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Simple solution for PvEing in Cyrodiil

  • Enodoc
    Enodoc
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    A more simple solution is to play at 4am on a campaign dominated by your faction
    Still hoping for the day when these will no longer exist...
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Milvan
    Milvan
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    Some people find a "turist guide" from the enemy faction before questing on their territory. If they are polite, I let them do their job.
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • kirk_lewis_ESO
    kirk_lewis_ESO
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    The only thing that would fix this is an instance for just pve with just npcs fighting for Cyrodiil. Current Cyrodiil is black Friday on steroids. Avoid if you hate being handled.
    Templar - looking for a new job (Blame the economy).
  • Hope499
    Hope499
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    Xerosus wrote: »
    Maybe add something that lets you flag yourself as non hostile towards other players. You can't damage them and vice versa. Also, once you flag yourself as non hostile, you can't change mid campaign, you'd have to leave and queue up again.

    You would not be able to gain alliance war points while doing so and you wouldn't be able to assist in capturing keeps, farms, etc. You are literally limited to PvE quests.

    No...

    How about stay out of PvP you want to play quests...

    There are THOUSANDS (yes, thousands) Better and more enjoyable quests EVERYWHERE ELSE.

    Why come to the ONE part of the map that is PvP???

    This is so weird...are people just looking for reasons to complain? Or is this a real concern for people?? Not doing *** crydil quests because other players attack them in a Pvp area? The ONLY PvP area of the game?!?!?!?!?!!?

    DONT GO TO CRYODIL IF YOU DONT WANT TO PVP, EASY.

    No Flagging white, do ghost mode, no "no aggro" mode.

    So silly....

    Edited by Hope499 on February 3, 2016 4:00PM
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • Alucardo
    Alucardo
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    Enodoc wrote: »
    Alucardo wrote: »
    Enodoc wrote: »
    I had a suggestion a bit like this; it would involve ZOS input, but the idea was to set a toggle switch that would set your "enemy glow" to yellow (instead of the standard red). To discourage the people who would kill you solely because you were an easy target (we'll call them "griefers"), they would get no AP for the kill. (To avoid exploits, anyone with the toggle on would not be able to initiate PvP attacks, only defend. Cannot change toggle state while in Cyrodiil.)
    I leave grinders alone unless they want to be a hero and attack me first. If I saw someone with a yellow outline I'd follow them around and kill them endlessly for attempting to "opt-out" of PVP in a PVP zone until they throw their computer at the wall. Trust me, it's safer if they just do whatever they're doing now.
    OK so that's a "Yes" to the question above then :/

    Lol I just scrolled up and checked. Good one xD
  • Milvan
    Milvan
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    Hope499 wrote: »
    DONT GO TO CRYODIL IF YOU DONT WANT TO PVP, EASY.

    This.
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • Wollust
    Wollust
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    i don't get why people want to do quests in Cyrodiil but then expect to be able to talk their way out of PvP. It's a PvP area. Either you fight back or you just die. But don't come here and ask for changes for the only PvP zone in this game. There is more than enough PvE zones and quests and whatever else.
    Susano'o

    Zerg Squad
  • NewBlacksmurf
    NewBlacksmurf
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    ZOS needs to have a faction based PvE only Cyrodil....there is no other way around this.

    Sorry....too naive
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • wolfydog
    wolfydog
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    I can't speak for everyone, but I cleared all the towns in Cyrodiil over 3 playing sessions on different days and I think I saw one enemy player the entire time and neither of us attacked eachother cause we just wanted to get our stuff done. I've also been soloing a bunch of delves lately and a couple times I've snuck pass enemy players and a couple times we just ignored eachother and went about our business.

    Just pick a campaign favorable to your faction or ones with low player counts on other factions. I am playing prime time on the west coasts, so many east coasters maybe out of the game by then, but its not like the middle of the night for everyone.
  • Enodoc
    Enodoc
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    Wollust wrote: »
    i don't get why people want to do quests in Cyrodiil but then expect to be able to talk their way out of PvP. It's a PvP area. Either you fight back or you just die. But don't come here and ask for changes for the only PvP zone in this game. There is more than enough PvE zones and quests and whatever else.
    If I present to you a "lore reason":
    There are some people who don't care for the war, who just want to enter Cyrodiil as a neutral adventurer, and not an alliance soldier. Neutral people exist in Cyrodiil - just look at all the NPCs in the towns, and the Fighters Guild quest-giver in the inn. Why can't players be neutral as well?
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • bikerangelo
    bikerangelo
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    Here are my simple solutions.
    • Go with a group
    • Bring a battle buddy
    • Use invisible pots to avoid "gankers"
    • Start conversations with other faction players questing in the same area
    • Don't attack them and they may not attack you
    • Don't try to sneak past them. If you're spotted, they'll think you're a ganker and try to kill you
    • If you die, big deal, endure the horse ride and go back to where you left off
    • Don't come on the forums complaining about getting killed by players while in a pvp zone, you're taking a risk for a marginal amount of xp you can get elsewhere
    • Or, don't even go to Cyrodiil

    If you want the skyshards, xp or whatever, that's fine, go ahead and take the risk of potentially getting killed over and over again. If you don't, fine, but please don't ask ZOS to hold your hand.
  • NewBlacksmurf
    NewBlacksmurf
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    Enodoc wrote: »
    Wollust wrote: »
    i don't get why people want to do quests in Cyrodiil but then expect to be able to talk their way out of PvP. It's a PvP area. Either you fight back or you just die. But don't come here and ask for changes for the only PvP zone in this game. There is more than enough PvE zones and quests and whatever else.
    If I present to you a "lore reason":
    There are some people who don't care for the war, who just want to enter Cyrodiil as a neutral adventurer, and not an alliance soldier. Neutral people exist in Cyrodiil - just look at all the NPCs in the towns, and the Fighters Guild quest-giver in the inn. Why can't players be neutral as well?

    THIS!!!
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Slylok
    Slylok
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    Some would some wouldnt. Some would pretend to and then jump you anyway.

    Cyrodil probably could have been made into a tiered zone.. Center is crazy pvp everywhere. Middle is PvP but if you attack a lawful person you are marked on the map to that faction. Outskirts are PvE.

    Or let players wear a Peace tabard. Cant be equipped or removed in combat or within 5 minutes of being in combat.
    Youtube ESO First Person Gameplay - http://tinyurl.com/o6evusk

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    Google+ - Slylok
  • Knootewoot
    Knootewoot
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    Enodoc wrote: »
    Wollust wrote: »
    i don't get why people want to do quests in Cyrodiil but then expect to be able to talk their way out of PvP. It's a PvP area. Either you fight back or you just die. But don't come here and ask for changes for the only PvP zone in this game. There is more than enough PvE zones and quests and whatever else.
    If I present to you a "lore reason":
    There are some people who don't care for the war, who just want to enter Cyrodiil as a neutral adventurer, and not an alliance soldier. Neutral people exist in Cyrodiil - just look at all the NPCs in the towns, and the Fighters Guild quest-giver in the inn. Why can't players be neutral as well?

    THIS!!!

    You, and your friend, may enter Cyrodill neutral. I also attack neutral people. It is a warzone (ie PvP zone). Don't enter it if you don't want to fight.

    Do you think a "neutral" adventurer would be left alone on Omaha beach?
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • petraeus1
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    Enodoc wrote: »
    Wollust wrote: »
    i don't get why people want to do quests in Cyrodiil but then expect to be able to talk their way out of PvP. It's a PvP area. Either you fight back or you just die. But don't come here and ask for changes for the only PvP zone in this game. There is more than enough PvE zones and quests and whatever else.
    If I present to you a "lore reason":
    There are some people who don't care for the war, who just want to enter Cyrodiil as a neutral adventurer, and not an alliance soldier. Neutral people exist in Cyrodiil - just look at all the NPCs in the towns, and the Fighters Guild quest-giver in the inn. Why can't players be neutral as well?

    There are also many people who would love to conquer Wayrest and kick the Bretons' butts in the Ocean, or not have to bother with PvE to be able to be effective in PvP: why can't all zones have PvP enabled?

    I'm not being serious of course. I'd just like to know why every piece of content should be available to everyone the way they like. It's not feasible. Why can't I solo trials? Why can't I play the main story with two players? Why is there a Thieves' Guild but not no option to join the Iron Wheel?

    You know what I mean? I'm not saying those requests aren't legitimate, it's just ZOS can't do it all. PvP players are rightly afraid of an influx of PvE players who don't wanna PvP if a flagging system is implemented (especially with the current performance issues and population caps), and of abuse of such a system. They're also kinda fed up with being called out regularly because they just play the game they wanna play: ESO PvP. But when they get the wrong guy, they are griefers, annoying, w/e.

    Moreover, Brian Wheeler already discussed on ESO Live it's not even feasible to make a separate campaign with no guards or no AOE caps, as that would require setting up an entirely different set of servers and rewriting the ruleset.
    Edited by petraeus1 on February 3, 2016 4:53PM
  • JD2013
    JD2013
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    There's no neutrality in a war zone.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
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    Crafting bag OP! ZOS nerf pls!
  • Hope499
    Hope499
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    Enodoc wrote: »
    Wollust wrote: »
    i don't get why people want to do quests in Cyrodiil but then expect to be able to talk their way out of PvP. It's a PvP area. Either you fight back or you just die. But don't come here and ask for changes for the only PvP zone in this game. There is more than enough PvE zones and quests and whatever else.
    If I present to you a "lore reason":
    There are some people who don't care for the war, who just want to enter Cyrodiil as a neutral adventurer, and not an alliance soldier. Neutral people exist in Cyrodiil - just look at all the NPCs in the towns, and the Fighters Guild quest-giver in the inn. Why can't players be neutral as well?

    I am sure that works well in all wars, right?

    A USA soldier would walk right up
    Knootewoot wrote: »
    Enodoc wrote: »
    Wollust wrote: »
    i don't get why people want to do quests in Cyrodiil but then expect to be able to talk their way out of PvP. It's a PvP area. Either you fight back or you just die. But don't come here and ask for changes for the only PvP zone in this game. There is more than enough PvE zones and quests and whatever else.
    If I present to you a "lore reason":
    There are some people who don't care for the war, who just want to enter Cyrodiil as a neutral adventurer, and not an alliance soldier. Neutral people exist in Cyrodiil - just look at all the NPCs in the towns, and the Fighters Guild quest-giver in the inn. Why can't players be neutral as well?

    THIS!!!

    You, and your friend, may enter Cyrodill neutral. I also attack neutral people. It is a warzone (ie PvP zone). Don't enter it if you don't want to fight.

    Do you think a "neutral" adventurer would be left alone on Omaha beach?

    Or a US Soldier/Jewish civilian walked up to a *** in war time Germany, But he had a white shirt on so its OKAY!


    No...not how war works...dont use that as a reason, it is beyond silly.
    Tripped over my friends bra.....
    ....
    ....
    ..she is always setting booby traps!
  • Malmai
    Malmai
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    bsupino wrote: »
    Most people complain about getting ganked while questing in Cyrodiil. Personally I don't mind, since a surprise PvP breaks the monotony of questing, but most people think otherwise.
    A suggestion for PvE exlcusive players, that we don't even need ZoS to implement, is establish something like the "white banner" concept. We define a specific color set, White for example, and whenever we see a player in questing zones wearing a full white set we avoid attacking, simple as that.
    Of course that wouldn't work in Sewers or Seaged castles, etc, for obvious reason.
    Am I to naive thinking people would respect something like this?

    LAG
  • Detector
    Detector
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    bsupino wrote: »
    Most people complain about getting ganked while questing in Cyrodiil. Personally I don't mind, since a surprise PvP breaks the monotony of questing, but most people think otherwise.
    A suggestion for PvE exlcusive players, that we don't even need ZoS to implement, is establish something like the "white banner" concept. We define a specific color set, White for example, and whenever we see a player in questing zones wearing a full white set we avoid attacking, simple as that.
    Of course that wouldn't work in Sewers or Seaged castles, etc, for obvious reason.
    Am I to naive thinking people would respect something like this?

    Noobs must will be dead. "Only PvE-players" - go away from pvp-zones or die. The End.
  • Enodoc
    Enodoc
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    JD2013 wrote: »
    There's no neutrality in a war zone.
    What about those poor buggers in Chorrol or Vlastarus? They're neutral.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Divinius
    Divinius
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    Enodoc wrote: »
    Hope499 wrote: »
    Never in 100000000 years would it work.

    In fact, the more you tried, the more other people would come out of the woodwork to stop you, and troll you, and make sure you never quested again.
    Why? Are people really such big jerks?
    Are you new here?

    Yes, people really are such big jerks. There are PvP players out there that don't care about AP, or XP, or anything other than just making other people's lives as miserable as possible. They are called griefers, and the internet is full of them.
    Enodoc wrote: »
    A more simple solution is to play at 4am on a campaign dominated by your faction
    Still hoping for the day when these will no longer exist...
    When what will no longer exist? Campaigns dominated by your faction?

    Roll a DC character. I guarantee you'll never have a campaign dominated by your faction.

  • Lenikus
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    I don't kill people who are questing because I want to get AP.
    I don't gank people while they chat with NPCs because i want to mock them.
    I murder people who don't stand a chance of fighting back purely because i enjoy it.

    I'd still kill you even if i had to Pay AP. My entertainment is worth it.
    ... Mai cave. >:3
  • laksikus
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    if i see any noobs wihtout an alliance rank i always go up to them and wait for what they do.
    if they attack me i nuke them without mercy, if the yrun away i mark them to see them run even faster^^ (and dont kill them)
  • Desimator
    Desimator
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    This issue is one that Zos created when they introduced the fastest PvE daily quests in the game into a PvP zone the quests for cropsford Burma etc take 25 mins to finish earning about 150K exp roughly now if you want to burn through enlightenment at v16 this is by far the fastest method when the regular zones start to scale like Wrothger then this will be less of an issue an exp for kills in any of the currently 12 vet zones should be the same welcome back all the grind spots you used to get to V16 in the first place
  • catalyst10e
    catalyst10e
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    laksikus wrote: »
    if i see any noobs wihtout an alliance rank i always go up to them and wait for what they do.
    if they attack me i nuke them without mercy, if the yrun away i mark them to see them run even faster^^ (and dont kill them)

    The other night, I saw a low level EP doing the emote where he was waving his hands in the air for help. I decided to go check it out. (I would have legitimately helped and made sure my guildmates didnt kill them) Soon as I get there his weapons were drawn and I was being pelted with arrows from someone I couldnt see behind him. It was doing little to no damage, so I stood there for a bit to see what he planned to do about it. I guess he got tired of me standing there so he attacked.... I killed him, killed his friend, and a third who came out of stealth to help his friends... a 4th appeared, clapped, and saluted, so I gave him a salute, watched him res the fallen, and I went about my way.

    Sometimes the low rank/low level doesn't mean they wont still try to jump you I guess... lol
    "Why settle for just stabbing your foes when you can roast them alive in a gout of arcane fire?"
    [| DC Breton Sorcerer || NA PS4 || PSN: Catalyst10e |]
    [| DC Dunmer Dragon Knight |]
  • Magdalina
    Magdalina
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    bsupino wrote: »
    Most people complain about getting ganked while questing in Cyrodiil. Personally I don't mind, since a surprise PvP breaks the monotony of questing, but most people think otherwise.
    A suggestion for PvE exlcusive players, that we don't even need ZoS to implement, is establish something like the "white banner" concept. We define a specific color set, White for example, and whenever we see a player in questing zones wearing a full white set we avoid attacking, simple as that.
    Of course that wouldn't work in Sewers or Seaged castles, etc, for obvious reason.
    Am I to naive thinking people would respect something like this?

    I'm afraid it won't help. Thing is you can already tell people questing - I mean it's not hard to figure if a person is talking to NPCs in Bruma he's prooooobably not looking for PvP, same in IC usually. From there there're 2 ways to go - some people will stop and not touch those who didn't come there to fight(that's what I usually do, I've even helped members of other alliances kill mobs in IC a few times, that was kind of cute actually. I could tell they were really scared I'd kill them but I helped instead :tongue: ) because they see no fun/glory in fighting/defeating someone like that, others will see bull's eye for a wide variety of reasons; I used to think it's purely the "griefing" mentality but seeing some people I know and respect do that too I kind of changed my mind I guess. Some people seem to do it just because it's a PvP zone and technically you accept the risk when you enter it; the idea of "damn PvEing PvEers in our PvP zone" seems to aggravate some, especially considering how neglected PvP seems compared to PvE. Some are just looking for a fight, they might even leave you alone if you fail to fight back.

    Basically, type #1 will leave you alone as it is, and type #2 won't leave you alone anyway. Personally I'm usually type #1. I tried fighting down in the Sewers but I just feel bad killing poor PvP newbies>.>

    Another thing I'd like to mention that might be a bit off topic - it's not just PvPers that try to pick up a fight where none is looked for. To my greatest surprise PvEers do that too even when I clearly try to leave them alone for reasons stated above. I mean if I see a couple baby(low vet levels) DCs in IC killing mobs, obviously for the quest, I'm just gonna jump by. Now the reasons for which those DC decide to attack me in the back a minute later as I was about to leave the district escape my mind o.O They died btw. Noobs :tongue:
  • Enodoc
    Enodoc
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    Divinius wrote: »
    Enodoc wrote: »
    A more simple solution is to play at 4am on a campaign dominated by your faction
    Still hoping for the day when these will no longer exist...
    When what will no longer exist? Campaigns dominated by your faction?

    Roll a DC character. I guarantee you'll never have a campaign dominated by your faction.
    My main since launch has been DC. On EU there's always at least one campaign dominated by DC.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Asherons_Call
    Asherons_Call
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    Enodoc wrote: »
    A more simple solution is to play at 4am on a campaign dominated by your faction
    Still hoping for the day when these will no longer exist...

    Why is that? It's a very good workaround if you just want to clear the delves, dolmens, and skyshards of Cyrodiil. I just now started to actively PVP but prior to that I entered Cyrodiil only during off peak times to get the PVE content of the zone done. If the devs didn't want PVE players fussing about wanting to be in Cyrodiil they shouldn't have added PVE content there
  • Enodoc
    Enodoc
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    Enodoc wrote: »
    A more simple solution is to play at 4am on a campaign dominated by your faction
    Still hoping for the day when these will no longer exist...
    Why is that? It's a very good workaround if you just want to clear the delves, dolmens, and skyshards of Cyrodiil. I just now started to actively PVP but prior to that I entered Cyrodiil only during off peak times to get the PVE content of the zone done. If the devs didn't want PVE players fussing about wanting to be in Cyrodiil they shouldn't have added PVE content there
    Yes they're very useful, but they're not in the spirit of an ongoing battlefield. A while ago there was a proposal by some players that campaigns with one dominant faction and an underdog bonus for the other two should have a full reset (keeps and all) at the end of the cycle instead of just a score reset, to kick the competitiveness back into them. (Campaigns with a reasonable balance would stick with just a score reset.)
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Asherons_Call
    Asherons_Call
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    Enodoc wrote: »
    Enodoc wrote: »
    A more simple solution is to play at 4am on a campaign dominated by your faction
    Still hoping for the day when these will no longer exist...
    Why is that? It's a very good workaround if you just want to clear the delves, dolmens, and skyshards of Cyrodiil. I just now started to actively PVP but prior to that I entered Cyrodiil only during off peak times to get the PVE content of the zone done. If the devs didn't want PVE players fussing about wanting to be in Cyrodiil they shouldn't have added PVE content there
    Yes they're very useful, but they're not in the spirit of an ongoing battlefield. A while ago there was a proposal by some players that campaigns with one dominant faction and an underdog bonus for the other two should have a full reset (keeps and all) at the end of the cycle instead of just a score reset, to kick the competitiveness back into them. (Campaigns with a reasonable balance would stick with just a score reset.)

    I like that idea! But going back to how I would think of it as a pure PVE player it would suck if you logged in and no keeps were under your faction control and your last delve is clear across the map. However thinking as a PVP player that would be a very nice change that would force your faction to go back out and re-take all of the keeps several times a day.

    We are however diverting from the original topic of PVE :)
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