It will be around for many years to come, it has improved and it will further improve over time. ZOS is a young team which does their first MMO, they made mistakes and learnt from those, they will continue to learn over time and issue will be ironed out over time. Some folks might leave the game for good, so be it, others will fill their place. The TES crowd will stay around, the pvp-centric crowd might get less - but that is a good thing IMO, finally it will become TES with friends, what it should have been in the first place, because that is where the income is and where the most loyal fan base is coming from.
I'm a relative newcomer to ESO and a huge ES fan. I had prejudices, misconceptions and was spoiled by a MMO thing. Now ESO is one of my favourite ES games ever. I love them all, huge Skyrim fan, big Oblivion & Morrowind fan, but the amount of different things you can do here with such attention to details is mind boggling.
I don't know how many people here played ES games? Because, they would know, from Morrowind to Skyrim, the games were fixed by fans - Unofficial patches, not Bethesda. It's always been like that and that's how it works.
ESO in that regard is polished and bug-free, as far as I'm concerned. It's unbelievably large game - biggest of any ES games by far, and I'm yet to see any quest breaking bug, yet to see any serious alignment, character, placement etc issues. I have reported several bugs, but all were trivial, audio or cosmetic.
Unofficial Skyrim Legendary patch literally fixed thousands and thousands of bugs, from trivial to quest and game breaking issues. And it took years to polish the game(s). It's still an ongoing process that didn't slow down. Both Morrowind & Oblivion had serious issues as well, that needed unofficial patches or .exe hacks to iron them out.
What I'm saying is - Zenimax is doing incredibly good job in polishing this game that is 24/7 live and has been out for less than 2 years. This is such a complex and beautifully crafted game with so much detail, my hopes are very very high.
The quests being boring is your opinion. I imagine that most long time TES fans disagree with you. I really like the quests in this game, I come across a lot of lore through them, more than in any previous TES game.
^THIS!! Absolutely agree!! I love the quests in ESO and think they are very well done in comparison to many games out there. I think some people are just overwhelmed by the sheer number of quests and, in-turn, find them 'boring' simply because of the quantity. Of course, the players who mostly, or only, enjoy PvP wouldn't enjoy PvE quests because they aren't PvP... but thankfully there are a lot more PvE players who DO enjoy the quests and pretty much guarantee that ESO will deliver continued questing far into the future.
IMO the people/players that rush through the content to reach some expected endgame goal are the ones who find the questing boring. TES games have never been about endgame, the journey has always been just as important. It is because of this that ESO has such rich environments and deep, emotional and memorable quests/storytelling. If ESO sticks with this format for the foreseeable future it will continue on gaining strength and players as it goes.
Yes there are issues but the scale of the game and what Z-online are trying to accomplish are truly epic and as with everything "If it's not hard, it's not worth doing."
I feel the same way. I still couldn't finish the civil war quest on the Empire side in Skyrim because I can't for my life make Legate Rikke accept my report on the Rift. Not even a clean reinstall solved it.
I played Morrowind, Oblivion and Skyrim. Fan made fixes were always pretty much essential. People often forget that the single player TES had many issues too, as much as I love them.
SemiD4rkness wrote: »b92303008rwb17_ESO wrote: »If The Witcher 3 and Fallout 4 couldn't kill ESO, why do you think Dark Soul 3 or Division will?
LOL this is like saying Resident evil 6 coulnd't kill FIFA !
Compared to a lot of other MMOs out there ESO is not doing so well as you think.
SemiD4rkness wrote: »Skyrim is my second most favorite game of all time, I absolutely loved it but I still think ESO has the most tedious and boring quests Ive ever encountered in any game.
SemiD4rkness wrote: »The quests being boring is your opinion. I imagine that most long time TES fans disagree with you. I really like the quests in this game, I come across a lot of lore through them, more than in any previous TES game.
^THIS!! Absolutely agree!! I love the quests in ESO and think they are very well done in comparison to many games out there. I think some people are just overwhelmed by the sheer number of quests and, in-turn, find them 'boring' simply because of the quantity. Of course, the players who mostly, or only, enjoy PvP wouldn't enjoy PvE quests because they aren't PvP... but thankfully there are a lot more PvE players who DO enjoy the quests and pretty much guarantee that ESO will deliver continued questing far into the future.
IMO the people/players that rush through the content to reach some expected endgame goal are the ones who find the questing boring. TES games have never been about endgame, the journey has always been just as important. It is because of this that ESO has such rich environments and deep, emotional and memorable quests/storytelling. If ESO sticks with this format for the foreseeable future it will continue on gaining strength and players as it goes.
Yes there are issues but the scale of the game and what Z-online are trying to accomplish are truly epic and as with everything "If it's not hard, it's not worth doing."
Skyrim is my second most favorite game of all time, I absolutely loved it but I still think ESO has the most tedious and boring quests Ive ever encountered in any game.
I feel the same way. I still couldn't finish the civil war quest on the Empire side in Skyrim because I can't for my life make Legate Rikke accept my report on the Rift. Not even a clean reinstall solved it.
I played Morrowind, Oblivion and Skyrim. Fan made fixes were always pretty much essential. People often forget that the single player TES had many issues too, as much as I love them.
Yeah, unofficial patches are THE most essential mods a player can add.
TES has/had 10x more bugs than ESO now, but that still makes them one of the best game series ever developed.
As for Legate Rikke, I never got that bug on my end when I sided with imperials. Have you installed the latest Unofficial Skyrim Legendary Patch? It was already reported (http://afkmods.iguanadons.net/index.php?/tracdown/issue/889-legate-rikke-doesnt-give-option-to-reporting-to-duty/)
SemiD4rkness wrote: »Skyrim is my second most favorite game of all time, I absolutely loved it but I still think ESO has the most tedious and boring quests Ive ever encountered in any game.
Agree with you about Skyrim, but completely disagree about ESO. Tastes differ after all, people say various things for all ES games. Some love Skyrim to death some don't. Some find Morrowind the pinnacle of all, some don't, some cannot stand Oblivion... others love it... bah.
That being said, have you ever sided with Aldmeri Dominion? The story behind those quests is amazing. I'm still relatively at the beginning, level 14, but loooove it.
Not the latest, no. I will do that when I get home, thanks!
I feel the same way. I still couldn't finish the civil war quest on the Empire side in Skyrim because I can't for my life make Legate Rikke accept my report on the Rift. Not even a clean reinstall solved it.
I played Morrowind, Oblivion and Skyrim. Fan made fixes were always pretty much essential. People often forget that the single player TES had many issues too, as much as I love them.
Yeah, unofficial patches are THE most essential mods a player can add.
TES has/had 10x more bugs than ESO now, but that still makes them one of the best game series ever developed.
As for Legate Rikke, I never got that bug on my end when I sided with imperials. Have you installed the latest Unofficial Skyrim Legendary Patch? It was already reported (http://afkmods.iguanadons.net/index.php?/tracdown/issue/889-legate-rikke-doesnt-give-option-to-reporting-to-duty/)
Not the latest, no. I will do that when I get home, thanks!
...You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.
...You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.
I cut this quote chain down because I only responding to the no lag outside of pvp.
That is so far from the truth, that I'm not sure we are playing the same game. There is terrible lag all across the game. Trials, 4 player dungeons, and solo be it Maelstrom Arena or just open world. If you don't like PVP that's fine, but spreading blatant falsehoods like this are not helping anything.
...You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.
I cut this quote chain down because I only responding to the no lag outside of pvp.
That is so far from the truth, that I'm not sure we are playing the same game. There is terrible lag all across the game. Trials, 4 player dungeons, and solo be it Maelstrom Arena or just open world. If you don't like PVP that's fine, but spreading blatant falsehoods like this are not helping anything.
...You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.
I cut this quote chain down because I only responding to the no lag outside of pvp.
That is so far from the truth, that I'm not sure we are playing the same game. There is terrible lag all across the game. Trials, 4 player dungeons, and solo be it Maelstrom Arena or just open world. If you don't like PVP that's fine, but spreading blatant falsehoods like this are not helping anything.
I haven't personally encountered any open world lag in almost 2 years. I know that those who do group dungeons and trials occasionally mention it, but it is far from being as commonplace as in PvP - yet we are in any event told that the PvP campaigns are full so it doesn't seem to deter people. It exists, and it needs fixing, certainly, but it is not a critical issue for most players, especially outside of PvP. I agree that spreading blatant falsehoods doesn't help anything, but nor does exaggerating the extent and severity of an acknowledged problem.
...You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.
I cut this quote chain down because I only responding to the no lag outside of pvp.
That is so far from the truth, that I'm not sure we are playing the same game. There is terrible lag all across the game. Trials, 4 player dungeons, and solo be it Maelstrom Arena or just open world. If you don't like PVP that's fine, but spreading blatant falsehoods like this are not helping anything.
I haven't personally encountered any open world lag in almost 2 years. I know that those who do group dungeons and trials occasionally mention it, but it is far from being as commonplace as in PvP - yet we are in any event told that the PvP campaigns are full so it doesn't seem to deter people. It exists, and it needs fixing, certainly, but it is not a critical issue for most players, especially outside of PvP. I agree that spreading blatant falsehoods doesn't help anything, but nor does exaggerating the extent and severity of an acknowledged problem.
The falsehood I was addressing was that lag only happens in PVP. That's not true. 'Terrible' is subjective, but when enemies mobs stand in place for a few seconds while the game catches up to the fact they're dead, or when a player sees a resource node and cannot interact with it because it's already been taken. I consider that to be terrible lag.
lordrichter wrote: »...You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.
I cut this quote chain down because I only responding to the no lag outside of pvp.
That is so far from the truth, that I'm not sure we are playing the same game. There is terrible lag all across the game. Trials, 4 player dungeons, and solo be it Maelstrom Arena or just open world. If you don't like PVP that's fine, but spreading blatant falsehoods like this are not helping anything.
I haven't personally encountered any open world lag in almost 2 years. I know that those who do group dungeons and trials occasionally mention it, but it is far from being as commonplace as in PvP - yet we are in any event told that the PvP campaigns are full so it doesn't seem to deter people. It exists, and it needs fixing, certainly, but it is not a critical issue for most players, especially outside of PvP. I agree that spreading blatant falsehoods doesn't help anything, but nor does exaggerating the extent and severity of an acknowledged problem.
The falsehood I was addressing was that lag only happens in PVP. That's not true. 'Terrible' is subjective, but when enemies mobs stand in place for a few seconds while the game catches up to the fact they're dead, or when a player sees a resource node and cannot interact with it because it's already been taken. I consider that to be terrible lag.
I don't think the resource node is lag.
OrphanHelgen wrote: »Black desert online also took many players
OrphanHelgen wrote: »Black desert online also took many players
It's just about time, it will turn in the next p2w korean mmo probably, and the content is 1/10 of eso content.
ESO will easily make it 10 yrs imo. Many other mmos have done this even wit very little population on the servers. Inb4 ESO will be available for the next console generation probably within 5 yrs ish with paid for character transfer to continue playing ur characters on the new hardware. Jus sayin.
NateAssassin wrote: »Considering the fact 90% of my friends quit this game, next to nobody on does pledges, except for DPS ofc, Rawl'kha only having 10 people there, etc.
I'd assume this game is dying, hell I quit playing for a little because I can't find people to do pledges or anything with.
...You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.
I cut this quote chain down because I only responding to the no lag outside of pvp.
That is so far from the truth, that I'm not sure we are playing the same game. There is terrible lag all across the game. Trials, 4 player dungeons, and solo be it Maelstrom Arena or just open world. If you don't like PVP that's fine, but spreading blatant falsehoods like this are not helping anything.

...You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.
I cut this quote chain down because I only responding to the no lag outside of pvp.
That is so far from the truth, that I'm not sure we are playing the same game. There is terrible lag all across the game. Trials, 4 player dungeons, and solo be it Maelstrom Arena or just open world. If you don't like PVP that's fine, but spreading blatant falsehoods like this are not helping anything.
Seriously, I have not experienced any lag in ESO yet - do you want me to say, I would have lag while I experience none? Maybe your expectations are different from mine, to me 100 latency is not lag - you might say it is.