Strider_Roshin wrote: »Can they make it so that death stroke can't be dodged? Right now it's the only ultimate that's dodge-able just like meteor is the only ultimate that's reflect-able ;-)
Strider_Roshin wrote: »Can they make it so that death stroke can't be dodged? Right now it's the only ultimate that's dodge-able just like meteor is the only ultimate that's reflect-able ;-)
Can someone help find me the quote where a ZOS employee said they changed meteor to unreflectable because every other ultimate wasnt reflectable? Theres still one left if that is true, not saying it shouldnt be, but right is right, thanks in advance.
ZOS_GinaBruno wrote: »[*] Meteor: This was the only Ultimate that you were previously able to reflect, so this change was simply bringing it in line with all other Ultimates. We also plan on making a slight reduction to the snare on the Ice Comet morph.
Actually there are tons of ultimates which are dogable. Actually the only ones which are not are: soul strike and meteor.Strider_Roshin wrote: »Can they make it so that death stroke can't be dodged? Right now it's the only ultimate that's dodge-able just like meteor is the only ultimate that's reflect-able ;-)
Strider_Roshin wrote: »Can they make it so that death stroke can't be dodged? Right now it's the only ultimate that's dodge-able just like meteor is the only ultimate that's reflect-able ;-)
asneakybanana wrote: »Strider_Roshin wrote: »Can they make it so that death stroke can't be dodged? Right now it's the only ultimate that's dodge-able just like meteor is the only ultimate that's reflect-able ;-)
Take flight can be dodged as well as overload.
Strider_Roshin wrote: »Can they make it so that death stroke can't be dodged? Right now it's the only ultimate that's dodge-able just like meteor is the only ultimate that's reflect-able ;-)
Overload is both reflectable and dodgable. I'd like to see the tears if they changed that.
Strider_Roshin wrote: »Can they make it so that death stroke can't be dodged? Right now it's the only ultimate that's dodge-able just like meteor is the only ultimate that's reflect-able ;-)
RoamingRiverElk wrote: »I play a DK and I don't want Take Flight to be treated like a gap closer. In fact, I don't want any gap closer to be treated like a gap closer either... -.- Meaning, don't put additional effects on gap closers, other than what the skill actually says it does.
Making Meteor unreflectable will result in that ultimate becoming WAY too powerful. It does a ton of damage when it hits if it's not blocked, it has a strong area dot, and it CCs. AND IT HAS A LONG TRAVEL TIME, allowing it to be stacked with many other skills, including ones that CC the opponent just before the ultimate hits so they cannot block the damage. The damage is ok for magicka sorcs who can shield stack just before it hits, for others, it is highly dangerous... should I say... OP, after the change. There just isn't a drawback to using that ultimate now - except that nightblades can still cloak from it, IF they can cloak... Meteor was balanced when you could build a defense against it - dks with reflect, 1H+S reflect, cloak, damage shield stacking... Now DKs and templars will be ones that will be suffering from the change a ton.
It's so typical ZOS to make artificial changes (like saying, we're just making this more consistent with other ultimates, which is not a proper argument - it's an empty one, because these changes don't happen in a vacuum) and not consider the effect on the whole ecosystem.
Strider_Roshin wrote: »Can they make it so that death stroke can't be dodged? Right now it's the only ultimate that's dodge-able just like meteor is the only ultimate that's reflect-able ;-)
Not only can Take Flight be dodged, but you can literally side step it. Also death stroke won't make you fall through the floor like take flight.
RoamingRiverElk wrote: »I play a DK and I don't want Take Flight to be treated like a gap closer. In fact, I don't want any gap closer to be treated like a gap closer either... -.- Meaning, don't put additional effects on gap closers, other than what the skill actually says it does.
Making Meteor unreflectable will result in that ultimate becoming WAY too powerful. It does a ton of damage when it hits if it's not blocked, it has a strong area dot, and it CCs. AND IT HAS A LONG TRAVEL TIME, allowing it to be stacked with many other skills, including ones that CC the opponent just before the ultimate hits so they cannot block the damage. The damage is ok for magicka sorcs who can shield stack just before it hits, for others, it is highly dangerous... should I say... OP, after the change. There just isn't a drawback to using that ultimate now - except that nightblades can still cloak from it, IF they can cloak... Meteor was balanced when you could build a defense against it - dks with reflect, 1H+S reflect, cloak, damage shield stacking... Now DKs and templars will be ones that will be suffering from the change a ton.
It's so typical ZOS to make artificial changes (like saying, we're just making this more consistent with other ultimates, which is not a proper argument - it's an empty one, because these changes don't happen in a vacuum) and not consider the effect on the whole ecosystem.
It's one of three ranged magical abilities that can actually hit a DK. Being completely immune to 99% of a Sorcerer's entire skill tree is not ok. Not just immune mind you, but you actually reflect them back.
Everything you just accused Meteor of is also true for Dragon Leap. Meteor should be powerful. Everyone should have access to a powerful ultimate.
Can someone help find me the quote where a ZOS employee said they changed meteor to unreflectable because every other ultimate wasnt reflectable? Theres still one left if that is true, not saying it shouldnt be, but right is right, thanks in advance.
Gina Bruno wrote it. I am lazy to search for the source.
EDIT:ZOS_GinaBruno wrote: »[*] Meteor: This was the only Ultimate that you were previously able to reflect, so this change was simply bringing it in line with all other Ultimates. We also plan on making a slight reduction to the snare on the Ice Comet morph.Actually there are tons of ultimates which are dogable. Actually the only ones which are not are: soul strike and meteor.Strider_Roshin wrote: »Can they make it so that death stroke can't be dodged? Right now it's the only ultimate that's dodge-able just like meteor is the only ultimate that's reflect-able ;-)
You need a target for take flight. It is not like the other AoE where you do not need a target to cast them.
Can someone help find me the quote where a ZOS employee said they changed meteor to unreflectable because every other ultimate wasnt reflectable? Theres still one left if that is true, not saying it shouldnt be, but right is right, thanks in advance.
You know that's not true. The only Sorc spells that DKs can reflect are Overload Light attacks and Crystal Blast. Every single one of our other spells cannot be reflected at all. Which means it's not even close to 99%.RoamingRiverElk wrote: »I play a DK and I don't want Take Flight to be treated like a gap closer. In fact, I don't want any gap closer to be treated like a gap closer either... -.- Meaning, don't put additional effects on gap closers, other than what the skill actually says it does.
Making Meteor unreflectable will result in that ultimate becoming WAY too powerful. It does a ton of damage when it hits if it's not blocked, it has a strong area dot, and it CCs. AND IT HAS A LONG TRAVEL TIME, allowing it to be stacked with many other skills, including ones that CC the opponent just before the ultimate hits so they cannot block the damage. The damage is ok for magicka sorcs who can shield stack just before it hits, for others, it is highly dangerous... should I say... OP, after the change. There just isn't a drawback to using that ultimate now - except that nightblades can still cloak from it, IF they can cloak... Meteor was balanced when you could build a defense against it - dks with reflect, 1H+S reflect, cloak, damage shield stacking... Now DKs and templars will be ones that will be suffering from the change a ton.
It's so typical ZOS to make artificial changes (like saying, we're just making this more consistent with other ultimates, which is not a proper argument - it's an empty one, because these changes don't happen in a vacuum) and not consider the effect on the whole ecosystem.
It's one of three ranged magical abilities that can actually hit a DK. Being completely immune to 99% of a Sorcerer's entire skill tree is not ok. Not just immune mind you, but you actually reflect them back.
Everything you just accused Meteor of is also true for Dragon Leap. Meteor should be powerful. Everyone should have access to a powerful ultimate.
Meteor absolutely needs to be reflected or at the very least make it so that everyone doesn't slot it. It's not the damage that troubles me, but rather the massive amount lag that it's going to generate. Those of us who have been playing this game long enough remember what happens when too many people use meteor at once. You literally break the server.RoamingRiverElk wrote: »I play a DK and I don't want Take Flight to be treated like a gap closer. In fact, I don't want any gap closer to be treated like a gap closer either... -.- Meaning, don't put additional effects on gap closers, other than what the skill actually says it does.
Making Meteor unreflectable will result in that ultimate becoming WAY too powerful. It does a ton of damage when it hits if it's not blocked, it has a strong area dot, and it CCs. AND IT HAS A LONG TRAVEL TIME, allowing it to be stacked with many other skills, including ones that CC the opponent just before the ultimate hits so they cannot block the damage. The damage is ok for magicka sorcs who can shield stack just before it hits, for others, it is highly dangerous... should I say... OP, after the change. There just isn't a drawback to using that ultimate now - except that nightblades can still cloak from it, IF they can cloak... Meteor was balanced when you could build a defense against it - dks with reflect, 1H+S reflect, cloak, damage shield stacking... Now DKs and templars will be ones that will be suffering from the change a ton.
It's so typical ZOS to make artificial changes (like saying, we're just making this more consistent with other ultimates, which is not a proper argument - it's an empty one, because these changes don't happen in a vacuum) and not consider the effect on the whole ecosystem.
eventide03b14a_ESO wrote: »Meteor absolutely needs to be reflected or at the very least make it so that everyone doesn't slot it. It's not the damage that troubles me, but rather the massive amount lag that it's going to generate. Those of us who have been playing this game long enough remember what happens when too many people use meteor at once. You literally break the server.RoamingRiverElk wrote: »I play a DK and I don't want Take Flight to be treated like a gap closer. In fact, I don't want any gap closer to be treated like a gap closer either... -.- Meaning, don't put additional effects on gap closers, other than what the skill actually says it does.
Making Meteor unreflectable will result in that ultimate becoming WAY too powerful. It does a ton of damage when it hits if it's not blocked, it has a strong area dot, and it CCs. AND IT HAS A LONG TRAVEL TIME, allowing it to be stacked with many other skills, including ones that CC the opponent just before the ultimate hits so they cannot block the damage. The damage is ok for magicka sorcs who can shield stack just before it hits, for others, it is highly dangerous... should I say... OP, after the change. There just isn't a drawback to using that ultimate now - except that nightblades can still cloak from it, IF they can cloak... Meteor was balanced when you could build a defense against it - dks with reflect, 1H+S reflect, cloak, damage shield stacking... Now DKs and templars will be ones that will be suffering from the change a ton.
It's so typical ZOS to make artificial changes (like saying, we're just making this more consistent with other ultimates, which is not a proper argument - it's an empty one, because these changes don't happen in a vacuum) and not consider the effect on the whole ecosystem.
eventide03b14a_ESO wrote: »You know that's not true. The only Sorc spells that DKs can reflect are Overload Light attacks and Crystal Blast. Every single one of our other spells cannot be reflected at all. Which means it's not even close to 99%.RoamingRiverElk wrote: »I play a DK and I don't want Take Flight to be treated like a gap closer. In fact, I don't want any gap closer to be treated like a gap closer either... -.- Meaning, don't put additional effects on gap closers, other than what the skill actually says it does.
Making Meteor unreflectable will result in that ultimate becoming WAY too powerful. It does a ton of damage when it hits if it's not blocked, it has a strong area dot, and it CCs. AND IT HAS A LONG TRAVEL TIME, allowing it to be stacked with many other skills, including ones that CC the opponent just before the ultimate hits so they cannot block the damage. The damage is ok for magicka sorcs who can shield stack just before it hits, for others, it is highly dangerous... should I say... OP, after the change. There just isn't a drawback to using that ultimate now - except that nightblades can still cloak from it, IF they can cloak... Meteor was balanced when you could build a defense against it - dks with reflect, 1H+S reflect, cloak, damage shield stacking... Now DKs and templars will be ones that will be suffering from the change a ton.
It's so typical ZOS to make artificial changes (like saying, we're just making this more consistent with other ultimates, which is not a proper argument - it's an empty one, because these changes don't happen in a vacuum) and not consider the effect on the whole ecosystem.
It's one of three ranged magical abilities that can actually hit a DK. Being completely immune to 99% of a Sorcerer's entire skill tree is not ok. Not just immune mind you, but you actually reflect them back.
Everything you just accused Meteor of is also true for Dragon Leap. Meteor should be powerful. Everyone should have access to a powerful ultimate.
eventide03b14a_ESO wrote: »You know that's not true. The only Sorc spells that DKs can reflect are Overload Light attacks and Crystal Blast. Every single one of our other spells cannot be reflected at all. Which means it's not even close to 99%.RoamingRiverElk wrote: »I play a DK and I don't want Take Flight to be treated like a gap closer. In fact, I don't want any gap closer to be treated like a gap closer either... -.- Meaning, don't put additional effects on gap closers, other than what the skill actually says it does.
Making Meteor unreflectable will result in that ultimate becoming WAY too powerful. It does a ton of damage when it hits if it's not blocked, it has a strong area dot, and it CCs. AND IT HAS A LONG TRAVEL TIME, allowing it to be stacked with many other skills, including ones that CC the opponent just before the ultimate hits so they cannot block the damage. The damage is ok for magicka sorcs who can shield stack just before it hits, for others, it is highly dangerous... should I say... OP, after the change. There just isn't a drawback to using that ultimate now - except that nightblades can still cloak from it, IF they can cloak... Meteor was balanced when you could build a defense against it - dks with reflect, 1H+S reflect, cloak, damage shield stacking... Now DKs and templars will be ones that will be suffering from the change a ton.
It's so typical ZOS to make artificial changes (like saying, we're just making this more consistent with other ultimates, which is not a proper argument - it's an empty one, because these changes don't happen in a vacuum) and not consider the effect on the whole ecosystem.
It's one of three ranged magical abilities that can actually hit a DK. Being completely immune to 99% of a Sorcerer's entire skill tree is not ok. Not just immune mind you, but you actually reflect them back.
Everything you just accused Meteor of is also true for Dragon Leap. Meteor should be powerful. Everyone should have access to a powerful ultimate.
Lol thats all we have. The ONLY ranged abilities that can hit you are curse and fury.
eventide03b14a_ESO wrote: »eventide03b14a_ESO wrote: »You know that's not true. The only Sorc spells that DKs can reflect are Overload Light attacks and Crystal Blast. Every single one of our other spells cannot be reflected at all. Which means it's not even close to 99%.RoamingRiverElk wrote: »I play a DK and I don't want Take Flight to be treated like a gap closer. In fact, I don't want any gap closer to be treated like a gap closer either... -.- Meaning, don't put additional effects on gap closers, other than what the skill actually says it does.
Making Meteor unreflectable will result in that ultimate becoming WAY too powerful. It does a ton of damage when it hits if it's not blocked, it has a strong area dot, and it CCs. AND IT HAS A LONG TRAVEL TIME, allowing it to be stacked with many other skills, including ones that CC the opponent just before the ultimate hits so they cannot block the damage. The damage is ok for magicka sorcs who can shield stack just before it hits, for others, it is highly dangerous... should I say... OP, after the change. There just isn't a drawback to using that ultimate now - except that nightblades can still cloak from it, IF they can cloak... Meteor was balanced when you could build a defense against it - dks with reflect, 1H+S reflect, cloak, damage shield stacking... Now DKs and templars will be ones that will be suffering from the change a ton.
It's so typical ZOS to make artificial changes (like saying, we're just making this more consistent with other ultimates, which is not a proper argument - it's an empty one, because these changes don't happen in a vacuum) and not consider the effect on the whole ecosystem.
It's one of three ranged magical abilities that can actually hit a DK. Being completely immune to 99% of a Sorcerer's entire skill tree is not ok. Not just immune mind you, but you actually reflect them back.
Everything you just accused Meteor of is also true for Dragon Leap. Meteor should be powerful. Everyone should have access to a powerful ultimate.
Lol thats all we have. The ONLY ranged abilities that can hit you are curse and fury.
Still it's disingenuous to say that 99% can be reflected. The spells you like to use can be reflected sure, but not 99% of sorc abilities.
eventide03b14a_ESO wrote: »eventide03b14a_ESO wrote: »You know that's not true. The only Sorc spells that DKs can reflect are Overload Light attacks and Crystal Blast. Every single one of our other spells cannot be reflected at all. Which means it's not even close to 99%.RoamingRiverElk wrote: »I play a DK and I don't want Take Flight to be treated like a gap closer. In fact, I don't want any gap closer to be treated like a gap closer either... -.- Meaning, don't put additional effects on gap closers, other than what the skill actually says it does.
Making Meteor unreflectable will result in that ultimate becoming WAY too powerful. It does a ton of damage when it hits if it's not blocked, it has a strong area dot, and it CCs. AND IT HAS A LONG TRAVEL TIME, allowing it to be stacked with many other skills, including ones that CC the opponent just before the ultimate hits so they cannot block the damage. The damage is ok for magicka sorcs who can shield stack just before it hits, for others, it is highly dangerous... should I say... OP, after the change. There just isn't a drawback to using that ultimate now - except that nightblades can still cloak from it, IF they can cloak... Meteor was balanced when you could build a defense against it - dks with reflect, 1H+S reflect, cloak, damage shield stacking... Now DKs and templars will be ones that will be suffering from the change a ton.
It's so typical ZOS to make artificial changes (like saying, we're just making this more consistent with other ultimates, which is not a proper argument - it's an empty one, because these changes don't happen in a vacuum) and not consider the effect on the whole ecosystem.
It's one of three ranged magical abilities that can actually hit a DK. Being completely immune to 99% of a Sorcerer's entire skill tree is not ok. Not just immune mind you, but you actually reflect them back.
Everything you just accused Meteor of is also true for Dragon Leap. Meteor should be powerful. Everyone should have access to a powerful ultimate.
Lol thats all we have. The ONLY ranged abilities that can hit you are curse and fury.
Still it's disingenuous to say that 99% can be reflected. The spells you like to use can be reflected sure, but not 99% of sorc abilities.
You cry about magdet and you cry about meteor. I wonder why? God forbid sorcs will have 4 ranged skills that can actually hit you, one of which is an ultimate, one of which is a POS execute.