Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.
What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.
Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.
The remaining 95%? They're goi8ng to die faster than ever in PvP now.
How is this good for the game?
Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.
Luckily, I run with a well organized group.
Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.
What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.
Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.
The remaining 95%? They're goi8ng to die faster than ever in PvP now.
How is this good for the game?
Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.
Luckily, I run with a well organized group.
They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?
Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first.
Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.
What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.
Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.
The remaining 95%? They're goi8ng to die faster than ever in PvP now.
How is this good for the game?
Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.
Luckily, I run with a well organized group.
They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?
Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first.
You sound like a broken record.
Luckily, I run with a well organized group.
HEAD EAST...EAST EAST EAST
Ahh, Slaxis, you mean west right?
Yeah WEST!!
This is why we do so well, we're unpredictable, especially on drunk raid night
Those stopped being fun a long time ago. It's gotten to the point that I can look at who is in raid, how everyone performs and moves after the first 10 minutes, and predict with 95% accuracy how every fight is going to go.
Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.
What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.
Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.
The remaining 95%? They're goi8ng to die faster than ever in PvP now.
How is this good for the game?
Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.
Luckily, I run with a well organized group.
They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?
Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first. I'll be running this and fasalla's on my toons, but, I'm just honest enough to admit poor balance when I see it.
Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.
What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.
Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.
The remaining 95%? They're goi8ng to die faster than ever in PvP now.
How is this good for the game?
Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.
Luckily, I run with a well organized group.
They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?
Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first. I'll be running this and fasalla's on my toons, but, I'm just honest enough to admit poor balance when I see it.
I mean - we talked about this set and AOE caps on We Are ESO... Sypher even agreed that he would rather have things like dynamic ult gen than this set.
This isnt the solution people wanted. But its a lot better than 30 idiots being completely invulnerable to a couple guys due to the fact those idiots are standing close to each other.
Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.
What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.
Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.
The remaining 95%? They're goi8ng to die faster than ever in PvP now.
How is this good for the game?
Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.
Luckily, I run with a well organized group.
They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?
Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first. I'll be running this and fasalla's on my toons, but, I'm just honest enough to admit poor balance when I see it.
I mean - we talked about this set and AOE caps on We Are ESO... Sypher even agreed that he would rather have things like dynamic ult gen than this set.
This isnt the solution people wanted. But its a lot better than 30 idiots being completely invulnerable to a couple guys due to the fact those idiots are standing close to each other.
xEcthelionx wrote: »This is what I love. Seeing someone who can't play other classes, following the ZoS induced garbage meta and creating more bandwagon videos.
RoamingRiverElk wrote: »This is exactly how I wished the game meta to develop... Not.
Zergs and ball groups should die due to being outplayed by smaller numbers, but not like this.
WTB softcaps, dynamic ulti gen, 1.5....
Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.
What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.
Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.
The remaining 95%? They're goi8ng to die faster than ever in PvP now.
How is this good for the game?
Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.
Luckily, I run with a well organized group.
They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?
Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first. I'll be running this and fasalla's on my toons, but, I'm just honest enough to admit poor balance when I see it.
I mean - we talked about this set and AOE caps on We Are ESO... Sypher even agreed that he would rather have things like dynamic ult gen than this set.
This isnt the solution people wanted. But its a lot better than 30 idiots being completely invulnerable to a couple guys due to the fact those idiots are standing close to each other.
With no barriers, prox det being at super saiyan levels, ults like soul tether, and sets like alchemists - it's easy enough even without VD to bomb and kill larger numbers. I've wondered whether our raid even needs to run VD given how easy kills have been to get over the last week. Besides, there is no 'wiping' a group any more, in most fights they're back in 30 seconds via a forward camp.
And here I thought people hated big zergs with a passion in this game.
Turns out they just hate formations. Zergs are fine as long as they aren't condensed. Cool beans.
Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.
What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.
Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.
The remaining 95%? They're goi8ng to die faster than ever in PvP now.
How is this good for the game?
Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.
Luckily, I run with a well organized group.
They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?
Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first. I'll be running this and fasalla's on my toons, but, I'm just honest enough to admit poor balance when I see it.
I mean - we talked about this set and AOE caps on We Are ESO... Sypher even agreed that he would rather have things like dynamic ult gen than this set.
This isnt the solution people wanted. But its a lot better than 30 idiots being completely invulnerable to a couple guys due to the fact those idiots are standing close to each other.
With no barriers, prox det being at super saiyan levels, ults like soul tether, and sets like alchemists - it's easy enough even without VD to bomb and kill larger numbers. I've wondered whether our raid even needs to run VD given how easy kills have been to get over the last week. Besides, there is no 'wiping' a group any more, in most fights they're back in 30 seconds via a forward camp.
Yeah like zerging in one ball group and spaming one ability is hard.
As mentioned by @FENGRUSH this is not a perfect solution...there are solutions out there way better than what we currently have.
But one think is certain - a ball group should be extremely weak and vulnerable just like in the real life scenarios
And here I thought people hated big zergs with a passion in this game.
Turns out they just hate formations. Zergs are fine as long as they aren't condensed. Cool beans.