PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
bowmanz607 wrote: »PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
except spell damage is easy to stack. the only difference now is that medium armor gives weapon damage. mundus stones, armor and jewlery make it just as easy to stack spell damage now. next meta is going to be mag builds because they can boost all their damage with one star.
also, i dont like your arbitrary 30k dps a second. get that nonsense out of here. sure, maybe a wb from stealth followed by a leap. i can do the same damage from stealth with mag builds with heavy attack, dps, ult weave.
PhatGrimReaper wrote: »bowmanz607 wrote: »PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
except spell damage is easy to stack. the only difference now is that medium armor gives weapon damage. mundus stones, armor and jewlery make it just as easy to stack spell damage now. next meta is going to be mag builds because they can boost all their damage with one star.
also, i dont like your arbitrary 30k dps a second. get that nonsense out of here. sure, maybe a wb from stealth followed by a leap. i can do the same damage from stealth with mag builds with heavy attack, dps, ult weave.
DW Heavy attack, Soul Harvest, Surprise Attack with a Camo Proc, but hey, let's not pick holes.
Maybe when Light armor increases SD by 12%........?
bowmanz607 wrote: »but to be fair, i do think light armor should drop spell pen and just give spell damage. that said, i also dont think the only physically scaling ult should be locked behind a single class. It should be available to all.
PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
Not all of us playing NB...
PhatGrimReaper wrote: »bowmanz607 wrote: »but to be fair, i do think light armor should drop spell pen and just give spell damage. that said, i also dont think the only physically scaling ult should be locked behind a single class. It should be available to all.
Nerf DK thread incoming????
PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
DEATHquidox wrote: »PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
Yeah I agree stam is op at the moment and I don't care who you are. Hell look at the biggies on YouTube king Richard a sorc. He's even a stam build magicka isnt really all that great for pvp anymore and I'm starting to notice it honestly
Such a silly troll thread stamina has been king for half a year. Since the cp tree was invented you could always mitigate magic damage and never physical damage. You have wrecking blow and Steel tornado and focus aim and caltrops. Let's not forget surprise attack and take flight. I could go on but why? We magic have proxy detonation and wait for it.... Nothing.
DEATHquidox wrote: »PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
Yeah I agree stam is op at the moment and I don't care who you are. Hell look at the biggies on YouTube king Richard a sorc. He's even a stam build magicka isnt really all that great for pvp anymore and I'm starting to notice it honestly
PhatGrimReaper wrote: »Such a silly troll thread stamina has been king for half a year. Since the cp tree was invented you could always mitigate magic damage and never physical damage. You have wrecking blow and Steel tornado and focus aim and caltrops. Let's not forget surprise attack and take flight. I could go on but why? We magic have proxy detonation and wait for it.... Nothing.
Wall of Elements brah..... Enemies melt remember!!!
Such a silly troll thread stamina has been king for half a year. Since the cp tree was invented you could always mitigate magic damage and never physical damage. You have wrecking blow and Steel tornado and focus aim and caltrops. Let's not forget surprise attack and take flight. I could go on but why? We magic have proxy detonation and wait for it.... Nothing.
bowmanz607 wrote: »Such a silly troll thread stamina has been king for half a year. Since the cp tree was invented you could always mitigate magic damage and never physical damage. You have wrecking blow and Steel tornado and focus aim and caltrops. Let's not forget surprise attack and take flight. I could go on but why? We magic have proxy detonation and wait for it.... Nothing.
Yes but that has only been because mag damage could be reduced while Stam could not. That is what made Stam better. All the ways to increase damage and no mitigation to it. That is no longer the case. Why did you see so many tornados and wrecking blows? Beaches they were the best Stam abilities where Stam reigned supreme. Now all mag ability damages are in one star while Stam still needs to look to multiple stars to buff some skills and ults.
I never said Stam wasn't dominate currently. But this is a pts thread. It should not just be either or dominate, but both equal. And don't play innocent. Mag dominated the first year of this game.
PhatGrimReaper wrote: »bowmanz607 wrote: »Such a silly troll thread stamina has been king for half a year. Since the cp tree was invented you could always mitigate magic damage and never physical damage. You have wrecking blow and Steel tornado and focus aim and caltrops. Let's not forget surprise attack and take flight. I could go on but why? We magic have proxy detonation and wait for it.... Nothing.
Yes but that has only been because mag damage could be reduced while Stam could not. That is what made Stam better. All the ways to increase damage and no mitigation to it. That is no longer the case. Why did you see so many tornados and wrecking blows? Beaches they were the best Stam abilities where Stam reigned supreme. Now all mag ability damages are in one star while Stam still needs to look to multiple stars to buff some skills and ults.
I never said Stam wasn't dominate currently. But this is a pts thread. It should not just be either or dominate, but both equal. And don't play innocent. Mag dominated the first year of this game.
So, because Stam is no longer superior/better/supreme, balance is lost? I feel like you are asking for a buff because you are no longer in the dominant position, not because you are in a lesser position. That is the very definition of imbalance!!
PhatGrimReaper wrote: »With the exception of ults, I can sort of see what you mean, however, when you take into account the entire PVP environment in the upcoming patch, I think you'll find that stam is in a stronger position with the changes to mobility and siege. Magicka builds are profoundly more affected by the changes to Retreating and stam damage from siege than stam users. I think you'll find that it will balance itself out in a rather messy way.
I don't think it will effect PVP that much since everyone is just going to be slotting Flawless and Meteor anyways.
I'm fine with Flawless Dawnbreaker remaining magic damage since DoT damage is going to be in the "Physical" Constellation next patch, but some class ultimates need to swap to physical damage for parity in PVE.
Then again can you imagine a Physical Soul Harvest
PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
PhatGrimReaper wrote: »bowmanz607 wrote: »PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
except spell damage is easy to stack. the only difference now is that medium armor gives weapon damage. mundus stones, armor and jewlery make it just as easy to stack spell damage now. next meta is going to be mag builds because they can boost all their damage with one star.
also, i dont like your arbitrary 30k dps a second. get that nonsense out of here. sure, maybe a wb from stealth followed by a leap. i can do the same damage from stealth with mag builds with heavy attack, dps, ult weave.
DW Heavy attack, Soul Harvest, Surprise Attack with a Camo Proc, but hey, let's not pick holes.
Maybe when Light armor increases SD by 12%........?
bowmanz607 wrote: »PhatGrimReaper wrote: »bowmanz607 wrote: »Such a silly troll thread stamina has been king for half a year. Since the cp tree was invented you could always mitigate magic damage and never physical damage. You have wrecking blow and Steel tornado and focus aim and caltrops. Let's not forget surprise attack and take flight. I could go on but why? We magic have proxy detonation and wait for it.... Nothing.
Yes but that has only been because mag damage could be reduced while Stam could not. That is what made Stam better. All the ways to increase damage and no mitigation to it. That is no longer the case. Why did you see so many tornados and wrecking blows? Beaches they were the best Stam abilities where Stam reigned supreme. Now all mag ability damages are in one star while Stam still needs to look to multiple stars to buff some skills and ults.
I never said Stam wasn't dominate currently. But this is a pts thread. It should not just be either or dominate, but both equal. And don't play innocent. Mag dominated the first year of this game.
So, because Stam is no longer superior/better/supreme, balance is lost? I feel like you are asking for a buff because you are no longer in the dominant position, not because you are in a lesser position. That is the very definition of imbalance!!
No no no. You misunderstand.
With the changes damage versus mitigation is balanced in regards to mag and stam now. The issue still left over is damages. All mag builds can now place their champ points into one star to boost all mag based skills and ults. Stam builds have certain skills that do magic damage and all ults to magic damage. Which means that stam builds need to allocate their Champs points into 2 stars to increase damage. This means that mag builds have an advantage over stam builds now. I understand that stam.wins now. I want them to be balanced. However, next update mag will have the edge. By making abilities such as killers blade or cam hunter poison, diesel, or physical damage along with ults, then Stam builds will not be at a disadvantage in their champ tree allocation.
Again, I agree. Stam needed to be toned down. It was. But now it is back to mag builds with uperhand. These changes will make it even.
PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
Not really. They just need some parity in ultimates and CP with changes to removing MAG from skill in favor of poison/disease. STA still has some of the best AoE and ST burst skills in the game.PhatGrimReaper wrote: »Because stam builds are so devoid of damage?
When I can kill someone in literally 1 second on my stamblade I don't think 25% less damage is going to be game breaking. It is perfectly possible to deliver 30k in damage in 1-1.2 secs right now.... reduce that by 25%.... still leaves 24k ish damage... what's the average health pool in cyro right now?
So long as it is possible to achieve high wep damage so much easier than it is to do the same with spell damage, I don't think we need more ulties with Physical damage.
Not everyone plays a FOTM stamblade....just sayin
Ofcourse a Stamblade which is retared way too strong now does not loose too much...
but the already weak stam classes are getting even weaker....