Would prefer them to rework some traits actually, right now like the majority of them are useless, divines, infused and reinforced being the exception.
Of course! However, the problem lies with the fact that there are good and bad traits. All traits should be good. If you give me Sturdy, Well-Fitted, Training (Edit: almost forgot Exploration)... you've basically given me a traitless piece of gear.
Unless it is Infused or Divines, I feel inclined to get a better version. This kinda sucks. Would rather it was about getting the best trait for your build rather than a literal useless trait.
Sprinting is fine, sometimes you need to sprint away, now the training one must go and if the monster pieces come in ornate, those ornate pieces must also go.
Well fitted just needs something more. Like regen magika when sprinting. Or even hell increased running speed. 3% per piece would make it worth while. No one be catching a scroll runner with a full set on.
PC Master Race
1001CP
8 Flawless Toons, all Classes.
Master Angler
Dro-M'artha Destroyer (at last)
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Down With BOP!
Add training and exploration to the list, none of those should be on any high level loot drops, would be nice if we could craft some thing that lets us change the trait once.
*** might as well remove everything other than Divines or Infused on Monster Pieces. The grind is part of the game but ZOS could make some of the traits better.
I voted NO because I would rather the traits be re-worked to something useful. There was a concept thread a while back about this, and I think ZOS even commented that it's on the back burner. The traits should all appeal to someone, and not just take up inventory space or hit the deconn block. I'd like to see something like this:
Sturdy: Increases resistance against knockbacks, disorients, and snares by X
Well Fitted: Increases health regen (No to stamina regen)
This is obviously a hot-button issue. Sweet I got the helm I have run this dungeon 200 times for and... oh wait, it's well fitted. I will now jump off a bridge.
I am all for rare things dropping in less than perfect traits. This would make better sense if perhaps they weren't quite so rare. I will use my recent quest for SPC as an example. I have run wgt over a hundred times for 16 total pieces of SPC gear to finally get 5 distinct pieces I could use for a set. I still dont have boots and only have 2 usable pieces in Divines. I wouldn't hate well-fitted so much if the drop rate was in fact reasonable. Maybe it should take 100+ runs of WGT to get all divines SPC, but it shouldn't take that many to get it in bad traits. I like the idea where after 30-40 clears of a place like WGT, you reasonably have most of the sets, but maybe not in perfect traits.
You "should" then have 2 options. Continue to clear the content in your quest for perfect traits, or you utilize a system that doesnt exist yet to upgrade or trade your gear. Whether its from a master crafter, an item with a relatively low drop rate (like nirn or roe) that lets you change an item, or heck, even a crown store option, there should be a system in place that allows for gear alteration.
I like the idea of a master crafter doing it the best, because it just makes sense. It should not be cheap or easy, but it should be doable. I have suggested in the past that to convert a piece to divines, perhaps it would take a fair amount of mats and tempers, some unique item to unlock the gear, and also 50-100 sapphires. It would make these mats actually worth something.
I am also very much in favor of allowing like items to be traded. For example, I could trade my extra Divines SPC chest for your SPC gloves, or a Maelstrom dagger for a Bow. This keeps these items locked behind a content wall, but allows for some flexibility when dealing with pure RNG.
Edited by Oreyn_Bearclaw on February 1, 2016 9:20PM
ATTENTION!
this thread is about the discussion of well-fitted trait removal from monster set pieces drops, its a poll to vote in
it does not have a suggestion to improve the trait "well-fitted"
it does not ask the trait to come on specific weight pieces
its about voting regarding THE MOST deconstructed trait in ESO
drops traits cannot be controlled, if you are the 1 in a thousand who love well-fitted you can craft your gear in well-fitted-but i highly doubt you have any set crafted in well-fitted.
HOWEVER
there is other thread that discusses making the useless traits (including well-fitted) useful: http://forums.elderscrollsonline.com/en/discussion/230696/discussion-to-make-other-traits-as-desirable-as-divines-or-infused/p1
but there is no official reply on making any traits (including well-fitted) useful.. NO ETA
this poll is made for the time being and since the launch of ESO where the well-fitted trait has always been and still useless