Already enough incentives to play IC:
-Stones -> Mats
<Mats from telvar are easliy farmed in Orsinium and Hews Bane and u get Gold Mats from refining them. So no this is not worth it.
-Trophy keys -> Willpower / Agility set
<Not worth it, the new sets are better.....
-Good XP grind
Yes
-Ton of fun
When it is actually populated which is never anymore then yes
I rarely struggle to find people in the sewers, in IC it's a different story.
I assume you mean the fact that you have to run across part of Cyrodiil to get there. That's covered as part of my District Control idea as well:sirrmattus wrote: »i think if they didnt make it so fkn tedious to get there.
You can cut out the "Gated Access" bit of that idea now, I guess, since that setup seems to have died.An alliance which controls a district can travel directly to Imperial City using the Transitus Network regardless of the current state of Gated Access, as long as they also control enough connecting Cyrodiil keeps (at least one scroll keep, the hub keep, and one emperor keep).
Already enough incentives to play IC:
-Stones -> Mats
<Mats from telvar are easliy farmed in Orsinium and Hews Bane and u get Gold Mats from refining them. So no this is not worth it.
-Trophy keys -> Willpower / Agility set
<Not worth it, the new sets are better.....
-Good XP grind
Yes
-Ton of fun
When it is actually populated which is never anymore then yes
I rarely struggle to find people in the sewers, in IC it's a different story.
You do not spend enough time in the sewers and up top in IC then. Its a *** barren waste land.
What set are better?-Trophy keys -> Willpower / Agility set
<Not worth it, the new sets are better.....
sup folks. you know what DLC i really love? Imp city. PvE/ PvP zones are awesome and give me a reason to live because my RL is pathetic and i need to flex my e-peen to feel good about myself.
you know what isn't awesome? the fact that there is a lack of activity in imp city these days. I'd love to see regular updates in imp city to keep people coming back to the city constantly. I would like to see parties of people in imp city left and right like in launch.
what do you guys think would give incentive to continuously come back over and over? there is still a ton of content in imp city and it is still extremely fun. not to mention there is not a lag problem like in cyrodil, you'd think there would be reason enough there, no?
Imperial City is currently the least laggy place to go for PvP, folks are popping off the walls in Memorial or ARboretum or whichever district that is 20 at a time, fighting with no lag or framerate issues whatsoever. Worth crap AP, though, because of the overdone diminishing returns. I feel like that system needs an overhaul for while you're in Imperial City districts.
The_Outsider wrote: »The last few times I've been, it's been fairly empty even on a population locked server (Haderus NA). And even the people who are there, are either solo gankers who just want to grief people, or zergs who have no interest in PVP whatsoever.
newtinmpls wrote: »The_Outsider wrote: »The last few times I've been, it's been fairly empty even on a population locked server (Haderus NA). And even the people who are there, are either solo gankers who just want to grief people, or zergs who have no interest in PVP whatsoever.
I play PC NA and Haderus is my EP go-to. Lots of fun with lighthearted (and occasionally skilled) enthusiastic PvP in .... Arboretum (the one where Locano is the quest giver). Even as late as I play (midnight to 2am Central Time) there is usually a three-way going on.
In my humble opinion, pvp is the worst and least entertaining feature in ESO. If it was truly great, fun, and entertaining, you wouldn't need an award incentive to do it. I don't care about my awards for the pve content because it is truly entertaining, unless you group with an epeen elitist.
Imperial City is currently the least laggy place to go for PvP, folks are popping off the walls in Memorial or ARboretum or whichever district that is 20 at a time, fighting with no lag or framerate issues whatsoever. Worth crap AP, though, because of the overdone diminishing returns. I feel like that system needs an overhaul for while you're in Imperial City districts.
Would have to disagree with the crap Ap.. I Was 37th last night in main campaign and have not done anything in cyrodiil this campaign really. U.S. you're not spending AP on anything while in sewers
The original set up tied the IC zone to control of home keeps. Tying IC & Cyrrodil together. PVE would have been easy in a controlled server. But that was before the QQ threads on test about access . ZOS probably had it rite to start with before falling into pressure