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any ETA on veteran mode for dungeons without veteran mode?

Waseem
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There are plenty of dungeons around without veteran mode, when will ZOS implement the veteran mode of these dungeon?
Arx Corinium
Direfrost Keep
Blessed Crucible
Vaults of Madness
Volenfell
Blackheart Haven
Tempest Island
Selene’s Web
you can see that in each of these dungeons there are some locked doors/unfinished map etc
best example is spindlecluctch, on normal mode after killing the whisperer no way to advance further, but in veteran mode on same map you
can use the door to get to the last boss.
  • code65536
    code65536
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    Volenfell, Selene's Web, and Vaults all end with unresolved stories.

    I hope they add the vet continuations in a future DLC. Maw of Lorkhaj is located in an existing zone--Reaper's March--so that sets a good precedent for them adding new paid content in existing areas.
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  • Jura23
    Jura23
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    The only hope is they do this as a part of one of the future DLCs. I don't think they would release "free" content anytime soon.

    I would buy such DLC.
    Georgion - Bosmer/Templar - PC/EU
  • tengri
    tengri
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    Eta: never.
    Because even if they bring in "new" story quests for those, without a major environment overhaul they cant resell it (again).

    And then recently there is the new go-to directive to make everything veteran related quickly and cheesy and simply spit out and soak up a lot more damage, rebrand it "veteran mode" and be done with it.
  • AlnilamE
    AlnilamE
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    I do so want a vet version of Blessed Crucible and Vaults of Madness!
    The Moot Councillor
  • Hope499
    Hope499
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    Would easily pay for these.

    No need for them to be free.
    Tripped over my friends bra.....
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  • Artjuh90
    Artjuh90
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    yes would liek to see them
    Edited by Artjuh90 on February 11, 2016 5:52PM
  • djyrb
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    Vaults of Madness Vet is something I have looked forward to for a long time - I hope it's on the ZOS todo list.
  • sickboy2808
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    Volenfell vet would be awsome
    ZOS takes cheating very Lightly. You have been warned, and any cheaters found out will get the Least punishment possible...
  • Valrien
    Valrien
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    djyrb wrote: »
    Vaults of Madness Vet is something I have looked forward to for a long time - I hope it's on the ZOS todo list.
    VoM is honestly the best dungeon in the game. If they make it vet they had better do it right.

    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • deleted008293
    deleted008293
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    4 more will hit us hard with the gold coast dlc.
  • DRXHarbinger
    DRXHarbinger
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    Dire frost keep needs a vet pledge. It's just feels unfinished. Vaults I didn't listen to the quest dialogue but was pretty epic.
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  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    To me, it looks like something that was originally planned, but perhaps abandoned. All of the original Vet dungeons were in the first few zones for each alliance. COH was in the third zone, but all the others were in the first 2. Then COA was added (which was a complete revamp of the old dungeon). Logically, Arx would have been next, because it is the last Zone 3 dungeon without a vet version, but they apparently changed plans and added 2 in IC.

    I would love for them to start adding a vet dungeon to each DLC. If they did one a quarter, that is 2 years worth of easy additional content that pretty much everyone I know wants. It would also spark some life into the pledges. Silver pledges are barely worth running, and Gold pledges are starting to get stale. I pretty much dont run any but ICP, WGT, Darkshade, and Spindle. The first two are for the double keys and the last 2 for the helms.
  • TBONE_OG
    TBONE_OG
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    Game could use more Vet dungeons. Especially since EP only has 2 vets on their side (Fungal and Darkshade).
  • Necrelios
    Necrelios
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    I would actually expect to see something like this by the end of next year (2017) or thereabouts. My observation is that right now they are focused on putting out new content to get subscriptions. Once there is "enough" new content and there is a healthy number of subscribers and DLC owners I anticipate they'll take another look at the base game. That part of the game still feels a little rushed in certain areas and I hope they will consider taking another pass at it once their other goals are met and veteran ranks are replaced.
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  • code65536
    code65536
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    To me, it looks like something that was originally planned, but perhaps abandoned. All of the original Vet dungeons were in the first few zones for each alliance. COH was in the third zone, but all the others were in the first 2. Then COA was added (which was a complete revamp of the old dungeon). Logically, Arx would have been next, because it is the last Zone 3 dungeon without a vet version, but they apparently changed plans and added 2 in IC.

    I would love for them to start adding a vet dungeon to each DLC. If they did one a quarter, that is 2 years worth of easy additional content that pretty much everyone I know wants. It would also spark some life into the pledges. Silver pledges are barely worth running, and Gold pledges are starting to get stale. I pretty much dont run any but ICP, WGT, Darkshade, and Spindle. The first two are for the double keys and the last 2 for the helms.

    The original 6 vet dungeons were the 6 in the first two zones, and they dropped the orb sets (heavy Ebon, medium Hircine, light Worm Cult). Then a content update added vCoH, which at the time was the hardest vet dungeon, with 3 unique sets that dropped (heavy Construct, medium Oblivion, and light Adroitness). A later content update added vCoA, which then took the crown from vCoH for hardest vet dungeon, and it too had its own dropped sets (heavy Embershield, medium Sunderflame, and light Burning Spellweave).

    vWGT and vICP broke the pattern in that they were entirely new dungeons instead of continuations of the storyline of existing dungeons, but they followed the precedent of becoming the latest challenging 4-man content, each with unique sets.

    Anyway, we haven't had any new 4-man content since vWGT/vICP in the IC update. I like the 4-man stuff the best; the 12-man trials are too large-scale, and solo is boring in a MMO. Since Maw of Lorkhaj is located in Reaper's March, ZoS is apparently okay with adding new paid DLC content to existing areas of the game, so I'm hoping that a future DLC will follow suit and add vet continuations of existing dungeons.
    Edited by code65536 on February 12, 2016 5:14AM
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