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Will this game make it past the dark brother hood in its current state?

  • Abeille
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    Xendyn wrote: »

    Pvp is the only reason thia game is still alive. Empty Cyrodiil means the end of ESO. Especially the day TES 6 arrives since all pve lovers will move on.

    You keep going on about TES 6 but as far as I know it's not even a gleam in Bethesda's eye. We have years before that shows up, if ever.

    I think they recently said something like "Not before 2019", so yeah, you are right. It doesn't make me very happy, as I would like to see more of 4th Era Tamriel since I didn't like the conclusion of Skyrim's civil war main story (So we are just going to yell "The Thalmor are coming!" and leave it at that? Really? Not even a DLC to continue this story?). But still, it seems that TES 6 is going to take a while to even be announced.

    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • theher0not
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    Neither of the games you mentioned is even remotley intresting for me. Dark Souls is not really my style Division seems like destiny but with a much more boring theme. Lichdom I have never heard about. (If I was to worry about anything it would be Legion but I don't think wow will ever have the power to kill another MMO, even if it have forced games to go F2P or b2p)
  • Lysette
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    Lysette wrote: »
    Well you can turn it as often as you want, the math is telling me that zergs are the reason for the lag. You are continuing to form them, so it is your fault. ZOS cannot do anything technically, they would have to make zergs highly undesirable, but that is up to Mr. Wrobel, who does not think yet, that it is a bad idea to enforce zergs. So not much will change.

    But this was a selling point of the game as well, massive open field warfare. All those that were lucky enough to get into PvP during Beta went back to the usual games they played and said the same thing. PvP was amazing. I was running a raid in DDO, and was asked "where was I over the weekend?" I said I was here and another voice pops up saying they was here also and we proceeded talking about what we got up to. Turns out we were both in the same epic battle for a keep only he was on defence and I was on offence and that generated interest from others listening to us. Those days are long gone and it's heartbreaking.

    Yes but the performance came from doing it like a korean MMO and put things, which belong on the server, onto the client machine and use their power. This has a downside, because it makes the game vulnerable to hacks and botting. When ZOS decided to go against botting, they had to go back to a proper client-server architecture, and this means a lot more things had to be performed on the server. This would all not be a problem, if the combat lead would have catered to this new situation and made combat features and AoE effects so, that zergs are undesirable, but unfortunately this did not happen. I have not even the impression that the problem is understood in its consequence by those being in charge. So they cannot deliver, Paul Sage was aware of this and stated that in a post, but he is gone. So until you guys either stop creating zergs (what will most likely not happen) or the combat design is changing in a way, which makes zergs highly undesirable, the problem cannot be solved. Things have changed, and as much as ZOS would like to solve it, as long as Mr. Wrobel is in charge for the combat design but is not aware of what is causing the problem or is underestimating it, you won't see much change with the lag.
  • SemiD4rkness
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    Lysette wrote: »
    Lysette wrote: »
    Tandor wrote: »
    Malmai wrote: »
    Rjizzle09 wrote: »
    I just wanna know you guys opinion about this. If yes give explanation and if no also give explanation. With dark souls 3 coming out and lichdom and division ESO has some very tough competition

    If LAG will not be fixed, ESO will be doomed and will go F2P for sure...

    Although lag issues undoubtedly exist, most people are not affected by them, and certainly not critically.

    Are you even serious?! This game has the most ridiculous lagg I've ever seen in any game :D

    @NoMoreChillies TES 6 will eventually happen, and casuals (pvers) from this game will leave this game. Pvp is this game's only hope because it's the only unique and great thing about this game sadly eclipsed by lagg and lack of balance.

    You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.

    Edit: and as far as TES 6 goes, nothing like this at the horizon, TES 6 will not give us all of Tamriel, ESO eventually will. So there are a lot of reasons to stay with ESO.

    I was talking about pvp purely, pve is not even worth mentioning (for me) Also I do not ''create'' zergs, and last you can't blame us for the lagg, it's all on Zos they're supossed to deliver a smooth massive scale pvp experience. Are you really saying that pvp players are to blame for the lagg in Cyrodiil?
    Also, I don't get how people can feel like all of Tamriel is available to you when there's no open world, just a bunch of maps.
    I repeat if pvp issues aren't fixed TES 6 will be the doom of ESO.

    Well you can turn it as often as you want, the math is telling me that zergs are the reason for the lag. You are continuing to form them, so it is your fault. ZOS cannot do anything technically, they would have to make zergs highly undesirable, but that is up to Mr. Wrobel, who does not think yet, that it is a bad idea to enforce zergs. So not much will change.

    Dude, this game sold itself as a massive scale pvp game that's why the quests are incredible boring and the only new thing this game brings compared to every other game out there is its incredible combat system. And I repeat, I do not zerg at all but I don't have anything against them either, its the way this game was supposed to be played. lol? Zos can't do anything? It's their job they should be able to fix the lagg even if a 500 vs 500 battle is going on.
    Casuals (pvers) are so easily pleased LOL. You guys don't even get mad that pretty much your only end game content doesn't even scale to vr16 :D
    Edited by SemiD4rkness on March 6, 2016 1:56PM
  • Lysette
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    Lysette wrote: »
    Lysette wrote: »
    Tandor wrote: »
    Malmai wrote: »
    Rjizzle09 wrote: »
    I just wanna know you guys opinion about this. If yes give explanation and if no also give explanation. With dark souls 3 coming out and lichdom and division ESO has some very tough competition

    If LAG will not be fixed, ESO will be doomed and will go F2P for sure...

    Although lag issues undoubtedly exist, most people are not affected by them, and certainly not critically.

    Are you even serious?! This game has the most ridiculous lagg I've ever seen in any game :D

    @NoMoreChillies TES 6 will eventually happen, and casuals (pvers) from this game will leave this game. Pvp is this game's only hope because it's the only unique and great thing about this game sadly eclipsed by lagg and lack of balance.

    You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.

    Edit: and as far as TES 6 goes, nothing like this at the horizon, TES 6 will not give us all of Tamriel, ESO eventually will. So there are a lot of reasons to stay with ESO.

    I was talking about pvp purely, pve is not even worth mentioning (for me) Also I do not ''create'' zergs, and last you can't blame us for the lagg, it's all on Zos they're supossed to deliver a smooth massive scale pvp experience. Are you really saying that pvp players are to blame for the lagg in Cyrodiil?
    Also, I don't get how people can feel like all of Tamriel is available to you when there's no open world, just a bunch of maps.
    I repeat if pvp issues aren't fixed TES 6 will be the doom of ESO.

    Well you can turn it as often as you want, the math is telling me that zergs are the reason for the lag. You are continuing to form them, so it is your fault. ZOS cannot do anything technically, they would have to make zergs highly undesirable, but that is up to Mr. Wrobel, who does not think yet, that it is a bad idea to enforce zergs. So not much will change.

    Dude, this game sold itself as a massive scale pvp game that's why the quests are incredible boring and the only new thing this game brings compared to every other game out there is its incredible combat system. And I repeat, I do not zerg at all but I don't have anything against them either, its the way this game was supposed to be played. lol? Zos can't do anything? It's their job they should be able to fix the lagg even if a 500 vs 500 battle is going on.
    Casuals (pvers) are so easily pleased LOL. You guys don't even get mad that pretty much your only end game content doesn't even scale to vr16 :D

    See my post above, I explained it - and don't call me dude, I am a lady.

    Edit. Endgame, as if I would go for endgame - that is a pvp thing, to rush through the game, it could be any game, it does not matter to you at all, and then fight the "endgame", not in a role play way, no you want that all have the same abilities just with another name - that is your way to play it, but the majority does not play like this, so we do not have this problem at all.
    Edited by Lysette on March 6, 2016 2:05PM
  • Abeille
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    Lysette wrote: »
    Lysette wrote: »
    Tandor wrote: »
    Malmai wrote: »
    Rjizzle09 wrote: »
    I just wanna know you guys opinion about this. If yes give explanation and if no also give explanation. With dark souls 3 coming out and lichdom and division ESO has some very tough competition

    If LAG will not be fixed, ESO will be doomed and will go F2P for sure...

    Although lag issues undoubtedly exist, most people are not affected by them, and certainly not critically.

    Are you even serious?! This game has the most ridiculous lagg I've ever seen in any game :D

    @NoMoreChillies TES 6 will eventually happen, and casuals (pvers) from this game will leave this game. Pvp is this game's only hope because it's the only unique and great thing about this game sadly eclipsed by lagg and lack of balance.

    You forget about that we - the pve and TES fan crowd - do not have any lag at all. That is purely a pvp problem and due to you guys creating zergs. Without you there is no lag problem at all, all running nicely.

    Edit: and as far as TES 6 goes, nothing like this at the horizon, TES 6 will not give us all of Tamriel, ESO eventually will. So there are a lot of reasons to stay with ESO.

    I was talking about pvp purely, pve is not even worth mentioning (for me) Also I do not ''create'' zergs, and last you can't blame us for the lagg, it's all on Zos they're supossed to deliver a smooth massive scale pvp experience. Are you really saying that pvp players are to blame for the lagg in Cyrodiil?
    Also, I don't get how people can feel like all of Tamriel is available to you when there's no open world, just a bunch of maps.
    I repeat if pvp issues aren't fixed TES 6 will be the doom of ESO.

    Well you can turn it as often as you want, the math is telling me that zergs are the reason for the lag. You are continuing to form them, so it is your fault. ZOS cannot do anything technically, they would have to make zergs highly undesirable, but that is up to Mr. Wrobel, who does not think yet, that it is a bad idea to enforce zergs. So not much will change.

    Dude, this game sold itself as a massive scale pvp game that's why the quests are incredible boring and the only new thing this game brings compared to every other game out there is its incredible combat system. And I repeat, I do not zerg at all but I don't have anything against them either, its the way this game was supposed to be played. lol? Zos can't do anything? It's their job they should be able to fix the lagg even if a 500 vs 500 battle is going on.
    Casuals (pvers) are so easily pleased LOL. You guys don't even get mad that pretty much your only end game content doesn't even scale to vr16 :D

    The quests being boring is your opinion. I imagine that most long time TES fans disagree with you. I really like the quests in this game, I come across a lot of lore through them, more than in any previous TES game.

    But it is true that this game sold its PvP as being massive scale PvP. And it worked at first, actually. It was possible to play zerg vs zerg in Cyrodiil. But then there was a patch that changed everything. I wasn't active in the forums back then, but my guildies said it was because they changed some calculations that used to be client side to server side, to try to stop botting, and that caused the Cyrodiil lag.

    Regardless, "casual" and "pver" are not synonyms. And serious PvErs are indeed mad that they didn't scale the trials to VR16 yet, and complain about it quite frequently. Maybe you didn't see this kind of discussion, maybe you do not pay attention and do not notice they exist since you are not interested in PvE. But they do exist.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Buffler
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    No point in scaling things to vr16 if they planned on removing veteran ranks. Only a few months to wait
  • Abeille
    Abeille
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    Buffler wrote: »
    No point in scaling things to vr16 if they planned on removing veteran ranks. Only a few months to wait

    Gear will have CP requirement though, so read that as "scaling things to the highest CP requirement for gear".
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • b92303008rwb17_ESO
    b92303008rwb17_ESO
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    If The Witcher 3 and Fallout 4 couldn't kill ESO, why do you think Dark Soul 3 or Division will?
  • ADarklore
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    Abeille wrote: »
    The quests being boring is your opinion. I imagine that most long time TES fans disagree with you. I really like the quests in this game, I come across a lot of lore through them, more than in any previous TES game.

    ^THIS!! Absolutely agree!! I love the quests in ESO and think they are very well done in comparison to many games out there. I think some people are just overwhelmed by the sheer number of quests and, in-turn, find them 'boring' simply because of the quantity. Of course, the players who mostly, or only, enjoy PvP wouldn't enjoy PvE quests because they aren't PvP... but thankfully there are a lot more PvE players who DO enjoy the quests and pretty much guarantee that ESO will deliver continued questing far into the future. ;)
    CP: 2105 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Lysette
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    ADarklore wrote: »
    Abeille wrote: »
    The quests being boring is your opinion. I imagine that most long time TES fans disagree with you. I really like the quests in this game, I come across a lot of lore through them, more than in any previous TES game.

    ^THIS!! Absolutely agree!! I love the quests in ESO and think they are very well done in comparison to many games out there. I think some people are just overwhelmed by the sheer number of quests and, in-turn, find them 'boring' simply because of the quantity. Of course, the players who mostly, or only, enjoy PvP wouldn't enjoy PvE quests because they aren't PvP... but thankfully there are a lot more PvE players who DO enjoy the quests and pretty much guarantee that ESO will deliver continued questing far into the future. ;)

    And the fact, that they are all voice acted make them even better. I am not doing all the quests, but I am listening to the NPCs and what they have to tell me and then I decide, if this is something I want to engage in or not. Having this choice is nice.
  • Abeille
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    Lysette wrote: »
    ADarklore wrote: »
    Abeille wrote: »
    The quests being boring is your opinion. I imagine that most long time TES fans disagree with you. I really like the quests in this game, I come across a lot of lore through them, more than in any previous TES game.

    ^THIS!! Absolutely agree!! I love the quests in ESO and think they are very well done in comparison to many games out there. I think some people are just overwhelmed by the sheer number of quests and, in-turn, find them 'boring' simply because of the quantity. Of course, the players who mostly, or only, enjoy PvP wouldn't enjoy PvE quests because they aren't PvP... but thankfully there are a lot more PvE players who DO enjoy the quests and pretty much guarantee that ESO will deliver continued questing far into the future. ;)

    And the fact, that they are all voice acted make them even better. I am not doing all the quests, but I am listening to the NPCs and what they have to tell me and then I decide, if this is something I want to engage in or not. Having this choice is nice.

    I agree. The voice action is pretty nice, and they give more of an insight on their personalities too. Some of my favorite npcs only appear on one quest, but I just really like their personality (Angardil, an assassin that only appears once, in Malabal Tor).
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • stewart.leslie76b16_ESO
    Lysette wrote: »
    Lysette wrote: »
    Well you can turn it as often as you want, the math is telling me that zergs are the reason for the lag. You are continuing to form them, so it is your fault. ZOS cannot do anything technically, they would have to make zergs highly undesirable, but that is up to Mr. Wrobel, who does not think yet, that it is a bad idea to enforce zergs. So not much will change.

    But this was a selling point of the game as well, massive open field warfare. All those that were lucky enough to get into PvP during Beta went back to the usual games they played and said the same thing. PvP was amazing. I was running a raid in DDO, and was asked "where was I over the weekend?" I said I was here and another voice pops up saying they was here also and we proceeded talking about what we got up to. Turns out we were both in the same epic battle for a keep only he was on defence and I was on offence and that generated interest from others listening to us. Those days are long gone and it's heartbreaking.

    Yes but the performance came from doing it like a korean MMO and put things, which belong on the server, onto the client machine and use their power. This has a downside, because it makes the game vulnerable to hacks and botting. When ZOS decided to go against botting, they had to go back to a proper client-server architecture, and this means a lot more things had to be performed on the server. This would all not be a problem, if the combat lead would have catered to this new situation and made combat features and AoE effects so, that zergs are undesirable, but unfortunately this did not happen. I have not even the impression that the problem is understood in its consequence by those being in charge. So they cannot deliver, Paul Sage was aware of this and stated that in a post, but he is gone. So until you guys either stop creating zergs (what will most likely not happen) or the combat design is changing in a way, which makes zergs highly undesirable, the problem cannot be solved. Things have changed, and as much as ZOS would like to solve it, as long as Mr. Wrobel is in charge for the combat design but is not aware of what is causing the problem or is underestimating it, you won't see much change with the lag.

    Agreed, but this has had a negative effect on PvP by removing the large scale combat. PvE players like myself used to go in there for a change of pace, was easy to get into a group and went with the flow. Yes there were zergs around, but that zerg dare not go anywhere near a keep as there was a huge selection of siege on and behind the wall. It was massive PvP combat where everyone at any skill level could get involved. Now PvP combat is nothing more then a skirmish that is over quickly. And any changes made to prevent a zerg forming now is going to have a massive negative effect on PvE where everyone wants to get a pledge out the way in 10 minutes otherwise your dps sucks. If anything that is the true problem with this game, the PvPers causing problems with the PvEers and vice versa and it's the gamers (the people that play both) that are suffering.

    I don't have a solution for lag, but I get the feeling the devs are missing a crucial element in the team, and that is someone that understands and plans strategic military tactics (100 hours of playing Rome: Total War doesn't count) which is what Cyrodiil was meant to be.

    Will ESO be here in 3 years? Yes, but don't expect the gamers to stay. I really am sorry for this, but I'm finding the Skyrim character creation system of you are either a Stamina build or Magicka build pretty boring now, and soon everyone will be creating a character where their name will be Gandalf the (select a colour from the Dulex range) or something Potter and everything is DPS. This isn't a MMORPG, it's just another MMO.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • Elsonso
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    I welcome ZOS to the ranks of MMO developers! Their work is without compare, Some will say otherwise ... but they are wrong.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • SemiD4rkness
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    If The Witcher 3 and Fallout 4 couldn't kill ESO, why do you think Dark Soul 3 or Division will?


    LOL this is like saying Resident evil 6 coulnd't kill FIFA !
    Compared to a lot of other MMOs out there ESO is not doing so well as you think.
  • stewart.leslie76b16_ESO
    If The Witcher 3 and Fallout 4 couldn't kill ESO, why do you think Dark Soul 3 or Division will?


    LOL this is like saying Resident evil 6 coulnd't kill FIFA !
    Compared to a lot of other MMOs out there ESO is not doing so well as you think.

    I've got an answer for this one... Ready?

    The Witcher 3 and Fallout 4 couldn't kill ESO because all ESO players have no Prior Planning or Preparation resulting in everyone spending all their money on the crown store and due to our short term memory we forgot those games even exist now and spent more money buying crown o:)
    Edited by stewart.leslie76b16_ESO on March 6, 2016 3:55PM
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • SemiD4rkness
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    If The Witcher 3 and Fallout 4 couldn't kill ESO, why do you think Dark Soul 3 or Division will?


    LOL this is like saying Resident evil 6 coulnd't kill FIFA !
    Compared to a lot of other MMOs out there ESO is not doing so well as you think.

    I've got an answer for this one... Ready?

    The Witcher 3 and Fallout 4 couldn't kill ESO because all ESO players have no Prior Planning or Preparation resulting in everyone spending all their money on the crown store and due to our short term memory we forgot those games even exist now and spent more money buying crown o:)

    Man did you even read what I wrote? The witcher 3 and fallout 4 are not supposed to kill ESO nor the other way around....
  • Lysette
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    Lysette wrote: »
    Lysette wrote: »
    Well you can turn it as often as you want, the math is telling me that zergs are the reason for the lag. You are continuing to form them, so it is your fault. ZOS cannot do anything technically, they would have to make zergs highly undesirable, but that is up to Mr. Wrobel, who does not think yet, that it is a bad idea to enforce zergs. So not much will change.

    But this was a selling point of the game as well, massive open field warfare. All those that were lucky enough to get into PvP during Beta went back to the usual games they played and said the same thing. PvP was amazing. I was running a raid in DDO, and was asked "where was I over the weekend?" I said I was here and another voice pops up saying they was here also and we proceeded talking about what we got up to. Turns out we were both in the same epic battle for a keep only he was on defence and I was on offence and that generated interest from others listening to us. Those days are long gone and it's heartbreaking.

    Yes but the performance came from doing it like a korean MMO and put things, which belong on the server, onto the client machine and use their power. This has a downside, because it makes the game vulnerable to hacks and botting. When ZOS decided to go against botting, they had to go back to a proper client-server architecture, and this means a lot more things had to be performed on the server. This would all not be a problem, if the combat lead would have catered to this new situation and made combat features and AoE effects so, that zergs are undesirable, but unfortunately this did not happen. I have not even the impression that the problem is understood in its consequence by those being in charge. So they cannot deliver, Paul Sage was aware of this and stated that in a post, but he is gone. So until you guys either stop creating zergs (what will most likely not happen) or the combat design is changing in a way, which makes zergs highly undesirable, the problem cannot be solved. Things have changed, and as much as ZOS would like to solve it, as long as Mr. Wrobel is in charge for the combat design but is not aware of what is causing the problem or is underestimating it, you won't see much change with the lag.

    Agreed, but this has had a negative effect on PvP by removing the large scale combat. PvE players like myself used to go in there for a change of pace, was easy to get into a group and went with the flow. Yes there were zergs around, but that zerg dare not go anywhere near a keep as there was a huge selection of siege on and behind the wall. It was massive PvP combat where everyone at any skill level could get involved. Now PvP combat is nothing more then a skirmish that is over quickly. And any changes made to prevent a zerg forming now is going to have a massive negative effect on PvE where everyone wants to get a pledge out the way in 10 minutes otherwise your dps sucks. If anything that is the true problem with this game, the PvPers causing problems with the PvEers and vice versa and it's the gamers (the people that play both) that are suffering.

    I don't have a solution for lag, but I get the feeling the devs are missing a crucial element in the team, and that is someone that understands and plans strategic military tactics (100 hours of playing Rome: Total War doesn't count) which is what Cyrodiil was meant to be.

    Will ESO be here in 3 years? Yes, but don't expect the gamers to stay. I really am sorry for this, but I'm finding the Skyrim character creation system of you are either a Stamina build or Magicka build pretty boring now, and soon everyone will be creating a character where their name will be Gandalf the (select a colour from the Dulex range) or something Potter and everything is DPS. This isn't a MMORPG, it's just another MMO.

    Yes, it is like having 2 screws and a single screwdriver which is neither fitting one or the other. The obvious solution would be to have a proper screwdriver for any such screw - but it seems to be too hard for developers to get to this simple solution. Two different skill/gear set ups - one for PvP and one for PvE - it could be that simple actually.
    Edited by Lysette on March 6, 2016 4:02PM
  • stewart.leslie76b16_ESO
    Lysette wrote: »
    Yes, it is like having 2 screws and a single screw driver which is neither fitting one or the other. The obvious solution would be to have a proper screwdriver for any such screws - but it seems to be too hard for developers to get to this simple solution. Two different skill/gear set ups - one for PvP and one for PvE - it could be that simple actually.

    Ah but the solution for the 2 screws is easy, it's the DPS hammer. The tool of man for the last 10,000 years :)
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • Daedgaming
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    I think this game will completely die come Monday. No one wants to play Thieves guild.
    GT-Daedxz, Guild Master of "Cannon Fodder" Xbox One, American Servers/DC for lyfe. I kill I steal I conquer
  • maboleth
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    Lysette wrote: »
    It will be around for many years to come, it has improved and it will further improve over time. ZOS is a young team which does their first MMO, they made mistakes and learnt from those, they will continue to learn over time and issue will be ironed out over time. Some folks might leave the game for good, so be it, others will fill their place. The TES crowd will stay around, the pvp-centric crowd might get less - but that is a good thing IMO, finally it will become TES with friends, what it should have been in the first place, because that is where the income is and where the most loyal fan base is coming from.

    I'm a relative newcomer to ESO and a huge ES fan. I had prejudices, misconceptions and was spoiled by a MMO thing. Now ESO is one of my favourite ES games ever. I love them all, huge Skyrim fan, big Oblivion & Morrowind fan, but the amount of different things you can do here with such attention to details is mind boggling.

    I don't know how many people here played ES games? Because, they would know, from Morrowind to Skyrim, the games were fixed by fans - Unofficial patches, not Bethesda. It's always been like that and that's how it works.
    ESO in that regard is polished and bug-free, as far as I'm concerned. It's unbelievably large game - biggest of any ES games by far, and I'm yet to see any quest breaking bug, yet to see any serious alignment, character, placement etc issues. I have reported several bugs, but all were trivial, audio or cosmetic.

    Unofficial Skyrim Legendary patch literally fixed thousands and thousands of bugs, from trivial to quest and game breaking issues. And it took years to polish the game(s). It's still an ongoing process that didn't slow down. Both Morrowind & Oblivion had serious issues as well, that needed unofficial patches or .exe hacks to iron them out.
    What I'm saying is - Zenimax is doing incredibly good job in polishing this game that is 24/7 live and has been out for less than 2 years. This is such a complex and beautifully crafted game with so much detail, my hopes are very very high.
  • sadownik
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    Lysette wrote: »
    ADarklore wrote: »
    Abeille wrote: »
    The quests being boring is your opinion. I imagine that most long time TES fans disagree with you. I really like the quests in this game, I come across a lot of lore through them, more than in any previous TES game.

    ^THIS!! Absolutely agree!! I love the quests in ESO and think they are very well done in comparison to many games out there. I think some people are just overwhelmed by the sheer number of quests and, in-turn, find them 'boring' simply because of the quantity. Of course, the players who mostly, or only, enjoy PvP wouldn't enjoy PvE quests because they aren't PvP... but thankfully there are a lot more PvE players who DO enjoy the quests and pretty much guarantee that ESO will deliver continued questing far into the future. ;)

    And the fact, that they are all voice acted make them even better. I am not doing all the quests, but I am listening to the NPCs and what they have to tell me and then I decide, if this is something I want to engage in or not. Having this choice is nice.

    My 2 cents - quests are incredibly boring both because of their quantity and their quality. The simplified stories, everything black and white, the absolute lack of replayability it all makes them a choir rather than fun. Fully voiced - yes, fully voice acted? definitely not. Quality of voices ranges from mediocre to terrible with few very far and between exceptions.

    As both MMo fan and TES fan - i never was drawned to TES game by the copy pasta tolkienesque lore or by the story (however in single player TES games story is much better than in ESO). It was always the feeling of absolute freedom - that feeling however illusionary it was, is missing from very standard theme park ESO structure.
    Edited by sadownik on March 6, 2016 4:33PM
  • stewart.leslie76b16_ESO
    If The Witcher 3 and Fallout 4 couldn't kill ESO, why do you think Dark Soul 3 or Division will?


    LOL this is like saying Resident evil 6 coulnd't kill FIFA !
    Compared to a lot of other MMOs out there ESO is not doing so well as you think.

    I've got an answer for this one... Ready?

    The Witcher 3 and Fallout 4 couldn't kill ESO because all ESO players have no Prior Planning or Preparation resulting in everyone spending all their money on the crown store and due to our short term memory we forgot those games even exist now and spent more money buying crown o:)

    Man did you even read what I wrote? The witcher 3 and fallout 4 are not supposed to kill ESO nor the other way around....

    Really? Are you sure? Damn, I really have egg on my face now.

    Oh sorry, what I really meant to say was this is rich coming from some one who declared me a casual player and declared that PvP players are the almighty saviours of the game as all casual players would have left to go play TES VI. You've only just enforced my point about ESO players and short term memory.
    I, as a loyal member of the Foamy Cult, do solemnly swear to live a logical life free of stupidity, ignorance and all round jack assery. I shall do my best to enlighten those in need of Squirrelly Wisdom in hope of one day ridding the world of human idiocy. This I swear.
  • Oldmanlawlor
    Oldmanlawlor
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    The division won't compete with any game. I wont respond to any replies to this. But the division is going to be a massive let down. It's boring and slow.
    You all will see, it will disappear faster than fallout four.
  • Tandor
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    ADarklore wrote: »
    Pvp is the only reason thia game is still alive. Empty Cyrodiil means the end of ESO. Especially the day TES 6 arrives since all pve lovers will move on.

    Your posts always give me a chuckle because you seem to live in this fantasy world where the majority of players are PvP players... so I'm thinking that all you're trying to do is convince others that what you're saying is correct... in which case I'll remind you, the MAJORITY of ESO players are PvE players; without PvE content and PvE players, ESO would die much faster than if PvP players left. Also, this game is still THRIVING quite nicely, I see new players coming in all the time. It's amazing though, how players are only allowed to be members of FIVE guilds, yet if those guilds experience a loss of players, then it clearly must mean EVERY ONE of the upteenth number of guilds must also have the same problem, right? That's the problem with short-sighted logic, it always involves egotistical assumptions.

    However, you did have a good point in saying that... IF Elder Scrolls 6 should release, ESO would lose a lot of the PvE-centric players, particularly the solo players who heavily populate ESO. The problem with this thought is that it is also short-sighted. Sure ESO would lose players for a few weeks or possibly months, but eventually even ES6 would run out of content including DLCs, and those original ESO players would return to play the content that had been released since ES6 debuted. Sure people played Skyrim for years, but that was until ESO released. Unless ES6 has a multiplayer aspect, which I doubt because it would shoot ESO in the foot, then those players who, like me, enjoy playing an MMO solo because of the unpredictability that comes with experiencing the game with other players around, will always return to ESO once the polish wears off of ES6. B)

    I don't even think ESO would lose most of those players short-term, to be honest. So far as solo-centric TES PvE players - many of them subbed to ESO and some with more than one account - are concerned, a good many are currently playing Fallout 4 but still remain with ESO as well. Some are still playing Skyrim as well as ESO.

    You're spot on about the PvP side of things, of course.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    I love these threads. Do you know what's more likely to kill this game than another game? The NFL, taking your kids to band practice, doing homework, doing your taxes, going to work, Captain America's next movie and WrestleMania. Otherwise known as the rest of things that happen in your life. I'm more likely to not play ESO for a few weeks because I'm binge watching Breaking Bad than because I bought another game therefore rendering this game to my obscure piles of Madden 2000 to 2016.

    But, regardless, none of those things have killed it. While I'm sure PC has some alternatives, there is NOTHING on XBox that can touch the replayibility of ESO. Besides, even if half the playerbase left already, do you think those 500 people in Mournhold will suddenly stop playing? If you've been here this long 90% chance you're gonna be here for a long while more.

    Edited by THEDKEXPERIENCE on March 6, 2016 4:29PM
  • QUEZ420
    QUEZ420
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    ESO will easily make it 10 yrs imo. Many other mmos have done this even wit very little population on the servers. Inb4 ESO will be available for the next console generation probably within 5 yrs ish with paid for character transfer to continue playing ur characters on the new hardware. Jus sayin.
  • Abeille
    Abeille
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    maboleth wrote: »
    Lysette wrote: »
    It will be around for many years to come, it has improved and it will further improve over time. ZOS is a young team which does their first MMO, they made mistakes and learnt from those, they will continue to learn over time and issue will be ironed out over time. Some folks might leave the game for good, so be it, others will fill their place. The TES crowd will stay around, the pvp-centric crowd might get less - but that is a good thing IMO, finally it will become TES with friends, what it should have been in the first place, because that is where the income is and where the most loyal fan base is coming from.

    I'm a relative newcomer to ESO and a huge ES fan. I had prejudices, misconceptions and was spoiled by a MMO thing. Now ESO is one of my favourite ES games ever. I love them all, huge Skyrim fan, big Oblivion & Morrowind fan, but the amount of different things you can do here with such attention to details is mind boggling.

    I don't know how many people here played ES games? Because, they would know, from Morrowind to Skyrim, the games were fixed by fans - Unofficial patches, not Bethesda. It's always been like that and that's how it works.
    ESO in that regard is polished and bug-free, as far as I'm concerned. It's unbelievably large game - biggest of any ES games by far, and I'm yet to see any quest breaking bug, yet to see any serious alignment, character, placement etc issues. I have reported several bugs, but all were trivial, audio or cosmetic.

    Unofficial Skyrim Legendary patch literally fixed thousands and thousands of bugs, from trivial to quest and game breaking issues. And it took years to polish the game(s). It's still an ongoing process that didn't slow down. Both Morrowind & Oblivion had serious issues as well, that needed unofficial patches or .exe hacks to iron them out.
    What I'm saying is - Zenimax is doing incredibly good job in polishing this game that is 24/7 live and has been out for less than 2 years. This is such a complex and beautifully crafted game with so much detail, my hopes are very very high.

    I feel the same way. I still couldn't finish the civil war quest on the Empire side in Skyrim because I can't for my life make Legate Rikke accept my report on the Rift. Not even a clean reinstall solved it.

    I played Morrowind, Oblivion and Skyrim. Fan made fixes were always pretty much essential. People often forget that the single player TES had many issues too, as much as I love them.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Tandor
    Tandor
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    If The Witcher 3 and Fallout 4 couldn't kill ESO, why do you think Dark Soul 3 or Division will?


    LOL this is like saying Resident evil 6 coulnd't kill FIFA !
    Compared to a lot of other MMOs out there ESO is not doing so well as you think.

    Witcher 3 and Fallout 4 appeal very much to the same market as both ESO and, in due course, TES 6. The fact that ESO is doing perfectly well despite the success of those games demonstrates that there's nothing to fear about TES 6 when it comes out some time from 2019 onwards. Dark Soul 3 and Division aren't the same sort of game as ESO so those predicting they will impact on the game's viability are entirely wrong in my view.

    You should read Matt Firor's recent interview. The game is doing better than you think and it isn't regarded by ZOS as a traditional MMO so comparison's aren't really valid. However, if you insist on making that comparison, there are plenty of MMOs out there that are struggling a heck of a lot more than ESO which seems to me to be as well populated as ever and with even its diehard critics still as actively vocal as ever.

    http://metro.co.uk/2016/03/03/the-elder-scrolls-online-interview-making-games-of-this-type-is-really-really-hard-5730186/?hootPostID=34f57f59cdb3f4770edfc2f3a7b9940e

  • Dhukath
    Dhukath
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    ADarklore wrote: »
    Abeille wrote: »
    The quests being boring is your opinion. I imagine that most long time TES fans disagree with you. I really like the quests in this game, I come across a lot of lore through them, more than in any previous TES game.

    ^THIS!! Absolutely agree!! I love the quests in ESO and think they are very well done in comparison to many games out there. I think some people are just overwhelmed by the sheer number of quests and, in-turn, find them 'boring' simply because of the quantity. Of course, the players who mostly, or only, enjoy PvP wouldn't enjoy PvE quests because they aren't PvP... but thankfully there are a lot more PvE players who DO enjoy the quests and pretty much guarantee that ESO will deliver continued questing far into the future. ;)

    IMO the people/players that rush through the content to reach some expected endgame goal are the ones who find the questing boring. TES games have never been about endgame, the journey has always been just as important. It is because of this that ESO has such rich environments and deep, emotional and memorable quests/storytelling. If ESO sticks with this format for the foreseeable future it will continue on gaining strength and players as it goes.

    Yes there are issues but the scale of the game and what Z-online are trying to accomplish are truly epic and as with everything "If it's not hard, it's not worth doing."
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