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Thieve's Guild Update - Why Azura's Star?

  • Minno
    Minno
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    code65536 wrote: »
    Turelus wrote: »
    The problem I see though is that more people want a CP campaign than a non-CP campaign.

    A no-CP vet campaign is a solution in search of a problem.

    I used to be very much in favor of a no-CP vet campaign, but all that changed with the CP cap and very generous catch-up mechanism. CP imbalance these days isn't nearly as much of a problem as it used to be.

    We should still have a no-CP vet campaign. But I don't think it needs to be (or should be) front-and-center.

    Unless of course if ZOS did a info search and found that 80% of the active pop cap is below 200, it might be a reason to put no cp campaign on the main slot.

    But it possible @MountainHound is correct and they wanted players to move around.
    Minno - DC - Forum-plar Extraordinaire
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  • Defilted
    Defilted
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    I have been in the thread discussions concerning how AOE abilities are capped and how ZOS is doing it does not make much sense to me just based on simple physics of explosions.

    Seems to me that not specifically this OP topic but the discussion overall seems to be about how different players perceive what is a fair contest and what is not. What is a skilled contest and what is not.

    My solution to that problem which I believe starts all these other discussions is why I posted it here. I have seen all day today in the forums of people thinking the no CP change is good and the no CP change is bad (reasons).

    I agree the AOE cap on abilities is not handled correctly. What I do not believe is that changing that mechanic would change the attitude of some players concerning Zerg V Zerg warfare
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  • Didgerion
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    Turelus wrote: »
    Thieve's Guild Update - Why Azura's Star

    Why not?

    It is just an Instance Name. Just move your home campaign if you don't like it anymore
  • Rayste
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    Azura's was the most logical pick for this. Most new pvpers / casuals most likely pull their campaign tab up and select the first one available. Just a theory anyways ...

    If you don't like the non cp campaign then simply put your campaign to switch on reset which will cost you nothing and be ready by the time this is released.

    Welcome to Trueflame OR you could go make haderus more laggy OR possibly even go make axe competitive.

    This is a NON issue.
    The Teach - AD Templar
  • QuebraRegra
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    No matter what is said here, CP in an NON-VET campaign is the anithesis of "NON-VET".

    NO CP for BWB.
  • Derra
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    I think they do this with the intention to spread out the people leaving azuras because people won´t want to play there. I still don´t get the thought. Why not make a campaign where everybody has cap CP.
    You can spend CP according to your gear but you have to completely alternate your gear to accomodate for a no cp campaign. I´ll personally never set foot in there simply bc of that.
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  • KenaPKK
    KenaPKK
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    Minno wrote: »
    KenaPKK wrote: »
    Turelus wrote: »
    @ZOS_BrianWheeler I have to ask you, with the new changes for limiting champion points. Why Azura's Star?
    Cyrodiil Updates
    We have a number of exciting additions and changes in Cyrodiil!
    • Once Update 9 is published, the Azura's Star and Blackwater Blade campaigns will limit the Champion System.
      • While in these campaigns, you will not be able to spend Champion Points when they are earned until you leave Cyrodiil, and all Champion abilities will be inactive.
      • Note that Champion Experience can still earned while in these campaigns.

    This is currently to my knowledge the most popular campaign on both EU and NA servers where most of the major PvP guilds play, they seem happy with the current ruleset there so why change it? There are plenty of dead campaigns which this change could be made to and not effect as many people.

    We saw the same thing with the Imperial City update when you changed Thornblade (the big campaign back then) to 7 days and everyone who was playing there just upped and left to Azura's Star. Now we don't even have a Thornblade, because it was so dead (and was removed in place of Axe of Belhaza).

    This isn't a thread to say don't implement a no CP campaign, only a request that you do it with Trueflame, Spellbreaker or one of the less populated campaigns so all the guilds happy with the current Azura's ruleset don't have to move yet again.

    They made this change precisely because these campaigns are highly populated. The intent is to get people to move around to different campaigns so that this change, like gating Axe IC access, doesn't go ignored. It's honestly a genius move by ZoS. If you don't like it, go play on TF.

    Nice perspective!

    *tips hat*
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  • Cody
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    This change is fine. Why do I say this? Because ZOS is just testing to see what a no CP campaign will be like so they know what to do in the future. Once they get the idea manageable, they will likely make Azura's star CP friendly again and make another campaign non-CP.

    and tbh its good that Blackwater blade will not allow CPS. Veteran players will already have better gear and experience with the game as it is, they do not need a further advantage via CP
    Edited by Cody on February 6, 2016 5:50PM
  • Minno
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    Cody wrote: »
    This change is fine. Why do I say this? Because ZOS is just testing to see what a no CP campaign will be like so they know what to do in the future. Once they get the idea manageable, they will likely make Azura's star CP friendly again and make another campaign non-CP.

    and tbh its good that Blackwater blade will not allow CPS. Veteran players will already have better gear and experience with the game as it is, they do not need a further advantage via CP

    Also correct.
    Minno - DC - Forum-plar Extraordinaire
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  • LarsS
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    Based on the contacts I have with other Azura EU guilds, I guess that most guilds will move elsewhere. I guess that many will coodinate and go to the same instace, thats what happened when ZOS closed Thornblade.
    GM for The Daggerfall Authority EU PC
  • KatzMainTank
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    I think it's their way of forcing a more even population between servers. As bad as it sounds, it could be a good thing. The only thing I ask is that...

    1) My home server be reset. I, nor anyone else, should have to buy there way out of Azura's if they want when this drops.
    2) Implement more standard campaigns, both 7 day and 30 day.
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  •  Jules
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    Turelus wrote: »
    @ZOS_BrianWheeler I have to ask you, with the new changes for limiting champion points. Why Azura's Star?
    Cyrodiil Updates
    We have a number of exciting additions and changes in Cyrodiil!
    • Once Update 9 is published, the Azura's Star and Blackwater Blade campaigns will limit the Champion System.
      • While in these campaigns, you will not be able to spend Champion Points when they are earned until you leave Cyrodiil, and all Champion abilities will be inactive.
      • Note that Champion Experience can still earned while in these campaigns.

    This is currently to my knowledge the most popular campaign on both EU and NA servers where most of the major PvP guilds play, they seem happy with the current ruleset there so why change it? There are plenty of dead campaigns which this change could be made to and not effect as many people.

    We saw the same thing with the Imperial City update when you changed Thornblade (the big campaign back then) to 7 days and everyone who was playing there just upped and left to Azura's Star. Now we don't even have a Thornblade, because it was so dead (and was removed in place of Axe of Belhaza).

    This isn't a thread to say don't implement a no CP campaign, only a request that you do it with Trueflame, Spellbreaker or one of the less populated campaigns so all the guilds happy with the current Azura's ruleset don't have to move yet again.


    1. Azuras star is lagtastic on both megaservers. This decision is harsh enough to force people to spread into different campaigns atleast for a little while.
    2. Why would they implement something new that they want to see whether people like it, on a dead campaign?
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  • Sugaroverdose
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    Turelus wrote: »
    @ZOS_BrianWheeler I have to ask you, with the new changes for limiting champion points. Why Azura's Star?
    Cyrodiil Updates
    We have a number of exciting additions and changes in Cyrodiil!
    • Once Update 9 is published, the Azura's Star and Blackwater Blade campaigns will limit the Champion System.
      • While in these campaigns, you will not be able to spend Champion Points when they are earned until you leave Cyrodiil, and all Champion abilities will be inactive.
      • Note that Champion Experience can still earned while in these campaigns.

    This is currently to my knowledge the most popular campaign on both EU and NA servers where most of the major PvP guilds play, they seem happy with the current ruleset there so why change it? There are plenty of dead campaigns which this change could be made to and not effect as many people.

    We saw the same thing with the Imperial City update when you changed Thornblade (the big campaign back then) to 7 days and everyone who was playing there just upped and left to Azura's Star. Now we don't even have a Thornblade, because it was so dead (and was removed in place of Axe of Belhaza).

    This isn't a thread to say don't implement a no CP campaign, only a request that you do it with Trueflame, Spellbreaker or one of the less populated campaigns so all the guilds happy with the current Azura's ruleset don't have to move yet again.

    That's the way to separate population(and it's good in fact): people who go into pvp to zerg - don't care about cp, don't read changelogs and stay on azura, experienced players will choose other campaign and will hopefully play without insane lags.
  • Sharee
    Sharee
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    Turelus wrote: »
    @ZOS_BrianWheeler I have to ask you, with the new changes for limiting champion points. Why Azura's Star?
    Cyrodiil Updates
    We have a number of exciting additions and changes in Cyrodiil!
    • Once Update 9 is published, the Azura's Star and Blackwater Blade campaigns will limit the Champion System.
      • While in these campaigns, you will not be able to spend Champion Points when they are earned until you leave Cyrodiil, and all Champion abilities will be inactive.
      • Note that Champion Experience can still earned while in these campaigns.

    This is currently to my knowledge the most popular campaign on both EU and NA servers where most of the major PvP guilds play, they seem happy with the current ruleset there so why change it? There are plenty of dead campaigns which this change could be made to and not effect as many people.

    We saw the same thing with the Imperial City update when you changed Thornblade (the big campaign back then) to 7 days and everyone who was playing there just upped and left to Azura's Star. Now we don't even have a Thornblade, because it was so dead (and was removed in place of Axe of Belhaza).

    This isn't a thread to say don't implement a no CP campaign, only a request that you do it with Trueflame, Spellbreaker or one of the less populated campaigns so all the guilds happy with the current Azura's ruleset don't have to move yet again.

    That's the way to separate population(and it's good in fact): people who go into pvp to zerg - don't care about cp, don't read changelogs and stay on azura...

    ...right up to the point when they check their stats page for the first time.
  • Turelus
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    Sharee wrote: »
    Turelus wrote: »
    @ZOS_BrianWheeler I have to ask you, with the new changes for limiting champion points. Why Azura's Star?
    Cyrodiil Updates
    We have a number of exciting additions and changes in Cyrodiil!
    • Once Update 9 is published, the Azura's Star and Blackwater Blade campaigns will limit the Champion System.
      • While in these campaigns, you will not be able to spend Champion Points when they are earned until you leave Cyrodiil, and all Champion abilities will be inactive.
      • Note that Champion Experience can still earned while in these campaigns.

    This is currently to my knowledge the most popular campaign on both EU and NA servers where most of the major PvP guilds play, they seem happy with the current ruleset there so why change it? There are plenty of dead campaigns which this change could be made to and not effect as many people.

    We saw the same thing with the Imperial City update when you changed Thornblade (the big campaign back then) to 7 days and everyone who was playing there just upped and left to Azura's Star. Now we don't even have a Thornblade, because it was so dead (and was removed in place of Axe of Belhaza).

    This isn't a thread to say don't implement a no CP campaign, only a request that you do it with Trueflame, Spellbreaker or one of the less populated campaigns so all the guilds happy with the current Azura's ruleset don't have to move yet again.

    That's the way to separate population(and it's good in fact): people who go into pvp to zerg - don't care about cp, don't read changelogs and stay on azura...

    ...right up to the point when they check their stats page for the first time.

    Or queue in and notice the very clear "No CP Campaign" listed in the rules.
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  • Delphinia
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    At the very least, it gives those players who don't have CP at all, or have very little, a fighting chance. It does seem a little like a quick band-aid type fix for a bigger issue, that will unfortunately, end up on another campaign however. Yet, for those people who cannot or do not want to put in the hours farming CP, I'm glad this is available for them.
  • timidobserver
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    The decision is easy for me. If no CP suddenly fixes lag, I will play on Azura. Otherwise, I am out.
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  • Sanct16
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    Well let's see how active Azura will be. I can imagine that quite a bunch of pugs will remain homed on Azura.
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  • Leandor
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    I'll step in line with those agreeing with this plan.
    a) it will make people actively act in case they don't want this instead of having them be active if they do want it (lazyness is a deflection for things that marginally improve the situation but not for things that go against ones personal preferences)
    b) since spreading will be coordinated only for small groups (i.e. on guild level), there is a chance that more than one campaign will be competitive.

    It's worth it to kill AS for those reasons.

    Yes, I think that it will kill AS, same as locked IC did kill Axe. It is easy to be all high and mighty on the CP thing, but the overwhelming majority of players south of 300 CP will definitely not stand losing their advantage. AS is going to be a campaign where those with little CP go and be farmed by the self-proclaimed "elite".
  • RDMyers65b14_ESO
    RDMyers65b14_ESO
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    I thought it would have been TF to get the no CP campaign. But as people have pointed out, it's just a name.

    Don't forget that in the DBH update, there will be no more vet ranks so BWB will be the same as the other non CP campaign but 7 day over 30.

    And just a FYI, Haderus had a queue for entry over the weekend. It's not dead as someone else said.
  • Lucky28
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    Jura23 wrote: »
    I agree with sypher on this topic that this is good move. If they picked another campaign, it would be dead from the start just like Axe.

    Not really, i think it's gonna be dead anyways. I mean, i think the people who actually want to play on a no CP campaign are very small minority. i mean just my opinion but i put in a lot of effort/time to get my CP, why do i not want to play with them?. i think most will probably be thinking along those lines, it will be fun for a time in terms of dueling but it will eventually die or never take off.

    I mean, i could be wrong and players might love it. but i just don't see it really taking off. an option regardless.
    Edited by Lucky28 on February 8, 2016 3:23PM
    Invictus
  • Joy_Division
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    Minno wrote: »
    I see no issue. This will be the campaign for fairer fights since your resources won't be artificially inflated. You'd stick around if your objective is for competitive pvp.

    Like new trials and pve content, your gear for one will not work for another. I imagine the same for the different pvp campaigns now.

    Yup a Non-CP Campaign will be a lot like 1.5....where resource management actually matters....since your losing 25% regen, etc if you don't play your toon in a skillful way you will find yourself out of resources and dead.

    JUST LIKE 1.5!!!

    I bet you will see a lot of the old school players in Azura for that reason, fights will be more about skill, since no one will have the huge CP crutches giving them tons of resources they wouldn't not have had with a non-CP envirnment.

    Azura's Star will be the most populated campaign on NA for this reason, it will lag the least, it will be poplocked all the time, and the best most balanced fights in the game will be found there...its a no brainier for anyone who wants even matched pvp.

    You are in for disappoint because removing champion system is not the same as 1.5.

    When the champion system was put on the PTS, one of the first things people noticed was how much of the game's base mechanics such as skill cost reduction, the amount of resources received from a heavy attack, crit chance, and even your attribute points were rolled up into the champion system. This was, presumably, under the assumption that players would get this stuff back and thus a way to incentive continually progress while limiting the amount of power creep.


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  • myrrrorb14_ESO
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    PUG will most likely move to the most populous campaign regardless of CP imo. It's easier to follow the herd.

    If the lag somehow mysteriously disappears on only the cp free area, we might have a decent population there.

    If there is little to no change or difference between, I believe everyone will move to a new campaign (eventually), and that will be the new azura.

    It took me a lot of time to earn my cp and I want to use them. Can't imagine a lot of people would throw that away. Besides, you will most likely need different gear and skill / morph choices for a no CP campaign.
  • frozywozy
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    Lucky28 wrote: »
    Jura23 wrote: »
    I agree with sypher on this topic that this is good move. If they picked another campaign, it would be dead from the start just like Axe.

    Not really, i think it's gonna be dead anyways. I mean, i think the people who actually want to play on a no CP campaign are very small minority. i mean just my opinion but i put in a lot of effort/time to get my CP, why do i not want to play with them?. i think most will probably be thinking along those lines, it will be fun for a time in terms of dueling but it will eventually die or never take off.

    I mean, i could be wrong and players might love it. but i just don't see it really taking off. an option regardless.

    I think you don't understand the point of the no CP campaigns. It is a campaign for people who recently started playing, leveling up to v16 in BwB but who don't have enough CPs yet to compete with players in the CPs-enabled campaign. This option give them a chance to compete until they can have enough CPs to move to the other ones.
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  • Weberda
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    Wheeler homes on Azura. He did this to get all you all guys to move. He's tired of the lag and DC's zergs.
    Edited by Weberda on February 8, 2016 4:20PM
    Fernwood, EP Haderus NA
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  • Crown
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    Sanct16 wrote: »
    Well let's see how active Azura will be. I can imagine that quite a bunch of pugs will remain homed on Azura.

    @Sanct16 It will thus be home of the 1 v Potato players who want to make videos and show how awesome they are topping leader-boards without any effective competition.
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  • Sanct16
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    Crown wrote: »
    Sanct16 wrote: »
    Well let's see how active Azura will be. I can imagine that quite a bunch of pugs will remain homed on Azura.

    @Sanct16 It will thus be home of the 1 v Potato players who want to make videos and show how awesome they are topping leader-boards without any effective competition.
    @Crown as long as many of the pugs remain on Azura the campaign won't die tho. That way it will be possible to get insight on how a "No CP" campaign works balance wise and if people actually like it or not. I see so many people from guilds saying everyone will move, but from my experience Azura is the most active campaign because of the pugs, not the guilds. Most guilds only have raids during primetime anyway so it won't affect the populations too much over the course of the day. Don't exactly know what NA campaigns are looking like during the day but on EU we have always action on Azura and in the evening Trueflame and sometimes Ebony Blade get filled. As long as most of the people that play on Azura during the day will remain there I doubt that any other campaign can really establish as "new Azura".

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  • Crown
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    @Sanct16 Azuras day time (Q4-2015 and January 2015) has typically been 2-bar pop across all three factions until late afternoon (10pm ish your time), and whoever has emperor from night-cap or morning-cap will usually hold about half the map until people get home from school / work around 6-7pm eastern (midnight ish your time) when more organized guilds get on.

    I expect that a lot of the guilds that run even small groups during the day will move off, though we'll see how it goes.
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  • WRX
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    I hope a lot of the pugs stay there. I do think that even the pugs though with ~300 CP will look at their stats and damage decrease and be discouraged by it.

    As for them choosing Azura's, I love it. I have literally zero attachment to any campaigns since they shrunk them all, IDC where I play.
    Decibel GM

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  • Stoney_McGeee
    Stoney_McGeee
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    Sanct16 wrote: »
    Crown wrote: »
    Sanct16 wrote: »
    Well let's see how active Azura will be. I can imagine that quite a bunch of pugs will remain homed on Azura.

    @Sanct16 It will thus be home of the 1 v Potato players who want to make videos and show how awesome they are topping leader-boards without any effective competition.
    @Crown as long as many of the pugs remain on Azura the campaign won't die tho. That way it will be possible to get insight on how a "No CP" campaign works balance wise and if people actually like it or not. I see so many people from guilds saying everyone will move, but from my experience Azura is the most active campaign because of the pugs, not the guilds. Most guilds only have raids during primetime anyway so it won't affect the populations too much over the course of the day. Don't exactly know what NA campaigns are looking like during the day but on EU we have always action on Azura and in the evening Trueflame and sometimes Ebony Blade get filled. As long as most of the people that play on Azura during the day will remain there I doubt that any other campaign can really establish as "new Azura".

    I agree with that. Pugs do make the campaign flow. Without the randoms locking it down, everyone would be logging on walking to their gates. That's why guilds needs to get off their high horse and get in area chat or something and tell them what's up. And work together like a actual alliance. (Which I am seeing more so that's good)

    When people buy the game and get off the boat and level , half the time they don't belong in a guild therefore they follow the herd. It's natural. "If you build it they will come" or in eso terms "if you flag it, they will come"

    But idk about the other alliances but around 4k is homed in azura in AD, which if half of them splint up to one other campaign , things could look, way better on a competitive note. But it will most likely not happen due to people just wanting to follow the herd, and get the awesome rewards after the campaign ends....

    We experienced some good PvP when chillrend was popping off and Azura. It seemed way more balanced and competitive on both ends. If only if only, people actually did it though. So I'm hoping people split off and realize we don't all have to stack up and make a "new Azura"
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