Giving the best raw spell damage to a weapon with infinite sustainability will be a poor gamedesign decision.
Only because some conservative people want to play their sorcerer like it was in 90's fantasy Rpg and have the best stats.
All Magical user are not Sorcerer and don't have a broken ultimate , currently staves are for elemental damage dealer and DW for Magical damage dealer.
It's not because Gandalf have a staff in his hands that all Sorcerer in every fantasy Rpg should use a Staff.
If you want exact raw spell damage and each weapon you need to have magical ability and utility on all weapons to balance them.
Giving the best raw spell damage to a weapon with infinite sustainability will be a poor gamedesign decision.
Only because some conservative people want to play their sorcerer like it was in 90's fantasy Rpg and have the best stats.
All Magical user are not Sorcerer and don't have a broken ultimate , currently staves are for elemental damage dealer and DW for Magical damage dealer.
It's not because Gandalf have a staff in his hands that all Sorcerer in every fantasy Rpg should use a Staff.
If you want exact raw spell damage and each weapon you need to have magical ability and utility on all weapons to balance them.
Actually it's pretty funny that some people think that the fact that sorcerers do more spell damage while dual-wielding (and 2H weapons as well!) is perfectly reasonable. I quess it's just very convenient (but certainly not reasonable) for people who, as sorcs, use dual wield because they just like to deal damage this way.
Spectral Bow can't be proc'd without using basic attacks, I guess you could be light attacking with dw but if you were doing that I'd just spec stamina and be a Stamblade.Well even if they do magic damage and are buffed by magic CP they still benefit a lot more from dual wielding than using a staff due to dual wielding having much higher spell damage than staves which CPs cannot alter at all. basically staff=DPS loss for those who use them.