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Best "healer" PvP and best "healer" PvE in your opinion and why, after TG?

Dragnelus
Dragnelus
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Im leveling a templar atm but I see so many "templar is nerfed to the ground" so how is its position healing wise only, compared to the rest of the classes after TG?

I wanna be future proof B)

I think Ritual of Rebirth will be used more now in dungeons cause of its reduced cast time?

thnx in advance for the reply
Edited by Dragnelus on February 21, 2016 5:43PM
  • timidobserver
    timidobserver
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    Yes Templar will still be competitive healers, but DKs and Sorcs significantly close the gap with the TG patch. The primary advantage that Templar will still enjoy is their support skills beyond simply healing.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • TheDarkShadow
    TheDarkShadow
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    DK and Sorc heal get buffed, so it seem like templar heal is not that "supper" anymore. Breath of life also get nerf to 3 targets from 4 (2 get full heal and 1 get smaller heal, instead of 2). But they are still the only class can feed stam for the group so in pve, still bring something unique to the group. In pvp, templar still have a cheap purge (pvp purge cost increase next update so a cheap purge is very usefull), still good at self heal but not as group heal not good as before (BoL nerf). Talking about pve heal nerf I think NB get a harder hit by the nerf hammer since Funnel Heal also get nerf to 2 targets (you and 1 ally, from 3 targets).
  • Polysemy
    Polysemy
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    Templar healer is still on top. It is the only class that can sustain stamina DPS, which as a healer (in PvE) is your job.

    PvP? BoL spam was just removed so that is a good thing.
    Grade A ***
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Hard to say.
    Sorcerers have the best burst heal, but it requires the twilight pet to be alive. Which is probably great for dungeons where you can heal while doing great dps with overload. But so far I haven't managed to keep my pet alive long enough in trials to be usefull. In pvp I'd also expect that good players will just kill your pet and leave you without your strongest heal.

    Templars still have the best stamina support and the highest hps for stacked groups with continous damage, like execute phases of trial endbosses. healing ritual is still not worth a skillpoint in my opinion.

    DKs are strong healers for pvp. There many people don't use spell damage potions on cooldown so your aoe major sorcery buff will be great. Igneous shield is small, but it still prevents 1-2 critical hits on every ally while providing the major mending buff to you. They also have (imo) the strongest defensive ultimate.

    Nbs are very good off healers, with enough enemies around, sap essece heals for a lot (saw 8-10k heals per cast with no cp in blessed) and funnel is nice as it scalaes with the damage done. But I wouldn't choose them as main healers. They don't have major mending like templars or dks (if you have time to do a heavy attack, you don't need the buff to keep your group alive), and no class based burst heal like templars or sorcs.
    Edited by lolo_01b16_ESO on February 21, 2016 5:09PM
  • remilafo
    remilafo
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    PvE -- still templar ... templar healing got buffed in TG not nerfed.. don't believe the crybabies.
    PvP -- Definetly still templars ... cause duh...

  • lolo_01b16_ESO
    lolo_01b16_ESO
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    remilafo wrote: »
    PvE -- still templar ... templar healing got buffed in TG not nerfed.. don't believe the crybabies.
    It only got buffed if you spam healing springs. Bol, Repentance, Purifying ritual and Remembrance all got their heal reduced.
  • dennissomb16_ESO
    dennissomb16_ESO
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    "Best Healer" in PvP has to take in to account survivabilty which is where I think a lot of templars are concerned. Cant heal if you are dead. The fact that the lead combat design is bragging about standing in a little circle as a bonus to any class is a red flag for anyone who PvPs. Stand still and you are dead
    Edited by dennissomb16_ESO on February 22, 2016 2:45AM
  • Lyrander
    Lyrander
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    Life as a magicka templar who focused on healing and Support is hard in pvp. You have a lot to sacrifice.

    Its better in pve.
    I havnt tried Ritual of rebirth yet on pts - but a shorter cast time...? Still not worth it.

    As a templar i rarely use any class ultimates. They r all weak compared to others. Nova can be good sometimes in special situation that dont happen too often. Thats about it...lol
  • Ishammael
    Ishammael
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    Templar healer will still be best. Even nerfed, BoL spam is strong. Throw in the Major Mending Buff for purify along with repentance and you're golden. And by god you're gonna one-shot some people with Dark Flare.
  • Francescolg
    Francescolg
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    If, and only if you have a good group who knows about spot-healing (the assumption: most players are 5-10m around you all the time!), the DK might even be stronger than a Templar (!), as with the healing buff and Trinimac's Valor set, you can play as a "guardian" more effective than a Templar, let me tell you why:
    • You start everything with igneous shield (25-30% more healing buff + group bubble + stamina back)
    • With good equipment (-> 3k spell dmg) you'll see Trinimac's Valor crit procs from Igneous Shield for over 10k+ instant AoE healing (9,x k healing crit procs at 2k spell dmg). The Templar has nothing comparable, not even a group bubble to proc Trinimac. The DK has 2 class-own bubbles, one is a ultimate, all have low radius and a limited number of targets, but still the 20% Trinimac will work wonders!
    • The self-survivability of the DK is two times better than a templar: a) Reflects all magic projectiles b) strong, reliable self-heal and c) better synergies
    • Now the goodie: Earthen Heart abilities give you ~5% stamina back on cast, so, if using a resto staff, everytime you cast the "group bubble", you'll get stamina back. So you have what a Templar dreams about: you can auto-regenerate stamina, while buffing all the group weapon/spell dmg (next patch), while giving everyone an absorb shield and WHILE having a 20% proc chance (20% = very high) on a powerful AoE heal.
    • Better Stamina = more blocking = more magicka back from resto staff passive :smiley:
    • Beside, you got effective area effects (you can even spam unbreakable CC/ae root with 15% dmg debuff), synergies on fire dmg, DoTs, etc., let's say all the benefits of a melee-char.
    • Most class skills you'll use are instants (no punturing sweep sh_t, no travelling times of projectiles, no holy bling-bling on the battle field that shoes everyone where to find the healer, no interrupts)
    • You can combine Trinimac's Valor with other sets for even more "magic" (I won't tell you)

    So, the Templar still has the better and cheaper ultimate for healing (rememberance -25% inc dmg). It is better just because it is cheaper, but you, on the other hand, have the banner and a powerful 2nd group bubble. The Templar also offers some 500 magicka regen in his ritual and some minor goodies, as the debuff option. (That is why you might think about slotting purge/cleanse as DK).

    But if you see the benefits of the DK, especially on the self defense: Talons + Cinder Storm + Dragon Fire Scale + Dragon Blood + significant amount of stamina back: you might reconsider playing a DK-Healer, especially in PvP, where the magicka Templar sits on a wheel chair in comparison and has no AoE CC and sluggish skills.

    In my consideration, the DK healer is the way to go, if you want to have more fun in PvP (better designed class, + a heavy buff in the next patch) and in sight of the upcoming changes/nurf to Breath of Life. Good PvP Groups will also benefit enormously by a DK-healer or a DD/Healer DK! To the end, Breath of Life/Honor the Dead is still better than Healing Ward for single emergency heals, that will be the main argument, pro or vs. Templar but: how strong is a healer, who lacks powerful self-defense? (self-heal, blazing shield nurfed to oblivion, mobility, stamina on skill activation, aoe cc, .. see the templar threads)


    Edited by Francescolg on February 22, 2016 2:47PM
  • Flameheart
    Flameheart
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    From the PvE side of view I still see the Templer in front.

    Yep, BoL was nerfed (which is a good thing btw, no more need for BoL spam to bypass bad movement and positioning mistakes), but so was Funnel Health.

    Extended Ritual is the new FotM skill. Maybe some - like me - used that skill already before, because it was already awesome, but now it will give a Major Mending buff for ANY healing. 30% more healing by Healing Springs, Mutagen...this is awesome to say at least.

    In PvE Templars will be the best spot healers and for spread out encounters and moving around, they have the usual stuff any other healer has too (Healing Ward etc.), so they will be equal at least.

    DKs with Trinimac will be strong though.

    As I play all of my four chars (DK, Templar, NB, Sorc) as a magicka build and as a healer sometimes too, my major interest is still the lacking ability for stamina support for non-templar-classes.
    Are there any news or rumours from the PTS concerning this issue ?


    Edited by Flameheart on February 22, 2016 3:46PM
    Sometimes the prey turns and nips us... it's a small thing.

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  • timidobserver
    timidobserver
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    Revised opinion:
    PvE- Sorc hands down. We will see them pulling 30k+ DPS while also using breath of life.That extra DPS will be critical for leaderboard scores.
    PvP- Still Templar because pet won't be as reliable in PvP.
    Edited by timidobserver on February 22, 2016 3:28PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • remilafo
    remilafo
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    remilafo wrote: »
    PvE -- still templar ... templar healing got buffed in TG not nerfed.. don't believe the crybabies.
    It only got buffed if you spam healing springs. Bol, Repentance, Purifying ritual and Remembrance all got their heal reduced.


    Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?
  • Animal_Mother
    Animal_Mother
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    remilafo wrote: »
    remilafo wrote: »
    PvE -- still templar ... templar healing got buffed in TG not nerfed.. don't believe the crybabies.
    It only got buffed if you spam healing springs. Bol, Repentance, Purifying ritual and Remembrance all got their heal reduced.


    Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?

    100% major mending for standing still inside of one of our runes or in a purify circle for a 25% increase in all healing. Lolo was correct though, I used to get a 30% bonus to my healing tree abilities under the same circumstances. A reduction is still a reduction.
  • Khaos_Bane
    Khaos_Bane
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    remilafo wrote: »
    remilafo wrote: »
    PvE -- still templar ... templar healing got buffed in TG not nerfed.. don't believe the crybabies.
    It only got buffed if you spam healing springs. Bol, Repentance, Purifying ritual and Remembrance all got their heal reduced.


    Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?

    Technically, as long as you are IN YOUR HOUSE you get a healing buff.

    THIS IS MY HOUSE !!! GET OUTTA MY HOSUE !!!!!

  • DHale
    DHale
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    remilafo wrote: »
    remilafo wrote: »
    PvE -- still templar ... templar healing got buffed in TG not nerfed.. don't believe the crybabies.
    It only got buffed if you spam healing springs. Bol, Repentance, Purifying ritual and Remembrance all got their heal reduced.


    Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?

    100% major mending for standing still inside of one of our runes or in a purify circle for a 25% increase in all healing. Lolo was correct though, I used to get a 30% bonus to my healing tree abilities under the same circumstances. A reduction is still a reduction.

    I have 20 months and over 2000 hours on a high elf Templar. You have not tested it... Obviously. I am not able to stay still in pve or pve so am not using getting the benefit of major mending. It's rarely useful. The damage is fine actually it's good but to be a healer I ran out of magic 7 times in dark shade cavern and had to resto more than ever before. We had four wipes. Even with 3/3 medicinal use and sucking spell power pots when vr15 trash pots weren't working. You will have to go all regen to keep up and other classes will just be easier to heal with. It's just not worth it tbh and playing a Templar groups will always expect you to heal. Bringing ppl to full health requires more spamming not less. Most ppl expect healers to keep them going regardless of where they stand. It's the pug life. It's mathematically less healing out put than before if you can work in your rune or ritual it would likely be good but that is fantasy to think you can simply stand there. I even tried to stand there in crypt of hearts in my rune and Bol while the ghosts hit me. At this time on Live I can stand still and out heal all the ghosts beating on me with Bol. On pts I cannot do it and have to literally push buttons like a maniac and run out of magic. On pts I have better gear than I do on live albeit 200 less cp. it's a nerf undeniable, on paper it's a 5 percent nerf in reality more than 10 percent. That's aside missing the third person from Bol. Repentance is the only save and that's not gonna help bosses. Your magic Templar will be fine when you are not healing.

    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Dragnelus
    Dragnelus
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    DHale wrote: »
    remilafo wrote: »
    remilafo wrote: »
    PvE -- still templar ... templar healing got buffed in TG not nerfed.. don't believe the crybabies.
    It only got buffed if you spam healing springs. Bol, Repentance, Purifying ritual and Remembrance all got their heal reduced.


    Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?

    100% major mending for standing still inside of one of our runes or in a purify circle for a 25% increase in all healing. Lolo was correct though, I used to get a 30% bonus to my healing tree abilities under the same circumstances. A reduction is still a reduction.

    I have 20 months and over 2000 hours on a high elf Templar. You have not tested it... Obviously. I am not able to stay still in pve or pve so am not using getting the benefit of major mending. It's rarely useful. The damage is fine actually it's good but to be a healer I ran out of magic 7 times in dark shade cavern and had to resto more than ever before. We had four wipes. Even with 3/3 medicinal use and sucking spell power pots when vr15 trash pots weren't working. You will have to go all regen to keep up and other classes will just be easier to heal with. It's just not worth it tbh and playing a Templar groups will always expect you to heal. Bringing ppl to full health requires more spamming not less. Most ppl expect healers to keep them going regardless of where they stand. It's the pug life. It's mathematically less healing out put than before if you can work in your rune or ritual it would likely be good but that is fantasy to think you can simply stand there. I even tried to stand there in crypt of hearts in my rune and Bol while the ghosts hit me. At this time on Live I can stand still and out heal all the ghosts beating on me with Bol. On pts I cannot do it and have to literally push buttons like a maniac and run out of magic. On pts I have better gear than I do on live albeit 200 less cp. it's a nerf undeniable, on paper it's a 5 percent nerf in reality more than 10 percent. That's aside missing the third person from Bol. Repentance is the only save and that's not gonna help bosses. Your magic Templar will be fine when you are not healing.

    And compared with other healers? Reading this make it sound it could actually be fun playing a templar! Having some difficulties to overcome :smile:
  • Flameheart
    Flameheart
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    DHale wrote: »
    remilafo wrote: »
    remilafo wrote: »
    PvE -- still templar ... templar healing got buffed in TG not nerfed.. don't believe the crybabies.
    It only got buffed if you spam healing springs. Bol, Repentance, Purifying ritual and Remembrance all got their heal reduced.


    Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?

    100% major mending for standing still inside of one of our runes or in a purify circle for a 25% increase in all healing. Lolo was correct though, I used to get a 30% bonus to my healing tree abilities under the same circumstances. A reduction is still a reduction.

    I have 20 months and over 2000 hours on a high elf Templar. You have not tested it... Obviously. I am not able to stay still in pve or pve so am not using getting the benefit of major mending. It's rarely useful. The damage is fine actually it's good but to be a healer I ran out of magic 7 times in dark shade cavern and had to resto more than ever before. We had four wipes. Even with 3/3 medicinal use and sucking spell power pots when vr15 trash pots weren't working. You will have to go all regen to keep up and other classes will just be easier to heal with. It's just not worth it tbh and playing a Templar groups will always expect you to heal. Bringing ppl to full health requires more spamming not less. Most ppl expect healers to keep them going regardless of where they stand. It's the pug life. It's mathematically less healing out put than before if you can work in your rune or ritual it would likely be good but that is fantasy to think you can simply stand there. I even tried to stand there in crypt of hearts in my rune and Bol while the ghosts hit me. At this time on Live I can stand still and out heal all the ghosts beating on me with Bol. On pts I cannot do it and have to literally push buttons like a maniac and run out of magic. On pts I have better gear than I do on live albeit 200 less cp. it's a nerf undeniable, on paper it's a 5 percent nerf in reality more than 10 percent. That's aside missing the third person from Bol. Repentance is the only save and that's not gonna help bosses. Your magic Templar will be fine when you are not healing.

    I know the PUG issue, but nevertheless I switched from 5 pieces Seducer to 5 pieces Kagrenac some time ago for all my four chars (see sig) and therefore lost the 8% cost reduction and a magicka reg bonus. I have to do heavy attacks as a healer sometimes (but rarely) too, but therefore you have the ability to gain magicka by heavy restoration staff attacks.

    I agree that spot healing and therefore casting Extended Ritual is not viable in all boss encounters, but in many.

    The other stuff you mentioned, spam healing because of bad moving DDs who do not know what damage avoidance is, ghosts in the crypt which hit you as a healer...these are things that should not happen at all.

    DD not blocking while AoEing trash ? -> let him die.
    DD not moving out of the red ? -> let him die.
    DD wants to be special and standing at 28m to play his archer style, ignoring the healing springs, extended ritual and else ? -> let him die.
    DDs deliver lousy dps which expands Boss fights for minutes ? -> Try it once, maybe twice, on good days thrice and then just quit the job by leaving.

    I admit that the "let him die" is easier said than done because of the "intelligent" healing system.

    Ghosts at the final boss in the Crypt hitting you ? Yell the tank (who lost aggro) or the DDs (who are neither able to bring the Boss down to 35% fast enough nor to kill respawning ghost adds fast enough) or die like a man with the consequence that the rest will die too. Wipes maybe make somebody to use his brain.

    To be honest...I already love the BoL nerf (1 target less). Maybe this will at last prevent BoL spamming to cater bad moving players through instances although the instances might be paved by dead DD corpses.

    There are maybe 3 options where I used BoL in this game a few times:

    -> Mantikor without burn down tactic while moving to the gather spot for doing the shard run and moving back again
    -> Hel Ra hard mode while moving from gargoyle spot to gargoyle spot and healing up people
    -> WGT final boss hard mode, below 25% (BoL comes in handy, but is not needed, I did that with my other non templar healers several times, V16 no death runs inclusively).

    I do not understand the lament for PvE, I would understand it for PvP maybe, because there you need any burst healing you can get due to the PvP healing reduction and the burst damage another well organized AvA Group may be able to unload and you aren't able to spot heal always because you have to spread out to avoid DK jumps, mass fears etc. but not for PvE.

    ...and if nothing helps, look for a group with two magicka DDs where one is a magicka NB and enjoy the smoothness and ease of doing instances.


    Edited by Flameheart on February 24, 2016 1:22PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • SorataArisugawa
    SorataArisugawa
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    remilafo wrote: »
    remilafo wrote: »
    PvE -- still templar ... templar healing got buffed in TG not nerfed.. don't believe the crybabies.
    It only got buffed if you spam healing springs. Bol, Repentance, Purifying ritual and Remembrance all got their heal reduced.


    Go read the patch notes man, or better yet go play your templar on PTS. You got a 100% major mending uptime now. Want some cheese?

    100% major mending for standing still inside of one of our runes or in a purify circle for a 25% increase in all healing. Lolo was correct though, I used to get a 30% bonus to my healing tree abilities under the same circumstances. A reduction is still a reduction.

    Yeah and no

    It is 5% less, but with the change of the buff it will apply more often, because the other players in your group often ignore the boarders of the cast. So in fact it is as good as before at least, if not better. More abilities benefit from this skill as well. Sooo...
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Kas
    Kas
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    Templar!
    Major mending, buff through illuminate, support from repentance, etc

    That said, I guess some (no other dk/templar) small scale PvP groups might do better with a pet sorc (or no "healer"). Because the low mobility of a templar becomes the group's mobility.
    @bbu - AD/EU
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    + many others
  • Lore_lai
    Lore_lai
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    PvP smallscale healer pov - it's going to be harder (especially if you're the only healer).
    It's challenging enough to cover everyone if our group gets to like 5-6 members (and there is no other templar, or other mag DPS, in-group to give an off-heal or a bubble).

    I'll have to see how this translates in terms of resource management, especially with the mag regen nerf on channeled focus after you leave the rune (stop trying to advertise this as a buff ZoS, FFS).

    The change to Purifying Ritual is going to hurt me LOT. I get an incredible amount of focus as being the healer, and the projectile cleanse was helpful to alleviate some of the pressure.

    I like the change to Major Mending...I guess... but I expected more from this update :/ Guess I was a fool.
  • Xvorg
    Xvorg
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    DK and Sorc heal get buffed, so it seem like templar heal is not that "supper" anymore. Breath of life also get nerf to 3 targets from 4 (2 get full heal and 1 get smaller heal, instead of 2). But they are still the only class can feed stam for the group so in pve, still bring something unique to the group. In pvp, templar still have a cheap purge (pvp purge cost increase next update so a cheap purge is very usefull), still good at self heal but not as group heal not good as before (BoL nerf). Talking about pve heal nerf I think NB get a harder hit by the nerf hammer since Funnel Heal also get nerf to 2 targets (you and 1 ally, from 3 targets).

    You still can use Soul Essence as a NB
    Sarcasm is something too serious to be taken lightly

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    Used the wrong method with the wrong technique
  • Praeficere
    Praeficere
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    <-- Plays DK when Healing, played a lot of Templar heal too.

    Same as Live now:
    • Dk got no meaningful changes, a nerf if anything (Major Mending 30% - 25%)
    • Sorc Pet heal is a minor thing to have.
    • Templar got some positive changes unless you're a Puncturing Sweep BoL only healer.
    • NB slight nerf but still good.

    All four classes could heal content for a very long time and still can with Thieves' Guild. It's more about the Tank/Stam DDs you play with and if they're experienced enough to play without being fed Shards.

    By the way, Trinimac is pretty useless on a DK Healer - which is the only class that can properly use the set.

    For PvP - A mix of Templar/DK support is best. You all know the utility a DK brings, and Nova/Stamina resources from a templar is very important.
    Edited by Praeficere on February 26, 2016 6:20PM
    Though the shadow has moved not,
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  • Tankqull
    Tankqull
    ✭✭✭✭✭
    PvE:
    sorcs slightly ahead of templars with TG

    PvP:
    Temps aslong as ZOS doesent change pets in regard of the battle spirit debuff.

    from a pure healing point - temps still offer the most support for everyone but themselves.
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • puffy99
    puffy99
    ✭✭✭
    DD not blocking while AoEing trash ? -> let him die.
    DD not moving out of the red ? -> let him die.
    DD wants to be special and standing at 28m to play his archer style, ignoring the healing springs, extended ritual and else ? -> let him die.
    DDs deliver lousy dps which expands Boss fights for minutes ? -> Try it once, maybe twice, on good days thrice and then just quit the job by leaving.

    Flamehart- You are going to have a lot of wipes if this is how you do things, OR a lot of yelling OR you never run Pugs..

    Plus congrats with 4 V16's but I am sure your CP points help out to some or a larger extent - Many people trying to Temp Heal are not at the same level and will face different resource issues.
  • TheDarkShadow
    TheDarkShadow
    ✭✭✭✭✭
    Xvorg wrote: »
    DK and Sorc heal get buffed, so it seem like templar heal is not that "supper" anymore. Breath of life also get nerf to 3 targets from 4 (2 get full heal and 1 get smaller heal, instead of 2). But they are still the only class can feed stam for the group so in pve, still bring something unique to the group. In pvp, templar still have a cheap purge (pvp purge cost increase next update so a cheap purge is very usefull), still good at self heal but not as group heal not good as before (BoL nerf). Talking about pve heal nerf I think NB get a harder hit by the nerf hammer since Funnel Heal also get nerf to 2 targets (you and 1 ally, from 3 targets).

    You still can use Soul Essence as a NB

    In trash pull yes, where you can easilly get resource back. Boss, specially bosses that require range dps, Funnel Heal cheap cost and can be use at range is the better option, even with nerf.
    Edited by TheDarkShadow on February 27, 2016 12:40AM
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