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Bounty should NOT carry over from faction to faction (it also breaks canon)

  • KhajiitiLizard
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    Volkodav wrote: »
    Cazzy wrote: »
    I agree but I also choose to believe ESO is not canon in the ES series.

    I agree with you that ESO isnt Canon.

    The general storyline is, the Three Banners War, Planemeld, etc...

    But that does not mean everything fits perfectly.

    So the events are canon, but obviously some liberties are taken to make it fit a MMO.

    Many things in TES games are not canon... pretty much everything the player has any say at. What race was the dragonborn during Skyrim? Probably Nord. what race was the Neverarine? That one is not as easy. The hero of the Oblivion Crisis? Could be any race.

    It's the setting and the events that take place, for the most part, are canon. There's a lot of unknowns. Like pretty much all the side quests. Did the heroes in any of the game actually do that in lore? No way to know.

    So basically it's this: the main quests and settings in the games are canon (minus little details), player choices are not. There are errors. Like the locations of some places are moved. Or locations existing when they shouldn't yet (mostly some of the names of the food that suggest they come from a town that isn't even founded yet).

    It's hard to be 100% in canon and sometimes things need to be bent for simplicity (like why we only see a few types of Khajiit: suthay-raht [all player Khajiit and all but one NPC], cathay-raht [the Khajiit in the Mages Guild in Windhelm, the huge guy]).

    One thing that confuses me though is that they had the new Mane be female... lore states that the Mane is always male. Perhaps they changed that in ESO cause they thought it was sexist...

    Also the enchanting changes... enchanting is done using soul gems not these runes. You can't resurrect people with soul gems.

    I do feel ESO would have been better if the leveling was like the other TES games (before Skyrim) where you had attributes like intelligence, strength, etc as well as skills: the various schools of magic, weapons, stealth, security, etc.

    You have access to any build. You could truly "play the way you want." So you build your build, no mindless XP grind.

    If you wanted to change your build you'd do training. Imagine the quests this could add! Learn a master level spell...learn a new weapon... IT WOULD BE AMAZING.
    Edited by KhajiitiLizard on February 11, 2016 10:12AM
  • Elloa
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    This is a Gameplay decision, not a Lore decision.

    Would be so easy to do fortune by stealing stuff in Auridon without paying attention to your bounty, then go back to Wayrest to do your "PVE dailies" without any troubles.

    Yes it make no sense Lorewise, but it make sense gameplay wise.


    Also, guards are way to easy to escape.
    Edited by Elloa on February 11, 2016 10:09AM
  • Spottswoode
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    cannon.jpg
    Guess it's gonna stay broken.
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  • Enodoc
    Enodoc
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    I really do think bounty should be done by zone, instead of everywhere.
    Like if you have a bounty in stormhaven you might not have one in alkir or wrothgar.
    I do think it should be each zone, basically if you have a bounty in stormhaven you get a bounty for that zone, but over time news of your bounty could spread and then the guards in other zones would try and get it off you. So basically fifteen minates for news to spread of bounties, that are over 1000gold. In the zones next to the zone you got the bounty in. So if you got a storm haven bounty if its not paided off and still high, it would then show up as a bounty for the zones near it after a certain amount of time has passed. So basically they tell towns to watch out for you. It would bring great immersion to the game.
    I agree, this would be great. They would have to stop bounty from decaying over time though.

    One thing that confuses me though is that they had the new Mane be female... lore states that the Mane is always male. Perhaps they changed that in ESO cause they thought it was sexist...
    I don't think it was ever stated in lore that the Mane was male; it just became assumed because only male lions have a mane. There was a book in Morrowind that specifically didn't reference the gender of the Mane, as it says "The Mane itself" came to the ceremony (Master Zoaraym's Tale).
    Also the enchanting changes... enchanting is done using soul gems not these runes. You can't resurrect people with soul gems.
    Sure, in the 3rd Era. There's no reason that enchanting practices can't change with the times though. And the whole resurrection thing is new to the lore for ESO, since we've never had a character without a soul before.
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  • TheShadowScout
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    Volkodav wrote: »
    Cazzy wrote: »
    I agree but I also choose to believe ESO is not canon in the ES series.
    I agree with you that ESO isnt Canon.
    Actually... "canon" is what the licenseholder says it is. They may change their mind, may retcon stuff, may throw away something that used to be canon because they have a (presumedly) better idea... happens all the time.
    Sooo... ESO is "kinda canon".
    So basically it's this: the main quests and settings in the games are canon (minus little details), player choices are not. There are errors. Like the locations of some places are moved. Or locations existing when they shouldn't yet (mostly some of the names of the food that suggest they come from a town that isn't even founded yet).
    Pretty much this.

    I do feel ESO would have been better if the leveling was like the other TES games (before Skyrim) where you had attributes like intelligence, strength, etc as well as skills: the various schools of magic, weapons, stealth, security, etc.

    You have access to any build. You could truly "play the way you want." So you build your build, no mindless XP grind.

    If you wanted to change your build you'd do training. Imagine the quests this could add! Learn a master level spell...learn a new weapon... IT WOULD BE AMAZING.
    I would have liked that. Though I guess it would have been a way more difficult system to balance and make ready for MMO gameplay... so I can see why they went with "simple and proven" instead...
  • nordsavage
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    Cazzy wrote: »
    I agree but I also choose to believe ESO is not canon in the ES series.

    I too do not hold all of ESO as canon. It is Elder Scrolls in theme only. What I can appreciate is depth it gives to the games races (Except the Nords who were given a kind of cartoonish, satirical and stereotypical demeanor). While being a mostly entertaining game the immersive feeling from other ES games is not there. DLC like Orsinium was a step in the right direction for a traditional feel. The Fallout MMO that never happened would have been better suited to than ESO in my eyes.

    That being said. "Don't do the crime if you can't do the time".
    Edited by nordsavage on February 11, 2016 2:12PM
    I didn't choose tank life, tank life chose me.
  • Aeladiir
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    Cazzy wrote: »
    I agree but I also choose to believe ESO is not canon in the ES series.

    You're a silly guac bowl merchant is what you are.
  • Pallmor
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    Meridia expects all her subjects to behave themselves, and ensures that your bounty follows you no matter your identity.
  • ShadowDisciple
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    Cazzy wrote: »
    I agree but I also choose to believe ESO is not canon in the ES series.

    yes it is canon. bethesda not only published but also supervised the lore...

    MMO enviromet has some inherited rules...and lore is there to serve the game and not the other way around...

    And edo was mindfull of some things...for example it all happens after Vanus Galerion established mages guild so that it makes sense that tons of ppl are using magic etc..

    Edited by ShadowDisciple on February 11, 2016 3:02PM
  • myrrrorb14_ESO
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    A crime against non combat civilians is universal in Tamriel. Killing someone is a crime in all kingdoms, even if they are Argonians. The same goes for stealing. No one will welcome a known thief into there cities and due to existence of plentiful magic, everyone will know in seconds.

    This is as it should be Thief!
  • Recremen
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    Skyrim was the first game in the entire series to do bounty on a hold-by-hold basis. All the other games had unified criminal systems. This makes perfect sense, however, as in Skyrim they are fighting a civil war simultaneously with a foreign occupation and moreover with a dragon epidemic occurring. It would be unfeasible to manage a unified criminal system in such a state, since any one city would not necessarily be allied with the government of another city at the time.

    In ESO, however, we have a period of rapid imperialistic expansion driven by "allied governments", all of whom desire to gain complete control of Tamriel by controlling the Ruby Throne. In such a state, a unified criminal justice system not only makes sense, it is imperative for expansion to be successful. So zone-by-zone bounties are right out, logically speaking.

    As for cross-alliance bounties, that makes plenty of sense, too! You think a criminal from an enemy nation is going to be welcome in your country? Heck no!! Cross-faction law cooperation makes sense because, even after all is conquered and the world is united under the victorious faction, the local governments are still going to be in charge of run-of-the-mill law and order for their province. As such, wartime cooperation between certain civil service professionals is necessary and, indeed, vital for the success of the unified empire during the reparations period.

    And as for everyone saying that ESO isn't canon... stop being boring. :-p
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  • Mashille
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    Too abuse-able
    House Baratheon: 'Ours Is The Fury'
  • Xantaria
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    I'd approve of this because I have 77 million global bounty and nobody will like me for the next years.
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  • eventide03b14a_ESO
    eventide03b14a_ESO
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    LostScot wrote: »
    Sounds a lot like someone's done the crime but doesn't have the balls to do the time...

    You can't "do the time" in this game. The guards just kill you if you don't run or pay.
    :trollin:
  • TheShadowScout
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    LostScot wrote: »
    Sounds a lot like someone's done the crime but doesn't have the balls to do the time...

    You can't "do the time" in this game. The guards just kill you if you don't run or pay.
    ...and isn't that a shame??? ;)
    -refers to the many threads asking for some "alternate punishment" features or "prison system" for ESO justice...
  • Enodoc
    Enodoc
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    LostScot wrote: »
    Sounds a lot like someone's done the crime but doesn't have the balls to do the time...

    You can't "do the time" in this game. The guards just kill you if you don't run or pay.
    ...and isn't that a shame??? ;)
    -refers to the many threads asking for some "alternate punishment" features or "prison system" for ESO justice...
    Community Service? :stuck_out_tongue:
    Edited by Enodoc on February 12, 2016 10:11AM
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  • Spottswoode
    Spottswoode
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    A crime against non combat civilians is universal in Tamriel. Killing someone is a crime in all kingdoms, even if they are Argonians. The same goes for stealing. No one will welcome a known thief into there cities and due to existence of plentiful magic, everyone will know in seconds.

    This is as it should be Thief!

    That made me laugh.

    What about High Elves?
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  • TheShadowScout
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    Enodoc wrote: »
    -refers to the many threads asking for some "alternate punishment" features or "prison system" for ESO justice...
    Community Service? :stuck_out_tongue:
    Like that one. Or stuff like This or That or Such Other Ones
    I may have been posting about it before... :tongue:;)
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