James-Wayne wrote: »ScruffyWhiskers wrote: »Yeah, I can't tell you how disappointed I feel about this. Not addressing the cloak and mage light changes indicates to me that there isn't going to be any substantial revision in the changes. Sure they will cut a foot or two off of the detection range of inner and up the magicka cost a bit. But in the end your cloak button is going to be disabled if you are detected and remain that way for 5 seconds. Mark target ditto. I'm convinced that it wasn't really because of the complaints from players who prefer a different play style or think that some play styles are unfair although I'm sure that helped. Rather it was the new mechanics brought in for the Thieves Guild quests and missions.
Like somebody said before, the irony here is overwhelming. It's downright perverse actually.
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
Will it change how crap the Templar is in PvP, absolutely not but at least I get a small detection range knowing I'm about to be ganked in the IC Sewers. haha
This skill change is not a game or class breaker, sorry.
xsfkxnub19_ESO wrote: »Not surprised they didn't talk about siphoning attacks change. It's like they want all tanks to be DKs, and stamina nightblades to have zero resources doing any kind of dungeon and especially vMA. Guess I'll just be FOTM like everyone else and play my DK next patch..
James-Wayne wrote: »ScruffyWhiskers wrote: »Yeah, I can't tell you how disappointed I feel about this. Not addressing the cloak and mage light changes indicates to me that there isn't going to be any substantial revision in the changes. Sure they will cut a foot or two off of the detection range of inner and up the magicka cost a bit. But in the end your cloak button is going to be disabled if you are detected and remain that way for 5 seconds. Mark target ditto. I'm convinced that it wasn't really because of the complaints from players who prefer a different play style or think that some play styles are unfair although I'm sure that helped. Rather it was the new mechanics brought in for the Thieves Guild quests and missions.
Like somebody said before, the irony here is overwhelming. It's downright perverse actually.
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
Will it change how crap the Templar is in PvP, absolutely not but at least I get a small detection range knowing I'm about to be ganked in the IC Sewers. haha
This skill change is not a game or class breaker, sorry.
Well, that's a lie. There are currently a multitude of ways to break cloak right now. You just choose not to use them. Instead you'd rather support the elimination of a playstyle and crippling of a class. Many of the NB abilities are built around cloaking and stealth. How would you like it if there was a spammable ability like magelight that could prevent your magicka Templar from healing indefinitely? You'd be calling for the developers' heads. This supernerf works in your favor so you downplay it's impact.
James-Wayne wrote: »ScruffyWhiskers wrote: »Yeah, I can't tell you how disappointed I feel about this. Not addressing the cloak and mage light changes indicates to me that there isn't going to be any substantial revision in the changes. Sure they will cut a foot or two off of the detection range of inner and up the magicka cost a bit. But in the end your cloak button is going to be disabled if you are detected and remain that way for 5 seconds. Mark target ditto. I'm convinced that it wasn't really because of the complaints from players who prefer a different play style or think that some play styles are unfair although I'm sure that helped. Rather it was the new mechanics brought in for the Thieves Guild quests and missions.
Like somebody said before, the irony here is overwhelming. It's downright perverse actually.
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
Will it change how crap the Templar is in PvP, absolutely not but at least I get a small detection range knowing I'm about to be ganked in the IC Sewers. haha
This skill change is not a game or class breaker, sorry.
Well, that's a lie. There are currently a multitude of ways to break cloak right now. You just choose not to use them. Instead you'd rather support the elimination of a playstyle and crippling of a class. Many of the NB abilities are built around cloaking and stealth. How would you like it if there was a spammable ability like magelight that could prevent your magicka Templar from healing indefinitely? You'd be calling for the developers' heads. This supernerf works in your favor so you downplay it's impact.
Im no templar, but how would you like it if breath of light made your opponent untargetable and impossible to see. Comparing healing and cloak is like comparing apples and SUVs. Cloak is hands down better than healing.
James-Wayne wrote: »ScruffyWhiskers wrote: »Yeah, I can't tell you how disappointed I feel about this. Not addressing the cloak and mage light changes indicates to me that there isn't going to be any substantial revision in the changes. Sure they will cut a foot or two off of the detection range of inner and up the magicka cost a bit. But in the end your cloak button is going to be disabled if you are detected and remain that way for 5 seconds. Mark target ditto. I'm convinced that it wasn't really because of the complaints from players who prefer a different play style or think that some play styles are unfair although I'm sure that helped. Rather it was the new mechanics brought in for the Thieves Guild quests and missions.
Like somebody said before, the irony here is overwhelming. It's downright perverse actually.
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
Will it change how crap the Templar is in PvP, absolutely not but at least I get a small detection range knowing I'm about to be ganked in the IC Sewers. haha
This skill change is not a game or class breaker, sorry.
Well, that's a lie. There are currently a multitude of ways to break cloak right now. You just choose not to use them. Instead you'd rather support the elimination of a playstyle and crippling of a class. Many of the NB abilities are built around cloaking and stealth. How would you like it if there was a spammable ability like magelight that could prevent your magicka Templar from healing indefinitely? You'd be calling for the developers' heads. This supernerf works in your favor so you downplay it's impact.
Im no templar, but how would you like it if breath of light made your opponent untargetable and impossible to see. Comparing healing and cloak is like comparing apples and SUVs. Cloak is hands down better than healing.
James-Wayne wrote: »ScruffyWhiskers wrote: »Yeah, I can't tell you how disappointed I feel about this. Not addressing the cloak and mage light changes indicates to me that there isn't going to be any substantial revision in the changes. Sure they will cut a foot or two off of the detection range of inner and up the magicka cost a bit. But in the end your cloak button is going to be disabled if you are detected and remain that way for 5 seconds. Mark target ditto. I'm convinced that it wasn't really because of the complaints from players who prefer a different play style or think that some play styles are unfair although I'm sure that helped. Rather it was the new mechanics brought in for the Thieves Guild quests and missions.
Like somebody said before, the irony here is overwhelming. It's downright perverse actually.
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
Will it change how crap the Templar is in PvP, absolutely not but at least I get a small detection range knowing I'm about to be ganked in the IC Sewers. haha
This skill change is not a game or class breaker, sorry.
Well, that's a lie. There are currently a multitude of ways to break cloak right now. You just choose not to use them. Instead you'd rather support the elimination of a playstyle and crippling of a class. Many of the NB abilities are built around cloaking and stealth. How would you like it if there was a spammable ability like magelight that could prevent your magicka Templar from healing indefinitely? You'd be calling for the developers' heads. This supernerf works in your favor so you downplay it's impact.
Im no templar, but how would you like it if breath of light made your opponent untargetable and impossible to see. Comparing healing and cloak is like comparing apples and SUVs. Cloak is hands down better than healing.
Toc de Malsvi wrote: »James-Wayne wrote: »ScruffyWhiskers wrote: »Yeah, I can't tell you how disappointed I feel about this. Not addressing the cloak and mage light changes indicates to me that there isn't going to be any substantial revision in the changes. Sure they will cut a foot or two off of the detection range of inner and up the magicka cost a bit. But in the end your cloak button is going to be disabled if you are detected and remain that way for 5 seconds. Mark target ditto. I'm convinced that it wasn't really because of the complaints from players who prefer a different play style or think that some play styles are unfair although I'm sure that helped. Rather it was the new mechanics brought in for the Thieves Guild quests and missions.
Like somebody said before, the irony here is overwhelming. It's downright perverse actually.
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
Will it change how crap the Templar is in PvP, absolutely not but at least I get a small detection range knowing I'm about to be ganked in the IC Sewers. haha
This skill change is not a game or class breaker, sorry.
Well, that's a lie. There are currently a multitude of ways to break cloak right now. You just choose not to use them. Instead you'd rather support the elimination of a playstyle and crippling of a class. Many of the NB abilities are built around cloaking and stealth. How would you like it if there was a spammable ability like magelight that could prevent your magicka Templar from healing indefinitely? You'd be calling for the developers' heads. This supernerf works in your favor so you downplay it's impact.
Im no templar, but how would you like it if breath of light made your opponent untargetable and impossible to see. Comparing healing and cloak is like comparing apples and SUVs. Cloak is hands down better than healing.
Hah, lets see, NB cloaks and I....use a pot and kill it....use caltrops and kill it....use flare and kill it....spam and aoe and kill it....
Templar heals and I have to set up burst again, BoL is a virtual free reset and it heals other players meaning if you are being focused you can just focus on surviving and you will still be pumping out massive healing to your group. Good Templar healers are virtually impossible to kill unless you have 2 great players or 3 or more average players.
People talk about ESO Live as if it is a bona fide information delivery tool. It's just a silly PR event. Of course they avoid the tough questions.
When it takes a company months to fixed bugged weapons such as 2H axes in PVP game, it's clear they just don't give a.. poo.
This game is about vanity items and toys. Serious gamers are always going to get the short end of the stick from ZOS. We'll know better next time. Its actions shows that Zenimax aspires to be something like Disney. It wants to sell products to the kind of consumer that watched TV for 8 hours a day in the 90s. It is not interested in making great games for gamers.
The mass appeal of Skyrim changed everything.
Toc de Malsvi wrote: »James-Wayne wrote: »ScruffyWhiskers wrote: »Yeah, I can't tell you how disappointed I feel about this. Not addressing the cloak and mage light changes indicates to me that there isn't going to be any substantial revision in the changes. Sure they will cut a foot or two off of the detection range of inner and up the magicka cost a bit. But in the end your cloak button is going to be disabled if you are detected and remain that way for 5 seconds. Mark target ditto. I'm convinced that it wasn't really because of the complaints from players who prefer a different play style or think that some play styles are unfair although I'm sure that helped. Rather it was the new mechanics brought in for the Thieves Guild quests and missions.
Like somebody said before, the irony here is overwhelming. It's downright perverse actually.
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
Will it change how crap the Templar is in PvP, absolutely not but at least I get a small detection range knowing I'm about to be ganked in the IC Sewers. haha
This skill change is not a game or class breaker, sorry.
Well, that's a lie. There are currently a multitude of ways to break cloak right now. You just choose not to use them. Instead you'd rather support the elimination of a playstyle and crippling of a class. Many of the NB abilities are built around cloaking and stealth. How would you like it if there was a spammable ability like magelight that could prevent your magicka Templar from healing indefinitely? You'd be calling for the developers' heads. This supernerf works in your favor so you downplay it's impact.
Im no templar, but how would you like it if breath of light made your opponent untargetable and impossible to see. Comparing healing and cloak is like comparing apples and SUVs. Cloak is hands down better than healing.
Hah, lets see, NB cloaks and I....use a pot and kill it....use caltrops and kill it....use flare and kill it....spam and aoe and kill it....
Templar heals and I have to set up burst again, BoL is a virtual free reset and it heals other players meaning if you are being focused you can just focus on surviving and you will still be pumping out massive healing to your group. Good Templar healers are virtually impossible to kill unless you have 2 great players or 3 or more average players.
Again, lets not let this thread turn into class comparisons. Instead lets attempt to open a dialog with Eric Wrobel.
Please.
https://youtu.be/p8y9US7ajWo Toc de Malsvi wrote: »James-Wayne wrote: »ScruffyWhiskers wrote: »Yeah, I can't tell you how disappointed I feel about this. Not addressing the cloak and mage light changes indicates to me that there isn't going to be any substantial revision in the changes. Sure they will cut a foot or two off of the detection range of inner and up the magicka cost a bit. But in the end your cloak button is going to be disabled if you are detected and remain that way for 5 seconds. Mark target ditto. I'm convinced that it wasn't really because of the complaints from players who prefer a different play style or think that some play styles are unfair although I'm sure that helped. Rather it was the new mechanics brought in for the Thieves Guild quests and missions.
Like somebody said before, the irony here is overwhelming. It's downright perverse actually.
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
Will it change how crap the Templar is in PvP, absolutely not but at least I get a small detection range knowing I'm about to be ganked in the IC Sewers. haha
This skill change is not a game or class breaker, sorry.
Well, that's a lie. There are currently a multitude of ways to break cloak right now. You just choose not to use them. Instead you'd rather support the elimination of a playstyle and crippling of a class. Many of the NB abilities are built around cloaking and stealth. How would you like it if there was a spammable ability like magelight that could prevent your magicka Templar from healing indefinitely? You'd be calling for the developers' heads. This supernerf works in your favor so you downplay it's impact.
Im no templar, but how would you like it if breath of light made your opponent untargetable and impossible to see. Comparing healing and cloak is like comparing apples and SUVs. Cloak is hands down better than healing.
Hah, lets see, NB cloaks and I....use a pot and kill it....use caltrops and kill it....use flare and kill it....spam and aoe and kill it....
Templar heals and I have to set up burst again, BoL is a virtual free reset and it heals other players meaning if you are being focused you can just focus on surviving and you will still be pumping out massive healing to your group. Good Templar healers are virtually impossible to kill unless you have 2 great players or 3 or more average players.
Again, lets not let this thread turn into class comparisons. Instead lets attempt to open a dialog with Eric Wrobel.
Please.
Opening a dialogue with Eric Wrobel is like being trapped in a casket and trying to open it while you are underground.
I won't drag on that fight out of respect for op but suffice to say I have never struggled with templars and healing is a general utility available to all classes and does not fundamentally offer protection from all damage sources, making cloak a completely different class of skill. You won't convince me they are comparable.https://youtu.be/p8y9US7ajWo
James-Wayne wrote: »
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
James-Wayne wrote: »
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
With all due respect, it is a L2P issue. All AoE's get you out of cloak, simple.
James-Wayne wrote: »
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
With all due respect, it is a L2P issue. All AoE's get you out of cloak, simple.
this is a tired answer that sidesteps the issue of the convenience of slotting an aoe or a pot, especially as a stam user. Because we all know that realistically pots are the only truly effective solution. The rest are subpar. And when the only thing that stands between you and another class is a potion cooldown, that's bad design
James-Wayne wrote: »
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
With all due respect, it is a L2P issue. All AoE's get you out of cloak, simple.
this is a tired answer that sidesteps the issue of the convenience of slotting an aoe or a pot, especially as a stam user. Because we all know that realistically pots are the only truly effective solution. The rest are subpar. And when the only thing that stands between you and another class is a potion cooldown, that's bad design
James-Wayne wrote: »
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
With all due respect, it is a L2P issue. All AoE's get you out of cloak, simple.
this is a tired answer that sidesteps the issue of the convenience of slotting an aoe or a pot, especially as a stam user. Because we all know that realistically pots are the only truly effective solution. The rest are subpar. And when the only thing that stands between you and another class is a potion cooldown, that's bad design
James-Wayne wrote: »
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
With all due respect, it is a L2P issue. All AoE's get you out of cloak, simple.
this is a tired answer that sidesteps the issue of the convenience of slotting an aoe or a pot, especially as a stam user. Because we all know that realistically pots are the only truly effective solution. The rest are subpar. And when the only thing that stands between you and another class is a potion cooldown, that's bad design
So slotting an aoe skill/revealing flare/drinking a pot/using magelight are not enough options?
James-Wayne wrote: »
I'm actually happy this change because before my magicka templar in PvP had no way to uncover a NB using Cloak and now I do at least have a chance.
With all due respect, it is a L2P issue. All AoE's get you out of cloak, simple.
this is a tired answer that sidesteps the issue of the convenience of slotting an aoe or a pot, especially as a stam user. Because we all know that realistically pots are the only truly effective solution. The rest are subpar. And when the only thing that stands between you and another class is a potion cooldown, that's bad design
No it is a L2P issue as apparently this templar doesn't have Either Jabs, shards, Dark Flare or toppling charge in his build
Sorry but currently on live there are 48+ skills that will reveal a NB from cloak or any player from stealth. Anyone saying they have to sacrifice a spot on their bar just to deal with cloak is full of it or does not understand their class and how the skills they are using work, with maybe the exception of Stam DKs.
I really don't get why people take offence when someone says they have a L2P issue, maybe instead of getting defensive about it they should just ask for some pointers.

Coming from a NB player I think that the changes to cloak are fine. Magelight is fine as well. People just need to actually play the game and test it before they complain. Cloak will still be extremely powerful. Stamina will still hit hard as hell. Its just a lot more crying because so many people were playing NB spam cloakers. Sorry that you actually have to think about tactically engaging rather than just ambushing into whole groups and disappearing in front of 10 people. Detect pots will still be better than magelight in my opinion.
Coming from a NB player I think that the changes to cloak are fine. Magelight is fine as well. People just need to actually play the game and test it before they complain. Cloak will still be extremely powerful. Stamina will still hit hard as hell. Its just a lot more crying because so many people were playing NB spam cloakers. Sorry that you actually have to think about tactically engaging rather than just ambushing into whole groups and disappearing in front of 10 people. Detect pots will still be better than magelight in my opinion.