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Can khajiit racial crit bonus please apply to spells as well?

  • Erock25
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    My critty cat wants to cast some magicka spells damnit.
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  • gw2only1b14_ESO
    gw2only1b14_ESO
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    Umm what great Khajit or "cat wizard " is even out there from any lore LOL But its the way it is due to cat like physical reflexes The Devs actually got this correct
  • Dramonicous
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    Umm what great Khajit or "cat wizard " is even out there from any lore LOL But its the way it is due to cat like physical reflexes The Devs actually got this correct


    Uhm hello?

    J'zargo from Skyrim, hes the strongest non player magicka user ever to exist in tamriel, excluding dieties or other immortals. J'zargo has no max level, and will level alongside the player forever.


    Also why is this even a argument?? WTF give khajits spell crit!!!

    Spell crit and weapon crit cant be used effectively together in the same build. So theres no argument to withhold it.
    Saying that altmer should get magicka AND stamina if khajit gets spell and weapon crit is the dumbest thing i ever heard.
    A Stamina build can benefit from magicka a hell lot more than a magicka build benefitting from weapon crit (which is not at all)

    Im playing a magicka sorc khajit, I know it doesnt make sense to most people but i simply refuse to play another race or go stamina. In Skyrim I was always playing a Khajit summoner/illusionist.

    I havent had the crit racial on khajit since I think patch 1.3 or something.
    Edited by Dramonicous on February 22, 2016 5:39PM
  • InBedWithMySelf
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    I opened a khajiit magicka nightblade intentionally, knowing it was bad for magicka builds ^_^, but yea, that's something I was also thinking about myself, and I definitely think adding spell critical to the khajiit passives is a fantastic idea.
  • Dramonicous
    Dramonicous
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    Critty for mah Kitty!
  • Erock25
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    ZOS! I've suggested about 200 things in my time on this game and I've felt all of them were balanced and well thought out. Please implement at least one. There is no reason NOT to give khajiit spell crit.
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  • Dramonicous
    Dramonicous
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    Bumping this!
    I wonder if it will ever happen thou...
  • NateAssassin
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    I only play as a Khajiit, more spell crit would be appreciated for my magicka Khajiits.
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  • Ashamray
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    critty-critty-critty-cat!
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  • Lynx7386
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    If it were up to me, every race would have a health/defensive passive, a magicka/spell passive, and a stamina/weapon passive, with varying flavors between them.

    Make all races a viable option for every playstyle, or you end up with the whining elitists here that throw a hissy fit every time something gets changed that ruins their 'meta'.
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  • kendellking_chaosb14_ESO
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    Khajiit weapon crit comes from their claws so spell crit makes no sense hell general weapon damage is equally dumb it should be Melee damage only. Just saying.
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  • Zheg
    Zheg
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    Khajiit weapon crit comes from their claws so spell crit makes no sense hell general weapon damage is equally dumb it should be Melee damage only. Just saying.

    Their claws? Or their keen cat eye-sight, in which case, they would be able to determine where best to aim a magicka-based spell and land a critical hit, no? ;)
  • Dramonicous
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    Khajiit weapon crit comes from their claws so spell crit makes no sense hell general weapon damage is equally dumb it should be Melee damage only. Just saying.

    Well I dont use my claws when swinging my swords either...
    Also in Skyrim khajit racial was to increase unarmed damage, that made sense, this does not.

    The crit passive actually comes from being a stealth oriented race and keen observation, and that does NOT exclude spellcasting.
  • Oompuh
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    This one is not sure how the magicky stuffs works, but this one knows he is good with the pointy ones. Khajiit are not known for their skills with Magicka. It's a no from this one
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  • Ra'Shtar
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    Oompuh wrote: »
    This one is not sure how the magicky stuffs works, but this one knows he is good with the pointy ones. Khajiit are not known for their skills with Magicka. It's a no from this one

    Khajiit should learn more about their kind, this one knows many great wizards in Elseweyr many of them are great priests on the temples of Jone and Jode.
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  • staracino_ESO
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    We should convert this thread into a 'bring back softcaps' thread, since that is the core of the problem, here.

    Bosmer is in the same boat, being optimized for only stamina builds. When softcaps were in the game, I could cap out on mana and spell damage, and then have decent stamina because of my racials. A magicka oriented race would cap out even sooner, and have more spare resources to dump into health or stam or whatever they wanted. See how this would make race choice a little less important?

    Bring back softcaps, then players will not feel like their race is useless.
  • susmitds
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    We should convert this thread into a 'bring back softcaps' thread, since that is the core of the problem, here.

    Bosmer is in the same boat, being optimized for only stamina builds. When softcaps were in the game, I could cap out on mana and spell damage, and then have decent stamina because of my racials. A magicka oriented race would cap out even sooner, and have more spare resources to dump into health or stam or whatever they wanted. See how this would make race choice a little less important?

    Bring back softcaps, then players will not feel like their race is useless.

    Nope, soft caps would make everything homogeneous. And to be honest, every race specializing in everything will just make race a cosmetic choice. While Khajiits doing spell crit is logical upto some extent, getting a flat 8% spell crit would make them the strongest damage class in the game. Already the weapon crit passive is the highest damage increasing racial passive in the game.
  • staracino_ESO
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    Lack of softcaps does more to promote homogeny... it is no longer who can use the abilities they chose with more skill, but who can stack their stats the highest and spam the cookie-cutter build skills.
    Softcaps do not need to be as oppressively low as they were pre-removal, but they should exists to, well, cap the ceiling of the do-all stats that increase your damage and, with the new shields, defense.
  • talashgreydragb16_ESO
    talashgreydragb16_ESO
    Soul Shriven
    Khajiit racial to also give Spell Crit, because it only being useful for Stamina builds is unbalanced?

    Oh, well in that case I'm sure you'd not object to my Argonian's 9% more healing taken also being 9% more healing done, because that would be more useful for a healer as opposed to a tank.

    Or my Orc's 30% health regeneration increase also applying to magicka, because Orcs have no magicka boosting racials.

    Much like Champion Points, I think Racial bonuses need a complete overhaul; some are just too powerful for how many skill points they cost, especially when compared to some of the class passives we have. The bonuses are large enough that they pidgeon-hole certain races into certain roles, so much so that I can't remember the last time I saw a stamina-based Altmer or a magicka-based Redguard, and that's a real disappointment.

    So I'd say... Rather than say "I play this race, please buff their racials!", we should be asking for the devs to rethink their stance on ALL the racial passives in the game.
  • Dramonicous
    Dramonicous
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    Khajiit racial to also give Spell Crit, because it only being useful for Stamina builds is unbalanced?

    Oh, well in that case I'm sure you'd not object to my Argonian's 9% more healing taken also being 9% more healing done, because that would be more useful for a healer as opposed to a tank.

    Or my Orc's 30% health regeneration increase also applying to magicka, because Orcs have no magicka boosting racials.

    Much like Champion Points, I think Racial bonuses need a complete overhaul; some are just too powerful for how many skill points they cost, especially when compared to some of the class passives we have. The bonuses are large enough that they pidgeon-hole certain races into certain roles, so much so that I can't remember the last time I saw a stamina-based Altmer or a magicka-based Redguard, and that's a real disappointment.

    So I'd say... Rather than say "I play this race, please buff their racials!", we should be asking for the devs to rethink their stance on ALL the racial passives in the game.

    I wouldnt object at all to ur supposed change to argonian racial, but thats cuz they r lacking atm.
    But just adding resource regen or max % bonuses isnt the same, since you use those resources regardless if your magicka or stamina. In that case we prolly end up with a altmer that has max % boosted tristat.
    Some races got insane racial bonuses, and this small change to khajit wouldnt even begin to close the gap between them.
  • Birdovic
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    Hey, we could also give Argonians spellcrit instead! Nice for healing and some dps (yea yea i know...)
  • susmitds
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    Hey, we could also give Argonians spellcrit instead! Nice for healing and some dps (yea yea i know...)

    Argonians have no lore to support that, unlike Khajiit.
  • duncan_cougarpreeb18_ESO
    or change the weapon / spell crit bonus to something like x % will be unresistable damage (and not requiring stealth).

    With so many ways of negating any critical damage in the game, and stealth - outside of pure ganking in PvP and a complete no go for PvE) some way to bypass armor / shield due to that extra agility and superior eyesight would go a long way to make Khajiit a viable option again. With the current meta they sure are only for fun, i.e. on some raids you are getting thrown out just because of it, even if that means 11 people having to wait half an hour for some sorc to show up.
  • susmitds
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    or change the weapon / spell crit bonus to something like x % will be unresistable damage (and not requiring stealth).

    With so many ways of negating any critical damage in the game, and stealth - outside of pure ganking in PvP and a complete no go for PvE) some way to bypass armor / shield due to that extra agility and superior eyesight would go a long way to make Khajiit a viable option again. With the current meta they sure are only for fun, i.e. on some raids you are getting thrown out just because of it, even if that means 11 people having to wait half an hour for some sorc to show up.

    Losing the crit would be ridiculous. It makes Khajiits the highest stamina DPS class in PvE.
  • Birdovic
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    Also to add
    susmitds wrote: »
    Hey, we could also give Argonians spellcrit instead! Nice for healing and some dps (yea yea i know...)

    Argonians have no lore to support that, unlike Khajiit.

    Argonians DO have lore support to that.
    Their base Stats from previous TES Games increase Magicka based stuff, too.

    Male Argonians arent that great with Magicka and are more of Warrior Types,
    while Female Argonians on the other hand are good with Magicka.

    But yeah, main reason I mentioned spellcrit is, having better healing anyway, not with damage as main point.
    Edited by Birdovic on May 8, 2016 10:02AM
  • KenaPKK
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    That awkward moment where races should be equally good at stamina and magicka play, just with different utility and flavor.

    Ever since the removal of softcaps, racial choice has mattered way too much.
    Edited by KenaPKK on May 15, 2016 1:10PM
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  • kadar
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    Autolycus wrote: »
    Cuyler wrote: »
    Erock25 wrote: »
    You really think Khajiit is THE dominant stamina race? It isn't bad but I'd take Redguard or Orc over Khajiit. Anyways this proposed change wouldn't buff stam Khajiits at all so that hardly matters.
    I won't get into the min/max of it here, I don't want to derail your thread. Like you said it doesn't apply to your request.
    Erock25 wrote: »
    Khajiit has two passives that do close to nothing for a magicka build and I don't think adding spell crit will make them OP at all and they will clearly still be a stamina race.
    I have to respectfully disagree here. There are certain builds, where this could potentially be OP. For example hybrid DW/Bow builds with lots a DOTs. I'd say be patient as you seem to be valid candidate for a free race change if/when they are available.

    It just seems to me it's a lot of development/balancing work to test and you would be better off in the long run with a race change to a magic based race anyways.

    I'm curious, which DW/bow DoTs would be buffed by spell crit?
    I'M curious, which Hybrid builds are anywhere near strong, not to mention over-powered?
  • Mojmir
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    Hey, we could also give Argonians spellcrit instead! Nice for healing and some dps (yea yea i know...)

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  • Dramonicous
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    This one will summon all cats of the world to your home and spray *** on your car and doorsteps if you do not comply!
  • dodgehopper_ESO
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    susmitds wrote: »
    Hey, we could also give Argonians spellcrit instead! Nice for healing and some dps (yea yea i know...)

    Argonians have no lore to support that, unlike Khajiit.

    They do have lore though for Stealthy, and I find it strange that the Nord (or even Khajiit) has better baseline regeneration than an Argonian (if we're going to speak about argonian racials vs. lore).
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