NP, you're welcome regardless.Would this by any chance perhaps suggest a possibility of seeing DX12 support even? Might be good to plan new GPU purchase alread if so, in my case.
Edit* I'm sorry, I got into this thread trough "Recent" posts and didn't realize it was in the Mac tech forum. >.<
KhajitFurTrader wrote: »NP, you're welcome regardless.Would this by any chance perhaps suggest a possibility of seeing DX12 support even? Might be good to plan new GPU purchase alread if so, in my case.
Edit* I'm sorry, I got into this thread trough "Recent" posts and didn't realize it was in the Mac tech forum. >.<
With the upcoming 64-client, we will see a new renderer with support for OpenGL 4.1 on both platforms (up from 2.1, which is very dated, but which had the charm to support OS X versions as low as 10.5). Upcoming support for Direct3D 12 is still on the roadmap, but not for the immediate future. From the top of my head, there had been comments to the effect of "we'll keep it in mind, but don't hold your breath yet" in some (recent) interviews. As with many other things, this seems mostly to be an issue of human and time resources.
Yep, FaceFX will be implemented with the switch to OpenGL 4.1.Oh man, does this mean NPC lips will once again move?