Why so many players want get reward without any work?
you get it by the achievements also
Why so many players want get reward without any work?
you get it by the achievements also
Where are you coming up with leveling the Undaunted Skill Line by achievements. Heck I have leveled 5 characters thru this game and never got the Undaunted Skill Line by just doing achievements. The only way to do it was by doing the pledges everyday over and over again.
Well, you won't max it out with achievements alone. But dungeon achievements--including generic ones like dungeon damage dealer and the ones of public dungeons--do count towards the progression.you get it by the achievements also
Where are you coming up with leveling the Undaunted Skill Line by achievements. Heck I have leveled 5 characters thru this game and never got the Undaunted Skill Line by just doing achievements. The only way to do it was by doing the pledges everyday over and over again.
At present as we all know the only way to level the Undaunted Skill Line is to complete the Undaunted Pledges over and over again. For me that just gets old and I for one am sick and tired of doing them over and over again to level the skill line and 9 times out of ten get junk out of the chests at the end. Why can't the player level that skill line by just completing the eight delves and Public Dungeon located in each zone of every faction in Tamriel. Heck you can even throw in the six world bosses located in each zone. That's quite a few delves, world bosses and Public Dungeons to compete.
Now I well know the player does get some credit for doing the delves and Public Dungeons in the game but it is very little for the amount of them that are in the game.
My suggestion is to allow two paths to follow to complete the skill line. Either rinse and repeat the Undaunted Pledges um-teen times with the prize of the Bronze, Silver or Gold Chests or complete all the Delves and Public Dungeons in the game. If ZOS feels that is not enough then add in the world bosses too.
I agree with you. Would be more incentive to do the area delves and bosses and you didnt have to repeatedly do pledges with random groups etc, not everyone is into that kinda pve.
Completing any of the achievements in the "Dungeon" section will level your undaunted. My AD sorc has done 1 group dungeon, but 3 of the public dungeons and is Undaunted 2 already.
The "kill X named bosses" as well.
Try it. Check your level and then go do one of those achievement and see if it went up or not.
Completing any of the achievements in the "Dungeon" section will level your undaunted. My AD sorc has done 1 group dungeon, but 3 of the public dungeons and is Undaunted 2 already.
The "kill X named bosses" as well.
Try it. Check your level and then go do one of those achievement and see if it went up or not.
You can level the undaunted skill line to a point by doing the delves and public dungeons but you do not progress very far. To level it out you need to do the pledges over and over again.
jzholloway wrote: »Why don't we just start with maxed skill lines from the start?
The reason Undaunted takes forever is because the passives at the end are really good. Likewise, PvP skills are really good (i.e. Proxy Det, Caltrops, etc). The reason Assault and Support progression got nerfed is because those skills are "required" for PvE builds and PvE players are tired of PvP'ing, and PvP'ers are tired of having to deal with PvE'ers complaining that ti takes forever to level up the skill line. (We all know devs only listen to PvP'ers)
While we are at it, lets reduce the number of books required to level up Mages Guild by half so we can all have Ice Comet without having to finish the story and have it by level 30.
Fighters Guild? Hmm... lets have it maxed with 9-10 IC sewer runs and 10 dolmens.
CP - well, lets just give everyone a 2 for 1 deal on top of enlightenment so we can all have 501 CP like all those try hards and basement junkies.
I'm sure we can figure out some more skill progression nerfs to please everyone... everyone except those of us who have spent the time required to actually level them up instead of complaining about how long it takes to do it.
MMO progression takes time. Most of us didn't buy this game to have a CoD type experience where we could finish the single player story arc in 4 hours and then continually bash each other in a PvP environment. Does it suck to have to do it more then once? Sure does, but if you don't like it then stick with one or two characters. Do I hate it? Yes sir! (or ma'am") However, I know the grind going into making a new character and I chose to do it anyways, knowing what I was going to have to deal with.
I do understand that not everyone has time to get on ESO 24/7 - personally, I have a job, a wife, five kids and it takes me a lot longer to get where I want to be in game then a lot of my friends and people I play with. But I will get there someday and it gives me a reason to keep running endless amounts of dungeons or running with large groups in PvP until I do (or spending 3 days finding 200+ lorebooks).
you get it by the achievements also
Where are you coming up with leveling the Undaunted Skill Line by achievements. Heck I have leveled 5 characters thru this game and never got the Undaunted Skill Line by just doing achievements. The only way to do it was by doing the pledges everyday over and over again.
You can level it quite a bit through the base achievements, but not all the way to max level.you get it by the achievements also
Where are you coming up with leveling the Undaunted Skill Line by achievements. Heck I have leveled 5 characters thru this game and never got the Undaunted Skill Line by just doing achievements. The only way to do it was by doing the pledges everyday over and over again.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
i have multiple toons with maxed undaunted, and i think they dont need to be nerfed, now i will say, i pvp alot aswell, and i dont really see why either need a nerf...
Wait... are there people out there who aren't living in caves and squatting in bushes? Why didn't anybody tell me I didn't have to do that!?!Ourorboros wrote: »i have multiple toons with maxed undaunted, and i think they dont need to be nerfed, now i will say, i pvp alot aswell, and i dont really see why either need a nerf...
Bully for you! But not everyone wants the same experience. This is not Pleasantville. The world is color, not black and white. If we all had the attitude that 'if I had to do it, so do you', then we'd still be living in caves and squatting in bushes.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
So it took you a long time to get a PvP skill or you feel proud you accomplished Undaunted 9. Now this things becomes a coveted item that has perceived value.
Someone else coming along and getting the same accomplishment in another, subjectively, easier way then devalues your efforts and your accomplishment somehow?
Are we really that petty that we compare the journey we took and want to know whos was longer and harder?
Can we not just agree that there are multiple roads to get to any destination and we shouldn't immediately shoot down any idea because it goes against some ingrained principle that doesn't belong in leisure activities?
If a PvP only person wants to spend $20 and get all the undaunted passives unlocked for them so they don't have to 'waste' their time doing something they hate doing, why the hell should we tell them no?
If a PvE only person wants to spend $20 and get all the PvP passives unlocked for them so they don't have to 'waste' their time doing something they hate doing, why the hell should we tell them no?
As long as you have the clear path for everyone to eventually get to the same destination, why do we care?
I really think it comes to the psychology of we want to put value on things that inherently can't have value, so we prescribe emotion to them.
Once we confuse emotion attachment with value, all logic is gone.
Completing any of the achievements in the "Dungeon" section will level your undaunted. My AD sorc has done 1 group dungeon, but 3 of the public dungeons and is Undaunted 2 already.
The "kill X named bosses" as well.
Try it. Check your level and then go do one of those achievement and see if it went up or not.
You can level the undaunted skill line to a point by doing the delves and public dungeons but you do not progress very far. To level it out you need to do the pledges over and over again.
Not directly, but what you do in delves and public dungeons (and even some quest instances) counts towards a number of the dungeon achievements that go towards ranking up your Undaunted skill line. Things like the Dungeon Annihilator, Dungeon Blocker, Dungeon Damage Dealer, etc.Oreyn_Bearclaw wrote: »Completing any of the achievements in the "Dungeon" section will level your undaunted. My AD sorc has done 1 group dungeon, but 3 of the public dungeons and is Undaunted 2 already.
The "kill X named bosses" as well.
Try it. Check your level and then go do one of those achievement and see if it went up or not.
You can level the undaunted skill line to a point by doing the delves and public dungeons but you do not progress very far. To level it out you need to do the pledges over and over again.
Both of these statements are false. Public dungeons and solo delves dont give undaunted points.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |