For max crafters to be able to do this and no one else wouldn't be good for the community. This would give everyone a reason to create a maxed crafter which would eliminate the sales of those who make custom weapons and gear for people.
Also, this is a MMO, and that's the LAST thing that the game developers want. They want you to run that dungeon 50 times to get that max level piece of gear you want. They want it to take 100's upon 100's of resources to make that one item that pushes you closer to the min/max you want. I like simplicity as much as the next person but even I feel that it would be too easy to take a V10 and make it a V16 item with a one button push.
I worked really hard to get to the maxed crafter status I'm at and would LOVE a perk(other than an achievement) for that, but not this unfortunately.
AFrostWolf wrote: »They should add a few items to the game that allow for upgrades.
Upgrade Hammer: Rare drop from any Veteran Dungeon/Trial/Arena that allows a Master Crafter (Requires Max traits) to upgrade any Blacksmithing item to V16.
Upgrade Needle: Rare drop from any Veteran Dungeon/Trial/Arena that allows a Master Crafter (Requires Max traits) to upgrade any Clothier item to V16.
Upgrade Knife: Rare drop from any Veteran Dungeon/Trial/Arena that allows a Master Crafter (Requires Max traits) to upgrade any Woodworking item to V16.
All the upgrades would cost the mats for every level being upgraded all at once.
Example: A v1 sword would cost X Calcinium, Galatite, Quicksilver, Voidstone, and Rubedite ingots all at once.
This way it's a rare drop so running content is still worth it, and it's a good material and money sink so it's not the best method of obtaining/retaining gear but gives options.