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On changing Stamina Dk Fire damage to poison.

  • MrBeatDown
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    RoyJade wrote: »
    It does, at least for me. Ele expert boost my stamina fire damage.
    With the TG maj, mighty will boost poison and disease damage, so the change can be good for a balance point of view. For lore, that's an another story.
    Let me ask everyone here one question what is the first thing you think of when you hear dragon?Poison or Fire?
    Honestly ? Ice :p
    A fire-based dragon is the "classic" dragon, but a poison dragon is more a reptile (or undead) dragon. I don't see any problem with it. But I prefer ice-based flying lizard.

    Are you talking about PTS Stamina fire damage? On live elemental expert DOES NOT increase stamina morphed fire damage abilities in the ardent flame skill tree.....
  • RoyJade
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    If so, it's a recent change, I've tested it less than one month ago.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    RoyJade wrote: »
    MrBeatDown wrote: »
    The Cp Passive reads very broken then, because the skill morph TT is pretty clear that Weapon Damage and Max Stamina increases the damage, leading one to believe that Mighty Buffs the damage. Which, Is pretty much irrelevant anyway, because you have to have mighty maxed to get damage from S/B skills (WHICH IS STILL GARBAGE) and you are forced to use the ardent flames passive for more fire damage with your dots and you can also crit with these fire skills. Elemental Expert will not boost the damage of Breath or Unstable stamina morphs, But it does Buff the FOB damage. Thats the way its currently working for me on Live anyway. I dont know what this new broke patch update will do to it all since they are changing up the CP Skill passives with this update.

    Mighty don't scale with weapon damage and stamina. It boost only with "physical" type damage, as elemental expert boost "fire", "frost", "thunder" type damage and thaumaturge boost "magic", "poison" and "disease" damage (on live actually).
    The reason why leap is so powerful as a stamDK is because it's the only ultimate who does "physical" damage, so it scale with mighty.
    Another example, mighty actually boost stone fist even if it's a magicka skill, just because stone fist does "physical" damage. Same with the initial tick of dark talon (both will be changed from physical to fire damage in TG patch).

    With this change, it's basically a 25% damage bonus for these skills for every 300+ cp stam DK. Fire damage would be better with an average of 1200 cp (mighty, precise, the new thaumaturge and elemental expert capped), but we won't have 1200 cp from a long time.


    And yes, if mighty was a boost for all "stamina-based" attack and ele expert a boost for all "magicka-based" attack, it would solve all the problem (including ultimate, killer blade and some other) at once.

    Uh I pool points into in mighty and it does increase my unstable flames and firey breath skills. Mighty effects anything that scales with weapon and stamina even class morphs.
    RoyJade wrote: »
    It does, at least for me. Ele expert boost my stamina fire damage.
    With the TG maj, mighty will boost poison and disease damage, so the change can be good for a balance point of view. For lore, that's an another story.
    Let me ask everyone here one question what is the first thing you think of when you hear dragon?Poison or Fire?
    Honestly ? Ice :p
    A fire-based dragon is the "classic" dragon, but a poison dragon is more a reptile (or undead) dragon. I don't see any problem with it. But I prefer ice-based flying lizard.

    Uh mighty increases my unstable flames and fiery breath damage. So yea.
  • MrBeatDown
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    RoyJade wrote: »
    MrBeatDown wrote: »
    The Cp Passive reads very broken then, because the skill morph TT is pretty clear that Weapon Damage and Max Stamina increases the damage, leading one to believe that Mighty Buffs the damage. Which, Is pretty much irrelevant anyway, because you have to have mighty maxed to get damage from S/B skills (WHICH IS STILL GARBAGE) and you are forced to use the ardent flames passive for more fire damage with your dots and you can also crit with these fire skills. Elemental Expert will not boost the damage of Breath or Unstable stamina morphs, But it does Buff the FOB damage. Thats the way its currently working for me on Live anyway. I dont know what this new broke patch update will do to it all since they are changing up the CP Skill passives with this update.

    Mighty don't scale with weapon damage and stamina. It boost only with "physical" type damage, as elemental expert boost "fire", "frost", "thunder" type damage and thaumaturge boost "magic", "poison" and "disease" damage (on live actually).
    The reason why leap is so powerful as a stamDK is because it's the only ultimate who does "physical" damage, so it scale with mighty.
    Another example, mighty actually boost stone fist even if it's a magicka skill, just because stone fist does "physical" damage. Same with the initial tick of dark talon (both will be changed from physical to fire damage in TG patch).

    With this change, it's basically a 25% damage bonus for these skills for every 300+ cp stam DK. Fire damage would be better with an average of 1200 cp (mighty, precise, the new thaumaturge and elemental expert capped), but we won't have 1200 cp from a long time.


    And yes, if mighty was a boost for all "stamina-based" attack and ele expert a boost for all "magicka-based" attack, it would solve all the problem (including ultimate, killer blade and some other) at once.

    Uh I pool points into in mighty and it does increase my unstable flames and firey breath skills. Mighty effects anything that scales with weapon and stamina even class morphs.
    RoyJade wrote: »
    It does, at least for me. Ele expert boost my stamina fire damage.
    With the TG maj, mighty will boost poison and disease damage, so the change can be good for a balance point of view. For lore, that's an another story.
    Let me ask everyone here one question what is the first thing you think of when you hear dragon?Poison or Fire?
    Honestly ? Ice :p
    A fire-based dragon is the "classic" dragon, but a poison dragon is more a reptile (or undead) dragon. I don't see any problem with it. But I prefer ice-based flying lizard.

    Uh mighty increases my unstable flames and fiery breath damage. So yea.

    Thank you for confirmation, I have the same observation as you. Some folks just dont get it. I got to round 5 on VMA with my tank build when he was at 350ish cp. So i have a pretty good idea of how my stamina fire tank dk works. When i hit 501 (currently at 455) I will see if i can complete it with my Tank. I dont think anyone else has beat it with a tank yet. That was my goal and i have an old post that can be searched talking about it. This is really the only viable NON WRECKING BLOW stamina Dk that i have played and really enjoy, now Wrobel wants to wreck it. It feels like this guy is trolling me. We finally figure out an alternative to Wrecking BLow and it gets nerfed.........
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    MrBeatDown wrote: »
    RoyJade wrote: »
    MrBeatDown wrote: »
    The Cp Passive reads very broken then, because the skill morph TT is pretty clear that Weapon Damage and Max Stamina increases the damage, leading one to believe that Mighty Buffs the damage. Which, Is pretty much irrelevant anyway, because you have to have mighty maxed to get damage from S/B skills (WHICH IS STILL GARBAGE) and you are forced to use the ardent flames passive for more fire damage with your dots and you can also crit with these fire skills. Elemental Expert will not boost the damage of Breath or Unstable stamina morphs, But it does Buff the FOB damage. Thats the way its currently working for me on Live anyway. I dont know what this new broke patch update will do to it all since they are changing up the CP Skill passives with this update.

    Mighty don't scale with weapon damage and stamina. It boost only with "physical" type damage, as elemental expert boost "fire", "frost", "thunder" type damage and thaumaturge boost "magic", "poison" and "disease" damage (on live actually).
    The reason why leap is so powerful as a stamDK is because it's the only ultimate who does "physical" damage, so it scale with mighty.
    Another example, mighty actually boost stone fist even if it's a magicka skill, just because stone fist does "physical" damage. Same with the initial tick of dark talon (both will be changed from physical to fire damage in TG patch).

    With this change, it's basically a 25% damage bonus for these skills for every 300+ cp stam DK. Fire damage would be better with an average of 1200 cp (mighty, precise, the new thaumaturge and elemental expert capped), but we won't have 1200 cp from a long time.


    And yes, if mighty was a boost for all "stamina-based" attack and ele expert a boost for all "magicka-based" attack, it would solve all the problem (including ultimate, killer blade and some other) at once.

    Uh I pool points into in mighty and it does increase my unstable flames and firey breath skills. Mighty effects anything that scales with weapon and stamina even class morphs.
    RoyJade wrote: »
    It does, at least for me. Ele expert boost my stamina fire damage.
    With the TG maj, mighty will boost poison and disease damage, so the change can be good for a balance point of view. For lore, that's an another story.
    Let me ask everyone here one question what is the first thing you think of when you hear dragon?Poison or Fire?
    Honestly ? Ice :p
    A fire-based dragon is the "classic" dragon, but a poison dragon is more a reptile (or undead) dragon. I don't see any problem with it. But I prefer ice-based flying lizard.

    Uh mighty increases my unstable flames and fiery breath damage. So yea.

    Thank you for confirmation, I have the same observation as you. Some folks just dont get it. I got to round 5 on VMA with my tank build when he was at 350ish cp. So i have a pretty good idea of how my stamina fire tank dk works. When i hit 501 (currently at 455) I will see if i can complete it with my Tank. I dont think anyone else has beat it with a tank yet. That was my goal and i have an old post that can be searched talking about it. This is really the only viable NON WRECKING BLOW stamina Dk that i have played and really enjoy, now Wrobel wants to wreck it. It feels like this guy is trolling me. We finally figure out an alternative to Wrecking BLow and it gets nerfed.........

    ok? IDK about a tank beating VMSA yet but I was jsut saying mighty does increases unstable flames and fiery breath for me and their of course the stamina morphs and do fire damage and they even get buffed up by major brute increasing weapon damage by 20% and I do notice the difference between buffed and not buffed.
  • Waseem
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    Dragon Knight? Lizard Knight please
  • pecheckler
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    Sounds like a scam tactic to get Dunmer DK players to buy race changes.
    End the tedious inventory management game.
  • RoyJade
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    So, it's probably a bug. But a good one.

    I don't see why changing these damage from fire to poison will wreck your build, thus ? It won't change your major cp (mighty, who boost both physical, poison and disease damage now), it won't change s&b, the only think it will change is the dunmer passive (ardent flame passive will change to boost them). Moreover, with the new thaumaturge (dot damage boosted), dot-based build will take a boost, when WB build won't. And bow build will too.
    Edited by RoyJade on February 13, 2016 1:07AM
  • Acsvf
    Acsvf
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    ok? IDK about a tank beating VMSA yet but I was jsut saying mighty does increases unstable flames and fiery breath for me and their of course the stamina morphs and do fire damage and they even get buffed up by major brute increasing weapon damage by 20% and I do notice the difference between buffed and not buffed.
    I'm just going to take your word on mighty's effect on the two ardent flame abilities.
    However, major brutality is an entirely different story. Major Brutality increases weapon damage. Of course it's going to affect an ability that scales with weapon damage- this has nothing to do with Mighty.
    Edited by Acsvf on February 13, 2016 1:10AM
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Acsvf wrote: »

    ok? IDK about a tank beating VMSA yet but I was jsut saying mighty does increases unstable flames and fiery breath for me and their of course the stamina morphs and do fire damage and they even get buffed up by major brute increasing weapon damage by 20% and I do notice the difference between buffed and not buffed.
    I'm just going to take your word on mighty's effect on the two ardent flame abilities.
    However, major brutality is an entirely different story. Major Brutality increases weapon damage. Of course it's going to affect an ability that scales with weapon damage- this has nothing to do with Mighty.

    And I am just saying what effects my fire skills. Cause I heard " Oh class skills not effect" and " this effects this" and bla bla bla.
  • Yolokin_Swagonborn
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    So they change the fiery breath stamina morph to Poison Breath? I can't wait to read that tooltip.

    Exhale a powerful blast of bad breath powered by stale Doritos and Funyuns incapacitating your enemies and causing poison damage.

    If you can clear a room with your breath, that will split up those ball groups.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    So they change the fiery breath stamina morph to Poison Breath? I can't wait to read that tooltip.

    Exhale a powerful blast of bad breath powered by stale Doritos and Funyuns incapacitating your enemies and causing poison damage.

    If you can clear a room with your breath, that will split up those ball groups.

    Pfft Cheez-its are better.
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    So they change the fiery breath stamina morph to Poison Breath? I can't wait to read that tooltip.

    Exhale a powerful blast of bad breath powered by stale Doritos and Funyuns incapacitating your enemies and causing poison damage.

    If you can clear a room with your breath, that will split up those ball groups.

    Pfft Cheez-its are better.

    Yeah but Cheez-its are considered magic damage in the champion tree so you have to eat doritos and funyuns to get the damage to scale properly.
  • Ampnode
    Ampnode
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    Looks like my Bosmer will come in handy for all that hotvile breath.
    Edited by Ampnode on February 13, 2016 1:27AM
    PC NA - CP640+

    Characters:
    Amp - Magicka Nightblade
    Amp - Magicka Sorcerer
    Amp - Magicka Templar
    Amp - Stamina Dragonknight
    Amp - Stamina Templar
    Amp - Magicka Dragonknight
    Amp - Stamina Sorcerer
    Amp - Stamina Nightblade
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    So they change the fiery breath stamina morph to Poison Breath? I can't wait to read that tooltip.

    Exhale a powerful blast of bad breath powered by stale Doritos and Funyuns incapacitating your enemies and causing poison damage.

    If you can clear a room with your breath, that will split up those ball groups.

    Pfft Cheez-its are better.

    Yeah but Cheez-its are considered magic damage in the champion tree so you have to eat doritos and funyuns to get the damage to scale properly.

    Damn it Wrobel more stamina nerfs.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    I imagine werewolves would hate this...I also imagine DKS would hate this even more if say Vampires gained the immunities they SHOULD have....yeah they would absolutely despise that change hehehe, yep any vampire would be highly resistant to all stamina DK attacks if they were both to happen.
    Edited by TX12001rwb17_ESO on February 13, 2016 1:24AM
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Let me ask everyone here one question what is the first thing you think of when you hear dragon?Poison or Fire?LOL my god this class is getting worst and worst and I hate to say that because my first character was a DK I love this class,but I'm about to the point where I don't even want to play it any more because it just doesn't handle as well as others in my opinion.Let me also state that I have been on the pts recently and it filled me with hope that this class was getting better,but this news here is really disheartening to me.
    "Let me ask everyone here one question what is the first thing you think of when you hear dragon"

    When I hear dragon yes but not when I hear Dragonknight, the Dragonknights are not real dragons, they are people pretending and imagining to be them like a child playing make-believe....its kind of sad really.
    Edited by TX12001rwb17_ESO on February 13, 2016 1:34AM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Let me ask everyone here one question what is the first thing you think of when you hear dragon?Poison or Fire?LOL my god this class is getting worst and worst and I hate to say that because my first character was a DK I love this class,but I'm about to the point where I don't even want to play it any more because it just doesn't handle as well as others in my opinion.Let me also state that I have been on the pts recently and it filled me with hope that this class was getting better,but this news here is really disheartening to me.
    Well the Dragonknights are not real dragons, they are people pretending and imagining to be them through akaviri combat methods....its kind of sad really, I almost feel pity for their class.

    Well despite the crazy man wanting poison instead of fire Wrobel did confirm Dragon Knights are real Dragons .... so yea.
  • blackcom90
    blackcom90
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    So they change the fiery breath stamina morph to Poison Breath? I can't wait to read that tooltip.

    Exhale a powerful blast of bad breath powered by stale Doritos and Funyuns incapacitating your enemies and causing poison damage.

    If you can clear a room with your breath, that will split up those ball groups.

    Pfft Cheez-its are better.

    Yeah but Cheez-its are considered magic damage in the champion tree so you have to eat doritos and funyuns to get the damage to scale properly.

    Ahahah! The truth it's that after 2 year of being the centre of every trial group or pvp group the dk is really stressed and now it ha a severe heartburn and, as you know, it is caused by too much acid in the stomach.
    When you switch stamina the stress reach it's peak and the acid will erupt for the stomach and hit the enemy.... basically you barf acid.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Let me ask everyone here one question what is the first thing you think of when you hear dragon?Poison or Fire?LOL my god this class is getting worst and worst and I hate to say that because my first character was a DK I love this class,but I'm about to the point where I don't even want to play it any more because it just doesn't handle as well as others in my opinion.Let me also state that I have been on the pts recently and it filled me with hope that this class was getting better,but this news here is really disheartening to me.
    Well the Dragonknights are not real dragons, they are people pretending and imagining to be them through akaviri combat methods....its kind of sad really, I almost feel pity for their class.

    Well despite the crazy man wanting poison instead of fire Wrobel did confirm Dragon Knights are real Dragons .... so yea.

    Look Here

    600px-SR-creature-Alduin.jpg

    That's a real dragon, these dragonknights are just guys pretending to be them, If they were imitating the Dovah then wings would sprout from their arms not their back and their firebreath would be the Thu'um not some magic spell. infact for all we know they could actually be imitating the these kinds of dragons (Picture Below)

    tumblr_lr22c3qGZw1r1pmhzo1_500.jpg

    Yeah did people forget that ES also has depictions of 4 legged dragons, those 4 legged serpent ones are most likely the dragons of Akavir, for many many reasons I cannot imagine the Akaviri "Eating" the Dov seeing as the Dov are Immortal Aedric Beings and well Alduin is a God / The Nordic equivalent of Akatosh who is the Imperial Equivalent of Auriel, he would of wiped out their civilization if they even tried.
    Edited by TX12001rwb17_ESO on February 13, 2016 1:57AM
  • Leon119
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    Make it disease and run around killing stuff with your bad breath:D

    On a more serious note. Makes sense to change it so stamina abilities dont have a need for a magicka oriented CP to be useful. Although would be much more easy to just make the CP passives "increase damage of magicka/stamina abilities by x%"
  • PKLdude
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    Stupid if you ask me change nb skills to focus on poison, dk is fire make the assassin based around poison/ stam.
    Edited by PKLdude on February 13, 2016 2:04AM
  • Lucky28
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    Actually, poison damage on stam DK's sounds kinda cool to be honest with you.
    Invictus
  • Sypher
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    HeroOfNone wrote: »
    This is why they don't say things until right before they make a change. Someone hears the change, assumes it's the only change with no other changes to related skills, and then *** all over the idea.

    Did you consider the ardent flame line could be expanded to include poison morphs? Or that v16 versions of Morag Tong could be coming to boost the damage?

    There is a reason for #NOETA, because this stuff is being figured out, yet reactionary people jump on any little detail they are given and then *** that ZOS isn't telling them anything.

    Please, get some self-awareness that you are your own problem

    @Sypher @FENGRUSH @Lefty_Lucy

    THIS x1000

    RELAX GUYS. They are merely brainstorming ideas with us. If you don't like it express your opinion in a more constructive manner.
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    Twitch: www.twitch.tv/SypherPK
  • Necrelios
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    What the... so... Poison Breath? Lol. I don't know why they couldn't instead just add poison morphs to the stamina weapons skill lines, like the bow skill already has. They must be pretty bored.
    Terms & Conditions ["We revoke permission to fictional legal constructs or private/public persons for selling of any private data, censorship, surveillance, personage or conversion as a trespass of law. We prohibit the practice of "procedural law" or corporate statues in place of divine law."]
  • corrosivechains
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    MrBeatDown wrote: »
    RoyJade wrote: »
    MrBeatDown wrote: »
    The Cp Passive reads very broken then, because the skill morph TT is pretty clear that Weapon Damage and Max Stamina increases the damage, leading one to believe that Mighty Buffs the damage. Which, Is pretty much irrelevant anyway, because you have to have mighty maxed to get damage from S/B skills (WHICH IS STILL GARBAGE) and you are forced to use the ardent flames passive for more fire damage with your dots and you can also crit with these fire skills. Elemental Expert will not boost the damage of Breath or Unstable stamina morphs, But it does Buff the FOB damage. Thats the way its currently working for me on Live anyway. I dont know what this new broke patch update will do to it all since they are changing up the CP Skill passives with this update.

    Mighty don't scale with weapon damage and stamina. It boost only with "physical" type damage, as elemental expert boost "fire", "frost", "thunder" type damage and thaumaturge boost "magic", "poison" and "disease" damage (on live actually).
    The reason why leap is so powerful as a stamDK is because it's the only ultimate who does "physical" damage, so it scale with mighty.
    Another example, mighty actually boost stone fist even if it's a magicka skill, just because stone fist does "physical" damage. Same with the initial tick of dark talon (both will be changed from physical to fire damage in TG patch).

    With this change, it's basically a 25% damage bonus for these skills for every 300+ cp stam DK. Fire damage would be better with an average of 1200 cp (mighty, precise, the new thaumaturge and elemental expert capped), but we won't have 1200 cp from a long time.


    And yes, if mighty was a boost for all "stamina-based" attack and ele expert a boost for all "magicka-based" attack, it would solve all the problem (including ultimate, killer blade and some other) at once.

    Uh I pool points into in mighty and it does increase my unstable flames and firey breath skills. Mighty effects anything that scales with weapon and stamina even class morphs.
    RoyJade wrote: »
    It does, at least for me. Ele expert boost my stamina fire damage.
    With the TG maj, mighty will boost poison and disease damage, so the change can be good for a balance point of view. For lore, that's an another story.
    Let me ask everyone here one question what is the first thing you think of when you hear dragon?Poison or Fire?
    Honestly ? Ice :p
    A fire-based dragon is the "classic" dragon, but a poison dragon is more a reptile (or undead) dragon. I don't see any problem with it. But I prefer ice-based flying lizard.

    Uh mighty increases my unstable flames and fiery breath damage. So yea.

    Thank you for confirmation, I have the same observation as you. Some folks just dont get it. I got to round 5 on VMA with my tank build when he was at 350ish cp. So i have a pretty good idea of how my stamina fire tank dk works. When i hit 501 (currently at 455) I will see if i can complete it with my Tank. I dont think anyone else has beat it with a tank yet. That was my goal and i have an old post that can be searched talking about it. This is really the only viable NON WRECKING BLOW stamina Dk that i have played and really enjoy, now Wrobel wants to wreck it. It feels like this guy is trolling me. We finally figure out an alternative to Wrecking BLow and it gets nerfed.........

    This, so much. As a DK stam tank it's getting really frustrating having to learn a new way to play my main every major update. It's well past the point of frustration.
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • zerosingularity
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    Just a heads up, if you find Mighty is buffing the DK stamina skills, that are FIRE damage based, report it as a bug. Because either it is or you are not reading the damage right.

    Also Wrecking Blow is only good in PvP, top PvE DPS with stam DK uses Dual Wield. And yes I mean single target DPS.
    NA-PC

    Kaineth - Stamina Nightblade (Weakest Player Ever!)
    Elena Stormwood - Magicka Sorcerer (vMA no Death 12/21/15 Score 401148)
    Sheila Feyrondas - Magicka Dragonknight Tank (Frost staves are gonna be fun!)

    *Disclaimer* I fail at emotional communication, so assume what I say is NOT meant to be offensive.
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Just a heads up, if you find Mighty is buffing the DK stamina skills, that are FIRE damage based, report it as a bug. Because either it is or you are not reading the damage right.

    Also Wrecking Blow is only good in PvP, top PvE DPS with stam DK uses Dual Wield. And yes I mean single target DPS.

    Ever since the champion system launched mighty boosted unstable flames and fiery breath and it came out like 4 or 8 months ago. Think if it was a bug it would have been fixed by now it is not a bug.
  • MrBeatDown
    MrBeatDown
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    I just watched the ESO live episode again, and Wrobel says,

    " a lot of the class abilities which are a stamina morph, UM, they'll do a damage type that isn't really congruent with their champion passives....So, the, the mighty passive, gives, you know, extra damage to physical, poison, and disease, BUT, there's dragon knight abilities, which do, you know, they cost stamina, but they deal fire damage, then people are having to divide their points between the two, SO, UM, We have a really cool idea, that um, were interested in pursuing where, you would have, UH, sort of an extra damage type, UM, for the class, So, for example,the dragon knight would be able to do fire damage for his magic abilities, and poison damage for his stamina abilities, UM, So, So that would also require updating the effects though"

    And BLah BLah Blah he is totally lost on what hes saying. I don't know where he is getting his information from, but clearly this is not something that he has done any research on.

    you can see it here @ 28:15 into the show.....
    https://www.youtube.com/watch?v=bKu7GnANIO8

    ? Do you guys even test this stuff. He must be talking about PTS because that is not the way Fire Damage on Stamina morphs of ardent flame abilities currently work.

    Whats going on here? Others can confirm that this is currently not the way that fire damage for stamina morphs of ardent flame abilities currently work on live. WTH? I had to watch it again, but yeah, Thats exactly what he said......
  • slumber_sandb16_ESO
    slumber_sandb16_ESO
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    Poison? I'd rather take physical bleed effects..
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