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13 Dead EP in 1 Second

  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    reften wrote: »
    Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.

    What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.

    Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.

    The remaining 95%? They're goi8ng to die faster than ever in PvP now.

    How is this good for the game?

    Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.

    Luckily, I run with a well organized group.

    They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?

    Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first. I'll be running this and fasalla's on my toons, but, I'm just honest enough to admit poor balance when I see it.
    Edited by Zheg on March 15, 2016 1:53PM
  • Iyas
    Iyas
    ✭✭✭✭✭
    Zheg wrote: »
    reften wrote: »
    Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.

    What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.

    Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.

    The remaining 95%? They're goi8ng to die faster than ever in PvP now.

    How is this good for the game?

    Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.

    Luckily, I run with a well organized group.

    They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?

    Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first.

    You sound like a broken record.
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    Iyas wrote: »
    Zheg wrote: »
    reften wrote: »
    Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.

    What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.

    Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.

    The remaining 95%? They're goi8ng to die faster than ever in PvP now.

    How is this good for the game?

    Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.

    Luckily, I run with a well organized group.

    They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?

    Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first.

    You sound like a broken record.

    Consistent, and accurate. Those were some thoughtful counterpoints you provided though. Which part didn't you agree with again? The part where aoe caps should have been addressed rather than have everyone in a cookie cutter set and build helping push the meta to magicka and even higher burst, the part where the structural design of keeps does not allow for the 'spreading out' that is supposed to be the counter, or the part where I mention that the hated ball groups themselves will be wearing this and it will play out just like prox det did? Try and argue any of those three and you'll just look silly.
    Edited by Zheg on March 15, 2016 2:05PM
  • Crown
    Crown
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    reften wrote: »
    Luckily, I run with a well organized group.

    @reften You do? I thought we were the #CrownZerg (or the Zergilicious when Slaxis is leading).

    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • Ishammael
    Ishammael
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    I guess I just fail to see what this set truly adds to PvP rather than just a few LOLs.
    It obviously addresses symptoms rather than problems.

    In another week the VD meta will have fully arrived. We'll have to wait and see what that really looks like. I am not optimistic.
  • GRxKnight
    GRxKnight
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    Well guess I'm gonna play on my nightblade for a bit until i get my last VD ring and neck so i can use it with my sorc build
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • Reevster
    Reevster
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    Nerf this Set! Its OPed!
  • reften
    reften
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    Crown wrote: »
    reften wrote: »
    Luckily, I run with a well organized group.

    @reften You do? I thought we were the #CrownZerg (or the Zergilicious when Slaxis is leading).

    HEAD EAST...EAST EAST EAST

    Ahh, Slaxis, you mean west right?

    Yeah WEST!!


    This is why we do so well, we're unpredictable, especially on drunk raid night
    Edited by reften on March 15, 2016 2:55PM
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • GRxKnight
    GRxKnight
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    reften wrote: »
    Crown wrote: »
    reften wrote: »
    Luckily, I run with a well organized group.

    @reften You do? I thought we were the #CrownZerg (or the Zergilicious when Slaxis is leading).

    HEAD EAST...EAST EAST EAST

    Ahh, Slaxis, you mean west right?

    Yeah WEST!!


    This is why we do so well, we're unpredictable, especially on drunk raid night

    It's fun if you're participating in drunk raid night...but if you're not drinking it gets to be too much after an hour...we need regular raid nights too
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • Crown
    Crown
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    GRxKnight wrote: »
    reften wrote: »
    on drunk raid night

    It's fun if you're participating in drunk raid night...but if you're not drinking it gets to be too much after an hour...we need regular raid nights too

    Those stopped being fun a long time ago. It's gotten to the point that I can look at who is in raid, how everyone performs and moves after the first 10 minutes, and predict with 95% accuracy how every fight is going to go.
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • Lexxypwns
    Lexxypwns
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    Iyas wrote: »
    All players have to die faster. Especially the well organized grps because the game can't handle long fights...

    quoted for truth
  • Zheg
    Zheg
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    Lexxypwns wrote: »
    Iyas wrote: »
    All players have to die faster. Especially the well organized grps because the game can't handle long fights...

    quoted for truth

    They brought back forward camps though... fights have more people and are longer than ever now.
  • GRxKnight
    GRxKnight
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    Crown wrote: »
    GRxKnight wrote: »
    reften wrote: »
    on drunk raid night

    It's fun if you're participating in drunk raid night...but if you're not drinking it gets to be too much after an hour...we need regular raid nights too

    Those stopped being fun a long time ago. It's gotten to the point that I can look at who is in raid, how everyone performs and moves after the first 10 minutes, and predict with 95% accuracy how every fight is going to go.

    Are you talking about sober raids? If so I know where you're coming from, especially with all the stubborn people we have in guild that won't hear a suggestion you have without calling it trash...sorry couldn't stand what happened in ts last night before i left.
    Edited by GRxKnight on March 15, 2016 3:33PM
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • TheMachineKiller
    TheMachineKiller
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    ElSlayer wrote: »
    oibam wrote: »
    I hope Zergs will stop now.

    Actually, Zergs are usually quite spread out unlike coordinated small groups.

    Couldn't say it better.
    Vehemence
    Solo Extraordinaire
      Miss Machine - AD Wolfskull - DC Ok Cool - DC Wheremigoin - DC
  • xEcthelionx
    xEcthelionx
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    This is what I love. Seeing someone who can't play other classes, following the ZoS induced garbage meta and creating more bandwagon videos.
  • _Chaos
    _Chaos
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    Any raids and leading styles that were prominent and easily identifiable were thrown out with this patch. The meta is extremely different when it comes to mobility and vulnerability. Personally I'd love to see some TG Crown raids. :grin:
    'Chaos
  • Lexxypwns
    Lexxypwns
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    Zheg wrote: »
    Lexxypwns wrote: »
    Iyas wrote: »
    All players have to die faster. Especially the well organized grps because the game can't handle long fights...

    quoted for truth

    They brought back forward camps though... fights have more people and are longer than ever now.
    4785710.jpg


    Edited by Lexxypwns on March 15, 2016 4:04PM
  • FENGRUSH
    FENGRUSH
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    Zheg wrote: »
    reften wrote: »
    Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.

    What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.

    Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.

    The remaining 95%? They're goi8ng to die faster than ever in PvP now.

    How is this good for the game?

    Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.

    Luckily, I run with a well organized group.

    They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?

    Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first. I'll be running this and fasalla's on my toons, but, I'm just honest enough to admit poor balance when I see it.

    I mean - we talked about this set and AOE caps on We Are ESO... Sypher even agreed that he would rather have things like dynamic ult gen than this set.


    This isnt the solution people wanted. But its a lot better than 30 idiots being completely invulnerable to a couple guys due to the fact those idiots are standing close to each other.
  • Lexxypwns
    Lexxypwns
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    ✭✭✭✭
    FENGRUSH wrote: »
    Zheg wrote: »
    reften wrote: »
    Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.

    What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.

    Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.

    The remaining 95%? They're goi8ng to die faster than ever in PvP now.

    How is this good for the game?

    Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.

    Luckily, I run with a well organized group.

    They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?

    Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first. I'll be running this and fasalla's on my toons, but, I'm just honest enough to admit poor balance when I see it.

    I mean - we talked about this set and AOE caps on We Are ESO... Sypher even agreed that he would rather have things like dynamic ult gen than this set.


    This isnt the solution people wanted. But its a lot better than 30 idiots being completely invulnerable to a couple guys due to the fact those idiots are standing close to each other.

    They're all still immune to you, stamina problems...
    33e.php

    #spidermanthread
    Edited by Lexxypwns on March 15, 2016 4:08PM
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    FENGRUSH wrote: »
    Zheg wrote: »
    reften wrote: »
    Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.

    What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.

    Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.

    The remaining 95%? They're goi8ng to die faster than ever in PvP now.

    How is this good for the game?

    Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.

    Luckily, I run with a well organized group.

    They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?

    Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first. I'll be running this and fasalla's on my toons, but, I'm just honest enough to admit poor balance when I see it.

    I mean - we talked about this set and AOE caps on We Are ESO... Sypher even agreed that he would rather have things like dynamic ult gen than this set.


    This isnt the solution people wanted. But its a lot better than 30 idiots being completely invulnerable to a couple guys due to the fact those idiots are standing close to each other.

    With no barriers, prox det being at super saiyan levels, ults like soul tether, and sets like alchemists - it's easy enough even without VD to bomb and kill larger numbers. I've wondered whether our raid even needs to run VD given how easy kills have been to get over the last week. Besides, there is no 'wiping' a group any more, in most fights they're back in 30 seconds via a forward camp.
  • xxslam48xxb14_ESO
    xxslam48xxb14_ESO
    ✭✭✭✭✭
    When a sniper manages to burst down 1 guy the forums are flooded with nerf threads, but when a magicka class bursts down 13 guys its nothing but praise. Make a physical damage version of proximity that uses a shrapnel bomb instead of a magic bomb and I bet the forums would explode with rage. Stamina is just not allowed to do stuff like this apparently, sigh.
    I wrote a poem that I titled, "The ganker's delight."

    As you lay upon the ground, cry not little pawn.
    The pain will pass as quickly as my blade did take you,
    but my delight will last and you will respawn.
    My heart simply cannot contain my joy, when I ply my trade.

    The fault lies with you, your skill was lacking.
    Now your salt is mine forever, can't you hear the laughing?
    Once you were so proud and now you are reduced to this.
    A miserable, loud deuced fool.

    With every tear you drip, with every excuse you let slip.
    All of your insecurities and worries bring a smile to my lip.
    From your despair I have ripped endless glories,
    but our affair is over now. Be afraid for I will return for more.

    I have received many titles, to my allies I am The sniper Emperor and Grand champion hero of the Pact. However these titles mean little to me, it is the ones given to me by my victims that I prefer. To them I am "Xv1er", "trash", "no balls", "zerger", "noob", "cringe", "no skill", "camper", "100% new", "the reason this game is dying", "pathetic", "a sack of piece of [snip]", "mediocre", "absolute inbred", "beyond a virgin", "ganky dork", "fat smelly 40yr old virgin", "little girl", "daddy", "exploiting loser", and every [snipped] word known to man.
  • Sypher
    Sypher
    ✭✭✭✭✭
    ✭✭✭
    This is what I love. Seeing someone who can't play other classes, following the ZoS induced garbage meta and creating more bandwagon videos.

    Too much salt is bad for your health.
    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

    Youtube: www.youtube.com/SypherPK
    Twitch: www.twitch.tv/SypherPK
  • Didgerion
    Didgerion
    ✭✭✭✭✭
    Yeah good one @Sypher,

    This ball group meta was alive for too long in Cyrodiil...


  • Xeven
    Xeven
    ✭✭✭✭✭
    This is exactly how I wished the game meta to develop... Not.

    Zergs and ball groups should die due to being outplayed by smaller numbers, but not like this.

    WTB softcaps, dynamic ulti gen, 1.5....

    Actually, this is awesome. If you want to ball up in a barn like a buncha mindless turds, a single gank build NB should take out your whole group and post it on Youtube.

    RIP ballgroups. Good.

    Edited by Xeven on March 15, 2016 7:23PM
  • Didgerion
    Didgerion
    ✭✭✭✭✭
    Zheg wrote: »
    FENGRUSH wrote: »
    Zheg wrote: »
    reften wrote: »
    Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.

    What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.

    Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.

    The remaining 95%? They're goi8ng to die faster than ever in PvP now.

    How is this good for the game?

    Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.

    Luckily, I run with a well organized group.

    They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?

    Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first. I'll be running this and fasalla's on my toons, but, I'm just honest enough to admit poor balance when I see it.

    I mean - we talked about this set and AOE caps on We Are ESO... Sypher even agreed that he would rather have things like dynamic ult gen than this set.


    This isnt the solution people wanted. But its a lot better than 30 idiots being completely invulnerable to a couple guys due to the fact those idiots are standing close to each other.

    With no barriers, prox det being at super saiyan levels, ults like soul tether, and sets like alchemists - it's easy enough even without VD to bomb and kill larger numbers. I've wondered whether our raid even needs to run VD given how easy kills have been to get over the last week. Besides, there is no 'wiping' a group any more, in most fights they're back in 30 seconds via a forward camp.

    Yeah like zerging in one ball group and spaming one ability is hard.

    As mentioned by @FENGRUSH this is not a perfect solution...there are solutions out there way better than what we currently have.
    But one think is certain - a ball group should be extremely weak and vulnerable just like in the real life scenarios
    Edited by Didgerion on March 15, 2016 4:53PM
  • Satiar
    Satiar
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    And here I thought people hated big zergs with a passion in this game.

    Turns out they just hate formations. Zergs are fine as long as they aren't condensed. Cool beans.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Sypher
    Sypher
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    Satiar wrote: »
    And here I thought people hated big zergs with a passion in this game.

    Turns out they just hate formations. Zergs are fine as long as they aren't condensed. Cool beans.

    It's not the stacked groups fault.

    If there was no aoe caps and ball groups didn't put as much of a strain on the servers no one would care. It's because of these reasons that people hate on the ball groups. (I don't, I think it's something on zenimax's plate, not the players responsibility)

    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

    Youtube: www.youtube.com/SypherPK
    Twitch: www.twitch.tv/SypherPK
  • Satiar
    Satiar
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    Didgerion wrote: »
    Zheg wrote: »
    FENGRUSH wrote: »
    Zheg wrote: »
    reften wrote: »
    Well organized groups (you call them Zergs) will never stop, just adjust. We're already figuring that out. Much of it is moving quickly, don't stand in one spot, use block more often, get impen. etc etc, we'll figure it out.

    What we've now created is a way for the elite to solo groups of 20 on their own with suicide bombs.

    Again, the well organized groups (5% of the player base) will adjust and be fine. The elite solo'er (0.1% of the population) will now bomb spots of natural choke points that just happens to have a lot of players.

    The remaining 95%? They're goi8ng to die faster than ever in PvP now.

    How is this good for the game?

    Every time a zerg buster ability is added to the game....all it does it make the game worse for 95% of the population.

    Luckily, I run with a well organized group.

    They will then follow it up with "spread out" as they're intentionally waiting inside a choke point where you can't spread out. "Spread out" on the flag you can't actually spread out on guys, because, it sounds cool and makes me look like an ESO hipster saying it. When @Sypher does this on an open field, then yes, 'spread out' has merit, but you've only been capable of doing this in condensed chokes where you can't spread out, which was what players said over and over again in criticism of the balance of the set, but were told we don't know what we're talking about and just zergling baddies. Soooo, you're going to be doing this in the open Nikel field next right? No? Hmm, wonder why not?

    Most of the organized pvp groups already came up with strats to counter this, you'll catch some off-guard or low on resources occasionally, but these vids will typically be about wiping players that aren't in groups, which, /golfclap xD ... dat wrobel balance where the game gets turned into an aoe FPS instead of having aoe caps addressed... lulz. FYI, most of the organized pvp groups will be outfitted in this as well, so GG, now we get to run cookie cutter builds and the meta is about who gets their ult off first. I'll be running this and fasalla's on my toons, but, I'm just honest enough to admit poor balance when I see it.

    I mean - we talked about this set and AOE caps on We Are ESO... Sypher even agreed that he would rather have things like dynamic ult gen than this set.


    This isnt the solution people wanted. But its a lot better than 30 idiots being completely invulnerable to a couple guys due to the fact those idiots are standing close to each other.

    With no barriers, prox det being at super saiyan levels, ults like soul tether, and sets like alchemists - it's easy enough even without VD to bomb and kill larger numbers. I've wondered whether our raid even needs to run VD given how easy kills have been to get over the last week. Besides, there is no 'wiping' a group any more, in most fights they're back in 30 seconds via a forward camp.

    Yeah like zerging in one ball group and spaming one ability is hard.

    As mentioned by @FENGRUSH this is not a perfect solution...there are solutions out there way better than what we currently have.
    But one think is certain - a ball group should be extremely weak and vulnerable just like in the real life scenarios

    Actually, if we're talking real life, having formations is an advantage. The way it is set up, organized guilds put together formations viable to the battlefield, which is typically a ball or a column. The unorganized group is just all over the place.

    But in this game we hate people who try to organize themselves into competitive formations.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • ToRelax
    ToRelax
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    Satiar wrote: »
    And here I thought people hated big zergs with a passion in this game.

    Turns out they just hate formations. Zergs are fine as long as they aren't condensed. Cool beans.

    When zerging means to rely more on numbers than skill to win fights, then zergballs are the worst example because unlike a zerg spread out over a keep or lane, no smaller encounters with balanced numbers are possible.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • NACtron
    NACtron
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    Unless your running solo I can guarantee us large PvP guilds will be able to use vicious death and alchemists to our advantage. Running in a group of 2-10? We call down a metor shower and one of you dies, Vicious death goes off and combined with our other aoe's you all die. Smart players will be able to kill more zergers than they used to be able to though. Should be interesting. Smart zergs will adapt and group sizes and players running together should still remain the same even a month from now
    Pact Militia GM
    Nikolai the Nord - Stamplar

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