copuld not agree more . Traditional MMO content for the players that actually enjoy the second M in MMO is severly lacking in ESO. Pretty damn sadPaulington wrote: »The lack of four-man dungeons is a really bad point I think. I firmly believe ZOS should be able to supply at least one or even two four-man dungeons per DLC to keep us interested, even if they are Veteran versions of old dungeons.
As it currently stands the last new four-man dungeons we got were 219 days ago. If Dark Brotherhood comes out on or after 27/05/2016 that will be 270 days or three whole quarters since the last four-man dungeon which is just unbelievable. ZOS cannot expect two (albeit very well designed) grindfest dungeons to last us three quarters of a year, or maybe they can because even 219 days later I don't have a full set of SPC in perfect traits, nor Scathing Mage.
TL;DR: More dungeons more often, please. Same with Undaunted sets.
Paulington wrote: »The lack of four-man dungeons is a really bad point I think. I firmly believe ZOS should be able to supply at least one or even two four-man dungeons per DLC to keep us interested, even if they are Veteran versions of old dungeons.
As it currently stands the last new four-man dungeons we got were 219 days ago. If Dark Brotherhood comes out on or after 27/05/2016 that will be 270 days or three whole quarters since the last four-man dungeon which is just unbelievable. ZOS cannot expect two (albeit very well designed) grindfest dungeons to last us three quarters of a year, or maybe they can because even 219 days later I don't have a full set of SPC in perfect traits, nor Scathing Mage.
TL;DR: More dungeons more often, please. Same with Undaunted sets.
I only do them for Undaunted. I can only run the same dungeons so many times before I get bored.imnotanother wrote: »I agree. I don't really do the pledges for the gear anymore, just finishing the achievements. Once I finish them, I won't see a reason to join the group finder (maybe once a day for that 100k xp) anymore.
Paulington wrote: »The lack of four-man dungeons is a really bad point I think. I firmly believe ZOS should be able to supply at least one or even two four-man dungeons per DLC to keep us interested, even if they are Veteran versions of old dungeons.
As it currently stands the last new four-man dungeons we got were 219 days ago. If Dark Brotherhood comes out on or after 27/05/2016 that will be 270 days or three whole quarters since the last four-man dungeon which is just unbelievable. ZOS cannot expect two (albeit very well designed) grindfest dungeons to last us three quarters of a year, or maybe they can because even 219 days later I don't have a full set of SPC in perfect traits, nor Scathing Mage.
TL;DR: More dungeons more often, please. Same with Undaunted sets.
Waffennacht wrote: »vICP HM? What's the HM stand for? @The_Great_Maldini
The_Great_Maldini wrote: »Paulington wrote: »The lack of four-man dungeons is a really bad point I think. I firmly believe ZOS should be able to supply at least one or even two four-man dungeons per DLC to keep us interested, even if they are Veteran versions of old dungeons.
As it currently stands the last new four-man dungeons we got were 219 days ago. If Dark Brotherhood comes out on or after 27/05/2016 that will be 270 days or three whole quarters since the last four-man dungeon which is just unbelievable. ZOS cannot expect two (albeit very well designed) grindfest dungeons to last us three quarters of a year, or maybe they can because even 219 days later I don't have a full set of SPC in perfect traits, nor Scathing Mage.
TL;DR: More dungeons more often, please. Same with Undaunted sets.
Well the day you can do vICP HM with a random generated PUG is the day that they definitely need to release some new dungeons. I don't see that day coming any time soon. vCoA used to be extremely difficult to accomplish with a PUG. Now it is quite easy.
The IC dungeons scaled to VR16 are quite difficult, and you still have to farm them a lot to get the gear you need.
TotallyNotVos wrote: »The_Great_Maldini wrote: »Paulington wrote: »The lack of four-man dungeons is a really bad point I think. I firmly believe ZOS should be able to supply at least one or even two four-man dungeons per DLC to keep us interested, even if they are Veteran versions of old dungeons.
As it currently stands the last new four-man dungeons we got were 219 days ago. If Dark Brotherhood comes out on or after 27/05/2016 that will be 270 days or three whole quarters since the last four-man dungeon which is just unbelievable. ZOS cannot expect two (albeit very well designed) grindfest dungeons to last us three quarters of a year, or maybe they can because even 219 days later I don't have a full set of SPC in perfect traits, nor Scathing Mage.
TL;DR: More dungeons more often, please. Same with Undaunted sets.
Well the day you can do vICP HM with a random generated PUG is the day that they definitely need to release some new dungeons. I don't see that day coming any time soon. vCoA used to be extremely difficult to accomplish with a PUG. Now it is quite easy.
The IC dungeons scaled to VR16 are quite difficult, and you still have to farm them a lot to get the gear you need.
I have completed both many times with pug groups from both zone and the lfg tool. All it takes is 1 good player to carry 3 that decently know what they're doing. Paulington is right, 200 + days with no new dungeons is absolutely unacceptable. I'm glad we got a new trial, but that cannot be the only group content we have after this long wait. When zenimax designs so much content for solo players which in my opinion should be far on the backburner considering this is a massively MULTIPLAYER online game
the normal dungeons still havent been upped to vet: crucible,blackheart,tempest,direfrost. tis a shame.
Paulington wrote: »The lack of four-man dungeons is a really bad point I think. I firmly believe ZOS should be able to supply at least one or even two four-man dungeons per DLC to keep us interested, even if they are Veteran versions of old dungeons.
As it currently stands the last new four-man dungeons we got were 219 days ago. If Dark Brotherhood comes out on or after 27/05/2016 that will be 270 days or three whole quarters since the last four-man dungeon which is just unbelievable. ZOS cannot expect two (albeit very well designed) grindfest dungeons to last us three quarters of a year, or maybe they can because even 219 days later I don't have a full set of SPC in perfect traits, nor Scathing Mage.
TL;DR: More dungeons more often, please. Same with Undaunted sets.