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Prevent disbanding the group when using LFG

daemonios
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Today I've had this happen to me:

Queued for random vet dungeon as tank. Got a group for veteran Fungal Grotto. Not a terrible group, but the dps was lowish. Still, we proceeded through the dungeon. When we reached Gamyne Bandu, one of the DD decided he wouldn't move away from other players when he got the hp-draining blue ray, and would happily keep hacking at the boss regardless of other players being chained down. We managed to do it with some effort and a lot of resses, and naturally this DD blamed the healer.

We made our way to the last boss with a few hiccups, such as that same DD killing the adds on the optional boss, giving him huge resistances and drawing out the fight much longer than necessary. Before the Vila fight I asked the group to stay on me, since I was tanking and would draw the boss' projectiles, so the healer could heal everyone during the drain phase. The same DD simply ignored this and stood wherever he pleased, usually across the room from the rest of the group. And died. And blamed the healer. And dismissed me for being VR1 (he actually told me "you're VR1, ***") even though I was alive and he was dead.

Then he disbanded the group. Yes, the idiot had the crown, and he took out his frustration on the group. We were all forced out of the dungeon with the last boss at 5%. We wasted the better part of an hour on this, and an idiot with a crown ruined it for us out of spite. This was no accident. He WANTED to get us booted, so much so that he whispered me afterwards and mocked me. Of course I reported him, but the fact remains: why should one person have the power to ruin a whole dungeon run for 3 others?

Please, ZOS, make it so that AT LEAST when using the LFG tool, group leaders cannot disband a group, but can only leave it like any other group member.
  • Oldmanlawlor
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    If I have crown, and someone comes in tagged as all three roles I kick them. If two players are aged as three I will disband it for the simple fact that I don't wanna waste someone else's time if they get stuck with those clowns.

    Disbanding groups can be necessary.

    You just got stuck with a bad player with a bad attitude.

    It's not the group finders fault.
  • RAGUNAnoOne
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    Vote kick or leave should be the only options not *** up the whole group or one person for non related reasons because you got lucky in the draw. also anyone should be able to initiate the vote kick not just the leader.
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  • code65536
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    If I have crown, and someone comes in tagged as all three roles I kick them.

    LOL. So... you'll kick me, then? Some people can legitimately do all three roles on one character. I have the gearsets for all three on my nightblade: heavy armor Kag with sword-and-board for tanking, SPC and Maelstrom resto for healing. Juli and Maelstrom destro for DPS. And I can do any of those roles with just a 2-second gear/food swap.
    Edited by code65536 on April 8, 2016 7:22PM
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  • daemonios
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    Disbanding groups can be necessary.

    You just got stuck with a bad player with a bad attitude.

    It's not the group finders fault.

    I disagree. There is no case where disbanding a group is absolutely necessary, and as I showed it can be abused. Not saying it's the LFG tool's fault, just suggesting a change to prevent abuse.

    I also agree with @RAGUNAnoOne, kicks should be up for vote and not on a whim of the group leader. If you don't want to stay in a group, you can always leave.
  • NewBlacksmurf
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    If I have crown, and someone comes in tagged as all three roles I kick them. If two players are aged as three I will disband it for the simple fact that I don't wanna waste someone else's time if they get stuck with those clowns.

    Disbanding groups can be necessary.

    You just got stuck with a bad player with a bad attitude.

    It's not the group finders fault.

    NO you are affecting other players.
    If you dont want to stay then choose "Leave Group"

    Disband means you kick everyone out. That should not be any one players choice in the group finder. sorry if you disagree but to the OP's comment, your decisions aren't mine and while I don't even like that anyone can kick anyone else without a vote, Disband should not be an option in grouping tools groups.

    *EDIT* Do you even talk to the players first. Cause perhaps, their main role is the one you need anyways?
    Vote kick or leave should be the only options not *** up the whole group or one person for non related reasons because you got lucky in the draw. also anyone should be able to initiate the vote kick not just the leader.


    Also i agree with this 100%
    Edited by NewBlacksmurf on April 8, 2016 7:21PM
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  • Oldmanlawlor
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    code65536 wrote: »
    If I have crown, and someone comes in tagged as all three roles I kick them.

    LOL. So... you'll kick me, then? Some people can legitimately do all three roles on one character. I have the gearsets for all three on my nightblade: heavy armor Kag with sword-and-board for tanking, SPC and Maelstrom resto for healing. Juli and Maelstrom destro for DPS. And I can do any of those roles with just a 2-second gear swap.

    It depends, Templars can tank and heal at the same time. They can also heal and dps.

    But if you're trying to say you can heal, tank and deal dps simultaneously as a nightblade well then I'm afraid sir that your friends are only being polite to you when you say that dungeon went speedily.

    Additionally, I have never once seen a player above vet1 that tags themselves as several roles.
    Edited by Oldmanlawlor on April 8, 2016 6:59PM
  • Lucious90
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    With the redoing of the LFG tool, the group vote to kick should of been added in here as well. And a simple auto reque if a group member leaves or is kicked, and if PL, just move it to the next person.

    I agree with who put the if you que all 3 I will kick you (too lazy to scroll) You can que as all 3....... but have the LFG assign you to the group as needed. If a healer is needed and you selected DPS, Tank and Healer.... Boom you're the healer buddy.

    Also they should have a way to tally the percentages of whats being qued up the most, DD Healer Tank, and give bonus to what is needed the most. If healer is needed, throw in an extra reward. Extra gold EXP some gear piece at the end of the dungeon.
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  • NewBlacksmurf
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    Lucious90 wrote: »
    With the redoing of the LFG tool, the group vote to kick should of been added in here as well. And a simple auto reque if a group member leaves or is kicked, and if PL, just move it to the next person.

    I agree with who put the if you que all 3 I will kick you (too lazy to scroll) You can que as all 3....... but have the LFG assign you to the group as needed. If a healer is needed and you selected DPS, Tank and Healer.... Boom you're the healer buddy.

    Also they should have a way to tally the percentages of whats being qued up the most, DD Healer Tank, and give bonus to what is needed the most. If healer is needed, throw in an extra reward. Extra gold EXP some gear piece at the end of the dungeon.

    So basically, use the WoW design minus "Gear Score" but add in the "role determined by X" feature and vote mechanisms and build in the reward systems on top of the need basis. I dont' know if they play their own game because a lot of this stuff is obvious from other developers learning the hard way. Not that WoW should be the catalyst but lets start where they are having success and go from there.

    I'm with you here. If you're going to fix a problem, fix it. Don't go lazy and create more problems and not even resolve the initial problems, which is what we have right now.
    Edited by NewBlacksmurf on April 8, 2016 7:25PM
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  • namelessperson
    Vote kick or leave should be the only options not *** up the whole group or one person for non related reasons because you got lucky in the draw. also anyone should be able to initiate the vote kick not just the leader.

    This. Other MMOs (cough, FFXIV) have this option, and after reading this topic, and experiencing this issue myself, I think this game really needs this function as well.
  • Garldeen
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    A majority vote for kick would be great. I accidentally kicked someone from a group the other day a couple of seconds after they joined. I went to send them a message saying 'hi' and clicked kick. Tried to send the person a message to say sorry but couldn't remember the ID. I passed the crown after that and now always do when someone else is willing to take it :)
    Edited by Garldeen on April 8, 2016 7:23PM
  • code65536
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    code65536 wrote: »
    If I have crown, and someone comes in tagged as all three roles I kick them.

    LOL. So... you'll kick me, then? Some people can legitimately do all three roles on one character. I have the gearsets for all three on my nightblade: heavy armor Kag with sword-and-board for tanking, SPC and Maelstrom resto for healing. Juli and Maelstrom destro for DPS. And I can do any of those roles with just a 2-second gear swap.

    It depends, Templars can tank and heal at the same time. They can also heal and dps.

    But if you're trying to say you can heal, tank and deal dps simultaneously as a nightblade well then I'm afraid sir that your friends are only being polite to you when you say that dungeon went speedily.

    Additionally, I have never once seen a player above vet1 that tags themselves as several roles.

    LOL.

    Simultaneously? Of course not. Hence what I said about different gearsets and swapping gear. But on the same character without re-spec'ing? Most definitely.

    And I do tag myself as multiple roles. Makes doing that random daily much easier. I gear-swap into the role that I need to be (takes 2 seconds because I have Dressing Room) at the start of the dungeon.

    (Oh, and I do have every single speed-run and no-death in the game, including vICP/vWGT.)
    Edited by code65536 on April 8, 2016 7:29PM
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  • laksikus
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    If I have crown, and someone comes in tagged as all three roles I kick them. If two players are aged as three I will disband it for the simple fact that I don't wanna waste someone else's time if they get stuck with those clowns.

    Disbanding groups can be necessary.

    You just got stuck with a bad player with a bad attitude.

    It's not the group finders fault.

    i can do all 3 roles on every dungeon, except vICP. and i would leave every random dungeon group for vICP anyway.
    Mag NB dps is easy, tanking is harder than before the patch, but still very possible, and healer is easy as every class, tank just has to sustain his stamina better.
  • Shunravi
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    code65536 wrote: »
    If I have crown, and someone comes in tagged as all three roles I kick them.

    LOL. So... you'll kick me, then? Some people can legitimately do all three roles on one character. I have the gearsets for all three on my nightblade: heavy armor Kag with sword-and-board for tanking, SPC and Maelstrom resto for healing. Juli and Maelstrom destro for DPS. And I can do any of those roles with just a 2-second gear swap.

    It depends, Templars can tank and heal at the same time. They can also heal and dps.

    But if you're trying to say you can heal, tank and deal dps simultaneously as a nightblade well then I'm afraid sir that your friends are only being polite to you when you say that dungeon went speedily.

    Additionally, I have never once seen a player above vet1 that tags themselves as several roles.

    Im so glad you would kick me before forcing me to carry you. So conciderate :)

    Jk, jk

    We select a three roles on a character because we can legitamately do all three roles. A few seconds to swap spec and i can go from tanking any encounter, to pulling 20k+ dps, to healing through crazy levels of stupid.

    Its not at the same time, and idk where you get that. But someone with three roles selected at v16 is likely someone who can effectively switch between the rolls with ease.

    (I have all the dungeon achieves, as do a good many ppl who i know who also select multiple rolls.)
    Edited by Shunravi on April 8, 2016 7:57PM
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  • dday3six
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    Shunravi wrote: »
    ...But someone with three roles selected at v16 is likely someone who can effectively switch between the rolls with ease...

    My personal expeirence with that are Sorcs who just want fast que times. I don't discount the other possibility however.
  • Silver_Strider
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    All my wants for a "Vote Kick" Option.
    No 1 person should have the power to disband a group.
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  • Shunravi
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    dday3six wrote: »
    Shunravi wrote: »
    ...But someone with three roles selected at v16 is likely someone who can effectively switch between the rolls with ease...

    My personal expeirence with that are Sorcs who just want fast que times. I don't discount the other possibility however.

    Point...

    but have you seen sorcs in dungeons? Things like 2 manning vCoH in less time than it takes most groups...

    In my experience pugging at v16, my statement tends to hold true. But thats my experience...


    (Edit to add; a common sorc build i see in pugs is a destro/ resto actually capable of healing a decent group in most instances. Its a safer pug build.)
    Edited by Shunravi on April 8, 2016 8:22PM
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  • NewBlacksmurf
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    All my wants for a "Vote Kick" Option.
    No 1 person should have the power to disband a group.

    yep may have gotten off topic..sorry i contributed to that.
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  • Shunravi
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    We need vote kick badly
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  • Lucius_Aelius
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    I'm on the fence, I agree that an *** having the crown can screw over the entire group, but it's also a much simpler thing to have a good crown who does what's needed. It's like any Monarchy, it works great as long as you've got a great Monarch, not so great when you don't. So while it's a flawed system, no system can or will be perfect, and if an effort is made to give a deserving person the crown more often than not then I think that could be the best way to have it work.

    I know for my part I take being crown very seriously, and I don't kick people pretty much ever. The only people I have kicked lately were AFK players or people who lagged out and didn't come back after a few minutes, and often at the start of a Dungeon I will have to kick an AFK person who just stands there and doesn't respond to my messages, and these people need to be kicked promptly so that a new person can be found, having a vote to kick system requires communication and agreement that may not exist in a random group and as such even if someone gets kicked eventually it would take more effort and more time.

    The other times I've kicked people were when someone was marked as a healer but wasn't healing anyone at all even after repeatedly wiping, and then another time when I waited five minutes at the start of a Dungeon for someone to start moving, messaged him if he's coming ("you coming or what dude?"), and then he gets back right then and says "I was just grabbing some cereal, and now messaging me is just making it take even longer, ***," and my response was an immediate and unrepentant kick, mute, block, replace player. I may have a thick skin, but you make the whole group wait so you can grab food, without explaining to anyone, and then call me a *** for asking if they were coming? That's just asking for a boot in the ass, and I was happy to provide.

    Sometimes it's just called for to kick people, and leaving the group yourself shouldn't be your only solution for dealing with a single toxic player. Discussion with the team when the team are all randoms will also not necessarily get anywhere, and having one fair person to handle things who will do the job right and not abuse their power is the most straightforward way to go. The best thing I think would be to have each player rate the performance of their teammates (a 1-10 rating for communication, cooperation, quality of their performance in their roll, etc.) after a dungeon, and the highest rated person of any random group gets the crown by default. Not perfect but better than random, that's for sure.

    A vote to kick system might work well, but what we have now definitely works well, with problems being the exception rather than the rule. I'm hesitant to want it changed just because I can imagine it being much worse, and would prefer it not to be.
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  • dday3six
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    Shunravi wrote: »
    dday3six wrote: »
    Shunravi wrote: »
    ...But someone with three roles selected at v16 is likely someone who can effectively switch between the rolls with ease...

    My personal expeirence with that are Sorcs who just want fast que times. I don't discount the other possibility however.

    Point...

    but have you seen sorcs in dungeons? Things like 2 manning vCoH in less time than it takes most groups...

    In my experience pugging at v16, my statement tends to hold true. But thats my experience...


    (Edit to add; a common sorc build i see in pugs is a destro/ resto actually capable of healing a decent group in most instances. Its a safer pug build.)

    Some of what I've encountered might due to being on console, but judging a class on the highest potential of the better percent of players is setting very high expectations for a random. Many people don't know the trick to speed running CoH is that you can run pass most of it. Including the two mini-bosses, Sorc or not.
  • daemonios
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    dday3six wrote: »
    Shunravi wrote: »
    dday3six wrote: »
    Shunravi wrote: »
    ...But someone with three roles selected at v16 is likely someone who can effectively switch between the rolls with ease...

    My personal expeirence with that are Sorcs who just want fast que times. I don't discount the other possibility however.

    Point...

    but have you seen sorcs in dungeons? Things like 2 manning vCoH in less time than it takes most groups...

    In my experience pugging at v16, my statement tends to hold true. But thats my experience...


    (Edit to add; a common sorc build i see in pugs is a destro/ resto actually capable of healing a decent group in most instances. Its a safer pug build.)

    Some of what I've encountered might due to being on console, but judging a class on the highest potential of the better percent of players is setting very high expectations for a random. Many people don't know the trick to speed running CoH is that you can run pass most of it. Including the two mini-bosses, Sorc or not.

    That's cute but no, you don't have to skip anything to get a speed run :)
  • dday3six
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    daemonios wrote: »
    dday3six wrote: »
    Shunravi wrote: »
    dday3six wrote: »
    Shunravi wrote: »
    ...But someone with three roles selected at v16 is likely someone who can effectively switch between the rolls with ease...

    My personal expeirence with that are Sorcs who just want fast que times. I don't discount the other possibility however.

    Point...

    but have you seen sorcs in dungeons? Things like 2 manning vCoH in less time than it takes most groups...

    In my experience pugging at v16, my statement tends to hold true. But thats my experience...


    (Edit to add; a common sorc build i see in pugs is a destro/ resto actually capable of healing a decent group in most instances. Its a safer pug build.)

    Some of what I've encountered might due to being on console, but judging a class on the highest potential of the better percent of players is setting very high expectations for a random. Many people don't know the trick to speed running CoH is that you can run pass most of it. Including the two mini-bosses, Sorc or not.

    That's cute but no, you don't have to skip anything to get a speed run :)

    To get the speed run achievement, no. However if going for the fastest run possible fighting anything that doesn't need to be fought only slows your group down. For example when farming helms it's faster to just run past the mobs and the mini-bosses, die at the boss and reset then it is to fight them.
  • daemonios
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    dday3six wrote: »
    daemonios wrote: »
    dday3six wrote: »
    Shunravi wrote: »
    dday3six wrote: »
    Shunravi wrote: »
    ...But someone with three roles selected at v16 is likely someone who can effectively switch between the rolls with ease...

    My personal expeirence with that are Sorcs who just want fast que times. I don't discount the other possibility however.

    Point...

    but have you seen sorcs in dungeons? Things like 2 manning vCoH in less time than it takes most groups...

    In my experience pugging at v16, my statement tends to hold true. But thats my experience...


    (Edit to add; a common sorc build i see in pugs is a destro/ resto actually capable of healing a decent group in most instances. Its a safer pug build.)

    Some of what I've encountered might due to being on console, but judging a class on the highest potential of the better percent of players is setting very high expectations for a random. Many people don't know the trick to speed running CoH is that you can run pass most of it. Including the two mini-bosses, Sorc or not.

    That's cute but no, you don't have to skip anything to get a speed run :)

    To get the speed run achievement, no. However if going for the fastest run possible fighting anything that doesn't need to be fought only slows your group down. For example when farming helms it's faster to just run past the mobs and the mini-bosses, die at the boss and reset then it is to fight them.

    Sorry, I thought you meant skipping was required for speed run achievements :)

    Back on topic, I think most of us agree that with the LFG tool finally working better and being used more regularly, some changes are needed.

    @ZOS_JessicaFolsom @ZOS_GinaBruno any chance disband and/or kick might require a group vote?
  • Vangy
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    Huh I did now know disband was an option for group finder. I find it acceptable to leave but disbanding is a little over the top...
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  • mdylan2013
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    code65536 wrote: »
    If I have crown, and someone comes in tagged as all three roles I kick them.

    LOL. So... you'll kick me, then? Some people can legitimately do all three roles on one character. I have the gearsets for all three on my nightblade: heavy armor Kag with sword-and-board for tanking, SPC and Maelstrom resto for healing. Juli and Maelstrom destro for DPS. And I can do any of those roles with just a 2-second gear swap.

    It depends, Templars can tank and heal at the same time. They can also heal and dps.

    But if you're trying to say you can heal, tank and deal dps simultaneously as a nightblade well then I'm afraid sir that your friends are only being polite to you when you say that dungeon went speedily.

    Additionally, I have never once seen a player above vet1 that tags themselves as several roles.

    I tag myself as either healer/dps or tank/healer as I can do both roles on several of my v16s. Granted I am a stronger healer and a tank on those alts but I can stand in for the other roles of someone isn't as experienced as other members.

    The way I see the random dungeons is a way to give less experienced players the chance to gain experience from people that they otherwise wouldn't have the chance to do a dungeon with. I imagine it must be pretty tough to start playing ESO right now, anything that more experienced players can do to help others is only a good thing in my eyes.

    Rant aside, I do think disbanding a group should be disabled on those, or the very least give a vote system.
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  • Shunravi
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    dday3six wrote: »
    Shunravi wrote: »
    dday3six wrote: »
    Shunravi wrote: »
    ...But someone with three roles selected at v16 is likely someone who can effectively switch between the rolls with ease...

    My personal expeirence with that are Sorcs who just want fast que times. I don't discount the other possibility however.

    Point...

    but have you seen sorcs in dungeons? Things like 2 manning vCoH in less time than it takes most groups...

    In my experience pugging at v16, my statement tends to hold true. But thats my experience...


    (Edit to add; a common sorc build i see in pugs is a destro/ resto actually capable of healing a decent group in most instances. Its a safer pug build.)

    Some of what I've encountered might due to being on console, but judging a class on the highest potential of the better percent of players is setting very high expectations for a random. Many people don't know the trick to speed running CoH is that you can run pass most of it. Including the two mini-bosses, Sorc or not.

    Yea, I'm just arguing for the sake of arguing....

    Though, the only thing I usually skip in a coh speed run is the room up the stairs past the amalgam...
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  • Lucious90
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    Lucious90 wrote: »
    With the redoing of the LFG tool, the group vote to kick should of been added in here as well. And a simple auto reque if a group member leaves or is kicked, and if PL, just move it to the next person.

    I agree with who put the if you que all 3 I will kick you (too lazy to scroll) You can que as all 3....... but have the LFG assign you to the group as needed. If a healer is needed and you selected DPS, Tank and Healer.... Boom you're the healer buddy.

    Also they should have a way to tally the percentages of whats being qued up the most, DD Healer Tank, and give bonus to what is needed the most. If healer is needed, throw in an extra reward. Extra gold EXP some gear piece at the end of the dungeon.

    So basically, use the WoW design minus "Gear Score" but add in the "role determined by X" feature and vote mechanisms and build in the reward systems on top of the need basis. I dont' know if they play their own game because a lot of this stuff is obvious from other developers learning the hard way. Not that WoW should be the catalyst but lets start where they are having success and go from there.

    I'm with you here. If you're going to fix a problem, fix it. Don't go lazy and create more problems and not even resolve the initial problems, which is what we have right now.

    Yes actually, a lot of my experience comes from that game, and they've done things wrong but a lot right. They dont need to be lazy in their fixing, I saw in another post against this very idea. Add a deserter penalty after so many group drops or increase the duration each subsequent time.

    Set up a way for the LFG to group you with guys your level or CP (I'd prefer a combo personally). Unfortunatly you couldnt prevent non tanks from queing as a tank in this game as there isnt a traditional class dynamic. My pally was spec'd healer and DPS, but if I was in DPS spec and gear LFG wouldnt let me que healer until I swapped
    Xbox/NA
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  • Korah_Eaglecry
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    I dont understand why they dont get rid of the Group Leader for LFG Groups. The simple alternative is to remove the Leader position and add a vote to kick option be done with it. It wouldnt get rid of the trollish behavior but Groups wouldnt be forced to endure troll Group Leaders.
    Edited by Korah_Eaglecry on April 9, 2016 7:28PM
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  • newtinmpls
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    But if you're trying to say you can heal, tank and deal dps simultaneously as a nightblade well then I'm afraid sir that your friends are only being polite to you when you say that dungeon went speedily. .

    Didn't really read the post, did you .......tsk tsk.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • newtinmpls
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    mdylan2013 wrote: »

    The way I see the random dungeons is a way to give less experienced players the chance to gain experience from people that they otherwise wouldn't have the chance to do a dungeon with. I imagine it must be pretty tough to start playing ESO right now, anything that more experienced players can do to help others is only a good thing in my eyes.

    Rant aside, I do think disbanding a group should be disabled on those, or the very least give a vote system.

    Thanks for saying that. As a less skilled player, I appreciate your kindness and patience.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
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