Profound tactics like wear VD and cast Meteor? Please do explain more in depth for me how this is more tactical than the previous meta, because the winning group v group strats this patch are dumbed down more than they have ever been.[/quote]allmoney01 wrote: »
Doncellius wrote: »I've seen some good things come out of this... Seige changes, CP changes, certain class skills, DK viability. But there is a very clear message that I really, really want ZOS to hear.
PERFORMACE MATTERS THE MOST!
Console took a hit in performance in both PvE and PvP especially with FPS and has really disappointed me. Hew's Bane is laggy as f*** right now and Cyrodiil (only main PvP server Haderus) has unbelievable lag.
PERFORMACE IS #1!!!
Ghost-Shot wrote: »HoloYoitsu wrote: »Learn2Scrub. I didn't even say cast prox, Ghost. Who needs prox when pure meteor dumps on battlements gets me 5+ VD kills?Ghost-Shot wrote: »Sallington wrote: »Ghost-Shot wrote: »HoloYoitsu wrote: »Profound tactics like wear VD and cast Meteor? Please do explain more in depth for me how this is more tactical than the previous meta, because the winning group v group strats this patch are dumbed down more than they have ever been.allmoney01 wrote: »I love this patch (on console). Groups now need to use tact rather than ball zerg aoes and purge to take a defended keep. My skills are alot more responsive (except for charge abilities which now all seem to be as broken as toppling charge) all the updates to the Ui make for better determination of counter maneuvers and increased group support. The non CP battles are EPIC. Of course there are the usual ESO lag and dashboard boot lag issues but that stuff happens on every game with so much stuff happening at the same time. The players are as whiney as ever but they always are. All in all I'm loving this new patch, its made pvp fun again And I'm really happy for that since I never do the pve Content.
Dude you have to click like 2 buttons, I have been very vocal on these forums in stating that anything that requires pressing more than 1 button over an over again is setting the skill gap way to high. Prox and cast meteor are you kidding me?!
Accidentally pressed meteor before proxy det. Can confirm: impossible rotation.
This guy gets it.
Try doing that as a red against VE 24men group by yourself.
You make it sound like you should be able to do that, 1 meteor to solo wipe a 24 man VE group? Sounds like that would be a great game...
You missreaded it. He said that he can blow up 6 EP with one meteor and procing vicious death killing 6 EP easily. I said that he should try doing that as a red, by himself against a 24men VE.
I don't get what you're talking about. VE is full of a bunch of no names.Ghost-Shot wrote: »Ghost-Shot wrote: »HoloYoitsu wrote: »Learn2Scrub. I didn't even say cast prox, Ghost. Who needs prox when pure meteor dumps on battlements gets me 5+ VD kills?Ghost-Shot wrote: »Sallington wrote: »Ghost-Shot wrote: »HoloYoitsu wrote: »Profound tactics like wear VD and cast Meteor? Please do explain more in depth for me how this is more tactical than the previous meta, because the winning group v group strats this patch are dumbed down more than they have ever been.allmoney01 wrote: »I love this patch (on console). Groups now need to use tact rather than ball zerg aoes and purge to take a defended keep. My skills are alot more responsive (except for charge abilities which now all seem to be as broken as toppling charge) all the updates to the Ui make for better determination of counter maneuvers and increased group support. The non CP battles are EPIC. Of course there are the usual ESO lag and dashboard boot lag issues but that stuff happens on every game with so much stuff happening at the same time. The players are as whiney as ever but they always are. All in all I'm loving this new patch, its made pvp fun again And I'm really happy for that since I never do the pve Content.
Dude you have to click like 2 buttons, I have been very vocal on these forums in stating that anything that requires pressing more than 1 button over an over again is setting the skill gap way to high. Prox and cast meteor are you kidding me?!
Accidentally pressed meteor before proxy det. Can confirm: impossible rotation.
This guy gets it.
Try doing that as a red against VE 24men group by yourself.
You make it sound like you should be able to do that, 1 meteor to solo wipe a 24 man VE group? Sounds like that would be a great game...
You missreaded it. He said that he can blow up 6 EP with one meteor and procing vicious death killing 6 EP easily. I said that he should try doing that as a red, by himself against a 24men VE.
I guess I just don't understand your point, is this another complaint about us or is it saying you have to play different against guild groups than you do against pugs?
HoloYoitsu wrote: »I don't get what you're talking about. VE is full of a bunch of no names.Ghost-Shot wrote: »Ghost-Shot wrote: »HoloYoitsu wrote: »Learn2Scrub. I didn't even say cast prox, Ghost. Who needs prox when pure meteor dumps on battlements gets me 5+ VD kills?Ghost-Shot wrote: »Sallington wrote: »Ghost-Shot wrote: »HoloYoitsu wrote: »Profound tactics like wear VD and cast Meteor? Please do explain more in depth for me how this is more tactical than the previous meta, because the winning group v group strats this patch are dumbed down more than they have ever been.allmoney01 wrote: »I love this patch (on console). Groups now need to use tact rather than ball zerg aoes and purge to take a defended keep. My skills are alot more responsive (except for charge abilities which now all seem to be as broken as toppling charge) all the updates to the Ui make for better determination of counter maneuvers and increased group support. The non CP battles are EPIC. Of course there are the usual ESO lag and dashboard boot lag issues but that stuff happens on every game with so much stuff happening at the same time. The players are as whiney as ever but they always are. All in all I'm loving this new patch, its made pvp fun again And I'm really happy for that since I never do the pve Content.
Dude you have to click like 2 buttons, I have been very vocal on these forums in stating that anything that requires pressing more than 1 button over an over again is setting the skill gap way to high. Prox and cast meteor are you kidding me?!
Accidentally pressed meteor before proxy det. Can confirm: impossible rotation.
This guy gets it.
Try doing that as a red against VE 24men group by yourself.
You make it sound like you should be able to do that, 1 meteor to solo wipe a 24 man VE group? Sounds like that would be a great game...
You missreaded it. He said that he can blow up 6 EP with one meteor and procing vicious death killing 6 EP easily. I said that he should try doing that as a red, by himself against a 24men VE.
I guess I just don't understand your point, is this another complaint about us or is it saying you have to play different against guild groups than you do against pugs?
Tatsu's a maybe.
Ghost-Shot wrote: »Ghost-Shot wrote: »HoloYoitsu wrote: »Learn2Scrub. I didn't even say cast prox, Ghost. Who needs prox when pure meteor dumps on battlements gets me 5+ VD kills?Ghost-Shot wrote: »Sallington wrote: »Ghost-Shot wrote: »HoloYoitsu wrote: »Profound tactics like wear VD and cast Meteor? Please do explain more in depth for me how this is more tactical than the previous meta, because the winning group v group strats this patch are dumbed down more than they have ever been.allmoney01 wrote: »I love this patch (on console). Groups now need to use tact rather than ball zerg aoes and purge to take a defended keep. My skills are alot more responsive (except for charge abilities which now all seem to be as broken as toppling charge) all the updates to the Ui make for better determination of counter maneuvers and increased group support. The non CP battles are EPIC. Of course there are the usual ESO lag and dashboard boot lag issues but that stuff happens on every game with so much stuff happening at the same time. The players are as whiney as ever but they always are. All in all I'm loving this new patch, its made pvp fun again And I'm really happy for that since I never do the pve Content.
Dude you have to click like 2 buttons, I have been very vocal on these forums in stating that anything that requires pressing more than 1 button over an over again is setting the skill gap way to high. Prox and cast meteor are you kidding me?!
Accidentally pressed meteor before proxy det. Can confirm: impossible rotation.
This guy gets it.
Try doing that as a red against VE 24men group by yourself.
You make it sound like you should be able to do that, 1 meteor to solo wipe a 24 man VE group? Sounds like that would be a great game...
You missreaded it. He said that he can blow up 6 EP with one meteor and procing vicious death killing 6 EP easily. I said that he should try doing that as a red, by himself against a 24men VE.
I guess I just don't understand your point, is this another complaint about us or is it saying you have to play different against guild groups than you do against pugs?
This has been in the game since release. It's a confirmed feature and only works if a wall does not go below 95%. Time your siege and it's no problem at all.
- Players able to repair a keep wall WHILE it is under attack taking damage thus negating all damage dealt.
Have you tried turning the door off and then on again?zZzleepyhead wrote: »why aren't toppling charge, crit charge and dragon leap fixed yet ):
also can we get acknowledgement about two other bugs @ZOS_BrianWheeler they're a bit off topic since they have been around forever, but..
There's much inconsistency with placing siege (they're too often unusable after you place them) and also with interaction of keep doors which occurs dozens of times a night, usually after a fast travel or a respawn.