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Burning talons spam

  • Caza99
    Caza99
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    Wut? Talons spam? Better Nerf Templar.
    Edited by Caza99 on March 31, 2016 3:44PM
    PC NA - @MercerESO
  • GRxKnight
    GRxKnight
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    Wait did i miss something magicka DK's are viable again?
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

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  • Sugaroverdose
    Sugaroverdose
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    GRxKnight wrote: »
    Wait did i miss something magicka DK's are viable again?

    No, they just spam tallons.
    Edited by Sugaroverdose on March 31, 2016 3:54PM
  • themdogesbite
    themdogesbite
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    Wollust wrote: »
    You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
    Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
    But they still were spammed as much as these days.
    Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.
    With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.

    So tallons spam is TG feature.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
    I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"

    No, it really isnt op at all. Not even a little tiny bit.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    Sigh, alright. Since you are one of those i'll play your little game with you.

    Acceptable precedent for haveing issues with talons in AvA.

    1. Beeing blind.
    2. Not posessing hands.
    3. Being garbage.

    Take your pick.
    Edited by themdogesbite on March 31, 2016 4:23PM
    :]
  • Sugaroverdose
    Sugaroverdose
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    Wollust wrote: »
    You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
    Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
    But they still were spammed as much as these days.
    Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.
    With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.

    So tallons spam is TG feature.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
    I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"

    No, it really isnt op at all. Not even a little tiny bit.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    Sigh, alright. Since you are one of those i'll play your little game with you.

    Acceptable precedent for haveing issues with talons in AvA.

    1. Beeing blind.
    2. Not posessing hands.
    3. Being garbage.

    Take your pick.
    Or being magplar who have only channeling dps abilities with not so small cast time and main ability is just get locked into one direction(obliviously, not where dk stands) while you rooted, yeah magplar is rare primer of class who can just cleanse them, but dk have reliable gap closer now (which works better than toppling charge) so fight between magdk and templar will stop only when someone of them will get out of resources, guess who will? :wink:

    Don't get me wrong, i don't saying that this is magdk who responsible for this, it's ZOS incompetence.
  • Ghost-Shot
    Ghost-Shot
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    ✭✭
    Wollust wrote: »
    You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
    Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
    But they still were spammed as much as these days.
    Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.
    With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.

    So tallons spam is TG feature.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
    I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"

    No, it really isnt op at all. Not even a little tiny bit.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    Sigh, alright. Since you are one of those i'll play your little game with you.

    Acceptable precedent for haveing issues with talons in AvA.

    1. Beeing blind.
    2. Not posessing hands.
    3. Being garbage.

    Take your pick.
    Or being magplar who have only channeling dps abilities with not so small cast time and main ability is just get locked into one direction(obliviously, not where dk stands) while you rooted, yeah magplar is rare primer of class who can just cleanse them, but dk have reliable gap closer now (which works better than toppling charge) so fight between magdk and templar will stop only when someone of them will get out of resources, guess who will? :wink:

    Don't get me wrong, i don't saying that this is magdk who responsible for this, it's ZOS incompetence.

    Did you try getting gud?
  • Sugaroverdose
    Sugaroverdose
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    @Ghost-Shot down't know what 'gud' means.
  • Ghost-Shot
    Ghost-Shot
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    ✭✭
    @Ghost-Shot down't know what 'gud' means.

    Well looks like we found the problem, if talons spam is a problem for you git gud is the solution.
    Edited by Ghost-Shot on April 8, 2016 6:33PM
  • DHale
    DHale
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    Ha ha talons oh those things that I just stand in while I wait four seconds while I keep attacking bc the 2 k damage is too much? I would dodge roll out but why would I waste any Stam doing that. Just tab target keep on offense. It does not prevent you from attacking and it does not give cc immunity. You could use immovable pots use purge or shuffle or purifying ritual... Or just dodge roll. Now if it is an emp dk might want to roll out of that. The real not so secret... come close so I can whisper to you... Harness magic... Yep. I know don't tell anyone that one spell prevent all damage from talons and gives you magic to boot. I know it's crazy. So just literally stand there and let them talons.
    Edited by DHale on March 31, 2016 6:23PM
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • GRxKnight
    GRxKnight
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    Wollust wrote: »
    You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
    Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
    But they still were spammed as much as these days.
    Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.
    With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.

    So tallons spam is TG feature.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
    I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"

    No, it really isnt op at all. Not even a little tiny bit.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    Sigh, alright. Since you are one of those i'll play your little game with you.

    Acceptable precedent for haveing issues with talons in AvA.

    1. Beeing blind.
    2. Not posessing hands.
    3. Being garbage.

    Take your pick.
    Or being magplar who have only channeling dps abilities with not so small cast time and main ability is just get locked into one direction(obliviously, not where dk stands) while you rooted, yeah magplar is rare primer of class who can just cleanse them, but dk have reliable gap closer now (which works better than toppling charge) so fight between magdk and templar will stop only when someone of them will get out of resources, guess who will? :wink:

    Don't get me wrong, i don't saying that this is magdk who responsible for this, it's ZOS incompetence.

    I think he just said chains is a reliable gap close
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  • Wollust
    Wollust
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    Wollust wrote: »
    You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
    Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
    But they still were spammed as much as these days.
    Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.
    With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.

    So tallons spam is TG feature.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
    I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"

    BS. Purge let's them disappear, purge does not only reduce their active time. Btw, there is more roots than only talons. Bombard >>>>>>> talons.
    The combined purge and rapids nerf has caused roots to become so much stronger in this update. Before you only needed a dedicated purger and roots weren't much of a problem. And if you were running into a breach rapids would prevent you from getting rooted anyway.

    And I think you don't know what exploit means. Because you are using the term totally wrong.
    Edited by Wollust on March 31, 2016 6:25PM
    Susano'o

    Zerg Squad
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    GRxKnight wrote: »
    Wollust wrote: »
    You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
    Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
    But they still were spammed as much as these days.
    Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.
    With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.

    So tallons spam is TG feature.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
    I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"

    No, it really isnt op at all. Not even a little tiny bit.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    Sigh, alright. Since you are one of those i'll play your little game with you.

    Acceptable precedent for haveing issues with talons in AvA.

    1. Beeing blind.
    2. Not posessing hands.
    3. Being garbage.

    Take your pick.
    Or being magplar who have only channeling dps abilities with not so small cast time and main ability is just get locked into one direction(obliviously, not where dk stands) while you rooted, yeah magplar is rare primer of class who can just cleanse them, but dk have reliable gap closer now (which works better than toppling charge) so fight between magdk and templar will stop only when someone of them will get out of resources, guess who will? :wink:

    Don't get me wrong, i don't saying that this is magdk who responsible for this, it's ZOS incompetence.

    I think he just said chains is a reliable gap close

    Toppling charge, for me at least, is way more reliable as a gap closer than chains.
  • GRxKnight
    GRxKnight
    ✭✭✭✭✭
    Ghost-Shot wrote: »
    GRxKnight wrote: »
    Wollust wrote: »
    You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
    Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
    But they still were spammed as much as these days.
    Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.
    With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.

    So tallons spam is TG feature.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
    I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"

    No, it really isnt op at all. Not even a little tiny bit.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    Sigh, alright. Since you are one of those i'll play your little game with you.

    Acceptable precedent for haveing issues with talons in AvA.

    1. Beeing blind.
    2. Not posessing hands.
    3. Being garbage.

    Take your pick.
    Or being magplar who have only channeling dps abilities with not so small cast time and main ability is just get locked into one direction(obliviously, not where dk stands) while you rooted, yeah magplar is rare primer of class who can just cleanse them, but dk have reliable gap closer now (which works better than toppling charge) so fight between magdk and templar will stop only when someone of them will get out of resources, guess who will? :wink:

    Don't get me wrong, i don't saying that this is magdk who responsible for this, it's ZOS incompetence.

    I think he just said chains is a reliable gap close

    Toppling charge, for me at least, is way more reliable as a gap closer than chains.

    At least with toppling charge you appear next to the target even if it misses
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  • MichYodias
    MichYodias
    ✭✭✭



    [/quote]Or being magplar who have only channeling dps abilities with not so small cast time and main ability is just get locked into one direction(obliviously, not where dk stands) while you rooted, yeah magplar is rare primer of class who can just cleanse them, but dk have reliable gap closer now (which works better than toppling charge) so fight between magdk and templar will stop only when someone of them will get out of resources, guess who will? :wink:

    Don't get me wrong, i don't saying that this is magdk who responsible for this, it's ZOS incompetence.[/quote]

    Dude if I'm a magplar rooted in my house, I couldn't be happier. Templars are happiest under house arrest.

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  • HoloYoitsu
    HoloYoitsu
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    How is @Jules not in here yet, do I need to put a bat signal?
  • Akgurd
    Akgurd
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    Chain fails me 95% of the time on leveled ground. However, chain does work 100% when you pull yourself up to a enemy wall.

    Working as intended.
    Aknight
  • Sypher
    Sypher
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    ✭✭✭
    That 2K Whip Though
    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

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  • Antirob
    Antirob
    ✭✭✭
    Its our highest dps aoe ability. Pls buff dks for the love of god. bring back launch battle roar.
    Vehemence
    Antirob - Dragonknight
  • Astanphaeus
    Astanphaeus
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    Serenityx wrote: »
    http://xboxdvr.com/gamer/S3r3n1ty17/screenshot/6ab7ebf3-eb19-4934-afb3-a81177ac9e21/dd7a0100-915c-4cc6-935b-f67e4c9a1767


    Not sure if this was spammable before tg but I haven't ever seen this before. It's almost constant anytime I get near a keep or a blue Zerg that's getting desperate/low on players their go to seems to be spamming the *** out of this *** ability.

    If you are nightblade, you deserve it. If not, well then it really isn't that great of a tactic from a dk.
  • Sugaroverdose
    Sugaroverdose
    ✭✭✭✭✭
    Wollust wrote: »
    Wollust wrote: »
    You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
    Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
    But they still were spammed as much as these days.
    Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.
    With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.

    So tallons spam is TG feature.
    That 1k damage sure is op.
    It's just permanent immobilize, yeah.
    nerf RD

    I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
    I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"

    BS. Purge let's them disappear, purge does not only reduce their active time. Btw, there is more roots than only talons. Bombard >>>>>>> talons.
    The combined purge and rapids nerf has caused roots to become so much stronger in this update. Before you only needed a dedicated purger and roots weren't much of a problem. And if you were running into a breach rapids would prevent you from getting rooted anyway.

    And I think you don't know what exploit means. Because you are using the term totally wrong.
    Even if purge did it's job and free you from tallons, you will be captured once more when ability get spammed(by 2 different people if you look carefully at OP image).

    Exploit - usage of imperfection/flaw/defect/etc, in this specific thread - people uses lack of soft-cc immune or any other mechanics which prevents permaroot.

    PS: Permaroot is not a problem at all. mDK are most experienced players. I just whine because i can't kill some of them.
    Edited by Sugaroverdose on April 1, 2016 9:57AM
  • Valencer
    Valencer
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    While we're at it, can we do something about templars healing themselves to full health? I don't like it when they heal themselves. They shouldn't be able to do that.
  • Sugaroverdose
    Sugaroverdose
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    Valencer wrote: »
    While we're at it, can we do something about templars healing themselves to full health? I don't like it when they heal themselves. They shouldn't be able to do that.
    Hm, didn't think about "don't like" definition.
    it's good idea in fact, lets make all heals have 2 second cooldown, and look how will you like this.

  • Joy_Division
    Joy_Division
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    Been a long time since I've read a nerf DK thread.

    Thanks for the trip down memory lane!
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Ghost-Shot
    Ghost-Shot
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    ✭✭
    Been a long time since I've read a nerf DK thread.

    Thanks for the trip down memory lane!

    Too stronk! Pls nerf! @Jules tell them!
  • Ffastyl
    Ffastyl
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    Unlike 2014 there is an effective counter to Talons spam now: Snare/Root Immunity. Shuffle, Forward Momentum and Rapid Maneuvers grant this. Bolt Escape also ignores roots (stupidly enough). If you really can't slot one of these to negate Talons spam, then lobby for the effect to be added to more abilities.

    We don't need another DK nerf -- there are hard counters available.
    "A person is smart. People are dumb, panicky, dangerous animals and you know it."

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  • Sugaroverdose
    Sugaroverdose
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    Been a long time since I've read a nerf DK thread.

    Thanks for the trip down memory lane!
    And how much posts are you seeing in this topic which asks for nerf? Or "permanent immobilize" does makes you feel like someone asked for this?
    Sorcs can do the same thing(they just don't for some reason), on much bigger range, so spammable root is not DK - specific issue.
  • GRxKnight
    GRxKnight
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    HoloYoitsu wrote: »
    How is @Jules not in here yet, do I need to put a bat signal?

    Maybe if we tag her enough times she'll respond @jules
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  • Septimus_Magna
    Septimus_Magna
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    Just wait until they discover Bombard on consoles, prepare yourself if you think Talons is annoying.
    PC - EU (AD)
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  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
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    I smell l2p from over here.
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  • Ghost-Shot
    Ghost-Shot
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    GRxKnight wrote: »
    HoloYoitsu wrote: »
    How is @Jules not in here yet, do I need to put a bat signal?

    Maybe if we tag her enough times she'll respond @jules

    I will consult with @Satiar, a well respected prophet of Dee Tick, regarding how we can modify the Dee Tick summoning ritual to summon @Jules.
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