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Master weapons and more with regards to the upcoming Cyrodil AP/gold vendor.

Justice31st
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With ZOS now realizing PvP for many is a huge part of end game and the many new changes they are bringing to PvP and finally not forcing PvP players to PvE to obtain end game gear such as the monster item sets to stay at a high competitive level by adding the upcoming Cyrodil set vendor. However, there is still an elephant to address in the room. End game master weapons being only obtained through Maelstrom Arena. Maelstrom Arena forces PvP players to still PvE and it also forces PvE players to solo PvE in an Massive Multiplayer Online game that is catered around group play (veteran dungeons, trials, and large scale Cyrodil PvP etc.)

I suggest allowing the best end game weapons in Elder Scrolls Online to be obtained through these upcoming Alliance Point vendors to furthermore keep the meta of ESO being a group oriented and solo game and introducing in a token system for PvE players which could be added into the upcoming new group trial. By not only locking the best end game equipment behind a solo play wall; the majority of us bought the game so we could player with others.) In addition, allow the old PvP veteran level 14 gear which is to be updated to v16 be allowed to be obtained by PvE players and not force PvE players into playing PvP for these said items because of the hypocrisy of allowing PvP players to buy end game PvE gear with AP/gold in Cyrodil. This can also be easily fixed with a PvE token system similar to the PvP AP token system. For one of many examples, giving PvE players in dungeon/trial groups AP like points by killing the bosses with more added for the final boss which can then be used to buy end game gear at an PvE vendor similar to the upcoming PvP one. Thanks for your time.
Edited by Justice31st on January 5, 2016 4:33AM
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  • Chrlynsch
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    Naw they said you could buy these same peices with gold instead of ap (pve weekly vendor)... you should be voicing for more BOE pve equipment, as pvp equipment is BOE and you can buy from guild traders this way.
    Edited by Chrlynsch on January 5, 2016 4:16AM
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  • BEZDNA
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    i wish you could buy it for Tel Vars, that would give IC some love and will bring back ppl there
  • MrDerrikk
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    Are you trying to start a flame war? Because that's what it looks like to me. What would be the point of running vMA then? It's better if they just add VR15 weapons to the normal version and leave it at that. (Besides, ZOS will not do what you're saying as it would make a big part of Orsinium worthless so less people would buy it.)
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  • MaxwellC
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    I can't agree with the master weapons obtained in dragon star/maelstrom; as a player who hasn't completed the vet malestrom yet might I add.

    DLC should not and cannot be under-mined or there would be no incentive to pay for it which results in slower release times in DLCs that we may want e.g. Thieves Guild.

    The game is fun when you have a variety of things to strive for, making everything stream lined would definitely take the life from this game in one fell swoop as it would just mean you can play one event and gain everything instead of preparing for a multitude of events to gain everything you need to become a BOSS.

    The fact they're making monster helmets/shoulders drop via AP in my opinion is stupid and I seldom do my daily undaunted because I didn't even want anything (actually got medium kena shoulder divines was like wow didn't plan on getting this but ok).
    Edited by MaxwellC on January 5, 2016 4:29AM
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  • Justice31st
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    MrDerrikk wrote: »
    Are you trying to start a flame war? Because that's what it looks like to me. What would be the point of running vMA then? It's better if they just add VR15 weapons to the normal version and leave it at that. (Besides, ZOS will not do what you're saying as it would make a big part of Orsinium worthless so less people would buy it.)

    Will undaunted dallies now be worthless since PvP players can buy the undaunted gear without running the veteran/normal dungeons? Allowing more than one way to obtain the same item will not make another method worthless. If it did, then that would prove how horribly designed the latter was.
    Edited by Justice31st on January 5, 2016 4:36AM
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  • Vangy
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    MrDerrikk wrote: »
    Are you trying to start a flame war? Because that's what it looks like to me. What would be the point of running vMA then? It's better if they just add VR15 weapons to the normal version and leave it at that. (Besides, ZOS will not do what you're saying as it would make a big part of Orsinium worthless so less people would buy it.)

    Will undaunted dallies now be worthless since PvP players can buy the undaunted gear without running the veteran/normal dungeons? Allowing more than one way to obtain the same item will not make another method worthless. If it did, then that would prove how horribly designed the latter was.

    I would like to think the divide between pve and pvp players in terms of numbers are 50/50. If undaunted dailies become worthless after ap vendor comes out because all the pvp players stop doing undaunted dailies there should still be enough pve players who like doing the dailies right? Since they don't like to pvp? If not the sad truth is that either no one ever liked doing undaunted dailies, or the number of pvp players far outweigh the pvers or eso dosent have a large enough player base to even accomodate something as simple as a 4 man dungeon. Either way nothing wrong with the helm vendor.
    Edited by Vangy on January 5, 2016 6:38AM
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  • Refuse2GrowUp
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    I vote NO
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  • MrGigglypants
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    Hell no. Stop begging for gear you clearly don't deserve. Gear should require skill not a grind. I do both because it's an mmo and you're meant to play the game not just a single part of it because it pleases you. Most "pvp" builds are the same as pve minus cc and a gap closer. So at the end of the day pve should be a breeze for any good PvP player as NPCs aren't exactly intelligent.
  • K4RMA
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    did somebody say meta?
    nerf mdk
  • MrGigglypants
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    Vangy wrote: »
    MrDerrikk wrote: »
    Are you trying to start a flame war? Because that's what it looks like to me. What would be the point of running vMA then? It's better if they just add VR15 weapons to the normal version and leave it at that. (Besides, ZOS will not do what you're saying as it would make a big part of Orsinium worthless so less people would buy it.)

    Will undaunted dallies now be worthless since PvP players can buy the undaunted gear without running the veteran/normal dungeons? Allowing more than one way to obtain the same item will not make another method worthless. If it did, then that would prove how horribly designed the latter was.

    I would like to think the divide between pve and pvp players in terms of numbers are 50/50. If undaunted dailies become worthless after ap vendor comes out because all the pvp players stop doing undaunted dailies there should still be enough pve players who like doing the dailies right? Since they don't like to pvp? If not the sad truth is that either no one ever liked doing undaunted dailies, or the number of pvp players far outweigh the pvers or eso dosent have a large enough player base to even accomodate something as simple as a 4 man dungeon. Either way nothing wrong with the helm vendor.

    Helm vendor is a terrible idea it takes away the entire point of this game being an mmo it's turning into a handout fest. The sad part is I play both sides of the game and most pvp only players are horrid and have the worst builds. PvE is like a checklist if you can't complete vwgt trials or vMA you're probably not doing to we'll in pvp .
  • Septimus_Magna
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    Vangy wrote: »
    MrDerrikk wrote: »
    Are you trying to start a flame war? Because that's what it looks like to me. What would be the point of running vMA then? It's better if they just add VR15 weapons to the normal version and leave it at that. (Besides, ZOS will not do what you're saying as it would make a big part of Orsinium worthless so less people would buy it.)

    Will undaunted dallies now be worthless since PvP players can buy the undaunted gear without running the veteran/normal dungeons? Allowing more than one way to obtain the same item will not make another method worthless. If it did, then that would prove how horribly designed the latter was.

    I would like to think the divide between pve and pvp players in terms of numbers are 50/50. If undaunted dailies become worthless after ap vendor comes out because all the pvp players stop doing undaunted dailies there should still be enough pve players who like doing the dailies right? Since they don't like to pvp? If not the sad truth is that either no one ever liked doing undaunted dailies, or the number of pvp players far outweigh the pvers or eso dosent have a large enough player base to even accomodate something as simple as a 4 man dungeon. Either way nothing wrong with the helm vendor.

    Helm vendor is a terrible idea it takes away the entire point of this game being an mmo it's turning into a handout fest. The sad part is I play both sides of the game and most pvp only players are horrid and have the worst builds. PvE is like a checklist if you can't complete vwgt trials or vMA you're probably not doing to we'll in pvp .

    Handout fest? The helms will cost a very large amount of gold/AP, you dont get that for standing still.

    If someone want to farm 500k AP (or even more) instead of running the same dungeons 20+ times, whats the problem with that?
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  • Justice31st
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    did somebody say meta?

    Yea, I figured I'd throw a crown reference in there for ya ;P
    Edited by Justice31st on January 5, 2016 8:51AM
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  • Nifty2g
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    no to buying them but id be okay if they put them in end of campaign rewards
    undaunted sets and maelstrom/master weapons are very different
    #MOREORBS
  • Justice31st
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    Nifty2g wrote: »
    no to buying them but id be okay if they put them in end of campaign rewards
    undaunted sets and maelstrom/master weapons are very different

    True, but I don't need anything else from the undaunted chests. I guess I will just bring my sorc into vMA once they remove the veteran ranks.
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  • Refuse2GrowUp
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    Vangy wrote: »
    MrDerrikk wrote: »
    Are you trying to start a flame war? Because that's what it looks like to me. What would be the point of running vMA then? It's better if they just add VR15 weapons to the normal version and leave it at that. (Besides, ZOS will not do what you're saying as it would make a big part of Orsinium worthless so less people would buy it.)

    Will undaunted dallies now be worthless since PvP players can buy the undaunted gear without running the veteran/normal dungeons? Allowing more than one way to obtain the same item will not make another method worthless. If it did, then that would prove how horribly designed the latter was.

    I would like to think the divide between pve and pvp players in terms of numbers are 50/50. If undaunted dailies become worthless after ap vendor comes out because all the pvp players stop doing undaunted dailies there should still be enough pve players who like doing the dailies right? Since they don't like to pvp? If not the sad truth is that either no one ever liked doing undaunted dailies, or the number of pvp players far outweigh the pvers or eso dosent have a large enough player base to even accomodate something as simple as a 4 man dungeon. Either way nothing wrong with the helm vendor.

    Helm vendor is a terrible idea it takes away the entire point of this game being an mmo it's turning into a handout fest. The sad part is I play both sides of the game and most pvp only players are horrid and have the worst builds. PvE is like a checklist if you can't complete vwgt trials or vMA you're probably not doing to we'll in pvp .

    Handout fest? The helms will cost a very large amount of gold/AP, you dont get that for standing still.

    If someone want to farm 500k AP (or even more) instead of running the same dungeons 20+ times, whats the problem with that?

    You don't get it for having skill either. Any idiot can spam mutagen behind a zerg to quickly earn AP. This shouldn't warrent being able to obtain end-game gear that comes from the games hardest content. At some point, all the whiny ....... will need to man up, demonstrate they have the skill, and EARN the gear.

    I agree the RNG in the game SUCKS; absolutely horrid. I do however believe a token system is better than simply selling end-game gear.

    If I see (name removed) in a Molag Kena helm, swinging around a Maelstrom Maul, then the game will have officially hit rock bottom.
    Edited by Refuse2GrowUp on January 5, 2016 9:03AM
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  • code65536
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    It's a horrible idea.

    Almost as bad as this vendor. The problem with undaunted gear is the obnoxiousness of the RNG. A vendor isn't the solution--a token system is. It's the wrong fix for a legitimate problem, and it's why we see so many people posting concerns about the new vendor, and why we see horrible ideas like this thread spawning from this vendor nonsense.
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  • kane1989
    kane1989
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    Let's be honest farming AP isn't exactly hard. personally I mainly PVP but I make sure I do maelstrom or prison / white gold before hand. And that's cause I want the best items so I put in the time and effort to get them. Allowing players who just zerg around in cyrodil or sit in the arena district spawn camping in big groups is pathetic. If people want the best items like anything in life put in the time and effort and you will be rewarded. Stop moaning you cant leave cyrodil for an hour of you're play time.
  • Shogunami
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    No. Just no.

    PvP and PvE are two different worlds. If you don't want to PvE to get a master's weapon, QQ moar.

    Or what, do you want PvE sets to drop from PvP? Should we make PvP sets and rewards drop from mobs and dungeons?

    Ugh. Agreed, itemization in ESO is quite terrible, but giving everyone everything isn't going to solve anything. What ZOS SHOULD do is make itemization better and add TONS of new armor/jewelry/weapons, some of which can only be obtained from PvP, some only from PvE, some only crafted, heck even some only stolen. Or actually, they should overhaul the entire gear system. But not let everyone get everything. T_T
    Edited by Shogunami on January 8, 2016 11:20AM
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  • Zinaroth
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    Prothwata wrote: »
    Naw they said you could buy these same peices with gold instead of ap (pve weekly vendor)... you should be voicing for more BOE pve equipment, as pvp equipment is BOE and you can buy from guild traders this way.

    This. Make gear BoE and encourage the free market instead of all these bandaid fixes making gear available from non-sensible NPCs and activities.
  • Alcast
    Alcast
    Class Representative
    This dude again jeeez.
    Ye sure lets just add E V E R Y T H I N G in that store because players are too lazy to get those things.

    Will never happen anyway :)

    Edited by Alcast on January 8, 2016 11:33AM
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  • Docmandu
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    Imagine... buying everything with AP but with added restriction: only useable in Cyrodiil
  • Palidon
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    Those of you who want to grind over and over again for the high end weapons and armor so be it. Those that want to just purchase them should also have that option. I for one am sick and tired of doing the daily pledges, trials or Malstorm. Out of all the times I have done them only once did I get anything worth it and that was a V12 Masters Sword out of DSA. And just to make things clear I have leveled three characters thru the pledges to get the mettle passive. Thats a lot of pledges. I am sick and tired of the repeatable content in this game and grinding for the special armor piece or weapon which odds of getting are null to non existent. Not to mention you never know what trait will be on them.
  • Mojmir
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    maelstrom inferno staff with defending lol
  • Francescolg
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    Yes, maelstrom weapons should be obtainable from a PvP-vendor!

    Or, at least, they should offer more weapons with a 1-piece armor set bonus, especially weapon/spell dmg, as PvE-players still have massive advantages resulting from gear-disparities, in PvP.

    Maelstrom weapons should remain unique and offer the "special boost to a skill" BUT not 2 Goodies at once: spell dmg + tweaked skill, but only one of them!
    Therefore, I strongly support more 1h/2h weapons with a single armor bonus, as weapon/spell dmg!

    The current master weapons offer too many goodies, one of them (the skill bonus) is already sufficient to make them outstanding!
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