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Some one has to ask it.

Forestd16b14_ESO
Forestd16b14_ESO
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Well seeing how no one asked about it yet guess I'll do it.....

@ZOS_GinaBruno were the bloody freak is the Wrecking Blow nerf ????? Don't even say working as intended.

Also don't say L2P or the new CP passive. The skill still has 1 second cast time either though the NPCs version is 2 or 3 seconds and the still hits 7meters/22feet away again unlike the NPCs versions.

And the skill is hellavu annoying when you can't break free and the person gets 2 or 3 off while your getting up.
  • Erock25
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    What a clickbait title. OP plays in first person mode and constantly comments on PVP balance. This is what is wrong with the devs using forums for feedback.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Stamina got nerfed enough this patch and neither Stamina Dragonknight nor Stamina Sorcerer got a useful class DPS ability that uses stamina. Give DKs stam whip and sorcs crystal punch then a lot less people will use Wrecking Blow.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Stamina got nerfed enough this patch and neither Stamina Dragonknight nor Stamina Sorcerer got a useful class DPS ability that uses stamina. Give DKs stam whip and sorcs crystal punch then a lot less people will use Wrecking Blow.

    I am a stamina DK and I kill just fine with out using that broken skill.
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Stamina got nerfed enough this patch and neither Stamina Dragonknight nor Stamina Sorcerer got a useful class DPS ability that uses stamina. Give DKs stam whip and sorcs crystal punch then a lot less people will use Wrecking Blow.

    I am a stamina DK and I kill just fine with out using that broken skill.

    Or maybe it hard counters your build and you don't want to use it so you don't want others to be able to use it either. If you kill fine without it, then there is nothing to worry about. Keep killing fine.
  • WillhelmBlack
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    Stamina got nerfed enough this patch and neither Stamina Dragonknight nor Stamina Sorcerer got a useful class DPS ability that uses stamina. Give DKs stam whip and sorcs crystal punch then a lot less people will use Wrecking Blow.

    I am a stamina DK and I kill just fine with out using that broken skill.

    Don't care what others say, I'm with you on that pal. No way would I cheese someone that bad in PvP. Using that skill is basically the same as saying "I am crap".
    PC EU
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Stamina got nerfed enough this patch and neither Stamina Dragonknight nor Stamina Sorcerer got a useful class DPS ability that uses stamina. Give DKs stam whip and sorcs crystal punch then a lot less people will use Wrecking Blow.

    I am a stamina DK and I kill just fine with out using that broken skill.

    Or maybe it hard counters your build and you don't want to use it so you don't want others to be able to use it either. If you kill fine without it, then there is nothing to worry about. Keep killing fine.

    OK ? But that's not the point the skill is broken to the point of still being ridiculous OP. I have no problems with it but can you or me say that about any one else? No. The skill is meant to hit hard yes but for a "melee" skill it has way to far of a range. 7 meters that's roughly 22 feet. Tell me should ANY melee weapon have that far of a range? Even for a greatsword that is to far cause despite how media such as movies and game portray greatswords to be these giant slabs of metal TES greatswords more or less resemble historically accurate greatswords and the common ones ranged from 4ft/1 1/2m and the largest greatsword ever used was only like 7ft tall. That's pretty far from WB 7m range.

    So nutshell damage ok but range and cast time way to powerful and needs changed to maybe 2 meters or even to single target and the cast time changed to 2 seconds.
  • Dyride
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    You realize that everything has at least a range of 5m in this game so asking for 2m range is completely ludicrous. Step thru your enemy since the animation breaks if you are too close.

    I would totally run 1H+Sh more on my stam sorc more if I could get better crit percentage while using a dagger.
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    1. Yolokin_Swagonborn
      Yolokin_Swagonborn
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      Stamina got nerfed enough this patch and neither Stamina Dragonknight nor Stamina Sorcerer got a useful class DPS ability that uses stamina. Give DKs stam whip and sorcs crystal punch then a lot less people will use Wrecking Blow.

      I am a stamina DK and I kill just fine with out using that broken skill.

      Or maybe it hard counters your build and you don't want to use it so you don't want others to be able to use it either. If you kill fine without it, then there is nothing to worry about. Keep killing fine.

      OK ? But that's not the point the skill is broken to the point of still being ridiculous OP. I have no problems with it but can you or me say that about any one else? No. The skill is meant to hit hard yes but for a "melee" skill it has way to far of a range. 7 meters that's roughly 22 feet. Tell me should ANY melee weapon have that far of a range? Even for a greatsword that is to far cause despite how media such as movies and game portray greatswords to be these giant slabs of metal TES greatswords more or less resemble historically accurate greatswords and the common ones ranged from 4ft/1 1/2m and the largest greatsword ever used was only like 7ft tall. That's pretty far from WB 7m range.

      So nutshell damage ok but range and cast time way to powerful and needs changed to maybe 2 meters or even to single target and the cast time changed to 2 seconds.

      Oh god not the realistic warfare comparisons again. This is how ground oils got nerfed because it broke someones immerzunz to think of hot oil being poured out on someones feet in the middle of a field.

      Well excuse me while I pull a 40 ft tall seige engine out of my pocket and set it up. That's unrealistic too. Nerf that. Rule of Cool. Using realism and military comparisons in a fantasy game just makes it worse.

      If you had no problem countering this skill, you wouldn't be complaining about it this passionately on "behalf of others." See right through that.
      Edited by Yolokin_Swagonborn on February 6, 2016 5:45AM
    2. Huggalump
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      Stamina got nerfed enough this patch and neither Stamina Dragonknight nor Stamina Sorcerer got a useful class DPS ability that uses stamina. Give DKs stam whip and sorcs crystal punch then a lot less people will use Wrecking Blow.

      I am a stamina DK and I kill just fine with out using that broken skill.

      I'm a stam sorc and i also don't use WB, but that still doesn't change the fact that WB is not fun to play against and it's not fun to use, and the only reason so many people are using it is because there aren't other good options.

      But I also agree with OP. The knockup+empower+million yard range is too much for one skill. It's a ridiculous design.
    3. s7732425ub17_ESO
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      Wrecking Blow is perfectly balanced and doesn't need any changes.
    4. Recremen
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      Wrecking Blow is fine. Don't say it isn't. There, now we're all not allowed to say things!
      Men'Do PC NA AD Khajiit
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    5. Baconlad
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      No wrecking blow is broken, some of the problem with it is related to other issues though, such as the break free bug, (although I noticed the break free issue happens more with this skill than most others except rev bash). Not many people know this, but it prevent blazing shield from "exploding" my shield could be at half shield or even the timer will run out, if I've been hit with WB while the shield runs out, it doesn't explode. Just fizzles out as if I had not taken damage at all on the shield. Also not being able to bash It is a little crazy. Its damage is there, and the Stun should stay, but if they just fix the broken mechanics of it it will be fine. You can bash my snipe or dark flare, crystal frags, jabs, flurry...but not WB cause back I the day it had a much longer cast time, they made un-bashable...then reduced the cast time. So yeah...broken. Being able to "play like a leet player" and walk through it? You mean dodge through it right? Because of the greatness of lag that is not as effective as you seem to throw out there.
    6. Lava_Croft
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      I'd just like Wrecking Blow to not ignore block anymore. I don't mind 5x Wrecking Blow in my recap to tell me that you are awesome, but at least let me block it while I have enough Stamina.
    7. dylanjaygrobbelaarb16_ESO
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      Baconlad wrote: »
      No wrecking blow is broken, some of the problem with it is related to other issues though, such as the break free bug, (although I noticed the break free issue happens more with this skill than most others except rev bash). Not many people know this, but it prevent blazing shield from "exploding" my shield could be at half shield or even the timer will run out, if I've been hit with WB while the shield runs out, it doesn't explode. Just fizzles out as if I had not taken damage at all on the shield. Also not being able to bash It is a little crazy. Its damage is there, and the Stun should stay, but if they just fix the broken mechanics of it it will be fine. You can bash my snipe or dark flare, crystal frags, jabs, flurry...but not WB cause back I the day it had a much longer cast time, they made un-bashable...then reduced the cast time. So yeah...broken. Being able to "play like a leet player" and walk through it? You mean dodge through it right? Because of the greatness of lag that is not as effective as you seem to throw out there.

      he means literally walk into/through the person the animation will cancel if they are not super pro at tracking. there is no collision, you can just walk through them and if they dont turn fast enough they will QQ your a cheater because they coulndnt wb spam you....
    8. Wizzo91
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      WB is actually not an easy skill to pull off. Just spamming it won't get you far and you fail quickly. There is a lot of timing etc. involved. Only bad players lose vs. pure WB spammers in a 1v1 situation. Good players can easily avoid being hit with some intelligent movement.

      What definitely hast to be fixed is that sometimes you can't CC break after you've been hit and that blocking is not effective.

      I personally don't use WB - it's too clunky and not really an enjoyable skill. I try it every once in a while but just don't like the playstyle. But I'm definitely not afraid to play vs the average WB spammer.
      Edited by Wizzo91 on February 6, 2016 11:56AM
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    9. Jar_Ek
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      Well with the fixes to bleeds, then maybe some wb spam will switch to dw... No? Thought not because dw is still massively outclassed by 2h in everything but aoe spam. So back to cheesing lt atk - ransacked - bash I guess... Ah but as a stamina sorcerer that doesn't have any synergies with crit surge healing unlike 2h.
      Now should wb stay as is? No. It should be interruptable. But then dw should have a gap closer and flurry should provide surge heals at least on the last hit.
    10. Alucardo
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      I was a S+B stam sorc, but after this patch I'm going with wrecking blow. My stamina builds feel a lot weaker compared to magicka ones since I've been testing, and the inability to reflect meteor now sucks even harder.
      Wrecking Blow will be my salvation.

      Edit: I was a little sad to see they didn't fix the 15 meter wrecking blow bug at least though.
      Edited by Alucardo on February 6, 2016 1:15PM
    11. Lava_Croft
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      The problem with the 'long range' Wrecking Blows is highly likely to be related to the way ESO handles client-side prediction and the bloody network latency.
    12. Forestd16b14_ESO
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      Lava_Croft wrote: »
      The problem with the 'long range' Wrecking Blows is highly likely to be related to the way ESO handles client-side prediction and the bloody network latency.

      That one answer or maybe that the range is 7 meters. Go into the tool tip of WB right next to range it says 7 meters that's 22 feet. Even if there is no problem with the latency at all players with WB are still hitting other players way father than it should for a "melee" skill on a melee weapon.
    13. Master_Kas
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      It already got nerfed, by 25% if you choose to spec into reduce phys damage CP.
      Even more if you put points into the increase armor ones.

      No need for even more nerfs to stamina skills / damage unless you want it to be Elder Staffs Online again.
      EU | PC
    14. Forestd16b14_ESO
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      Master_Kas wrote: »
      It already got nerfed, by 25% if you choose to spec into reduce phys damage CP.
      Even more if you put points into the increase armor ones.

      No need for even more nerfs to stamina skills / damage unless you want it to be Elder Staffs Online again.

      Yes the nerf to stamina is a bit much but thing is even with the new CP WB still hits harder than any other physical base attack which yes it should but as I said it shouldn't have the same range as some bow skills.
    15. SirDopey
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      @Forestd16b14_ESO lol 3 second cast time on WB??? Hahaha I'm really struggling to take much of what you say serisously these days, wants his reflectable meteors back, wants WB to be an impossible skill to use. Seriously mate, why don't you just beg for a I win button?????
      NA PC | AD
      xx Doc Holliday xx
    16. rfennell_ESO
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      Erock25 wrote: »
      What a clickbait title. OP plays in first person mode and constantly comments on PVP balance. This is what is wrong with the devs using forums for feedback.

      SP bought an lag switch and clicks it to land Wrecking blow through walls?
    17. Karamis_Vimardon
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      As a channeled skill, it should be interruptible. Why is this the only channeled skill (To my knowledge) that cannot be interrupted?
      PC NA

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    18. Valrien
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      As a channeled skill, it should be interruptible. Why is this the only channeled skill (To my knowledge) that cannot be interrupted?

      It's the only one with a melee range, where it's easiest to be interrupted.
      Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
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    19. hammayolettuce
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      WB is fine. If you die to WB 1v1 then its L2P.
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    20. Ashtaris
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      Stamina got nerfed enough this patch and neither Stamina Dragonknight nor Stamina Sorcerer got a useful class DPS ability that uses stamina. Give DKs stam whip and sorcs crystal punch then a lot less people will use Wrecking Blow.

      I am a stamina DK and I kill just fine with out using that broken skill.

      Don't care what others say, I'm with you on that pal. No way would I cheese someone that bad in PvP. Using that skill is basically the same as saying "I am crap".

      Why do you say something like that? I don't care what skill it is. Wrecking Blow, Overload, Suprise Attack, etc. If it does a great amount of damage, you are going to use it. It's not cheesy using the skills given to you. I use WB, Critical Charge, Executioner, and other 2H skills in my rotation. If you don't know how to counter it, that's YOUR problem, not mine.
    21. Bofrari
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      I have to disagree with OP wb is fine I actually love it when someone trys to wb spam me in PvP it's the easiest kill possible to me. I'm not a great player I consider myself average I have completed all pve content repeatedly with ease I might ad but that's only because I have good guilds and friends. I have been playing over a year I have 3 vr16 toons a sorc, dk and templar I mainly pvp on templar and sorc I am capped out on cp and have the best gear available but I'm way below average at PvP but I absolutely have 0 problems with wb spammers I actually like it when they try its so easy to counter I can't say its a L2P issue I believe it's more of a learn to counter issue if I can do it anyone can and I solo a lot and very rarely loose a 1v1 to a ganker or wb spammer
      Edited by Bofrari on February 24, 2016 2:47AM
    22. dylanjaygrobbelaarb16_ESO
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      Wizzo91 wrote: »
      WB is actually not an easy skill to pull off. Just spamming it won't get you far and you fail quickly. There is a lot of timing etc. involved. Only bad players lose vs. pure WB spammers in a 1v1 situation. Good players can easily avoid being hit with some intelligent movement.

      What definitely hast to be fixed is that sometimes you can't CC break after you've been hit and that blocking is not effective.

      I personally don't use WB - it's too clunky and not really an enjoyable skill. I try it every once in a while but just don't like the playstyle. But I'm definitely not afraid to play vs the average WB spammer.

      i agree to a point, but its kind of assuming your fighting as a stam build.(or the exception magica sorc, because mobility of bolt escape)
      dk and temp magica builds basically have to take it. sure i can avoid the first 3-5 spam with good manoeuvring, but if i dont have an immovable pot then the next three its over.

      yes stam build can make you wb fail all day ( with their mad stamina+ regain,) if they are exceptional player

      we need something in the middle.
    23. ianock
      ianock
      Wizzo91 wrote: »
      WB is actually not an easy skill to pull off. Just spamming it won't get you far and you fail quickly. There is a lot of timing etc. involved. Only bad players lose vs. pure WB spammers in a 1v1 situation. Good players can easily avoid being hit with some intelligent movement.

      What definitely hast to be fixed is that sometimes you can't CC break after you've been hit and that blocking is not effective.

      I personally don't use WB - it's too clunky and not really an enjoyable skill. I try it every once in a while but just don't like the playstyle. But I'm definitely not afraid to play vs the average WB spammer.


      About 2 hours ago I found myself in a 1v1 against a stam DK, just to add some perspective, he was kitted while I still had all blues.
      But he was also just spamming wrecking blow. Got hit 2 times that fight with it.... Not even joking, it's not a hard skill to see and avoid. In the end he thought he could spam to win, boy was he wrong.
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