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Some one has to ask it.

  • notimetocare
    notimetocare
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    Stamina got nerfed enough this patch and neither Stamina Dragonknight nor Stamina Sorcerer got a useful class DPS ability that uses stamina. Give DKs stam whip and sorcs crystal punch then a lot less people will use Wrecking Blow.

    Whip should remain a magic users choice. Stonefist should have stayed physical and been redesigned for stamina. Far better class synergy with an earthen heart skill for a primary.
  • acw37162
    acw37162
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    While your at it someone needs to ask about...

    Crystal Frags damage
    Kena proc in overload and werewolf
    Dragon leap bring the only physical ultimate
    Jabs damage
    Shield stacking
    Inability to crit against shields
    Ambush minimum range
    Surprise attack and concealed weapon
    Class balance in general
    The total and complete imbalance in stamina weapons
    Lack of a direct damage single target stamina ability not named wrecking blow
    Cyrodil lag
    The ability of the magica sorc class and to an extent magica NB class to invest fully into magica and get full damage benefits and full defensive benefits w/o having to spec one pice of gear into impen or one attribute point into health
  • Lava_Croft
    Lava_Croft
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    It all comes down to broken latency and broken CC.
  • Ishammael
    Ishammael
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    Stamina got nerfed enough this patch and neither Stamina Dragonknight nor Stamina Sorcerer got a useful class DPS ability that uses stamina. Give DKs stam whip and sorcs crystal punch then a lot less people will use Wrecking Blow.

    Whip should remain a magic users choice. Stonefist should have stayed physical and been redesigned for stamina. Far better class synergy with an earthen heart skill for a primary.

    Stonefist needs to be completely redesigned.
    A stamina morph would be welcome. An execute or AoE would be neat, too.
  • Zaldan
    Zaldan
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    Anhedonie wrote: »
    Use immovable pots, scrub.

    WB currently can knockback even with immovable pots, I use immovable-stealth detection-magicka triple pots and regularly get knockbacks while they're up :( same with block with full stamina too
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • Miwerton
    Miwerton
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    Well as I have said before the main prob is the combat team, theyre work is like watching someone play a strategy game and complete fail at every possible opportunity, while they still say that they are awesome and great at it.

    And the other is the servers, that burst into flames and play Beethoven backwards if more than 50 people are within a 70 meter radius.
  • Heatley2142
    Heatley2142
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    I hate the ability more than anything in the game but i see why it's in the game. Until more diverse stamina abilities and ULT's are introduced i don't see ZOS changing WB as it's going to *** a lot of people off.

    However to all the people on this forum defending it, claiming it's perfectly balanced stop kidding yourself and look at the ability subjectively.

    1. HITS HARD
    2. CHEAP COST
    3. SHORT CHANNEL TIME (CAN ALSO ANIMATION CANCELED)
    4. GRANTS EMPOWER
    5. GRANTS CC
    6. DECEPTIVE RANGE

    Nerf it once viable alternatives are introduced, hopefully as promised in Q2
  • LizardThixvim
    LizardThixvim
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    Just remove the stupid knockback effect from it and i will be happy
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