Confession: This post was bit of a troll post. I am not really that *** or arrogant of a gamer nor a person.
My original post: ZOS while I understand you need content & playability for the short term or casual player (side note: I am a proud casual). It would be greatly appreciated if moving forward you continue to design the game to be competitive and challenging…stop making changes to please the instant gratification player.
I was pretty sure the above short post would get nobody’s attention. So I went over the top. However, the dialogue the post generated was remarkable. I truly hope ZOS takes the time to read many of the posts with notable suggestions and insights into the direction the game should take.
Thank you all for contributing to this post and offering in a positive interactive way.
Confession: This post was bit of a troll post. I am not really that *** or arrogant of a gamer nor a person.
My original post: ZOS while I understand you need content & playability for the short term or casual player (side note: I am a proud casual). It would be greatly appreciated if moving forward you continue to design the game to be competitive and challenging…stop making changes to please the instant gratification player.
I was pretty sure the above short post would get nobody’s attention. So I went over the top. However, the dialogue the post generated was remarkable. I truly hope ZOS takes the time to read many of the posts with notable suggestions and insights into the direction the game should take.
Thank you all for contributing to this post and offering in a positive interactive way.
I... Ah... You... *just gives you and awesome and walks away confused*
Confession: This post was bit of a troll post. I am not really that *** or arrogant of a gamer nor a person.
My original post: ZOS while I understand you need content & playability for the short term or casual player (side note: I am a proud casual). It would be greatly appreciated if moving forward you continue to design the game to be competitive and challenging…stop making changes to please the instant gratification player.
I was pretty sure the above short post would get nobody’s attention. So I went over the top. However, the dialogue the post generated was remarkable. I truly hope ZOS takes the time to read many of the posts with notable suggestions and insights into the direction the game should take.
Thank you all for contributing to this post and offering in a positive interactive way.
I... Ah... You... *just gives you and awesome and walks away confused*
The message is still the same...I just made my original post in a way that was a bit over the top so it would get some play time. When you have been a role player / pve gamer longer than a PvPer you understand what it takes to get a message heard in forums.
BabeestorGor wrote: »Confession: This post was bit of a troll post. I am not really that *** or arrogant of a gamer nor a person.
My original post: ZOS while I understand you need content & playability for the short term or casual player (side note: I am a proud casual). It would be greatly appreciated if moving forward you continue to design the game to be competitive and challenging…stop making changes to please the instant gratification player.
I was pretty sure the above short post would get nobody’s attention. So I went over the top. However, the dialogue the post generated was remarkable. I truly hope ZOS takes the time to read many of the posts with notable suggestions and insights into the direction the game should take.
Thank you all for contributing to this post and offering in a positive interactive way.
I... Ah... You... *just gives you and awesome and walks away confused*
The message is still the same...I just made my original post in a way that was a bit over the top so it would get some play time. When you have been a role player / pve gamer longer than a PvPer you understand what it takes to get a message heard in forums.
But you diluted the message of your post because it came across as an attack on "casual" (as in put in less than 8 hours a day) gamers rather than an attack on people who want instant gratification. The 2 aren't the same.
D0ntevenL1ft wrote: »So don't cater to their largest population? Smart business move.
Wanted to respond, but I saw the words have already been spoken before me.
As a side note, "Hardcore" undoubtedly makes up the smallest percentage of the player base. As a business-woman, you should know what this means. Cater to your population.
You may be interested in EVE Online, however. I hear the whole game is one giant Hardcore player-base. No personal experience because I never played it, but I hear it's a very intense game socially-wise.
Catering to Hardcore only? Wildstar tried that and it didn't work out so well for them. Zos has to balance the needs of new players and old players to stay in business. That means not catering to the hard-core but throwing them a bone every now and then. And not catering to the instant gratification crowd but making it more viable for them to be competitive and enjoy the game (and stay, play and spend for longer).
dodgehopper_ESO wrote: »'Earning it' is all well and good, but I do think MMO's place too heavy emphasis on gear in general. I think they should make player skill more prominent by making gear less important. That is just my opinion. I don't feel the need to be 10x better than someone just because I ran through and killed millions mobs in an excrutiatingly mindnumbing and repetitive dungeon crawl. I don't even think the people who do this sort of thing really want to be doing it, they do it simply because it gives them that edge - but it can't be fun. I think if they tear down the artificial walls on some of these things and allow the game to be more about player skill (on any mmo) I think the player base would be freed up to have more fun. Just my thoughts, and I realize there's a vocal crowd that love their quarterly gear grind.
I think this would also give the added benefit of uniting the goals of fun with the goals of progression and skill. It would mean people on the whole would feel more free to simply enjoy the game, and that would be good.
Confession: This post was bit of a troll post. I am not really that *** or arrogant of a gamer nor a person.
My original post: ZOS while I understand you need content & playability for the short term or casual player (side note: I am a proud casual). It would be greatly appreciated if moving forward you continue to design the game to be competitive and challenging…stop making changes to please the instant gratification player.
I was pretty sure the above short post would get nobody’s attention. So I went over the top. However, the dialogue the post generated was remarkable. I truly hope ZOS takes the time to read many of the posts with notable suggestions and insights into the direction the game should take.
Thank you all for contributing to this post and offering in a positive interactive way.
I consider myself a casual player, in that I am not competitive at all (I don't PvP) and just play at a relaxed pace whenever I have spare time. That said, I am a gamer that will stick around for years if I like a game (spent 8 years with my last MMO) just making new alts and levelling them. I hate when things get made easier and easier because I end up running out of things to do. I'm already dreading the removal of vet ranks because if my alts just stop at 50 and are instantly at the gear level of my top vet character I will likely stop playing them. Which means I won't be sticking around at this game for all that long.
Things are easy enough as they are right now. I never grind and I have absolutely no problem levelling.
Thing is, there is a difference between challenging content and repeating the same thing over and over.
Some people love challenging content. Me included. But some of the stuff in this game is just repetitive and it's a huge grind. It's not challenging nor fun. There's a difference.
Yeh, it's an mmo, it will have a grind. But let me at least partially enjoy some of the grind. 90% of this game is repeating an action to get to where you want, just for a new grind to start.
I have 4 vr16s. Earning an ava skill, getting meteor, levelling skills, getting end game mats... It's not a challenge to do again. It's boring and repetitive. Again, there's a difference.
So you can call me an instant gratification gamer if you like. But no, I don't like doing the same boring, time consuming stuff on multiple toons. Anything to make that less of a pain is welcomed by me.
SemiD4rkness wrote: »Sadly casuals aka pvers/mount-buyers are the ones that are important to Zos b€cau$€.