all know as the "true" Elder Scrolls games, aside from the races and locales. No spell crafting, ...no world pvp
kawazu874b16_ESO wrote: »Viewing the vote, I feel those who voted yes never played an Elder Scrolls game !
milesrodneymcneely2_ESO wrote: »I LOVE the lore.
I LOVE the gameplay.
For me, this is a win-win.
YMMV.
milesrodneymcneely2_ESO wrote: »I LOVE the lore.
I LOVE the gameplay.
For me, this is a win-win.
YMMV.
Agreed; and OP is completely wrong when defining what an "Elder Scrolls" game is. Both Arena and Daggerfall, and even Morrowind, lacked housing as we knew it in Oblivion and Skyrim. No elder scrolls game has had "World PvP" for obvious reasons. And Spell Crafting, if Im not mistaken, that wasn't in a few ES games either including Arena. Housing is in bound; we know that from what has publicly been stated. More classes would be nice though.
There arent many aspects of ESO that resemble what we all know as the "true" Elder Scrolls games, aside from the races and locales. No spell crafting, we are locked to choosing predetermined classes, no housing, no world pvp or just going where we want. The Elder Scrolls games have always been open world, not... this.
kawazu874b16_ESO wrote: »Viewing the vote, I feel those who voted yes never played an Elder Scrolls game !
- Combat is nice but... The main characteristic of an Elder Scroll is : it's meant to be played in first person view !
- An Elder Scrolls game is a big zone with no collision walls inside. If ESO had been an Elder Scrolls game, it would have had 3 zones real time loaded...And big walls around each saying "you cannot go there"
- You can play the way you want : as it was announced at start there should be no class but only archetypes (gameplay style). There should have been one of each trinity skill line in each archetype. because an real Elder Scrolls game has no trinity. This is not the case anymore.
- Races should not give you real advantage whatever the role/archetype you choose.
- The game should be playable without compass : I see some npc not spawning for entire seconds (sometime more that 15s)... on me because I'm at the right place. an Elder Scrolls game have no npc lags
- I'm sure there are many other things but I'm hungry
milesrodneymcneely2_ESO wrote: »I LOVE the lore.
I LOVE the gameplay.
For me, this is a win-win.
YMMV.
Agreed; and OP is completely wrong when defining what an "Elder Scrolls" game is. Both Arena and Daggerfall, and even Morrowind, lacked housing as we knew it in Oblivion and Skyrim. No elder scrolls game has had "World PvP" for obvious reasons. And Spell Crafting, if Im not mistaken, that wasn't in a few ES games either including Arena. Housing is in bound; we know that from what has publicly been stated. More classes would be nice though.
No spell crafting
we are locked to choosing predetermined classes
no housing
no world pvp or just going where we want.
Do you think that ESO should be considered an "Elder Scrolls" game?
The_Patriarch wrote: »