KhajiitiLizard wrote: »Lore? yes. Gameplay? Not really...
milesrodneymcneely2_ESO wrote: »I LOVE the lore.
I LOVE the gameplay.
For me, this is a win-win.
YMMV.
There arent many aspects of ESO that resemble what we all know as the "true" Elder Scrolls games, aside from the races and locales. No spell crafting, we are locked to choosing predetermined classes, no housing, no world pvp or just going where we want. The Elder Scrolls games have always been open world, not... this. Basically what we have is a cut rate MMO with an Elder Scrolls skin and lore pulled over the top.
Do you think that ESO should be considered an "Elder Scrolls" game?
*snorts* Yes, because that's such a staple of the Elder Scrolls series...no world pvp
Do you think world of wacraft should be considered as a warcraft game ?
lol ....
That's not really true. Morrowind had pseudo-classes: even though only your class skills contributed to level increases, you could still master every skill in the game. You could become absurdly powerful. As for guilds, only the Great Houses and vampire clans forced you to choose one of the three. All other organizations were open to you (there were a few internal conflicts, but with workarounds).kendellking_chaosb14_ESO wrote: »I'm fine with having classes and the limited range of powers outside of classes. But you can't have an Elder Scrolls game that both had classes and let you do it all. In the games with classes their was content like guilds, quest, trades and powers you couldn't do cause of your class mages and Fighters in the same guild in a free for all like Skyrim yes, in a class based Morrowind no.
That's not really true. Morrowind had pseudo-classes: even though only your class skills contributed to level increases, you could still master every skill in the game. You could become absurdly powerful. As for guilds, only the Great Houses and vampire clans forced you to choose one of the three. All other organizations were open to you (there were a few internal conflicts, but with workarounds).kendellking_chaosb14_ESO wrote: »I'm fine with having classes and the limited range of powers outside of classes. But you can't have an Elder Scrolls game that both had classes and let you do it all. In the games with classes their was content like guilds, quest, trades and powers you couldn't do cause of your class mages and Fighters in the same guild in a free for all like Skyrim yes, in a class based Morrowind no.
I am not talking about the current tutorial, but for those of us who remember the original Wailing Prison tutorial, if you played that in "First Person View" you would immediately recognise this game to be an Elder Scrolls game, if you played AD even more so since Auridon really captures that dreamy magical feeling. ( similar to Oblivion ) They completely nailed the fantasy effect...
Now you meet Razum'Dar early on and have fun, you see mud crabs oh wait what's this? A Giant portal in the sky ( loud horn ) and Daedra descend... ( similar to Oblivion gates or Skyrim Dragon fights ).
What's this a locked door, let me lockpick it ( this interface looks familiar)
Sure OP you have a point totally nothing like Elder Scrolls ... ( OH WAIT this sentence is sarcasm )
The only thing I hated was that we can't use bows the same way we can in other E.S. games...
No ES game is the same. Each game has had different focus areas, skills, story, gameplay, combat, etc.. Therefore, I don't really see any huge reason why ESO should not be considered part of the original series. I think they've actually been pretty smart in making ESO set before the other ES games, as it doesn't have to follow the singleplayer games 100%.
It's lacking a boobs, pantyhose and heels mod but yeah it is
It's lacking a boobs, pantyhose and heels mod but yeah it is
ZOS is modding body shapes with pretty much any costume - just look at the Altmer hero armor. My tall and slender altmer looks like a barrel in this armor and all the features are oversized and out of place. I did not buy this crap.
It's lacking a boobs, pantyhose and heels mod but yeah it is
ZOS is modding body shapes with pretty much any costume - just look at the Altmer hero armor. My tall and slender altmer looks like a barrel in this armor and all the features are oversized and out of place. I did not buy this crap.
Still no pantyhose
It's lacking a boobs, pantyhose and heels mod but yeah it is
ZOS is modding body shapes with pretty much any costume - just look at the Altmer hero armor. My tall and slender altmer looks like a barrel in this armor and all the features are oversized and out of place. I did not buy this crap.
Still no pantyhose
If you would be a woman you would not want to have pantyhose anywhere - not in real life and not in a game. These are one of the most unpractical things ever invented and they look horrible on top of it.
kawazu874b16_ESO wrote: »Viewing the vote, I feel those who voted yes never played an Elder Scrolls game !
- Combat is nice but... The main characteristic of an Elder Scroll is : it's meant to be played in first person view !
- An Elder Scrolls game is a big zone with no collision walls inside. If ESO had been an Elder Scrolls game, it would have had 3 zones real time loaded...And big walls around each saying "you cannot go there"
- You can play the way you want : as it was announced at start there should be no class but only archetypes (gameplay style). There should have been one of each trinity skill line in each archetype. because an real Elder Scrolls game has no trinity. This is not the case anymore.
- Races should not give you real advantage whatever the role/archetype you choose.
- The game should be playable without compass : I see some npc not spawning for entire seconds (sometime more that 15s)... on me because I'm at the right place. an Elder Scrolls game have no npc lags
- I'm sure there are many other things but I'm hungry