Sugaroverdose wrote: »themdogesbite wrote: »Sugaroverdose wrote: »Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
But they still were spammed as much as these days.
With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.
So tallons spam is TG feature.I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"themdogesbite wrote: »Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
No, it really isnt op at all. Not even a little tiny bit.Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
Or being magplar who have only channeling dps abilities with not so small cast time and main ability is just get locked into one direction(obliviously, not where dk stands) while you rooted, yeah magplar is rare primer of class who can just cleanse them, but dk have reliable gap closer now (which works better than toppling charge) so fight between magdk and templar will stop only when someone of them will get out of resources, guess who will?themdogesbite wrote: »Sugaroverdose wrote: »themdogesbite wrote: »Sugaroverdose wrote: »Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
But they still were spammed as much as these days.
With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.
So tallons spam is TG feature.I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"themdogesbite wrote: »Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
No, it really isnt op at all. Not even a little tiny bit.Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
Sigh, alright. Since you are one of those i'll play your little game with you.
Acceptable precedent for haveing issues with talons in AvA.
1. Beeing blind.
2. Not posessing hands.
3. Being garbage.
Take your pick.
Sugaroverdose wrote: »Or being magplar who have only channeling dps abilities with not so small cast time and main ability is just get locked into one direction(obliviously, not where dk stands) while you rooted, yeah magplar is rare primer of class who can just cleanse them, but dk have reliable gap closer now (which works better than toppling charge) so fight between magdk and templar will stop only when someone of them will get out of resources, guess who will?themdogesbite wrote: »Sugaroverdose wrote: »themdogesbite wrote: »Sugaroverdose wrote: »Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
But they still were spammed as much as these days.
With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.
So tallons spam is TG feature.I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"themdogesbite wrote: »Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
No, it really isnt op at all. Not even a little tiny bit.Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
Sigh, alright. Since you are one of those i'll play your little game with you.
Acceptable precedent for haveing issues with talons in AvA.
1. Beeing blind.
2. Not posessing hands.
3. Being garbage.
Take your pick.
Don't get me wrong, i don't saying that this is magdk who responsible for this, it's ZOS incompetence.
Sugaroverdose wrote: »@Ghost-Shot down't know what 'gud' means.
Sugaroverdose wrote: »Or being magplar who have only channeling dps abilities with not so small cast time and main ability is just get locked into one direction(obliviously, not where dk stands) while you rooted, yeah magplar is rare primer of class who can just cleanse them, but dk have reliable gap closer now (which works better than toppling charge) so fight between magdk and templar will stop only when someone of them will get out of resources, guess who will?themdogesbite wrote: »Sugaroverdose wrote: »themdogesbite wrote: »Sugaroverdose wrote: »Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
But they still were spammed as much as these days.
With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.
So tallons spam is TG feature.I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"themdogesbite wrote: »Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
No, it really isnt op at all. Not even a little tiny bit.Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
Sigh, alright. Since you are one of those i'll play your little game with you.
Acceptable precedent for haveing issues with talons in AvA.
1. Beeing blind.
2. Not posessing hands.
3. Being garbage.
Take your pick.
Don't get me wrong, i don't saying that this is magdk who responsible for this, it's ZOS incompetence.
Sugaroverdose wrote: »Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
But they still were spammed as much as these days.
With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.
So tallons spam is TG feature.I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"themdogesbite wrote: »Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
Sugaroverdose wrote: »Or being magplar who have only channeling dps abilities with not so small cast time and main ability is just get locked into one direction(obliviously, not where dk stands) while you rooted, yeah magplar is rare primer of class who can just cleanse them, but dk have reliable gap closer now (which works better than toppling charge) so fight between magdk and templar will stop only when someone of them will get out of resources, guess who will?themdogesbite wrote: »Sugaroverdose wrote: »themdogesbite wrote: »Sugaroverdose wrote: »Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
But they still were spammed as much as these days.
With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.
So tallons spam is TG feature.I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"themdogesbite wrote: »Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
No, it really isnt op at all. Not even a little tiny bit.Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
Sigh, alright. Since you are one of those i'll play your little game with you.
Acceptable precedent for haveing issues with talons in AvA.
1. Beeing blind.
2. Not posessing hands.
3. Being garbage.
Take your pick.
Don't get me wrong, i don't saying that this is magdk who responsible for this, it's ZOS incompetence.
I think he just said chains is a reliable gap close
Ghost-Shot wrote: »Sugaroverdose wrote: »Or being magplar who have only channeling dps abilities with not so small cast time and main ability is just get locked into one direction(obliviously, not where dk stands) while you rooted, yeah magplar is rare primer of class who can just cleanse them, but dk have reliable gap closer now (which works better than toppling charge) so fight between magdk and templar will stop only when someone of them will get out of resources, guess who will?themdogesbite wrote: »Sugaroverdose wrote: »themdogesbite wrote: »Sugaroverdose wrote: »Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
But they still were spammed as much as these days.
With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.
So tallons spam is TG feature.I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"themdogesbite wrote: »Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
No, it really isnt op at all. Not even a little tiny bit.Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
Sigh, alright. Since you are one of those i'll play your little game with you.
Acceptable precedent for haveing issues with talons in AvA.
1. Beeing blind.
2. Not posessing hands.
3. Being garbage.
Take your pick.
Don't get me wrong, i don't saying that this is magdk who responsible for this, it's ZOS incompetence.
I think he just said chains is a reliable gap close
Toppling charge, for me at least, is way more reliable as a gap closer than chains.
http://xboxdvr.com/gamer/S3r3n1ty17/screenshot/6ab7ebf3-eb19-4934-afb3-a81177ac9e21/dd7a0100-915c-4cc6-935b-f67e4c9a1767
Not sure if this was spammable before tg but I haven't ever seen this before. It's almost constant anytime I get near a keep or a blue Zerg that's getting desperate/low on players their go to seems to be spamming the *** out of this *** ability.
Even if purge did it's job and free you from tallons, you will be captured once more when ability get spammed(by 2 different people if you look carefully at OP image).Sugaroverdose wrote: »Purge does not prevent tallons to be applied, it's reduces theirs active time by 50%, but when they spammed - you will be rooted until dk stop to spam them, or die.You notice it now more than ever because purge has been nerfed (rightfully) quite hard. You only purge group members and with a cap of 6.
Before the thieves guild patch you would have random people purging a wide area, thus making snares and roots less powerful than they are now.
But they still were spammed as much as these days.
With TG and huge hype about dk boost, there's much more magdk in pvp, and they just exploit known mechanics: tallons cannot be blocked, cannot be dodged, and there's no soft-cc immunity after breaking it.
So tallons spam is TG feature.I will respond with already known but a little modified quote "it's not a huge problem if you mele and have single-target instacast abilities, but in large scale it's OP"themdogesbite wrote: »Sugaroverdose wrote: »It's just permanent immobilize, yeah.themdogesbite wrote: »That 1k damage sure is op.
nerf RD
I could buy the argument about it beeing to strong when talon had a 8 meter radius, today talons are nothing.
BS. Purge let's them disappear, purge does not only reduce their active time. Btw, there is more roots than only talons. Bombard >>>>>>> talons.
The combined purge and rapids nerf has caused roots to become so much stronger in this update. Before you only needed a dedicated purger and roots weren't much of a problem. And if you were running into a breach rapids would prevent you from getting rooted anyway.
And I think you don't know what exploit means. Because you are using the term totally wrong.
Hm, didn't think about "don't like" definition.While we're at it, can we do something about templars healing themselves to full health? I don't like it when they heal themselves. They shouldn't be able to do that.
Joy_Division wrote: »Been a long time since I've read a nerf DK thread.
Thanks for the trip down memory lane!
And how much posts are you seeing in this topic which asks for nerf? Or "permanent immobilize" does makes you feel like someone asked for this?Joy_Division wrote: »Been a long time since I've read a nerf DK thread.
Thanks for the trip down memory lane!
HoloYoitsu wrote: »How is @Jules not in here yet, do I need to put a bat signal?