Oldmanlawlor wrote: »If I have crown, and someone comes in tagged as all three roles I kick them.
Oldmanlawlor wrote: »Disbanding groups can be necessary.
You just got stuck with a bad player with a bad attitude.
It's not the group finders fault.
Oldmanlawlor wrote: »If I have crown, and someone comes in tagged as all three roles I kick them. If two players are aged as three I will disband it for the simple fact that I don't wanna waste someone else's time if they get stuck with those clowns.
Disbanding groups can be necessary.
You just got stuck with a bad player with a bad attitude.
It's not the group finders fault.
RAGUNAnoOne wrote: »Vote kick or leave should be the only options not *** up the whole group or one person for non related reasons because you got lucky in the draw. also anyone should be able to initiate the vote kick not just the leader.
Oldmanlawlor wrote: »If I have crown, and someone comes in tagged as all three roles I kick them.
LOL. So... you'll kick me, then? Some people can legitimately do all three roles on one character. I have the gearsets for all three on my nightblade: heavy armor Kag with sword-and-board for tanking, SPC and Maelstrom resto for healing. Juli and Maelstrom destro for DPS. And I can do any of those roles with just a 2-second gear swap.
With the redoing of the LFG tool, the group vote to kick should of been added in here as well. And a simple auto reque if a group member leaves or is kicked, and if PL, just move it to the next person.
I agree with who put the if you que all 3 I will kick you (too lazy to scroll) You can que as all 3....... but have the LFG assign you to the group as needed. If a healer is needed and you selected DPS, Tank and Healer.... Boom you're the healer buddy.
Also they should have a way to tally the percentages of whats being qued up the most, DD Healer Tank, and give bonus to what is needed the most. If healer is needed, throw in an extra reward. Extra gold EXP some gear piece at the end of the dungeon.
RAGUNAnoOne wrote: »Vote kick or leave should be the only options not *** up the whole group or one person for non related reasons because you got lucky in the draw. also anyone should be able to initiate the vote kick not just the leader.
Oldmanlawlor wrote: »Oldmanlawlor wrote: »If I have crown, and someone comes in tagged as all three roles I kick them.
LOL. So... you'll kick me, then? Some people can legitimately do all three roles on one character. I have the gearsets for all three on my nightblade: heavy armor Kag with sword-and-board for tanking, SPC and Maelstrom resto for healing. Juli and Maelstrom destro for DPS. And I can do any of those roles with just a 2-second gear swap.
It depends, Templars can tank and heal at the same time. They can also heal and dps.
But if you're trying to say you can heal, tank and deal dps simultaneously as a nightblade well then I'm afraid sir that your friends are only being polite to you when you say that dungeon went speedily.
Additionally, I have never once seen a player above vet1 that tags themselves as several roles.
Oldmanlawlor wrote: »If I have crown, and someone comes in tagged as all three roles I kick them. If two players are aged as three I will disband it for the simple fact that I don't wanna waste someone else's time if they get stuck with those clowns.
Disbanding groups can be necessary.
You just got stuck with a bad player with a bad attitude.
It's not the group finders fault.
Oldmanlawlor wrote: »Oldmanlawlor wrote: »If I have crown, and someone comes in tagged as all three roles I kick them.
LOL. So... you'll kick me, then? Some people can legitimately do all three roles on one character. I have the gearsets for all three on my nightblade: heavy armor Kag with sword-and-board for tanking, SPC and Maelstrom resto for healing. Juli and Maelstrom destro for DPS. And I can do any of those roles with just a 2-second gear swap.
It depends, Templars can tank and heal at the same time. They can also heal and dps.
But if you're trying to say you can heal, tank and deal dps simultaneously as a nightblade well then I'm afraid sir that your friends are only being polite to you when you say that dungeon went speedily.
Additionally, I have never once seen a player above vet1 that tags themselves as several roles.
Silver_Strider wrote: »All my wants for a "Vote Kick" Option.
No 1 person should have the power to disband a group.
Point...
but have you seen sorcs in dungeons? Things like 2 manning vCoH in less time than it takes most groups...
In my experience pugging at v16, my statement tends to hold true. But thats my experience...
(Edit to add; a common sorc build i see in pugs is a destro/ resto actually capable of healing a decent group in most instances. Its a safer pug build.)
Point...
but have you seen sorcs in dungeons? Things like 2 manning vCoH in less time than it takes most groups...
In my experience pugging at v16, my statement tends to hold true. But thats my experience...
(Edit to add; a common sorc build i see in pugs is a destro/ resto actually capable of healing a decent group in most instances. Its a safer pug build.)
Some of what I've encountered might due to being on console, but judging a class on the highest potential of the better percent of players is setting very high expectations for a random. Many people don't know the trick to speed running CoH is that you can run pass most of it. Including the two mini-bosses, Sorc or not.
Point...
but have you seen sorcs in dungeons? Things like 2 manning vCoH in less time than it takes most groups...
In my experience pugging at v16, my statement tends to hold true. But thats my experience...
(Edit to add; a common sorc build i see in pugs is a destro/ resto actually capable of healing a decent group in most instances. Its a safer pug build.)
Some of what I've encountered might due to being on console, but judging a class on the highest potential of the better percent of players is setting very high expectations for a random. Many people don't know the trick to speed running CoH is that you can run pass most of it. Including the two mini-bosses, Sorc or not.
That's cute but no, you don't have to skip anything to get a speed run
Point...
but have you seen sorcs in dungeons? Things like 2 manning vCoH in less time than it takes most groups...
In my experience pugging at v16, my statement tends to hold true. But thats my experience...
(Edit to add; a common sorc build i see in pugs is a destro/ resto actually capable of healing a decent group in most instances. Its a safer pug build.)
Some of what I've encountered might due to being on console, but judging a class on the highest potential of the better percent of players is setting very high expectations for a random. Many people don't know the trick to speed running CoH is that you can run pass most of it. Including the two mini-bosses, Sorc or not.
That's cute but no, you don't have to skip anything to get a speed run
To get the speed run achievement, no. However if going for the fastest run possible fighting anything that doesn't need to be fought only slows your group down. For example when farming helms it's faster to just run past the mobs and the mini-bosses, die at the boss and reset then it is to fight them.
Oldmanlawlor wrote: »Oldmanlawlor wrote: »If I have crown, and someone comes in tagged as all three roles I kick them.
LOL. So... you'll kick me, then? Some people can legitimately do all three roles on one character. I have the gearsets for all three on my nightblade: heavy armor Kag with sword-and-board for tanking, SPC and Maelstrom resto for healing. Juli and Maelstrom destro for DPS. And I can do any of those roles with just a 2-second gear swap.
It depends, Templars can tank and heal at the same time. They can also heal and dps.
But if you're trying to say you can heal, tank and deal dps simultaneously as a nightblade well then I'm afraid sir that your friends are only being polite to you when you say that dungeon went speedily.
Additionally, I have never once seen a player above vet1 that tags themselves as several roles.
Point...
but have you seen sorcs in dungeons? Things like 2 manning vCoH in less time than it takes most groups...
In my experience pugging at v16, my statement tends to hold true. But thats my experience...
(Edit to add; a common sorc build i see in pugs is a destro/ resto actually capable of healing a decent group in most instances. Its a safer pug build.)
Some of what I've encountered might due to being on console, but judging a class on the highest potential of the better percent of players is setting very high expectations for a random. Many people don't know the trick to speed running CoH is that you can run pass most of it. Including the two mini-bosses, Sorc or not.
NewBlacksmurf wrote: »With the redoing of the LFG tool, the group vote to kick should of been added in here as well. And a simple auto reque if a group member leaves or is kicked, and if PL, just move it to the next person.
I agree with who put the if you que all 3 I will kick you (too lazy to scroll) You can que as all 3....... but have the LFG assign you to the group as needed. If a healer is needed and you selected DPS, Tank and Healer.... Boom you're the healer buddy.
Also they should have a way to tally the percentages of whats being qued up the most, DD Healer Tank, and give bonus to what is needed the most. If healer is needed, throw in an extra reward. Extra gold EXP some gear piece at the end of the dungeon.
So basically, use the WoW design minus "Gear Score" but add in the "role determined by X" feature and vote mechanisms and build in the reward systems on top of the need basis. I dont' know if they play their own game because a lot of this stuff is obvious from other developers learning the hard way. Not that WoW should be the catalyst but lets start where they are having success and go from there.
I'm with you here. If you're going to fix a problem, fix it. Don't go lazy and create more problems and not even resolve the initial problems, which is what we have right now.
Oldmanlawlor wrote: »
But if you're trying to say you can heal, tank and deal dps simultaneously as a nightblade well then I'm afraid sir that your friends are only being polite to you when you say that dungeon went speedily. .
mdylan2013 wrote: »
The way I see the random dungeons is a way to give less experienced players the chance to gain experience from people that they otherwise wouldn't have the chance to do a dungeon with. I imagine it must be pretty tough to start playing ESO right now, anything that more experienced players can do to help others is only a good thing in my eyes.
Rant aside, I do think disbanding a group should be disabled on those, or the very least give a vote system.