Okay, you've had your laughs with WGT and ICP in the random dungeon list...

DerAlleinTiger
DerAlleinTiger
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Can we seriously come up with a tiered system or just remove those two from the random regular dungeon roster? I'm tired of wasting an hour trying to drag a level 12, 18, and 19 through regular ICP only to bash our heads against a brick wall on the Lord Warden. And I can't even hold resentment against them. They didn't design the random dungeon system. I'm getting to the point where when I get ICP or WGT from the random dungeon finder I just quit immediately and try again. It's getting old.

These two dungeons are just not meant for people below level 30 on regular. In any base game regular dungeon, you can manage to carry the team if they're halfway decent at their roles. But in ICP? Everyone needs to be on their toes to get through to the end. Level 12's and 18's with no food buffs and all their points thrown into stamina as tank just don't cut it in that dungeon. And again I don't mean to rag on them. I wouldn't want to be in there at their level either! Yes, it may scale them up, but it doesn't give them high level abilities, food buffs, or gear sets.

For the love of my sanity, just give us a tiered roster or yank them out of the random roster altogether. Most people I know have started to back out as well when it crops up. It's just not something for random groups unless you get lucky with all VR's.
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