lolo_01b16_ESO wrote: »
lolo_01b16_ESO wrote: »
Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?
lolo_01b16_ESO wrote: »
Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?
Animal_Mother wrote: »lolo_01b16_ESO wrote: »
Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?
100% major mending for standing still inside of one of our runes or in a purify circle for a 25% increase in all healing. Lolo was correct though, I used to get a 30% bonus to my healing tree abilities under the same circumstances. A reduction is still a reduction.
Animal_Mother wrote: »lolo_01b16_ESO wrote: »
Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?
100% major mending for standing still inside of one of our runes or in a purify circle for a 25% increase in all healing. Lolo was correct though, I used to get a 30% bonus to my healing tree abilities under the same circumstances. A reduction is still a reduction.
I have 20 months and over 2000 hours on a high elf Templar. You have not tested it... Obviously. I am not able to stay still in pve or pve so am not using getting the benefit of major mending. It's rarely useful. The damage is fine actually it's good but to be a healer I ran out of magic 7 times in dark shade cavern and had to resto more than ever before. We had four wipes. Even with 3/3 medicinal use and sucking spell power pots when vr15 trash pots weren't working. You will have to go all regen to keep up and other classes will just be easier to heal with. It's just not worth it tbh and playing a Templar groups will always expect you to heal. Bringing ppl to full health requires more spamming not less. Most ppl expect healers to keep them going regardless of where they stand. It's the pug life. It's mathematically less healing out put than before if you can work in your rune or ritual it would likely be good but that is fantasy to think you can simply stand there. I even tried to stand there in crypt of hearts in my rune and Bol while the ghosts hit me. At this time on Live I can stand still and out heal all the ghosts beating on me with Bol. On pts I cannot do it and have to literally push buttons like a maniac and run out of magic. On pts I have better gear than I do on live albeit 200 less cp. it's a nerf undeniable, on paper it's a 5 percent nerf in reality more than 10 percent. That's aside missing the third person from Bol. Repentance is the only save and that's not gonna help bosses. Your magic Templar will be fine when you are not healing.
Animal_Mother wrote: »lolo_01b16_ESO wrote: »
Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?
100% major mending for standing still inside of one of our runes or in a purify circle for a 25% increase in all healing. Lolo was correct though, I used to get a 30% bonus to my healing tree abilities under the same circumstances. A reduction is still a reduction.
I have 20 months and over 2000 hours on a high elf Templar. You have not tested it... Obviously. I am not able to stay still in pve or pve so am not using getting the benefit of major mending. It's rarely useful. The damage is fine actually it's good but to be a healer I ran out of magic 7 times in dark shade cavern and had to resto more than ever before. We had four wipes. Even with 3/3 medicinal use and sucking spell power pots when vr15 trash pots weren't working. You will have to go all regen to keep up and other classes will just be easier to heal with. It's just not worth it tbh and playing a Templar groups will always expect you to heal. Bringing ppl to full health requires more spamming not less. Most ppl expect healers to keep them going regardless of where they stand. It's the pug life. It's mathematically less healing out put than before if you can work in your rune or ritual it would likely be good but that is fantasy to think you can simply stand there. I even tried to stand there in crypt of hearts in my rune and Bol while the ghosts hit me. At this time on Live I can stand still and out heal all the ghosts beating on me with Bol. On pts I cannot do it and have to literally push buttons like a maniac and run out of magic. On pts I have better gear than I do on live albeit 200 less cp. it's a nerf undeniable, on paper it's a 5 percent nerf in reality more than 10 percent. That's aside missing the third person from Bol. Repentance is the only save and that's not gonna help bosses. Your magic Templar will be fine when you are not healing.
Animal_Mother wrote: »lolo_01b16_ESO wrote: »
Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?
100% major mending for standing still inside of one of our runes or in a purify circle for a 25% increase in all healing. Lolo was correct though, I used to get a 30% bonus to my healing tree abilities under the same circumstances. A reduction is still a reduction.
TheDarkShadow wrote: »DK and Sorc heal get buffed, so it seem like templar heal is not that "supper" anymore. Breath of life also get nerf to 3 targets from 4 (2 get full heal and 1 get smaller heal, instead of 2). But they are still the only class can feed stam for the group so in pve, still bring something unique to the group. In pvp, templar still have a cheap purge (pvp purge cost increase next update so a cheap purge is very usefull), still good at self heal but not as group heal not good as before (BoL nerf). Talking about pve heal nerf I think NB get a harder hit by the nerf hammer since Funnel Heal also get nerf to 2 targets (you and 1 ally, from 3 targets).
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
TheDarkShadow wrote: »DK and Sorc heal get buffed, so it seem like templar heal is not that "supper" anymore. Breath of life also get nerf to 3 targets from 4 (2 get full heal and 1 get smaller heal, instead of 2). But they are still the only class can feed stam for the group so in pve, still bring something unique to the group. In pvp, templar still have a cheap purge (pvp purge cost increase next update so a cheap purge is very usefull), still good at self heal but not as group heal not good as before (BoL nerf). Talking about pve heal nerf I think NB get a harder hit by the nerf hammer since Funnel Heal also get nerf to 2 targets (you and 1 ally, from 3 targets).
You still can use Soul Essence as a NB