Will this ever be addressed anywhere or has it already? It's really bugging me and making some places very difficult if not impossible to get to.I feel so restricted, like I can't jump over even the smallest thing. Is this a bug or an intended change? how do everyone else feel about it?
Is this like the last big patch where jumping in stealth was suddenly changed? Feels like someone is hitting me in my face when I try to jump foward. I really hope this is a glitch that will get fixed.
ArrowTedin_ESO wrote: »I can get used to the change, I just want to know why it was put in place, or even any official response on the subject, in case it was not intended. If that is the case, it needs to be fixed.
ArrowTedin_ESO wrote: »I actually take back what I said about being able to get used to it. Players should NOT have to battle the technical side of the game to complete an objective as this becomes extremely frustrating and immersion-breaking. Never should any player have to attempt 3-4 times to jump over a small pebble on the ground after fruitlessly hopping in place for several seconds. There have been times I would spend 20+ whole seconds trying to mount a small ledge whereas before it would only take a tap of a movement key in mid-air and the jump would be cleared.
I have no idea how this got past testing, maybe we're the only people who have noticed it, but this need to be fixed, or else stressful moments in the game that require precision movement, such as escaping enemies, will make players feel cheated and infuriated because the game mechanics have failed them in a way that they would not have in past versions of the game.
Sprinting with major expedition on quite often makes you go back to walking speed if you jump, while being airborne. wtf
https://youtu.be/-Rqn2RQctoY?t=26m57s
Finally a little bit of info on the subject.
ArrowTedin_ESO wrote: »It seems you can now hold the movement keys while jumping, and if a wall is detected in front of you, you will get an extra boost to jump over the object. It's a good system, but it's different than what we had before.
Really really an irritating bug even the smallest rocks can be barriers.
Guess we will just have to look at Quens parkour skills with envy as we fumble around.