12 v12 will be horrible.
Aoe cap, zerg balls and steeltornado
failkiwib16_ESO wrote: »Join a duelling guild, and try to convince people to try those ideas out. They already do 2v2, 4v4 matches, the 12v12 is harder to pull off usually, due to lack of participants. You also need at least 1 player from each alliencei involved to stand nearby, and ressurect when the battle is over.
Good luck
failkiwib16_ESO wrote: »Join a duelling guild, and try to convince people to try those ideas out. They already do 2v2, 4v4 matches, the 12v12 is harder to pull off usually, due to lack of participants. You also need at least 1 player from each alliencei involved to stand nearby, and ressurect when the battle is over.
Good luck
I agree that this would be fun but it would be a mess i without structure like limited number of resurrections and in a smaller environment. I really think it would help most of the pvp player base understand how to counter certain attacks such as prox detonation and many other strategies that big groups like to use.